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{{About|operators in computer programming|other uses|Operator (disambiguation)}}
In [[computer programming]], an '''operator''' is a [[programming language]] construct that provides functionality that may not be possible to define as a user-defined [[Function (computer programming)|function]] (i.e. [[sizeof]] in [[C (programming language)|C]]) or has [[Syntax (programming languages)|syntax]] different than a function (i.e.
Some operators are represented with symbols {{endash}} characters typically not allowed for a function [[identifier (computer science)|identifier]] {{endash}} to allow for presentation that is more familiar looking than typical function syntax. For example, a function that tests for greater-than could be named <code>gt</code>, but many languages provide an infix symbolic operator so that code looks more familiar. For example, this:
<!--this is pseudocode; do not use syntaxhighlight lang="something"-->
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<code>if x > y then return</code>
Some languages allow a language-defined operator to be overridden with user-defined behavior and some allow for user-defined operator symbols.
Operators may also differ semantically from functions. For example, [[short-circuit evaluation|short-circuit]] Boolean operations evaluate later arguments only if earlier ones are not false.
== Differences from functions ==
== Syntax ==▼
▲=== Syntax ===
Many operators differ syntactically from user-defined functions. In most languages, a function is [[prefix notation]] with fixed [[Order of operations|precedence]] level and associativity and often with compulsory [[parentheses]] (e.g. <code>Func(a)</code> or <code>(Func a)</code> in [[Lisp (programming language)|Lisp]]). In contrast, many operators are infix notation and involve different use of delimiters such as parentheses.
In general, an operator may be prefix, infix, postfix, [[matchfix]], [[circumfix]] or bifix,<ref>{{Cite web|url=https://reference.wolfram.com/language/tutorial/OperatorInputForms.html.en|title=Operator Input Forms—Wolfram Language Documentation|website=reference.wolfram.com}}</ref><ref>{{Cite web|url=
=== Semantics ===
The semantics of an operator may significantly differ from that of a normal function. For reference, addition is evaluated like a normal function. For example, <code>x + y</code> can be equivalent to a function <code>add(x, y)</code> in that the arguments are evaluated and then the functional behavior is applied. However, [[Assignment_(computer_science)|assignment]] is different. For example, given <code>a = b</code> the target <code>a</code> is ''not'' evaluated. Instead its value is replaced with the value of <code>b</code>. The [[scope resolution operator|scope resolution]] and element access operators (as in <code>Foo::Bar</code> and <code>a.b</code>, respectively, in the case of e.g. [[C++]]) operate on identifier names; not values.
In C, for instance, the array indexing operator can be used for both read access as well as assignment. In the following example, the [[increment and decrement operators|increment operator]] reads the element value of an array and then assigns the element value.
<syntaxhighlight lang=c>
</syntaxhighlight>
The C++ <code><<</code> operator allows for [[fluent interface|fluent]] syntax by supporting a sequence of operators that affect a single argument. For example:
<syntaxhighlight lang=cpp>
cout << "Hello" << " " << "world!" << endl;
</syntaxhighlight>
== ad hoc polymorphic ==
{{further|Ad hoc polymorphism}}
== Customization ==
Some languages support user-defined [[operator overloading|overloading]] (such as [[C++]] and [[Fortran]]). An operator, defined by the language, can be [[function overloading|overloaded]] to behave differently based on the type of input.
Some languages (e.g. C, C++ and [[PHP]]) define a fixed set of operators, while others (e.g. [[Prolog]],<ref>{{Cite web|url=https://www.swi-prolog.org/pldoc/man?predicate=op/3|title=SWI-Prolog -- op/3|website=www.swi-prolog.org}}</ref> [[Seed7]],<ref>{{Cite web|url=http://seed7.sourceforge.net/examples/operator.htm|title=Declare an operator|website=seed7.sourceforge.net}}</ref> [[F Sharp (programming language)|F#]], [[OCaml]], [[Haskell]]) allow for user-defined operators. Some programming languages restrict operator symbols to special characters like {{mono|1='''[[Addition|+]]'''}} or {{mono|1='''[[Assignment (computer science)|:=]]'''}} while others allow names like <code>[[Integer_division#Division_of_integers|div]]</code> (e.g. [[Pascal (programming language)|Pascal]]).▼
▲Some languages (e.g. C, C++ and [[PHP]]) define a fixed set of operators, while others (e.g. [[Prolog]],<ref>{{Cite web|url=https://www.swi-prolog.org/pldoc/man?predicate=op/3|title=SWI-Prolog -- op/3|website=www.swi-prolog.org}}</ref> [[Seed7]],<ref>{{Cite web|url=
Most languages do not support user-defined operators since the feature significantly complicates parsing.{{efn|Introducing a new operator changes the [[lexical specification]] of the language, which changes the [[lexical analysis]]. The arity and precedence of the operator is then part of the phrase syntax of the language, which changes the phrase-level analysis. For example, adding an operator <code>@</code> requires lexing and tokenizing this character, and the phrase structure (syntax tree) depends on the arity and precedence of this operator.}} Many languages only allow operators to be used for built-in types, but some allow operators to be [[operator overloading|overloaded]] for user-defined types. Some languages allow new operators to be defined which may involve meta-programming (specifying the operators in a separate language). Definition of new operators, particularly runtime definition, often makes correct [[static analysis]] of programs impossible, since the syntax of the language may be Turing-complete, so even constructing the syntax tree may require solving the halting problem, which is impossible. This occurs for [[Perl]], for example, and some dialects of [[Lisp (programming language)|Lisp]].▼
▲Most languages do not support user-defined operators since the feature significantly complicates parsing.
If a language does allow for defining new operators, the mechanics of doing so may involve meta-programming {{endash}} specifying the operator in a separate language.
▲Conceptually, an operator can be [[Function overloading|overloaded]] in the same way that a function can {{endash}} acting differently based on the type of input. Some languages provide operators that are inherently overloaded (aka ''ad hoc polymorphic''). For example, in [[Java (programming language)|Java]] the {{code|+}} operator sums [[number]]s or [[concatenate]]s [[String (computer science)|strings]]. Some languages support user-defined operator overloading (such as [[C++]]).
== Operand coercion ==
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* [[Mathematical logic|Logic]]: such as <code>a {{red|AND}} b</code> or <code>a {{red|&&}} b</code>
* [[Assignment (computer science)|Assignment]]: such as <code>a {{red|=}} b</code> or <code>a {{red|:=}} b</code>
* [[Three-way comparison]] (aka spaceship): <code>x {{red|<=>}} y</code>▼
;
* [[Record (computer science)|Record]] or [[Object (computer science)|object]] [[Field (computer science)|field]] access: such as <code>a{{red|.}}b</code>
* [[scope resolution operator|Scope resolution]]: such as <code>a{{red|::}}b</code> or <code>a{{red|.}}b</code>
* [[Comma operator|Comma]]: <code>e{{red|,}} f</code>▼
;Conditional operators
* [[Dereference operator|Dereference]]: <code>{{red|*}}p</code>▼
* Address-of operator: <code>{{red|&}}x</code>▼
* [[Ternary conditional operator|Ternary conditional]]: <code>condition {{red|?}} a {{red|:}} b</code>
* [[Elvis operator|Elvis]]: <code>x {{red|?:}} y</code>
* [[Null coalescing operator|Null coalesing]]: <code>x {{red|??}} y</code>
▲* [[Three-way comparison]] (aka spaceship): <code>x {{red|<=>}} y</code>
;Notable C and C++ operators
▲* Address-of operator: <code>{{red|&}}x</code>
▲* [[Dereference operator|Dereference]]: <code>{{red|*}}p</code>
▲* [[Comma operator|Comma]]: <code>e{{red|,}} f</code>
{{anchor|Compound operator|Fused operation}}
;Compound operators
* [[fused operation|Fused]]: such as [[cis (mathematics)|{{math|1=cis ''x'' = cos ''x'' + ''i'' sin ''x''}}]]
== Operator features in programming languages ==
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|-
|[[B (programming language)|B]]
|{{code|1=() [] ! ~ ++ -- + - * & / % << >> < <= > >= == != ^ <nowiki>|</nowiki> [[?:]] = =+ =- =* =/ =% =& =^ =<nowiki>|</nowiki>}}<ref>{{Cite web |title=A TUTORIAL INTRODUCTION TO THE LANGUAGE B |url=https://www.bell-labs.com/usr/dmr/www/btut.html |access-date=2024-08-03 |archive-date=2017-04-03 |archive-url=https://web.archive.org/web/20170403063756/https://www.bell-labs.com/usr/dmr/www/btut.html |url-status=dead }}</ref>
|
|{{Yes}}
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| colspan="2" {{Yes}}, using [[Type class]]es
| {{Yes}}
|-
| [[MultiValue|mvBasic Databasic/Unibasic]]
|<code>+ - * / ^ ** : = ! & [] += -= := # < > <= >= <> >< =< #> => #< </code>
|<code>AND OR NOT EQ NE LT GT LE GE MATCH ADDS() ANDS() CATS() DIVS() EQS() GES() GTS() IFS()</code>
| {{Yes}}
| {{Yes}}
| {{Yes}}
| {{Yes}}
| {{Yes}}
| {{Yes}}
| {{Yes}}
| {{No}}
|-
| [[Pascal (programming language)|Pascal]]
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|-
| [[Perl]]
| <code>-> ++ -- ** ! ~ \ + - . =~ !~ * / % < > <= >= == != <=> ~~ & <nowiki>|</nowiki> ^ && <nowiki>||</nowiki> '
| <code>print sort chmod chdir rand and or not xor lt gt le ge eq ne cmp x </code>
| {{Yes}}
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== See also ==
* [[Operators in C and C++]]
== References ==
|