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{{Short description|Computing the fixed point of a function}}
'''Fixed-point computation''' refers to the process of computing an exact or approximate [[Fixed point (mathematics)|fixed point]] of a given function.<ref name=":1">{{Cite book |url=https://link.springer.com/book/10.1007/978-3-642-50327-6 |title=The Computation of Fixed Points and Applications |language=en |doi=10.1007/978-3-642-50327-6}}</ref> In its most common form, we are given a function ''f'' that satisfies the condition to the [[Brouwer fixed-point theorem]], that is: ''f'' is continuous and maps the unit [[N-cube|''d''-cube]] to itself. The [[Brouwer fixed-point theorem]] guarantees that ''f'' has a fixed point, but the proof is not constructive. Various algorithms have been devised for computing an approximate fixed point. Such algorithms are used in economics for computing a [[market equilibrium]], in game theory for computing a [[Nash equilibrium]], and in [[dynamic system]] analysis.▼
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▲'''Fixed-point computation''' refers to the process of computing an exact or approximate [[Fixed point (mathematics)|fixed point]] of a given function.<ref name=":1">{{
* [[Nash equilibrium computation]],
* [[Market equilibrium computation]],
* [[Dynamic system]] analysis.
== Definitions ==
[[File:Fixed point example.svg|alt=an example function with three fixed points|thumb|The graph of an example function with three fixed points]]
The unit interval is denoted by
A '''fixed point''' of
* The '''residual criterion''': given an approximation parameter <math>\varepsilon>0</math> , An '''{{mvar|ε}}-residual fixed-point of''' '''
* The '''absolute criterion''': given an approximation parameter <math>\delta>0</math>, A '''δ-absolute fixed-point of''' '''
* The '''relative criterion''': given an approximation parameter <math>\delta>0</math>, A '''δ-relative fixed-point of''' '''
For Lipschitz-continuous functions, the absolute criterion is stronger than the residual criterion: If
The most basic step of a fixed-point computation algorithm is a '''value query''': given any
The function
== Contractive functions ==
A Lipschitz-continuous function with constant
[[File:Fixed point anime.gif|alt=computing a fixed point using function iteration|thumb|Computing a fixed point using function iteration]]
The first algorithm for fixed-point computation was the '''[[fixed-point iteration]]''' algorithm of Banach. [[Banach fixed point theorem|Banach's fixed-point theorem]] implies that, when fixed-point iteration is applied to a contraction mapping, the error after
When <math>L</math> < 1 and ''d'' = 1, the optimal algorithm is the '''Fixed Point Envelope''' (FPE) algorithm of Sikorski and Wozniakowski.<ref name=":5" /> It finds a ''δ''-relative fixed point using <math>O(\log(1/\delta) + \log \log(1/(1-L))) </math> queries, and a ''δ''-absolute fixed point using <math>O(\log(1/\delta)) </math> queries. This is
▲The first algorithm for fixed-point computation was the [[fixed-point iteration]] algorithm of Banach. [[Banach fixed point theorem|Banach's fixed-point theorem]] implies that, when fixed-point iteration is applied to a contraction mapping, the error after ''t'' iterations is in <math>O(L^t)</math>. Therefore, the number of evaluations required for a ''δ''-relative fixed-point is approximately <math>\log_L(\delta) = \log(\delta)/\log(L) = \log(1/\delta)/\log(1/L) </math>. Sikorski and Wozniakowski<ref name=":5">{{Cite journal |last=Sikorski |first=K |last2=Woźniakowski |first2=H |date=1987-12-01 |title=Complexity of fixed points, I |url=https://www.sciencedirect.com/science/article/pii/0885064X87900082 |journal=Journal of Complexity |language=en |volume=3 |issue=4 |pages=388–405 |doi=10.1016/0885-064X(87)90008-2 |issn=0885-064X}}</ref> showed that Banach's algorithm is optimal when the dimension is large. Specifically, when <math>d\geq \log(1/\delta)/\log(1/L) </math>, the number of required evaluations of ''any'' algorithm for ''δ''-relative fixed-point is larger than 50% the number of evaluations required by the iteration algorithm. Note that when ''L'' approaches 1, the number of evaluations approaches infinity. In fact, no finite algorithm can compute a ''δ''-absolute fixed point for all functions with L=1.<ref name=":4">{{Cite web |last=Sikorski |first=K |date=2001 |title=Optimal solution of nonlinear equations |url=https://dl.acm.org/doi/abs/10.5555/370437 |access-date=2023-04-16 |website=Guide books |language=EN |doi=}}</ref>
When <math>d>1</math> but not too large, and <math>L\le 1</math>, the optimal algorithm is the interior-ellipsoid algorithm (based on the [[ellipsoid method]]).<ref>{{cite journal |last1=Huang |first1=Z |last2=Khachiyan |first2=L |last3=Sikorski |first3=K |title=Approximating Fixed Points of Weakly Contracting Mappings |journal=Journal of Complexity |date=June 1999 |volume=15 |issue=2 |pages=200–213 |doi=10.1006/jcom.1999.0504 |doi-access=free }}</ref> It finds an {{mvar|ε}}-residual fixed-point using <math>O(d\cdot \log(1/\varepsilon)) </math> evaluations. When <math>L<1</math>, it finds a <math>\delta</math>-absolute fixed point using <math>O(d\cdot [\log(1/\delta) + \log(1/(1-L))]) </math> evaluations.
▲When L<1 and ''d''=1, the optimal algorithm is the Fixed Point Envelope (FPE) algorithm of Sikorski and Wozniakowski.<ref name=":5" /> It finds a ''δ''-relative fixed point using <math>O(\log(1/\delta) + \log \log(1/(1-L))) </math> queries, and a ''δ''-absolute fixed point using <math>O(\log(1/\delta)) </math> queries. This is much faster than the fixed-point iteration algorithm.<ref>{{Citation |last=Sikorski |first=K. |title=Fast Algorithms for the Computation of Fixed Points |date=1989 |url=https://doi.org/10.1007/978-1-4615-9552-6_4 |work=Robustness in Identification and Control |pages=49–58 |editor-last=Milanese |editor-first=M. |access-date=2023-04-14 |place=Boston, MA |publisher=Springer US |language=en |doi=10.1007/978-1-4615-9552-6_4 |isbn=978-1-4615-9552-6 |editor2-last=Tempo |editor2-first=R. |editor3-last=Vicino |editor3-first=A.}}</ref>
Shellman and Sikorski<ref name=":3" /> presented an algorithm called '''PFix''' for computing an {{mvar|ε}}-residual fixed-point of a ''d''-dimensional function with ''L ≤'' 1, using <math>O(\log^d(1/\varepsilon))</math> queries. When
▲Shellman and Sikorski<ref name=":3" /> presented an algorithm called PFix for computing an {{mvar|ε}}-residual fixed-point of a ''d''-dimensional function with ''L ≤'' 1, using <math>O(\log^d(1/\varepsilon))</math> queries. When ''L''<1, PFix can be executed with <math>\varepsilon = (1-L)\cdot \delta</math>, and in that case, it computes a δ-absolute fixed-point, using <math>O(\log^d(1/[(1-L)\delta]))</math> queries. It is more efficient than the iteration algorithm when ''L'' is close to 1. The algorithm is recursive: it handles a ''d''-dimensional function by recursive calls on (''d''-1)-dimensional functions.
=== Algorithms for differentiable functions ===
When the function
== General functions ==
For functions with Lipschitz constant
=== One dimension ===
For a 1-dimensional function (''d'' = 1), a
=== Two or more dimensions
For functions in two or more dimensions, the problem is much more challenging. Shellman and Sikorski<ref name=":3" /> proved that
Several algorithms based on function evaluations have been developed for finding an {{mvar|ε}}-residual fixed-point
* The first algorithm to approximate a fixed point of a general function was developed by [[Herbert Scarf]] in 1967.<ref>{{
* A later algorithm by [[Harold W. Kuhn|Harold Kuhn]]<ref>{{Cite journal |last=Kuhn |first=Harold W. |date=1968 |title=Simplicial Approximation of Fixed Points |
* Developing the simplicial approach further, Orin Harrison Merrill<ref>{{
* B. Curtis Eaves<ref>{{
* A book by Michael Todd<ref name=":1" /> surveys various algorithms developed until 1976. * [[David Gale]]<ref>{{cite journal |
** Construct a Hex board of size ''kd'', where
** Compute the difference
** Label the vertex ''z'' by a label in 1, ..., ''d'', denoting the largest coordinate in the difference vector.
** The resulting labeling corresponds to a possible play of the ''d''-dimensional Hex game among ''d'' players. This game must have a winner, and Gale presents an algorithm for constructing the winning path.
** In the winning path, there must be a point in which ''f<sub>i</sub>''(''z''/''k'') - ''z''/''k'' is positive, and an adjacent point in which ''f<sub>i</sub>''(''z''/''k'') - ''z''/''k'' is negative. This means that there is a fixed point of <math>f</math> between these two points.
In the worst case, the number of function evaluations required by all these algorithms is exponential in the binary representation of the accuracy, that is, in <math>\Omega(1/\varepsilon)</math>.
====
Hirsch, [[Christos Papadimitriou|Papadimitriou]] and Vavasis proved that<ref name=":0">{{
* For a 2-dimensional function (''d''=2), they prove a tight bound <math>\Theta(L'/\varepsilon)</math>.
* For any d ≥ 3, finding an {{mvar|ε}}-residual fixed-point of a ''d''-dimensional function requires <math>\Omega((L'/\varepsilon)^{d-2})</math> queries and <math>O((L'/\varepsilon)^{d})</math> queries.
The latter result leaves a gap in the exponent. Chen and Deng<ref name=":2" /> closed the gap. They proved that, for any ''d'' ≥ 2 and <math>1/\varepsilon > 4 d</math> and <math>L'/\varepsilon > 192 d^3</math>, the number of queries required for computing an {{mvar|ε}}-residual fixed-point is in <math>\Theta((L'/\varepsilon)^{d-1})</math>.
== Discrete fixed-point computation ==
A '''discrete function''' is a function defined on a subset of ''<math>\mathbb{Z}^d</math>'' (the ''d''-dimensional integer grid). There are several [[
Let
Chen and Deng<ref>{{cite journal |last1=Chen |first1=Xi |last2=Deng |first2=Xiaotie |title=On the complexity of 2D discrete fixed point problem |journal=Theoretical Computer Science |date=October 2009 |volume=410 |issue=44 |pages=4448–4456 |doi=10.1016/j.tcs.2009.07.052 |s2cid=2831759 }}</ref> define a different discrete-fixed-point problem, which they call '''2D-BROUWER'''. It considers a discrete function <math>f</math> on <math>\{0,\dots, n\}^2</math> such that, for every ''x'' on the grid, <math>f</math>(''x'') - ''x'' is either (0, 1) or (1, 0) or (-1, -1). The goal is to find a square in the grid, in which all three labels occur. The function <math>f</math> must map the square <math>\{0,\dots, n\}^2</math>to itself, so it must map the lines ''x'' = 0 and ''y'' = 0 to either (0, 1) or (1, 0); the line ''x'' = ''n'' to either (-1, -1) or (0, 1); and the line ''y'' = ''n'' to either (-1, -1) or (1,0). The problem can be reduced to '''2D-SPERNER''' (computing a fully-labeled triangle in a triangulation satisfying the conditions to [[Sperner's lemma]]), and therefore it is [[PPAD-complete]]. This implies that computing an approximate fixed-point is PPAD-complete even for very simple functions.
== Relation between fixed-point computation and root-finding algorithms ==
Given a function
Fixed-point computation is a special case of root-finding: given a function
The opposite is not true: finding an approximate root of a general function may be harder than finding an approximate fixed point. In particular, Sikorski<ref>{{
However, there are classes of functions for which finding an approximate root is equivalent to finding an approximate fixed point. One example<ref name=":2">{{
== Communication complexity ==
Roughgarden and Weinstein<ref>{{
== References ==
{{reflist}}
== Further reading ==
* {{cite journal |last1=Yannakakis |first1=Mihalis |title=Equilibria, fixed points, and complexity classes |journal=Computer Science Review |date=May 2009 |volume=3 |issue=2 |pages=71–85 |doi=10.1016/j.cosrev.2009.03.004 |url=https://drops.dagstuhl.de/opus/volltexte/2008/1311/|arxiv=0802.2831 }}
[[Category:Fixed-point theorems]]
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