Content deleted Content added
Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.9.5) (Whoop whoop pull up - 21816 |
|||
(One intermediate revision by one other user not shown) | |||
Line 22:
== History ==
Development on PyChess was started by Thomas Dybdahl Ahle in 2006, and the first public release was sent out later that year.<ref>{{Cite web |date=13 September 2006 |title=Pychess 0.2 |url=http://gnomedesktop.org/node/2758}}</ref> The release contained the bare minimum of features to play a game of chess, and was backed only by the [[GNU Chess]] engine.
In the end of 2006, PyChess was close to become a part of [[GNOME Games]], which were holding a usage survey of aspiring new games to include in the suite.<ref name="gamesplan">{{Cite web |date=3 September 2006 |title=GNOME Games Plan for Included Games |url=http://live.gnome.org/GnomeGames/NewGamesPlan |url-status=unfit |archive-url=https://web.archive.org/web/20060903141629/http://live.gnome.org/GnomeGames/NewGamesPlan |archive-date=3 September 2006}}</ref> Being nearly just started at the time, it lost to the more established [[glChess]], which managed to fix its hardware accelerating dependency before the end of the trial.<ref name="gamesplan" /><ref>{{Cite web |last=Ancell |first=Robert |date=15 September 2006 |title=glChess... Now in 2D! |url=
Afterwards there were talks of the two programs merging, but the developers decided they were targeting different user segments, with PyChess aiming towards more advanced users.<ref>{{Cite web |last=Ancell |first=Robert |date=17 December 2006 |title=Summary of current open-source chess programs |url=
In 2009, PyChess won [[Les Trophées du Libre]] in Paris in the category of hobby computing.<ref>{{Cite web |last=Kehrer |first=Anika |date=2009-06-09 |title=Die kleine große Freiheit |url=http://www.linux-magazin.de/Online-Artikel/Gewonnen-Trophees-du-Libre-2009 |url-status=dead |archive-url=https://web.archive.org/web/20161231075244/http://www.linux-magazin.de/Online-Artikel/Gewonnen-Trophees-du-Libre-2009 |archive-date=31 December 2016 |access-date=17 July 2011 |website=Linux Magazin |publisher=Linux New Media AG |language=de}}</ref>
PyChess has grown steadily since then, with increasing year-to-year development activity, and would cost more than $500,000 to develop today in terms of the man-hours required to develop such a codebase.<ref>{{Cite web |date=9 July 2011 |title=PyChess at Ohloh |url=https://www.ohloh.net/p/pychess |access-date=29 June 2011 |archive-date=16 October 2012 |archive-url=https://web.archive.org/web/20121016025450/https://www.ohloh.net/p/pychess |url-status=dead }}</ref>
Line 36 ⟶ 35:
== Logo ==
The current PyChess logo was contributed by Karol Kreński in 2007.<ref>{{Cite web |last=Kreński |first=Karol |title=Issue 160 – Alternative Logo |url=http://code.google.com/p/pychess/issues/detail?id=160&q=logo |access-date=25 March 2007}}</ref> Karol's original design was very cartoonish, but was modified into a slightly calmer expression.<ref>{{Cite web |last=Kreński |first=Karol |title=Galeria Karola Kreńskiego |url=http://www.inf.sgsp.edu.pl/pub/MALUNKI/2007/ |url-status=dead |archive-url=https://web.archive.org/web/20161231074635/http://www.inf.sgsp.edu.pl/pub/MALUNKI/2007/ |archive-date=31 December 2016 |access-date=10 July 2011}}</ref>
|