Content deleted Content added
m DeadBot adding deadend template |
Adding short description: "Using concrete examples to teach computers behaviors" |
||
(62 intermediate revisions by 31 users not shown) | |||
Line 1:
{{Short description|Using concrete examples to teach computers behaviors}}
In [[computer science]], '''programming by example''' ('''PbE'''), also termed '''[[Programming language|programming]] by demonstration''' or more generally as '''demonstrational programming''', is an [[end-user development]] technique for [[machine learning|teaching a computer new behavior]] by demonstrating actions on concrete examples.<ref>[https://www.microsoft.com/en-us/research/publication/machine-learning-framework-programming-example/ A Machine Learning Framework for Programming by Example - Microsoft]</ref> The system records user actions and infers a generalized [[Computer program|program]] that can be used on new examples.
{{computer-stub}}▼
Also the [[programming by demonstration]] (PbD) term has been mostly adopted by robotics [[Research|researchers]] for [[teaching]] new behaviors to the [[robot]] through a physical demonstration of the task. The usual distinction in the literature between these terms is that in PbE the user gives a prototypica<nowiki/>l product of the [[computer]] execution, such as [[Query by Example|a row in the desired results of a query]]; while in PbD the user performs a sequence of actions that the computer must repeat, generalizing it to be used in different [[data]] sets. For final users, to automate a [[workflow]] in a [[Complex logarithm|complex]] tool (e.g. [[Adobe Photoshop|Photoshop]]), the most simple case of PbD is the [[macro recorder]].
==See
* [[Query by Example]]
* [http://web.media.mit.edu/~lieber/PBE/index.html Henry Lieberman's page on Programming by Example]▼
* [[Automated machine learning]]
* [http://www.acypher.com/wwid/ Online copy of <u>Watch What I Do</u>, Alan Cypher's book on Programming by Demonstration]▼
* [[Example-based machine translation]]
* [http://web.media.mit.edu/~lieber/PBE/Your-Wish/ Online copy of <u>Your Wish is My Command</u>, Henry Lieberman's sequel to <u>Watch What I Do</u>]▼
* [[Inductive programming]]
* [[Lapis (text editor)]], which allows [[simultaneous editing]] of similar items in [[multiple selection]]s created by example
* [[Programming by demonstration]]
* [[Test-driven development]]<!-- example-driven software development -->
==References==
{{Reflist}}
==External links==
▲* [http://web.media.mit.edu/~lieber/PBE/
▲* [http://www.acypher.com/wwid/ Online copy of <u>Watch What I Do</u>,
▲* [http://web.media.mit.edu/~lieber
* [http://www.dsmforum.org/events/DSVL01/carlson.pdf <u>A Visual Language for Data Mapping</u>, John Carlson's description of an Integrated Development Environment (IDE) that used Programming by Example (desktop objects) for data mapping, and an iconic language for recording operations]
{{Authority control}}
[[Category:User interfaces]]
[[Category:Programming paradigms]]
[[Category:Machine learning]]
{{machine-learning-stub}}
|