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{{Use American English|date = April 2019}}
{{short description|Cyberattack method based on Internet Protocol fragmentation}}
{{multiple issues|
{{technical|date=April 2014}}
{{refimprove|date=April 2014}}
}}
'''IP fragmentation attacks''' are a kind of [[cyberattack|computer security attack]] based on how the [[Internet Protocol]] (IP) requires data to be transmitted and processed. Specifically, it invokes [[IP fragmentation]], a process used to partition messages (the [[service data unit]] (SDU); typically a [[network packet|packet]]) from one layer of a network into multiple smaller [[payload (computing)|payload]]s that can fit within the lower layer's [[protocol data unit]] (PDU). Every network link has a maximum size of [[data frame|messages]] that may be transmitted, called the [[maximum transmission unit]] (MTU). If the SDU plus metadata added at the [[link layer]] exceeds the MTU, the SDU must be fragmented. IP fragmentation attacks exploit this process as an [[attack vector]].
Part of the [[Internet protocol suite|TCP/IP suite]] is the Internet Protocol (IP) which resides at the [[Internet Layer]] of this model. IP is responsible for the transmission of packets between network end points. IP includes some features which provide basic measures of fault-tolerance (time to live, checksum), traffic prioritization (type of service) and support for the fragmentation of larger packets into multiple smaller packets (ID field, fragment offset). The support for fragmentation of larger packets provides a protocol allowing routers to fragment a packet into smaller packets when the original packet is too large for the supporting datalink frames. IP fragmentation exploits (attacks) use the fragmentation protocol within IP as an attack vector.
According to [Kurose 2013], in one type of IP fragmentation attack "the attacker sends a stream of small fragments to the target host, none of which has an offset of zero. The target can collapse as it attempts to rebuild datagrams out of the degenerate packets."<ref name=":0">{{Cite book|title=Computer Networking: A Top-down Approach|last=Kurose|first=James F.|date=2013|publisher=Pearson|others=Ross, Keith W., 1956-|isbn=9780132856201|edition=6th|___location=Boston|pages=338|oclc=769141382}}</ref> Another attack involves sending overlapping fragments with non-aligned offsets, which can render vulnerable operating systems not knowing what to do, causing some to crash.<ref name=":0" />
== Process ==
[[File:IPv4 Fragmentation Algorithm-en.png|thumb|300px|The fragmentation algorithm in IPv4.]]
IP packets are encapsulated in datalink frames, and, therefore, the link MTU affects larger IP [[network packet|packets]] and forces them to be split into pieces equal to or smaller than the MTU size.
This can be accomplished by several approaches:
* To set the IP
* To preview all links between source and destination and select the smallest MTU in this route, assuming there is a unique route. This way we make sure that the fragmentation is done by the sender, using a packet-size smaller than the selected MTU, and there is no further fragmentation en route. This solution, called [[Path MTU Discovery]], allows a sender to fragment/segment a long [[Internet]] [[packet (information technology)|packet]], rather than relying on routers to perform IP-level fragmentation. This is more efficient and more scalable. It is therefore the recommended method in the current Internet. The problem with this approach is that each packet is routed independently; they may well typically follow the same route, but they may not, and so a probe packet to determine fragmentation may follow a path different from paths taken by later packets.
Three fields in the [[IPv4#Header|IP header]] are used to implement fragmentation and reassembly. The "Identification", "Flags" and "Fragment Offset" fields.
{| class="wikitable" style="margin: 0 auto; text-align: center;"
|+ IPv4 Header Format
|-
! ''Offsets''
! [[Octet (computing)|Octet]]
! colspan="8" | 0
! colspan="8" | 1
! colspan="8" | 2
! colspan="8" | 3
|-
! | [[Octet (computing)|Octet]]
! [[Bit]]
! style="width:2.6%;"| 0
! style="width:2.6%;"| 1
! style="width:2.6%;"| 2
! style="width:2.6%;"| 3
! style="width:2.6%;"| 4
! style="width:2.6%;"| 5
! style="width:2.6%;"| 6
! style="width:2.6%;"| 7
! style="width:2.6%;"| 8
! style="width:2.6%;"| 9
! style="width:2.6%;"| 10
! style="width:2.6%;"| 11
! style="width:2.6%;"| 12
! style="width:2.6%;"| 13
! style="width:2.6%;"| 14
! style="width:2.6%;"| 15
! style="width:2.6%;"| 16
! style="width:2.6%;"| 17
! style="width:2.6%;"| 18
! style="width:2.6%;"| 19
! style="width:2.6%;"| 20
! style="width:2.6%;"| 21
! style="width:2.6%;"| 22
! style="width:2.6%;"| 23
! style="width:2.6%;"| 24
! style="width:2.6%;"| 25
! style="width:2.6%;"| 26
! style="width:2.6%;"| 27
! style="width:2.6%;"| 28
! style="width:2.6%;"| 29
! style="width:2.6%;"| 30
! style="width:2.6%;"| 31
|-
! 0
! 0
| colspan="4"|[[IPv4#Version|Version]]
| colspan="4"|[[IPv4#IHL|IHL]]
| colspan="6"|[[IPv4#DSCP|DSCP]]
| colspan="2"|[[IPv4#ECN|ECN]]
| colspan="16"|[[IPv4#Total Length|Total Length]]
|-
! 4
! 32
| colspan="16"|[[IPv4#Identification|Identification]]
| colspan="3"|[[IPv4#Flags|Flags]]
| colspan="13"|[[IPv4#Fragment offset|Fragment Offset]]
|-
! 8
! 64
| colspan="8"|[[IPv4#TTL|Time To Live]]
| colspan="8"|[[IPv4#Protocol|Protocol]]
| colspan="16"|[[IPv4#Header checksum|Header Checksum]]
|-
! 12
! 96
| colspan="32"|[[IPv4#Source address|Source IP Address]]
|-
! 16
! 128
| colspan="32"|[[IPv4#Destination address|Destination IP Address]]
|-
! 20
! 160
| colspan="32" rowspan="4" |[[IPv4#Options|Options]] (if IHL > 5)
|-
! 24
! 192
|-
! 28
! 224
|-
! 32
! 256
|}
Flags:
: A 3 [[bit field]] which says if the
: Bit 0: reserved, must be zero (unless
: Bit 1: (AF) 0 = May Fragment, 1 = Don't Fragment.
: Bit 2: (AF) 0 = Last Fragment, 1 = More Fragments.
{| class="wikitable" style="text-align: center;"
|-
! Bit
! 0 !! 1 !! 2 !! 3
|-
! Field
| 0 || DF || MF || colspan="13" | Fragment Offset
|}
Fragment Offset specifies the fragment's position within the original
Accordingly, every fragment except the last must contain a multiple of 8 bytes of data. It is obvious that Fragment Offset can hold 8192 (2^13) units but the [[
Because an IP internet can be connectionless, fragments from one
The source system sets "Identification" field in each
The following is a real-life fragmentation example:
The following was obtained using the [[Wireshark|Ethereal]] protocol analyzer to capture [[
<!-- The terminal command doesn't work for BASH on Darwin. -->
The results are as follows:
<!-- This example is way too long and messy -->
<syntaxhighlight lang="text">
No. Time Source Destination Protocol Info
1 0.000000 87.247.163.96 66.94.234.13 ICMP Echo (ping) request
Line 132 ⟶ 212:
Internet Protocol, Src: 87.247.163.96 (87.247.163.96), Dst: 66.94.234.13 (66.94.234.13)
Data (1480 bytes)
</syntaxhighlight>
Note that only the first fragment contains the ICMP header and all remaining fragments are generated without the ICMP header.
Two important points here:
* In some datalink protocols such as Ethernet, only the first fragment contains the full upper layer header, meaning that other fragments look like beheaded
* Additional overhead imposed over network because all fragments contains their own IP header. Additional overhead = (number_of_fragments - 1) * (ip_header_len);
==
; IP fragment overlapped: The IP fragment overlapped [[exploit (computer security)|exploit]] occurs when two fragments contained within the same IP [[network packet|packet]] have offsets that indicate that they overlap each other in positioning within the [[network packet|packet]]. This could mean that either fragment A is being completely overwritten by fragment B, or that fragment A is partially being overwritten by fragment B. Some operating systems do not properly handle fragments that overlap in this manner and may throw exceptions or behave in other undesirable ways upon receipt of overlapping fragments. This is the basis for the [[teardrop attack]]. Overlapping fragments may also be used in an attempt to bypass Intrusion Detection Systems. In this exploit, part of an attack is sent in fragments along with additional random data; future fragments may overwrite the random data with the remainder of the attack. If the completed [[network packet|packet]] is not properly reassembled at the IDS, the attack will go undetected.
; IP fragmentation buffer full: The IP fragmentation buffer full exploit occurs when there is an excessive amount of incomplete fragmented traffic detected on the protected network. This could be due to an excessive number of incomplete fragmented [[network packet|packets]], a large number of fragments for individual [[network packet|packets]] or a combination of quantity of incomplete [[network packet|packets]] and size/number of fragments in each [[network packet|packet]]. This type of traffic is most likely an attempt to bypass security measures or [[Intrusion Detection Systems]] by intentional fragmentation of attack activity.
; IP fragment overrun: The IP Fragment Overrun exploit is when a reassembled fragmented [[network packet|packet]] exceeds the declared IP data length or the maximum [[network packet|packet]] length. By definition, no IP packet should be larger than 65,535 bytes. Systems that try to process these large [[network packet|packets]] can crash, and can be indicative of a denial of service attempt.
; IP fragment too many packets:The "Too Many Packets" exploit is identified by an excessive number of incomplete fragmented [[network packet|packet]] detected on the network. This is usually either a denial of service attack or an attempt to bypass security measures. An example of "Too Many Packets", "Incomplete Packet" and "Fragment Too Small" is the Rose Attack.<ref>{{Cite web|url=http://www.digital.net/~gandalf/Rose_Frag_Attack_Explained.htm|title=The Rose Fragmentation Attack Explained|last=Hollis|first=Ken|archive-url=https://web.archive.org/web/20120224113108/http://www.digital.net/~gandalf/Rose_Frag_Attack_Explained.htm|archive-date=2012-02-24|url-status=|access-date=2013-11-25}}</ref>
; IP fragment incomplete packet: This exploit occurs when a [[network packet|packet]] can not be fully reassembled due to missing data. This can indicate a denial of service attack or an attempt to defeat packet filter security policies.
; IP Fragment Too Small: If an IP fragment is too small it indicates that the fragment is likely intentionally crafted. Any fragment other than the final fragment that is less than 400 bytes could be considered too small. Small fragments may be used in denial of service attacks or in an attempt to bypass security measures or detection.
== Fragmentation for evasion ==
Network infrastructure equipment such as [[Router (computing)|routers]], [[Load balancing (computing)|load-balancers]], [[Firewall (computing)|firewalls]] and [[Intrusion detection system|IDS]] have inconsistent visibility into fragmented packets. For example, a device may subject the initial fragment to rigorous inspection and auditing, but might allow all additional fragments to pass unchecked. Some attacks may use this fact to evade detection by placing incriminating payload data in fragments. Devices operating in [[Proxy server|"full" proxy mode]] are generally not susceptible to this subterfuge.
== References ==
{{reflist}}
== External links ==
* [http://kohala.com/start/ W. Richard Stevens' Home Page]
* {{IETF RFC|1858|link=no}}
* {{IETF RFC|791|link=no}}
[[Category:Internet security]]
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