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{{Infobox software
| name
| screenshot = ODE crash.png▼
| logo = Odelogo.jpg
▲| screenshot =
| screenshot size = 250px
| developer
| released
|
| latest release date = {{Start date and age|2025|1|16}}<ref>{{cite web|url=https://bitbucket.org/odedevs/ode/downloads/|title=Downloads|access-date=2025-05-10}}</ref>
| repo = {{URL|https://bitbucket.org/odedevs/ode}}
▲| programming language = C/C++
▲| operating_system = Platform independent
| license = [[BSD licenses|BSD]]<ref name="ODE's license">[http://www.ode.org/ode-license.html ODE's license]</ref>
▲| genre = [[Physics engine]]
|
}}
[[Image:ODE buggy.png|thumb|A simple vehicle driving over a ramp. This demo is distributed with the ODE source code (demo_buggy).]]
[[Image:ODE crash.png|thumb|A collision with many objects. This demo is distributed with the ODE source code (demo_crash).]]
The '''Open Dynamics Engine''' ('''ODE
ODE was started in 2001 and has
==
The Open Dynamics Engine is used for simulating the dynamic interactions between bodies in space.
==Simulation==
Higher level environments that allow non-programmers access to ODE include [[Player Project]], [[Webots]], [[Opensimulator]]
ODE is a popular choice for robotics simulation applications, with scenarios such as mobile robot locomotion<ref>{{Cite book |last1=Brezina |first1=Tomas |url=https://books.google.com/books?id=AZu-yVo1MIsC&dq=%22Open+Dynamics+Engine%22+-wikipedia&pg=PA215 |title=Recent Advances in Mechatronics: 2008 - 2009 |last2=Jablonski |first2=Ryszard |date=2009-11-29 |publisher=Springer Science & Business Media |isbn=978-3-642-05022-0 |language=en}}</ref><ref>{{Cite journal |last1=Yıldırım |first1=Şahin |last2=Arslan |first2=Erdem |date=2018-08-01 |title=ODE (Open Dynamics Engine) based stability control algorithm for six legged robot |url=https://www.sciencedirect.com/science/article/pii/S0263224118302422 |journal=Measurement |language=en |volume=124 |pages=367–377 |doi=10.1016/j.measurement.2018.03.057 |s2cid=70264565 |issn=0263-2241|url-access=subscription }}</ref> and simple grasping. ODE has some drawbacks in this field, for example the method of approximating friction and poor support for joint-damping.<ref>{{
==See also==
{{Portal
*
* [[Newton Game Dynamics]]
* [[Bullet (software)|Bullet]]
* [[Chipmunk (software)|Chipmunk]]
* [[Vortex (software)]]
* [[Project Chrono]]
==References==
{{Reflist}}
==External links==
* Bitbucket: [
* [http://ode-wiki.org/wiki/
* (Old) [http://www.ode.org
* (Obsolete) [
* [http://www.ode4j.org/ The ode4j project, a Java port of ODE]
* [https://bitbucket.org/horizongir/ode.net/ The ODE.NET project, a C# wrapper for ODE] {{Webarchive|url=https://web.archive.org/web/20160915115113/https://bitbucket.org/horizongir/ode.net/ |date=2016-09-15 }}
{{Physics engines}}
[[Category:Computer physics engines]]
[[Category:Free computer libraries]]
[[Category:Software using the BSD license]]
{{
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