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Web 2.0 introduced increased user engagement and communication. It evolved from the static, read-only nature of Web 1.0 and became an integrated network for engagement and communication. It is often referred to as a user-focused, read-write online network.<ref name="Soni-2023" />
 
In the realm of Web 2.0 environments, users now have access to a platform that encourages sharing activities such as creating music, files, images, and movies.<ref>{{Cite web |last=Hall |first=Heather |date=2022-05-01 |title=Web 2.0 Explained: Everything You Need To Know |url=https://history-computer.com/web-2-0/ |access-date=2023-12-10 |website=History-Computer |language=en-US |archive-date=2023-01-09 |archive-url=https://web.archive.org/web/20230109091721/https://history-computer.com/web-2-0/ |url-status=dead }}</ref> The architecture of Web 2.0 is often considered the "backbone of the internet," using standardized [[XML]] (Extensible Markup Language) tags to authorize information flow from independent platforms and [[online database]]s.<ref name="Soni-2023" />
 
=== Web 3.0 ===
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During this phase, the previously outlined objectives and available resources undergo analysis to determine their feasibility. This analysis is divided into six tasks, as follows:
 
* '''Technology analysis:''' Identification of all necessary technological components and tools for constructing, [[Hosting Controller|hosting]], and supporting the site.
* '''Information analysis:''' Identification of user-required information, whether static (web page) or dynamic (pulled "live" from a database server).
* '''Skills analysis:''' Identification of the diverse skill sets necessary to complete the project.