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A '''video coding format'''{{efn|The term ''video coding''
Some video coding formats are documented by a detailed [[technical specification]] document known as a '''video coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as a '''video coding standard'''.
Video content encoded using a particular video coding format is normally bundled with an audio stream (encoded using an [[audio coding format]]) inside a [[container format (digital)#Multimedia container formats|multimedia container format]] such as [[Audio Video Interleave|AVI]], [[
==Distinction between ''format'' and ''codec''==
A ''format'' is the layout plan for data produced or consumed by a ''codec''.
Although video coding formats such as H.264 are sometimes referred to as ''codecs'', there is a clear conceptual difference between a specification and its implementations. Video coding formats are described in specifications, and software, [[firmware]], or hardware to encode/decode data in a given video coding format from/to uncompressed video are implementations of those specifications. As an analogy, the video coding format [[H.264]] (specification) is to the [[codec]] [[OpenH264]] (specific implementation) what the [[C (programming language)|C Programming Language]] (specification) is to the compiler [[GNU Compiler Collection|GCC]] (specific implementation). Note that for each specification (e.g., [[H.264]]), there can be many codecs implementing that specification (e.g., [[x264]], OpenH264, [[H.264/MPEG-4 AVC products and implementations]]).
This distinction is not consistently reflected terminologically in the literature. The H.264 specification calls [[H.261]], [[H.262]], [[H.263]], and [[H.264]] ''video coding standards'' and does not contain the word ''codec''.<ref name="h264" /> The [[Alliance for Open Media]] clearly distinguishes between the [[AV1]] video coding format and the accompanying codec they are developing, but calls the video coding format itself a ''[[video codec]] specification''.<ref>{{cite web|url=http://aomedia.org/|publisher=Alliance for Open Media|title=Front Page|access-date=
As an example of conflation, Chromium's<ref>{{cite web|url=https://www.chromium.org/audio-video|title=Audio/Video|publisher=The Chromium Projects
|access-date=
A video coding format does not dictate all [[algorithm]]s used by a [[codec]] implementing the format. For example, a large part of how video compression typically works is by finding [[Video compression picture types|similarities between video frames]] (block-matching)
==History==
The concept of [[analog video]] compression dates back to
The earliest digital video coding algorithms were either for [[uncompressed video]] or used [[lossless compression]], both methods inefficient and impractical for digital video coding.<ref name="Ghanbari">{{cite book |last1=Ghanbari |first1=Mohammed |title=Standard Codecs: Image Compression to Advanced Video Coding |date=2003 |publisher=[[Institution of Engineering and Technology]] |isbn=9780852967102 |pages=1–2 |url=https://books.google.com/books?id=7XuU8T3ooOAC&pg=PA1}}</ref><ref name="Lea">{{cite book |last1=Lea |first1=William |title=Video on demand: Research Paper 94/68 |date=1994 |publisher=[[House of Commons Library]] |url=https://researchbriefings.parliament.uk/ResearchBriefing/Summary/RP94-68 |access-date=
===Motion-compensated DCT===
Practical [[video compression]] emerged with the development of [[motion compensation|motion-compensated]] [[Discrete cosine transform|DCT]] (MC DCT) coding,<ref name="Lea"/><ref name="Ghanbari"/> also called block motion compensation (BMC)<ref name="ITU"/> or DCT motion compensation. This is a hybrid coding algorithm,<ref name="ITU"/> which combines two key [[data compression]] techniques: [[discrete cosine transform]] (DCT) coding<ref name="Lea"/><ref name="Ghanbari"/> in the [[spatial dimension]], and predictive [[motion compensation]] in the [[temporal dimension]].<ref name="ITU"/>
DCT coding is a [[
The other key development was motion-compensated hybrid coding.<ref name="ITU"/> In 1974, Ali Habibi at the [[University of Southern California]] introduced hybrid coding,<ref name="Habibi">{{cite journal |last1=Habibi |first1=Ali |title=Hybrid Coding of Pictorial Data |journal=IEEE Transactions on Communications |date=1974 |volume=22 |issue=5 |pages=614–624 |doi=10.1109/TCOM.1974.1092258}}</ref><ref>{{cite journal |last1=Chen |first1=Z. |last2=He |first2=T. |last3=Jin |first3=X. |last4=Wu |first4=F. |title=Learning for Video Compression |journal=IEEE Transactions on Circuits and Systems for Video Technology |date=2019 |volume=30 |issue=2 |pages=566–576 |doi=10.1109/TCSVT.2019.2892608 |arxiv=1804.09869
The DCT was applied to video encoding by Wen-Hsiung Chen,<ref name="Stankovic">{{cite journal |last1=Stanković |first1=Radomir S. |last2=Astola |first2=Jaakko T. |title=Reminiscences of the Early Work in DCT: Interview with K.R. Rao |journal=Reprints from the Early Days of Information Sciences |date=2012 |volume=60 |url=http://ticsp.cs.tut.fi/reports/ticsp-report-60-reprint-rao-corrected.pdf |access-date=
===Video coding standards===
The first digital video coding standard was [[H.120]], developed by the [[
[[MPEG-1]], developed by the [[
The most widely used video coding format {{as of|2019|lc=y}} is [[H.264/MPEG-4 AVC]].<ref name="Bitmovin">{{cite web |url=https://cdn2.hubspot.net/hubfs/3411032/Bitmovin%20Magazine/Video%20Developer%20Report%202019/bitmovin-video-developer-report-2019.pdf |title=Video Developer Report 2019 |website=[[Bitmovin]] |year=2019 |access-date=
A main problem for many video coding formats has been [[patent]]s, making it expensive to use or potentially risking a patent lawsuit due to [[submarine patent]]s. The motivation behind many recently designed video coding formats such as [[Theora]], [[VP8]], and [[VP9]] have been to create a ([[Free software|libre]]) video coding standard covered only by royalty-free patents.<ref>{{Cite web|url=https://blogs.cisco.com/collaboration/world-meet-thor-a-project-to-hammer-out-a-royalty-free-video-codec|title = World, Meet Thor – a Project to Hammer Out a Royalty Free Video Codec|date =
The current-generation video coding format is [[HEVC]] (H.265), introduced in 2013.
==List of video coding standards==
Line 52 ⟶ 53:
! Video coding standard
! Year
! Publishers
! Committees
! Licensors
! Market presence {{small|(2019)}}<ref name="Bitmovin"/>
! Popular implementations
|- style="text-align:center;"
| [[
| [[H.120]]
| 1984 ||[[
| [[VCEG]]
| {{n/a}}
Line 70 ⟶ 71:
| 1988 || CCITT
| VCEG
| [[Hitachi]], [[PictureTel]], [[Nippon Telegraph and Telephone|NTT]], [[BT
| {{n/a}}
| [[Videoconferencing]], [[videotelephony]]
Line 78 ⟶ 79:
| [[Joint Photographic Experts Group|JPEG]]
| [[Joint Photographic Experts Group|JPEG]]
| [[ISO]] / [[Open
| {{n/a}}
| [[QuickTime]]
|- style="text-align:center;"
| [[MPEG-1 Part 2]]
| 1993||[[
| [[MPEG]]
| [[Fujitsu]], [[IBM]], [[Matsushita Electric|Matsushita]], [[MPEG-1#Patent holders|etc.]]<ref>{{cite web |title=ISO Standards and Patents |url=https://www.iso.org/iso-standards-and-patents.html |website=ISO |access-date=
| {{n/a}}
| [[Video CD]], [[Internet video]]
Line 92 ⟶ 93:
| 1995|| ISO, IEC, [[ITU-T]]
| MPEG, VCEG
| [[Sony]], [[Technicolor SA|Thomson]], [[Mitsubishi Electric|Mitsubishi]], [[H.262/MPEG-2 Part 2#Patent holders|etc.]]<ref name="mp2-patents">{{cite web |title=MPEG-2 Patent List |url=https://www.mpegla.com/wp-content/uploads/m2-att1.pdf |website=[[MPEG LA]] |access-date=July 7,
| 29%
| [[DVD|DVD Video]], [[Blu-ray]], [[DVB]], [[ATSC]], [[SVCD]], [[SDTV]]
Line 99 ⟶ 100:
| 1995
| IEC
| [[IEC]]
| Sony, [[Panasonic]]
| {{unk}}
Line 107 ⟶ 108:
| 1996|| ITU-T
| VCEG
| Mitsubishi, [[Hitachi]], Panasonic, [[MPEG-4 Part 2#Patent holders|etc.]]<ref name="mp4-patents">{{cite web |title=MPEG-4 Visual - Patent List |url=https://www.mpegla.com/wp-content/uploads/m4v-att1.pdf |website=[[MPEG LA]] |access-date=July 6, 2019 |archive-date=July 6, 2019 |archive-url=https://web.archive.org/web/20190706184814/https://www.mpegla.com/wp-content/uploads/m4v-att1.pdf |url-status=dead }}</ref>
| {{unk}}
| Videoconferencing, videotelephony, [[H.320]], [[
|- style="text-align:center;"
| [[MPEG-4 Part 2]] (MPEG-4 Visual)
Line 119 ⟶ 120:
|- style="text-align:center;"
| [[Discrete wavelet transform|DWT]]||[[Motion JPEG 2000]] (MJ2)
| 2001||JPEG<ref name="j2kpart3">{{cite web|title=Motion JPEG 2000 Part 3|url=http://www.jpeg.org/jpeg2000/j2kpart3.html|website=Joint Photographic Experts Group, JPEG, and Joint Bi-level Image experts Group, JBIG|access-date=
| JPEG<ref>{{cite book |last1=Taubman |first1=David |last2=Marcellin |first2=Michael |title=JPEG2000 Image Compression Fundamentals, Standards and Practice: Image Compression Fundamentals, Standards and Practice |date=2012 |publisher=[[Springer Science & Business Media]] |isbn=9781461507994 |url=https://books.google.com/books?id=y7HeBwAAQBAJ&pg=PA402}}</ref>
| {{n/a}}
Line 128 ⟶ 129:
| 2003|| ISO, IEC, ITU-T
| MPEG, VCEG
| Panasonic, [[Godo kaisha|Godo Kaisha IP Bridge]], [[LG Electronics|LG]], [[H.264/MPEG-4 AVC#Patent holders|etc.]]<ref name="avc-patents">{{cite web |title=AVC/H.264 {{ndash}} Patent List |url=https://www.mpegla.com/wp-content/uploads/avc-att1.pdf |website=MPEG LA |access-date=
| 91%
| [[Blu-ray]], [[HD DVD]], [[HDTV]] ([[
|- style="text-align:center;"
| [[Theora]]
| 2004
| [[
| [[
| {{n/a}}
| {{unk}}
Line 144 ⟶ 145:
| [[SMPTE]]
| [[SMPTE]]
| [[Microsoft]], Panasonic, LG, [[Samsung Electronics|Samsung]], [[VC-1#Patent holders|etc.]]<ref>{{cite web |title=VC-1 Patent List |url=https://www.mpegla.com/wp-content/uploads/vc-1-att1.pdf |website=[[MPEG LA]] |access-date=July 11, 2019 |archive-date=July 6, 2019 |archive-url=https://web.archive.org/web/20190706203225/https://www.mpegla.com/wp-content/uploads/hevc-att1.pdf |url-status=dead }}</ref>
| {{unk}}
| Blu-ray, Internet video
Line 160 ⟶ 161:
| ISO, IEC, ITU-T
| MPEG, VCEG
| Samsung, [[
| 43%
|[[
|- style="text-align:center;"
| [[AV1]]
Line 170 ⟶ 171:
| {{n/a}}
| 7%
| [[
|- style="text-align:center;"
| [[Versatile Video Coding]] (VVC / H.266)
Line 181 ⟶ 182:
|}
==Lossless, lossy, and uncompressed
Consumer video is generally compressed using [[
[[Uncompressed video]] formats, such as ''Clean HDMI'', is a form of lossless video used in some circumstances, such as when sending video to a display over
==Intra-frame
Interframe compression complicates editing of an encoded video sequence.<ref name="Bhojani">{{cite web|last=Bhojani|first=D.R.|title=4.1 Video Compression|url=http://shodh.inflibnet.ac.in/bitstream/123456789/821/5/05_hypothesis.pdf|work=Hypothesis|access-date=March 6,
One subclass of relatively simple video coding formats are the [[intra-frame]] video formats, such as [[DV (video format)|DV]], in which each frame of the video stream is compressed independently without referring to other frames in the stream, and no attempt is made to take advantage of correlations between successive pictures over time for better compression. One example is [[Motion JPEG]], which is simply a sequence of individually [[JPEG]]-compressed images. This approach is quick and simple, at the expense of the encoded video being much larger than a video coding format supporting [[Inter frame]] coding.
Because interframe compression copies data from one frame to another, if the original frame is simply cut out (or lost in transmission), the following frames cannot be reconstructed properly. Making
It is possible to build a computer-based video editor that spots problems caused when I frames are edited out while other frames need them. This has allowed newer formats like [[HDV]] to be used for editing. However, this process demands a lot more computing power than editing intraframe compressed video with the same picture quality. But, this compression is not very effective to use for any audio format.<ref>{{Cite web|title=WebCodecs|url=https://www.w3.org/TR/webcodecs/Overview.html|access-date=
==Profiles and levels==
A video coding format can define optional restrictions to encoded video, called [[profile (engineering)|profile]]s and levels. It is possible to have a decoder
A ''profile'' restricts which encoding techniques are allowed. For example, the H.264 format includes the profiles ''baseline'', ''main'' and ''high'' (and others). While [[Video compression picture types|P-slices]] (which can be predicted based on preceding slices) are supported in all profiles, [[Video compression picture types|B-slices]] (which can be predicted based on both preceding and following slices) are supported in the ''main'' and ''high'' profiles but not in ''baseline''.<ref name="adobe"/>
A ''level'' is a restriction on parameters such as maximum resolution and data rates.<ref name="adobe">{{cite web|url=http://www.adobe.com/devnet/adobe-media-server/articles/h264_encoding.html|title=Encoding options for H.264 video|author=Jan Ozer|publisher=Adobe.com|access-date=
==See also==
Line 213 ⟶ 214:
==References==
{{Reflist}}
{{Compression formats}}
[[Category:Video codecs| ]]
|