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{{Short description|Evolving computer programs with techniques analogous to natural genetic processes}}
{{Distinguish|genetic algorithm|generic programming|genetic engineering|DNA computing}}
{{Evolutionary algorithms}}
 
'''Genetic programming''' ('''GP''') is an [[evolutionary algorithm]], an artificial intelligence technique mimicking natural evolution, which operates on a population of programs. It applies the [[genetic operators]] [[selection (evolutionary algorithm)|selection]] according to a predefined [[fitness function|fitness measure]], [[mutation (evolutionary algorithm)|mutation]] and [[crossover (evolutionary algorithm)|crossover]].
In artificial intelligence, '''genetic programming''' ('''GP''') is a technique of evolving programs, starting from a population of unfit (usually random) programs, fit for a particular task by applying operations analogous to natural genetic processes to the population of programs.
 
The operations are: selection of the fittest programs for reproduction (crossover), replication and/or mutation according to a predefined fitness measure, usually proficiency at the desired task. The crossover operation involves swapping specified parts of selected pairs (parents) to produce new and different offspring that become part of the new generation of programs. Some programs not selected for reproduction are copied from the current generation to the new generation. Mutation involves substitution of some random part of a program with some other random part of a program. Then the selection and other operations are recursively applied to the new generation of programs.
 
Typically, members of each new generation are on average more fit than the members of the previous generation, and the best-of-generation program is often better than the best-of-generation programs from previous generations. Termination of the evolution usually occurs when some individual program reaches a predefined proficiency or fitness level.
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==History==
The first record of the proposal to evolve programs is probably that of [[Alan Turing]] in 1950.<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/oai_cogprints_soton_ac_uk_499.html|title=in "[[Computing Machinery and Intelligence|website=www.cs.bham.ac]]".uk|language=en|access-date=2018-05-19}}</ref> There was a gap of 25 years before the publication of John Holland's 'Adaptation in Natural and Artificial Systems' laid out the theoretical and empirical foundations of the science. In 1981, Richard Forsyth demonstrated the successful evolution of small programs, represented as trees, to perform classification of crime scene evidence for the UK Home Office.<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/kybernetes_forsyth.html|title=BEAGLE A Darwinian Approach to Pattern Recognition|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-19}}</ref>
 
Although the idea of evolving programs, initially in the computer language [[Lisp (programming language)|Lisp]], was current amongst John Holland's students,<ref>A personal communication with [http://www.dcs.bbk.ac.uk/~tom/ Tom Westerdale]</ref> it was not until they organised the first [[Genetic algorithm|Genetic Algorithms]] (GA) conference in Pittsburgh that Nichael Cramer<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/icga85_cramer.html|title=A representation for the Adaptive Generation of Simple Sequential Programs|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-19}}</ref> published evolved programs in two specially designed languages, which included the first statement of modern "tree-based" Genetic Programming (that is, procedural languages organized in tree-based structures and operated on by suitably defined GA-operators). In 1988, [[John Koza]] (also a PhD student of John Holland) patented his invention of a GA for program evolution.<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/Koza_1990_pat-GAsp.html|title=Non-Linear Genetic Algorithms for Solving Problems|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-19}}</ref> This was followed by publication in the International Joint Conference on Artificial Intelligence IJCAI-89.<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/Koza89.html|title=Hierarchical genetic algorithms operating on populations of computer programs|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-19}}</ref>
 
Koza followed this with 205 publications on “Genetic Programming” (GP), name coined by David Goldberg, also a PhD student of John Holland.<ref>Goldberg. D.E. (1983), Computer-aided gas pipeline operation using genetic algorithms and rule learning. Dissertation presented to the University of Michigan at Ann Arbor, Michigan, in partial fulfillment of the requirements for Ph.D.</ref> However, it is the series of 4 books by Koza, starting in 1992<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/koza_book.html|title=Genetic Programming: On the Programming of Computers by Means of Natural Selection|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-19}}</ref> with accompanying videos,<ref>{{Cite web|url=https://www.youtube.com/watch?v=tTMpKrKkYXo| archive-url=https://ghostarchive.org/varchive/youtube/20211211/tTMpKrKkYXo| archive-date=2021-12-11 | url-status=live|title=Genetic Programming:The Movie|website=gpbib.cs.ucl.ac.uk| date=16 December 2020|language=en|access-date=2021-05-20}}{{cbignore}}</ref> that really established GP. Subsequently, there was an enormous expansion of the number of publications with the Genetic Programming Bibliography, surpassing 10,000 entries.<ref>{{Cite web|url=http://gpbib.cs.ucl.ac.uk/gp-html/Hu_2014_Alife.html|title=The effects of recombination on phenotypic exploration and robustness in evolution|website=gpbib.cs.ucl.ac.uk|language=en|access-date=2021-05-20}}</ref> In 2010, Koza<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/Koza_2010_GPEM.html|title=Human-competitive results produced by genetic programming|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-20}}</ref> listed 77 results where Genetic Programming was human competitive.
 
The departure of GP from the rigid, fixed-length representations typical of early GA models was not entirely without precedent. Early work on variable-length representations laid the groundwork. One notable example is Messy Genetic Algorithms, which introduced irregular, variable-length chromosomes to address building block disruption and positional bias in standard GAs.<ref>Goldberg, D.E., Korb, B., & Deb, K. (1989). Messy Genetic Algorithms: Motivation, Analysis, and First Results. Complex Systems, 3, 493–530.</ref>
 
Another precursor was robot trajectory programming, where genome representations encoded program instructions for robotic movements—structures inherently variable in length.<ref>Davidor, Y. (1989). Analogous Crossover. In Proceedings of the 3rd International Conference on Genetic Algorithms (pp. 98–103). Morgan Kaufmann.</ref>
 
Even earlier, unfixed-length representations were proposed in a doctoral dissertation by Cavicchio, who explored adaptive search using simulated evolution. His work provided foundational ideas for flexible program structures.<ref>Cavicchio, D.J. (1970). Adaptive Search Using Simulated Evolution. Doctoral dissertation, University of Michigan, Ann Arbor.</ref>
 
In 1996, Koza started the annual Genetic Programming conference<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/koza_gp96.html|title=Genetic Programming 1996: Proceedings of the First Annual Conference|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-19}}</ref> which was followed in 1998 by the annual EuroGP conference,<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/banzhaf_1998_GP.html|title=Genetic Programming|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-19}}</ref> and the first book<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/langdon_book.html|title=Genetic Programming and Data Structures: Genetic Programming + Data Structures = Automatic Programming!|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-20}}</ref> in a GP series edited by Koza. 1998 also saw the first GP textbook.<ref name="cs.bham.ac.uk">{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/banzhaf_1997_book.html|title=Genetic Programming -- An Introduction; On the Automatic Evolution of Computer Programs and its Applications|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-20}}</ref> GP continued to flourish, leading to the first specialist GP journal<ref>{{Cite journal|last=Banzhaf|first=Wolfgang|date=2000-04-01|title=Editorial Introduction|journal=Genetic Programming and Evolvable Machines|language=en|volume=1|issue=1–2|pages=5–6|doi=10.1023/A:1010026829303|issn=1389-2576}}</ref> and three years later (2003) the annual Genetic Programming Theory and Practice (GPTP) workshop was established by Rick Riolo.<ref>{{Cite web|url=https://www.cs.bham.ac.uk/~wbl/biblio/gp-html/RioloWorzel_2003.html|title=Genetic Programming Theory and Practice|website=www.cs.bham.ac.uk|language=en|access-date=2018-05-20}}</ref><ref name="field guide">{{Cite web|url=http://www.gp-field-guide.org.uk/|title=A Field Guide to Genetic Programming|website=www.gp-field-guide.org.uk|access-date=2018-05-20}}</ref> Genetic Programming papers continue to be published at a diversity of conferences and associated journals. Today there are nineteen GP books including several for students.<ref name="cs.bham.ac.uk"/>
 
{| class="wikitable sortable"
|+ Timeline of EP - selected algorithms<ref name=overview>{{cite journal |last1=Slowik |first1=Adam |last2=Kwasnicka |first2=Halina |title=Evolutionary algorithms and their applications to engineering problems |journal=Neural Computing and Applications |date=1 August 2020 |volume=32 |issue=16 |pages=12363–12379 |doi=10.1007/s00521-020-04832-8 |language=en |issn=1433-3058|doi-access=free }}</ref>
|-
! Year !! Description !! Reference
|-
| 1992 || Introduction of GP as genetically bred populations of computer programs || <ref>{{cite journal |last1=Koza |first1=J. R. G. P. |title=On the programming of computers by means of natural selection |journal=Genetic Programming |date=1992}}</ref>
|-
| 2000 || [[Cartesian genetic programming]] || <ref>{{cite book |last1=Miller |first1=Julian F. |series=Natural Computing Series |chapter=Cartesian Genetic Programming |date=2011 |pages=17–34 |doi=10.1007/978-3-642-17310-3_2 |chapter-url=https://link.springer.com/chapter/10.1007/978-3-642-17310-3_2 |publisher=Springer |isbn=978-3-642-17309-7 |language=en}}</ref>
|-
| 2000 || Grammar-guided GP - Dynamic grammar pruning is applied in initialization|| <ref>{{cite book |last1=Ratle |first1=Alain |last2=Sebag |first2=Michèle |chapter=Genetic Programming and Domain Knowledge: Beyond the Limitations of Grammar-Guided Machine Discovery |title=Parallel Problem Solving from Nature PPSN VI |series=Lecture Notes in Computer Science |date=2000 |volume=1917 |pages=211–220 |doi=10.1007/3-540-45356-3_21 |chapter-url=https://link.springer.com/chapter/10.1007/3-540-45356-3_21 |publisher=Springer |isbn=978-3-540-41056-0 |url=https://hal.science/hal-00116116 |language=en}}</ref>
|-
| 2001 || [[Gene expression programming]] || <ref>{{cite arXiv |last1=Ferreira |first1=Candida |title=Gene Expression Programming: a New Adaptive Algorithm for Solving Problems |date=2001 |eprint=cs/0102027 }}</ref>
|-
| 2012 || Multi-gene GP - Combination of classical method for parameter estimation and structure selection || <ref>{{cite journal |last1=Gandomi |first1=Amir Hossein |last2=Alavi |first2=Amir Hossein |title=A new multi-gene genetic programming approach to nonlinear system modeling. Part I: materials and structural engineering problems |journal=Neural Computing and Applications |date=1 February 2012 |volume=21 |issue=1 |pages=171–187 |doi=10.1007/s00521-011-0734-z |url=https://link.springer.com/article/10.1007/s00521-011-0734-z |language=en |issn=1433-3058|url-access=subscription }}</ref>
|-
| 2012 || Geometric semantic GP - Direct search in the space of the underlying semantics of the programs || <ref>{{cite book |last1=Moraglio |first1=Alberto |last2=Krawiec |first2=Krzysztof |last3=Johnson |first3=Colin G. |chapter=Geometric Semantic Genetic Programming |title=Parallel Problem Solving from Nature - PPSN XII |series=Lecture Notes in Computer Science |date=2012 |volume=7491 |pages=21–31 |doi=10.1007/978-3-642-32937-1_3 |chapter-url=https://link.springer.com/chapter/10.1007/978-3-642-32937-1_3 |publisher=Springer |isbn=978-3-642-32936-4 |language=en}}</ref>
|-
| 2015 || Surrogate GP || <ref>{{cite journal |last1=Kattan |first1=Ahmed |last2=Ong |first2=Yew-Soon |title=Surrogate Genetic Programming: A semantic aware evolutionary search |journal=Information Sciences |date=1 March 2015 |volume=296 |pages=345–359 |doi=10.1016/j.ins.2014.10.053 |url=https://www.sciencedirect.com/science/article/abs/pii/S0020025514010421 |issn=0020-0255|url-access=subscription }}</ref>
|-
| 2015 || Memetic semantic GP || <ref>{{cite book |last1=Ffrancon |first1=Robyn |last2=Schoenauer |first2=Marc |chapter=Memetic Semantic Genetic Programming |title=Proceedings of the 2015 Annual Conference on Genetic and Evolutionary Computation |date=11 July 2015 |pages=1023–1030 |doi=10.1145/2739480.2754697 |chapter-url=https://dl.acm.org/doi/10.1145/2739480.2754697 |publisher=Association for Computing Machinery|isbn=978-1-4503-3472-3 |url=https://hal.inria.fr/hal-01169074/file/8parV_errors_old_vs_new.pdf }}</ref>
|-
| 2017 || Statistical GP - statistical information used to generate well-structured subtrees || <ref>{{cite journal |last1=Amir Haeri |first1=Maryam |last2=Ebadzadeh |first2=Mohammad Mehdi |last3=Folino |first3=Gianluigi |title=Statistical genetic programming for symbolic regression |journal=Applied Soft Computing |date=1 November 2017 |volume=60 |pages=447–469 |doi=10.1016/j.asoc.2017.06.050 |url=https://www.sciencedirect.com/science/article/abs/pii/S1568494617303939 |issn=1568-4946|url-access=subscription }}</ref>
|-
| 2018 || Multi-dimensional GP - novel program representation for multi-dimensional features || <ref>{{cite journal |last1=La Cava |first1=William |last2=Silva |first2=Sara |last3=Danai |first3=Kourosh |last4=Spector |first4=Lee |last5=Vanneschi |first5=Leonardo |last6=Moore |first6=Jason H. |title=Multidimensional genetic programming for multiclass classification |journal=Swarm and Evolutionary Computation |date=1 February 2019 |volume=44 |pages=260–272 |doi=10.1016/j.swevo.2018.03.015 |issn=2210-6502|doi-access=free }}</ref>
|}
 
===Foundational work in GP===
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Morgan Kaufmann,
1999.
ISBN 978-1558605107</ref><ref>Garnett Wilson and Wolfgang Banzhaf. [http://www.cs.mun.ca/~banzhaf/papers/eurogp08_clgp.pdf "A Comparison of Cartesian Genetic Programming and Linear Genetic Programming"]</ref> The commercial GP software ''Discipulus'' uses automatic induction of binary machine code ("AIM")<ref>([[Peter Nordin]], 1997, Banzhaf et al., 1998, Section 11.6.2-11.6.3)</ref> to achieve better performance. ''μGP''<ref>{{cite web|url=httphttps://ugp3.sourceforge.net/|title=μGP (MicroGP)|author=Giovanni Squillero}}</ref> uses [[directed multigraph]]s to generate programs that fully exploit the syntax of a given [[assembly language]]. [[Multi expression programming]] uses [[Three-address code]] for encoding solutions. Other program representations on which significant research and development have been conducted include programs for stack-based virtual machines,<ref>{{Cite web|url=http://gpbib.cs.ucl.ac.uk/gp-html/ieee94_perkis.html|title=Stack-Based Genetic Programming|website=gpbib.cs.ucl.ac.uk|language=en|access-date=2021-05-20}}</ref><ref name="Spector 7–40">{{Cite journal|last1=Spector|first1=Lee|last2=Robinson|first2=Alan|date=2002-03-01|title=Genetic Programming and Autoconstructive Evolution with the Push Programming Language|journal=Genetic Programming and Evolvable Machines|language=en|volume=3|issue=1|pages=7–40|doi=10.1023/A:1014538503543|s2cid=5584377|issn=1389-2576}}</ref><ref>{{Cite book|last1=Spector|first1=Lee|last2=Klein|first2=Jon|last3=Keijzer|first3=Maarten|title=Proceedings of the 7th annual conference on Genetic and evolutionary computation |chapter=The Push3 execution stack and the evolution of control |date=2005-06-25|publisher=ACM|pages=1689–1696|doi=10.1145/1068009.1068292|isbn=978-1595930101|citeseerx=10.1.1.153.384|s2cid=11954638}}</ref> and sequences of integers that are mapped to arbitrary programming languages via grammars.<ref>{{Cite book|title=Lecture Notes in Computer Science|last1=Ryan|first1=Conor|last2=Collins|first2=JJ|last3=Neill|first3=Michael O|date=1998|publisher=Springer Berlin Heidelberg|isbn=9783540643609|___location=Berlin, Heidelberg|pages=83–96|doi = 10.1007/bfb0055930|citeseerx = 10.1.1.38.7697}}</ref><ref>{{Cite journal|last1=O'Neill|first1=M.|last2=Ryan|first2=C.|s2cid=10391383|date=2001|title=Grammatical evolution|journal=IEEE Transactions on Evolutionary Computation|language=en-US|volume=5|issue=4|pages=349–358|doi=10.1109/4235.942529|bibcode=2001ITEC....5..349O |issn=1089-778X}}</ref> [[Cartesian genetic programming]] is another form of GP, which uses a graph representation instead of the usual tree based representation to encode computer programs.
 
Most representations have structurally noneffective code ([[intron]]s). Such non-coding genes may seem to be useless because they have no effect on the performance of any one individual. However, they alter the probabilities of generating different offspring under the variation operators, and thus alter the individual's [[variational properties]].
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[http://www.cs.bham.ac.uk/~wbl/biblio/gecco2007/docs/p1580.pdf A New Crossover Technique for Cartesian Genetic Programming"].
2007.</ref> Instantiations may have both trees with introns and those without; the latter are called canonical trees. Special canonical crossover operators are introduced that maintain the canonical structure of parents in their children.
 
===Initialisation===
The methods for creation of the initial population include:<ref>{{cite journal |last1=Walker |first1=Matthew |title=Introduction to Genetic Programming |journal=Massey University |date=2001}}</ref>
* '''Grow''' creates the individuals sequentially. Every GP tree is created starting from the root, creating functional nodes with children as well as terminal nodes up to a certain depth.
* '''Full''' is similar to the ''Grow''. The difference is that all brunches in a tree are of same predetermined depth.
* '''Ramped half-and-half''' creates a populations consisting of <math>md-1</math> parts and a maximum depth of <math>md</math> for its trees. The first part has a maximum depth of 2, second of 3 and so on up to the <math>md-1</math>-th part with maximum depth <math>md</math>. Half of every part is created by ''Grow'', while the other part is created by ''Full''.
 
===Selection===
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===Crossover===
[[File:Genetic_programming_subtree_crossover.gif|thumb|Genetic programming subtree crossover]]
In Genetic Programming two fit individuals are chosen from the population to be parents for one or two children. In tree genetic programming, these parents are represented as inverted lisp like trees, with their root nodes at the top. In subtree crossover in each parent a subtree is randomly chosen. (Highlighted with yellow in the animation.) In the root donating parent (in the animation on the left) the chosen subtree is removed and replaced with a copy of the randomly chosen subtree from the other parent, to give a new child tree.
 
Sometimes two child crossover is used, in which case the removed subtree (in the animation on the left) is not simply deleted but is copied to a copy of the second parent (here on the right) replacing (in the copy) its randomly chosen subtree. Thus this type of subtree crossover takes two fit trees and generates two child trees.
 
[[File:Genetic_programming_subtree_crossover.gif|Genetic programming subtree crossover]]
The tree-based approach in Genetic Programming also shares structural and procedural similarities with earlier knowledge-based and topology-oriented crossover methods. Specifically, analogous crossover and homologous crossover, both implemented in robot trajectory planning, exhibit a resemblance to subtree operations in tree GP. These crossover mechanisms were described in the context of heuristic optimisation strategies in robotics.<ref>Davidor, Y. (1991). Genetic Algorithms and Robotics: A Heuristic Strategy for Optimization. World Scientific Series in Robotics and Intelligent Systems: Volume 1.</ref>
 
===Replication===
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===Mutation===
[[File:Genetic programming mutation.gif|thumb|Animation of creating genetic programing child by mutating parent removing subtree and replacing with random code]]
There are many types of mutation in genetic programming. They start from a fit syntactically correct parent and aim to randomly create a syntactically correct child. In the animation
a subtree is randomly chosen (highlighted by yellow). It is removed and replaced by a randomly generated subtree.
 
Other mutation operators select a leaf (external node) of the tree and replace it with a randomly chosen leaf. Another mutation is to select at random a function (internal node) and replace it with another function with the same arity (number of inputs). Hoist mutation randomly chooses a subtree and replaces it with a subtree within itself. Thus hoist mutation is guaranteed to make the child smaller. Leaf and same arity function replacement ensure the child is the same size as the parent. Whereas subtree mutation (in the animation) may, depending upon the function and terminal sets, have a bias to either increase or decrease the tree size. Other subtree based mutations try to carefully control the size of the replacement subtree and thus the size of the child tree.
[[File:Genetic programming mutation.gif|thumb|Animation of creating genetic programing child by mutating parent removing subtree and replacing with random code]]
 
Similarly there are many types of linear genetic programming mutation, each of which tries to ensure the mutated child is still syntactically correct.
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==See also==
* [[Bio-inspired computing]]
* [[Cartesian genetic programming]]
* [[CMA-ES|Covariance Matrix Adaptation Evolution Strategy]] (CMA-ES)
* [[Evolutionary image processing]]
* [[Fitness approximation]]
* [[Gene expression programming]]
* [[Genetic improvement]]
* [[Genetic representation]]
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[[Category:Genetic programming| ]]
[[Category:Genetic algorithms]]