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{{short description|None}}
{{Use dmy dates|date=July 2013}}▼
{{More footnotes|date=July 2019}}▼
This article compares [[Unicode]] encodings. Two situations are considered: [[8-bit-clean]] environments, and environments that forbid use of [[byte]] values that have the high bit set. Originally such prohibitions were to allow for links that used only seven data bits, but they remain in the standards and so software must generate messages that comply with the restrictions. [[Standard Compression Scheme for Unicode]] and [[Binary Ordered Compression for Unicode]] are excluded from the comparison tables because it is difficult to simply quantify their size.▼
▲{{More footnotes needed|date=July 2019}}
▲This article compares [[Unicode]] encodings
== Compatibility issues ==
A [[UTF-8]] file that contains only [[ASCII]] characters is identical to an ASCII file. Legacy programs can generally handle UTF-8
[[
[[XML]] is
▲[[XML]] is, by default, encoded as UTF-8, and all XML processors must at least support UTF-8 (including US-ASCII by definition) and UTF-16.<ref>{{cite web
▲|urlll=http://www.w3.org/TR/xml/#charencoding
|title=Character Encoding in Entities
|work=Extensible Markup Language (XML) 1.0 (Fifth Edition)
|publisher=[[World Wide Web Consortium
|year=2008}}</ref>
== Efficiency ==
[[UTF-8]] requires 8, 16, 24 or 32 bits (one to four [[Octet (computing)|bytes]]) to encode a Unicode character, [[UTF-16]] requires either 16 or 32 bits to encode a character, and [[UTF-32]] always requires 32 bits to encode a character.
The first 128 Unicode [[code point]]s, U+0000 to U+007F, which are used for the [[C0 Controls and Basic Latin]] characters and which correspond A file is shorter in UTF-8 than in UTF-16 if there are more ASCII code points than there are code points in the range U+0800 to U+FFFF. Advocates of UTF-8 as the preferred form argue that real-world documents written in languages that use characters only in the high range are still often shorter in UTF-8 due to the extensive use of spaces, digits, punctuation, newlines, [[HTML]], and embedded words and acronyms written with Latin letters.<ref>{{Cite web |title=UTF-8 Everywhere |url=https://utf8everywhere.org/#asian |access-date=2022-08-28 |website=utf8everywhere.org}}</ref> UTF-32, by contrast, is always longer unless there are no code points less than U+10000.
All printable characters in [[UTF-EBCDIC]] use at least as many bytes as in UTF-8, and most use more, due to a decision made to allow encoding the C1 control codes as single bytes. For seven-bit environments, [[UTF-7]] is more space efficient than the combination of other Unicode encodings with [[quoted-printable]] or [[base64]] for almost all types of text{{explain|date=July 2024}} (see "[[#Seven-bit environments|Seven-bit environments]]" below).
===Processing time===
Efficiently using character sequences in one [[endianness|endian order]] loaded onto a machine with a different endian order requires extra processing. Characters may either be converted before use or processed with two distinct systems. Byte-based encodings such as UTF-8 do not have this problem.{{why|date=July 2024}} [[UTF-16BE]] and [[UTF-32BE]] are big-endian; [[UTF-16LE]] and [[UTF-32LE]] are little-endian.
▲As far as processing time is concerned, text with variable-length encoding such as UTF-8 or UTF-16 is harder to process if there is a need to find the individual code units, as opposed to working with sequences of code units. Searching is unaffected by whether the characters are variable sized, since a search for a sequence of code units does not care about the divisions (it does require that the encoding be self-synchronizing, which both UTF-8 and UTF-16 are). A common misconception is that there is a need to "find the ''n''th character" and that this requires a fixed-length encoding; however, in real use the number ''n'' is only derived from examining the {{nowrap|''n−1''}} characters, thus sequential access is needed anyway.{{Citation needed|date=October 2013}} [[UTF-16BE]] and [[UTF-32BE]] are [[endianness|big-endian]], [[UTF-16LE]] and [[UTF-32LE]] are [[endianness|little-endian]]. When character sequences in one endian order are loaded onto a machine with a different endian order, the characters need to be converted before they can be processed efficiently, unless data is processed with a byte granularity (as required for UTF-8). Accordingly, the issue at hand is more pertinent to the protocol and communication than to a computational difficulty.
== Processing issues ==
For processing, a format should be easy to search, truncate, and generally process safely.{{cn|date=July 2024}} All normal Unicode encodings use some form of fixed
Fixed-size characters can be helpful, but even if there is a fixed byte count per code point (as in UTF-32), there is not a fixed byte count per displayed character due to [[combining character]]s. Considering these incompatibilities and other quirks among different encoding schemes, handling
UTF-16 is popular because many APIs date to the time when Unicode was 16-bit fixed width (referred as UCS-2). However, using UTF-16 makes characters outside the [[Mapping of Unicode character planes|Basic Multilingual Plane]] a special case, which increases the risk of oversights related to their handling. That said, programs that mishandle surrogate pairs probably also have problems with combining sequences, so using UTF-32 is unlikely to solve the more general problem of poor handling of multi-code-unit characters.
If any stored data is in UTF-8 (such as file contents or names), it is very difficult to write a system that uses UTF-16 or UTF-32 as an API. This is due to the oft-overlooked fact that the byte array used by UTF-8 can physically contain invalid sequences. For instance, it is impossible to fix an invalid UTF-8 filename using a UTF-16 API, as no possible UTF-16 string will translate to that invalid filename. The opposite is not true: it is trivial to translate invalid UTF-16 to a unique (though technically invalid) UTF-8 string, so a UTF-8 API can control both UTF-8 and UTF-16 files and names, making UTF-8 preferred in any such mixed environment. An unfortunate but far more common workaround used by UTF-16 systems is to interpret the UTF-8 as some other encoding such as [[CP-1252]] and ignore the [[mojibake]] for any non-ASCII data.
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UTF-16 and UTF-32 do not have [[endianness]] defined, so a byte order must be selected when receiving them over a byte-oriented network or reading them from a byte-oriented storage. This may be achieved by using a [[byte-order mark]] at the start of the text or assuming big-endian (RFC 2781). [[UTF-8]], [[UTF-16BE]], [[UTF-32BE]], [[UTF-16LE]] and [[UTF-32LE]] are standardised on a single byte order and do not have this problem.
If the byte stream is subject to [[data corruption|corruption]] then some encodings recover better than others. UTF-8 and UTF-EBCDIC are best in this regard as they can always resynchronize
== In detail ==
{{hatnote|The tables below list
The tables below list the number of bytes per code point for different Unicode ranges. Any additional comments needed are included in the table. The figures assume that overheads at the start and end of the block of text are negligible.
=== Eight-bit environments ===
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|000000 – 00007F||1||rowspan=6|2||rowspan=8|4||rowspan=2|1||1
|-
|000080 – 00009F||rowspan=3|2||rowspan=5|2 for characters inherited from<br>[[GB 2312]]/[[GBK (character encoding)|GBK]] (e.g. most<br>Chinese characters), 4 for<br>everything else
|-
|0000A0 – 0003FF||2
Line 108 ⟶ 113:
|rowspan=2|2–6 depending on if the byte values need to be escaped
<!--|rowspan=3|8–12 depending on if the final two byte values need to be escaped -->
|rowspan=2|4–6 for characters inherited from GB2312/GBK (e.g.<br>most Chinese characters), 8 for everything else
|rowspan=2|{{frac|2|2|3}} for characters inherited from GB2312/GBK (e.g.<br>most Chinese characters), {{frac|5|1|3}} for everything else
|-
|000800 – 00FFFF
Line 119 ⟶ 124:
|12
|{{frac|5|1|3}}
|8–12 depending on if the low bytes of the surrogates need to be escaped
|{{frac|5|1|3}}
|8
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[[Binary Ordered Compression for Unicode|BOCU-1]] and [[Standard Compression Scheme for Unicode|SCSU]] are two ways to compress Unicode data. Their [[character encoding|encoding]] relies on how frequently the text is used. Most runs of text use the same script; for example, [[Latin alphabet|Latin]], [[Cyrillic script|Cyrillic]], [[Greek alphabet|Greek]] and so on. This normal use allows many runs of text to compress down to about 1 byte per code point. These stateful encodings make it more difficult to randomly access text at any position of a string.
These two compression schemes are not as efficient as other compression schemes, like [[ZIP (file format)|zip]] or [[bzip2]]. Those general-purpose compression schemes can compress longer runs of bytes to just a few bytes. The [[Standard Compression Scheme for Unicode|SCSU]] and [[Binary Ordered Compression for Unicode|BOCU-1]] compression schemes will not compress more than the theoretical 25% of text encoded as UTF-8, UTF-16 or UTF-32. Other general-purpose compression schemes can easily compress to 10% of original text size. The general
[https://www.unicode.org/notes/tn14/ Unicode Technical Note #14] contains a more detailed comparison of compression schemes.
=== {{anchor|UTF-5|UTF-6}}Historical: UTF-5 and UTF-6 ===
Proposals have been made for a UTF-5 and UTF-6 for the [[Internationalized ___domain name|internationalization of ___domain names]] (IDN). The UTF-5 proposal used a [[Base32|base 32]] encoding, where [[Punycode]] is (among other things, and not exactly) a [[base 36]] encoding. The name ''UTF-5'' for a code unit of 5 bits is explained by the equation 2<sup>5</sup> = 32.<ref>Seng, James, [https://archive.today/20120721050018/http://tools.ietf.org/html/draft-jseng-utf5 UTF-5, a transformation format of Unicode and ISO 10646], 28 January 2000</ref> The UTF-6 proposal added a running length encoding to UTF-5
The [[Internet Engineering Task Force|IETF]] IDN WG later adopted the more efficient [[Punycode]] for this purpose.<ref>
=== Not being seriously pursued ===
[[UTF-1]] never gained serious acceptance. UTF-8 is much more frequently used.
The [[wikt:nonet#Noun|nonet]] encodings [[UTF-9 and UTF-18]] are [[April Fools' Day Request for Comments|April Fools' Day RFC]] joke specifications, although UTF-9 is a functioning nonet Unicode transformation format, and UTF-18 is a functioning nonet encoding for all non-Private-Use code points in Unicode 12 and below, although not for [[Private Use Areas#PUA-A|Supplementary Private Use Areas]] or [[CJK Unified Ideographs Extension G|portions of Unicode 13 and later]].
==Notes==
{{notelist}}
== References ==
{{reflist
{{Unicode navigation}}
[[Category:Unicode Transformation Formats| ]]
[[Category:Software comparisons|Unicode]]
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