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{{Short description|Keyword in the Java programming language}}
{{lowercase title}}
In the [[Java (programming language)|Java programming language]], the <code>'''final'''</code> [[Keyword (computing)|keyword]] is used in several contexts to define an entity that can only be assigned once.
 
Once a <code>'''final'''</code> variable has been assigned, it always contains the same value. If a <code>'''final'''</code> variable holds a reference to an object, then the state of the object may be changed by operations on the object, but the variable will always refer to the same object (this property of <code>'''final'''</code> is called ''non-transitivity''<ref>{{cite journal|last1=Coblenz|first1=Michael|last2=Sunshine|first2=Joshua|last3=Aldrich|first3=Jonathan|last4=Myers|first4=Brad|last5=Weber|first5=Sam|last6=Shull|first6=Forrest|title=Exploring Language Support for Immutability|journal=The 38th International Conference on Software Engineering|date=14{{ndash}}22 May 2016}}</ref>). This applies also to arrays, because arrays are objects; if a <code>'''final'''</code> variable holds a reference to an array, then the components of the array may be changed by operations on the array, but the variable will always refer to the same array.<ref>Java Language Specification #4.12.4</ref>
 
for more information visit Us [https://programobile.blogspot.com/2021/03/static-and-final-in-java.html?m=1 here]
 
==Final classes==
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Example:
<syntaxhighlight lang="java">
public final class MyFinalClassFinalClass {...}
// ...
}
 
// Forbidden
public class ThisIsWrong extends MyFinalClass {...} // forbidden
public class DerivedClass extends FinalClass {
// ...
}
</syntaxhighlight>
 
==Final methods==
 
A final [[Method (computer science)|method]] cannot be [[Method overriding|overridden]] or hidden by subclasses.<ref>[http{{Cite web |title=Chapter 8. Classes |url=https://docs.oracle.com/javase/specs/jls/se7/html/jls-8.html#jls |access-8.4.3.3date=2024-04-25 JLS 8|website=docs.4oracle.3.3. final Methods]com}}</ref> This is used to prevent unexpected behavior from a subclass altering a method that may be crucial to the function or consistency of the class.<ref>[http{{Cite web |title=Writing Final Classes and Methods |url=https://javadocs.sunoracle.com/docs/booksjavase/tutorial/java/IandI/final.html Writing|access-date=2024-04-25 Final Classes and Methods]|website=docs.oracle.com}}</ref>
 
Example:
<syntaxhighlight lang="java">
public class Base {
public final void m2m1() { ... }
{
public final void m1m2() { ... }
public final void m2() {...}
 
public static void m3() { ... }
public static final void m4() { ... }
}
 
public class Derived extends Base {
public void m2m1() { ... } // forbiddenOK, overriding Base#m1()
{
public void m1m2() { ... } // OK, overriding Base#m1()forbidden
public void m2() {...} // forbidden
 
public static void m3() { ...} } // OK, hiding Base#m3()
public static void m4() { ...} } // forbidden
}
</syntaxhighlight>
 
A common misconception is that declaring a method as <code>final</code> improves efficiency by allowing the compiler to directly insert the method wherever it is called (see [[inline expansion]]). Because the method is loaded at [[run time (program lifecycle phase)|runtime]], compilers are unable to do this. Only the runtime environment and [[Just-in-time compilation|JIT]] compiler know exactly which classes have been loaded, and so only they are able to make decisions about when to inline, whether or not the method is final.<ref>[{{Cite web |title=Java theory and practice: Is that your final answer? |url=http://www.ibm.com/developerworks/java/library/j-jtp1029.html Java theory|url-status=dead and practice|archive-url=https://web.archive.org/web/20090208100217/http://www.ibm.com/developerworks/java/library/j-jtp1029.html Is|archive-date=2009-02-08 that|access-date=2024-04-25 your final answer?]|website=developer.ibm.com}}</ref>
 
Machine code compilers that generate directly executable, platform-specific [[machine code]], are an exception. When using [[static linking]], the compiler can safely assume that methods and variables computable at [[compile-time]] may be inlined.
 
==Final variables==
A '''final [[Variable (programming)|variable]]''' can only be initialized once, either via an initializer or an assignment statement. It does not need to be initialized at the point of declaration: this is called a "blank final" variable. A blank final [[instance variable]] of a class must be definitely assigned in every constructor of the class in which it is declared; similarly, a blank final static variable must be definitely assigned in a static initializer of the class in which it is declared; otherwise, a compile-time error occurs in both cases.<ref>Java Language Specification #8.3.1.2.</ref> (Note: If the variable is a reference, this means that the variable cannot be re-bound to reference another object. But the object that it references is still [[mutable object|mutable]], if it was originally mutable.)
 
Unlike the value of a [[constant (computer science)|constant]], the value of a final variable is not necessarily known at compile time. It is considered good practice to represent final constants in all uppercase, using underscore to separate words.<ref>http{{Cite web |title=Java Programming Style Guidelines |url=https://geosoftpetroware.no/development/javastyle.html |access-date=2024-04-25 |website=petroware.no}}</ref>
 
Example:
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public class Sphere {
 
// piPi is a universal constant, about as constant as anything can be.
public static final double PI = 3.141592653589793;
 
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Sphere(double x, double y, double z, double r) {
radius = r;
xPos = x;
yPos = y;
zPos = z;
}
 
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final boolean hasTwoDigits;
if (number >= 10 && number < 100) {
hasTwoDigits = true;
}
if (number > -100 && number <= -10) {
hasTwoDigits = true; // compile-error because the final variable might already be assigned.
}
</syntaxhighlight>
 
In addition, a blank final also has to be definitely assigned before being accessed. <ref name="define_assignment" />
<syntaxhighlight lang="java">
final boolean isEven;
 
if (number % 2 == 0) {
isEven = true;
}
 
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</syntaxhighlight>
 
Note though that a non-final local variable also needs to be definitely assigned before being accessed. <ref name="define_assignment" />
 
<syntaxhighlight lang="java">
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if (number % 2 == 0) {
isEven = true;
}
 
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==C/C++ analog of final variables==
{{detailsfurther|const (computer programming)}}
In [[C (programming language)|C]] and [[C++]], the analogous construct is the <code>[[const (computer programming)|const]]</code> [[keyword (computer programming)|keyword]]. This differs substantially from <code>final</code> in Java, most basically in being a [[type qualifier]]: <code>const</code> is part of the ''[[data type|type]],'' not only part of the identifier (variable). This also means that the constancy of a value can be changed by casting (explicit type conversion), in this case known as "const casting". Nonetheless, casting away constness and then modifying the object results in [[undefined behavior]] if the object was originally declared <code>const</code>. Java's <code>final</code> is a strict rule such that it is impossible to compile code that directly breaks or bypasses the final restrictions. Using [[Reflection (computer programming)#Java|reflection]], however, it is often possible to still modify final variables. This feature is mostly made use of when [[Serialization|deserializing]] objects with final members.
 
Further, because C and C++ expose pointers and references directly, there is a distinction between whether the pointer itself is constant, and whether the data pointed to by the pointer is constant. Applying <code>const</code> to a pointer itself, as in <code>SomeClass * const ptr</code>, means that the contents being referenced can be modified, but the reference itself cannot (without casting). This usage results in behaviour which mimics the behaviour of a <code>final</code> variable reference in Java. By contrast, when applying const to the referenced data only, as in <code>const SomeClass * ptr</code>, the contents cannot be modified (without casting), but the reference itself can. Both the reference and the contents being referenced can be declared as <code>const</code>.
 
In C++, the <code>final</code> keyword is used to denote that a function cannot be further overridden. It is also used similarly to Java to declare a class as final (cannot be extended).
 
<syntaxhighlight lang="C++">
// final in a class declaration declares that a class cannot be extended
class Z final : public X, public Y {
public:
// final in a method signature declares that a method cannot be overridden further
void someOperation() override final {
// do something here
}
};
</syntaxhighlight>
 
==C# analoganalogs for final keyword ==
[[C# isSharp considered the(programming language)|C#]] thatcan isbe tooconsidered closeas similar to Java;, in terms of its language features and basic syntax: Java has JVM, C# has .Net Framework; Java has bytecode, C# has MSIL; Java has no pointers (real memory) support, C# is the same.
Regarding the final keyword, which is the variable that is allowed to be assigned once, C# has two solutions:
 
Regarding the final keyword, C# has two related keywords:
For methods and classes use <code>sealed</code>, however for the variables use <code>readonly</code> <ref>[https://stackoverflow.com/questions/1327544/what-is-the-equivalent-of-javas-final-in-c What is the equivalent of Java's final in C#?]</ref>
# The equivalent keyword for methods and classes is <code>sealed</code>
For# methodsThe andequivalent classes use <code>sealed</code>, howeverkeyword for the variables useis <code>readonly</code> <ref>[https://stackoverflow.com/questions/1327544/what-is-the-equivalent-of-javas-final-in-c What is the equivalent of Java's final in C#?]</ref>
 
Note that thea key difference between the C/C++ derived keyword <code>const</code> and the C# keyword <code>readonly</code> is that <code>const</code> is evaluated at compile time, however,while <code>readonly</code> is evaluated at runtime, and thus can hashave a runtimean expression tothat beis only calculated and fixed later (at runtime).
 
== See also ==
* [[final (C++)]]
 
==References==