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In computing, the '''Two Generals' Problem''' is a [[thought experiment]] meant to illustrate the pitfalls and design challenges of attempting to coordinate an action by communicating over an unreliable link. In the experiment, two generals are only able to communicate with one another by sending a messenger through enemy territory. The experiment asks how they might reach an agreement on the time to launch an attack, while knowing that any messenger they send could be captured.
The Two Generals' Problem appears often as an introduction to the more general [[Byzantine Generals]] problem in introductory classes about [[computer networking]] (particularly with regard to the [[Transmission Control Protocol]], where it shows that TCP
Leslie Lamport.
[https://lamport.azurewebsites.net/pubs/solved-and-unsolved.pdf "Solved Problems, Unsolved Problems and Non-Problems in Concurrency"].
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==Definition==
Two [[army|armies]], each led by a different [[general]], are preparing to attack a fortified city. The armies are encamped near the city, each in its own valley. A third valley separates the two hills, and the only way for the two generals to communicate is by sending [[Runner (war)|messenger]]s through the valley. Unfortunately, the valley is occupied by the city's defenders and there
While the two generals have agreed that they will attack, they haven't agreed upon a time for an attack. It is required that the two generals have their armies attack the city simultaneously to succeed, lest the lone attacker army die trying. They must thus communicate with each other to decide on a time to attack and to agree to attack at that time, and each general must know that the other general knows that they have agreed to the attack plan. Because [[Acknowledgement (data networks)|acknowledgement of message receipt]] can be lost as easily as the original message, a potentially infinite series of messages is required to come to [[Consensus (computer science)|consensus]].<ref>{{Cite web |title=The Byzantine Generals Problem (Consensus in the presence of uncertainties) |url=https://www.doc.ic.ac.uk/~jnm/DistrAlg/Notes/Byzantine-4up-final.pdf |access-date=16 February 2024 |website=[[Imperial College London]]}}</ref>
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The thought experiment involves considering how they might go about coming to a consensus. In its simplest form, one general is known to be the leader, decides on the time of the attack, and must communicate this time to the other general. The problem is to come up with algorithms that the generals can use, including sending messages and processing received messages, that can allow them to correctly conclude:
Allowing that it is quite simple for the generals to come to an agreement on the time to attack (i.e. one successful message with a successful acknowledgement), the subtlety of the Two Generals' Problem is in the impossibility of designing algorithms for the generals to use to safely agree to the above statement.{{cn|date=June 2024}}
==Illustrating the problem==
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This problem was given the name the ''Two Generals Paradox'' by [[Jim Gray (computer scientist)|Jim Gray]]<ref>{{cite web|url=http://research.microsoft.com/~Gray/JimGrayHomePageSummary.htm |title=Jim Gray Summary Home Page |publisher=Research.microsoft.com |date=2004-05-03 |accessdate=2010-03-19}}</ref> in 1978 in "Notes on Data Base Operating Systems"<ref>{{cite book|author=R. Bayer, R. M. Graham, and G. Seegmüller|year=1978|title=Operating Systems|pages=393–481|publisher=Springer-Verlag|isbn=0-387-09812-7}}
Online version: {{cite book|url=http://portal.acm.org/citation.cfm?coll=GUIDE&dl=GUIDE&id=723863 |title=Notes on Data Base Operating Systems |date=January 1978 |pages=393–481 |publisher=Portal.acm.org |isbn=978-3-540-08755-7 |accessdate=2010-03-19}}</ref> starting on page 465. This reference is widely given as a source for the definition of the problem and the impossibility proof, though both were published previously as mentioned above.
==References==
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