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* [[Visual programming language|Visual programming]] in the form of visual languages such as [[AgentSheets]], [[LabVIEW]], [[Scratch (programming language)]] or [[LEGO Mindstorms]].
* [[Web page]]s - plain HTML or HTML and scripting
* [[Wiki]]s - a collaborative end-user development process <ref>{{
* [[Mashup (web application hybrid)|Web Mashups]] in the form of visual languages.<ref>{{Cite book | last1=Roy Chowdhury | first1=Soudip | last2=Rodriguez | first2=Carlos | last3=Daniel | first3=Florian | last4=Casati | first4=Fabio | year=2010 | title=Wisdom-aware computing: on the interactive recommendation of composition knowledge | pages=[https://archive.org/details/serviceorientedc0000maxi/page/144 144–155] | url=https://archive.org/details/serviceorientedc0000maxi/page/144 | isbn=9783642193934 | series=Icsoc'10 }}</ref>
* [[3D modeling|3D models]] created with end-user oriented tools and apps such as [[Sketchup]]
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In this collaboration, various approaches such as the Software Shaping Workshop<ref>{{Cite book|title=End User Development|last1=Lieberman|first1=Henry|last2=Paternò|first2=Fabio|last3=Klann|first3=Markus|last4=Wulf|first4=Volker|date=2006-01-01|publisher=Springer Netherlands|isbn=9781402042201|editor-last=Lieberman|editor-first=Henry|series=Human-Computer Interaction Series|pages=[https://archive.org/details/enduserdevelopme0000unse/page/1 1–8]|language=en|doi=10.1007/1-4020-5386-x_1|s2cid=15559793 |editor-last2=Paternò|editor-first2=Fabio|editor-last3=Wulf|editor-first3=Volker|url=https://archive.org/details/enduserdevelopme0000unse/page/1}}</ref> are proposed to bridge the communication gap between professional developers and end-user developers. These approaches often provide translucency according to the social translucence model,<ref>{{Cite journal|last1=Erickson|first1=Thomas|last2=Kellogg|first2=Wendy A.|date=2000-03-01|title=Social Translucence: An Approach to Designing Systems That Support Social Processes|journal=ACM Trans. Comput.-Hum. Interact.|volume=7|issue=1|pages=59–83|doi=10.1145/344949.345004|s2cid=5943805 |issn=1073-0516}}</ref> enabling everyone in the collaboration to be aware of changes made by others and to be held accountable of their actions because of the awareness.
Besides programming collaboration platforms like GitHub, which are mostly utilized by expert developers due to their steep learning curve, collaborations among end-user developers often take place on wiki platforms where the software artifacts created are shared. End-user development is also often used for creating automation scripts or interactive tutorials for sharing “how-to” knowledge. Examples of such application include CoScripter<ref>{{Cite book|last1=Leshed|first1=Gilly|last2=Haber|first2=Eben M.|last3=Matthews|first3=Tara|last4=Lau|first4=Tessa|title=Proceedings of the SIGCHI Conference on Human Factors in Computing Systems |chapter=CoScripter |date=2008-01-01|series=CHI '08|___location=New York, NY, USA|publisher=ACM|pages=1719–1728|doi=10.1145/1357054.1357323|isbn=9781605580111|s2cid=5989563 }}</ref> and HILC.<ref>{{Cite book|last1=Intharah|first1=Thanapong|last2=Turmukhambetov|first2=Daniyar|last3=Brostow|first3=Gabriel J.|title=Proceedings of the 22nd International Conference on Intelligent User Interfaces |chapter=Help, It Looks Confusing |date=2017-01-01|series=IUI '17|___location=New York, NY, USA|publisher=ACM|pages=233–243|doi=10.1145/3025171.3025176|isbn=9781450343480|s2cid=16596496 }}</ref> In such applications, user can create scripts for tasks using pseudo-natural language or via programming by demonstration. The users can choose to upload the script to a wiki style repository of scripts.
Online and offline communities of end-user developers have also been formed, where end-user developers can collaboratively solve EUD problems of shared interest or for mutual benefit. In such communities, local experts spread expertise and advice. Community members also provide social support for each other to support the collaborative construction of software.<ref>{{Cite journal|last1=Fischer|first1=G.|last2=Giaccardi|first2=E.|last3=Ye|first3=Y.|last4=Sutcliffe|first4=A. G.|last5=Mehandjiev|first5=N.|date=2004-09-01|title=Meta-design: A Manifesto for End-user Development|journal=Commun. ACM|volume=47|issue=9|pages=33–37|doi=10.1145/1015864.1015884|s2cid=11675776 |issn=0001-0782}}</ref>
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* {{cite book |last= Cypher |first= Allen |others= Contributor Daniel C. Halbert |title= Watch What I Do: Programming by Demonstration |publisher= Publisher: MIT Press |url= https://archive.org/details/watchwhatido00alle |isbn= 978-0-262-03213-1 |year= 1993 }}
* {{cite book |last= Lieberman |first= Henry |others= Contributor Ben Shneiderman |title= Your Wish is My Command: Programming By Example |publisher= Publisher: Morgan Kaufmann |url= http://web.media.mit.edu/~lieber/PBE/Your-Wish/ |isbn=978-1-55860-688-3 |year= 2001}}
* F. Paternò (2013) [http://www.hindawi.com/isrn/se/2013/532659/ End User Development: Survey of an Emerging Field for Empowering People], ISRN Software Engineering, vol. 2013, Article ID 532659, 11 pages, 2013. {{doi|10.1155/2013/532659|doi-access=free}}, 2013
* B. Guo, D. Zhang, M. Imai. Enabling User-Oriented Management for Ubiquitous Computing: The Meta-Design Approach, Computer Networks, Elsevier, Vol. 54, No. 16, 2010.
* Burnett, Margaret M. and Scaffidi, Christopher (2011): [http://www.interaction-design.org/encyclopedia/end-user_development.html End-User Development]. In: Soegaard, Mads and Dam, Rikke Friis (eds.). "Encyclopedia of Human-Computer Interaction".
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