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The '''Open Dynamics Engine''' ('''ODE''') is a [[physics engine]] written in C/C++. Its two main components are a [[rigid body dynamics]] simulation engine and a [[collision detection]] engine.<ref>{{Cite web |title=Open Dynamics Engine - Intel Threading Building Blocks [Book] |url=https://www.oreilly.com/library/view/intel-threading-building/9780596514808/ch11s14.html |access-date=2023-04-08 |website=www.oreilly.com |language=en}}</ref> It is [[free software]] licensed both under the [[BSD license]] and the [[LGPL]].
ODE was started in 2001 and has
==Overview==
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==See also==
{{Portal|Free and open-source software|Video games}}
*
* [[Newton Game Dynamics]]
* [[Bullet (software)|Bullet]] – another open source physics engine used in commercial games and movies
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