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{{Short description|Instruction set of the Java virtual machine}}
'''Java bytecode''' is the form of instructions that the [[Java virtual machine]] executes. Each [[bytecode]] instruction or opcode is one byte in length; however, not all of the possible 256 instructions are used. In fact, [[Sun Microsystems]], the original creators of the [[Java (programming language)|Java programming language]], the [[Java virtual machine]] and other components of the Java Runtime Environment (JRE), have set aside a number of values to be permanently unimplemented.<ref name="reserved_opcodes">[http://java.sun.com/docs/books/jvms/second_edition/html/Instructions.doc.html#60105 VM Spec - Reserved Opcodes]</ref>
{{Use dmy dates|date=November 2023}}
{{Use American English|date=November 2023}}
 
'''Java bytecode''' is the instruction set of the [[Java virtual machine]] (JVM), the language to which [[Java (programming language)|Java]] and other JVM-compatible [[source code]] is [[compiler|compiled]].<ref name="oracle jvm spec">{{Cite web|url=http://docs.oracle.com/javase/specs/jvms/se8/html/|title=Java Virtual Machine Specification|publisher=Oracle|access-date=14 November 2023}}</ref> Each instruction is represented by a single [[byte]], hence the name [[bytecode]], making it a compact form of [[data]].<ref name="JVM Book">{{Cite book|last=Lindholm|first=Tim|title=The Java Virtual Machine Specification|year=2015|publisher=Oracle|isbn=978-0133905908}}</ref>
 
Due to the nature of bytecode, a Java bytecode [[computer program|program]] is runnable on any machine with a compatible JVM, without the lengthy process of compiling from source code.
 
Java bytecode is used at [[Runtime (program lifecycle phase)|runtime]] either [[interpreter (computing)|interpreted]] by a JVM or compiled to machine code via [[Just-in-time compilation|just-in-time]] (JIT) compilation and run as a native application.
 
As Java bytecode is designed for a cross-platform compatibility and security, a Java bytecode application tends to run consistently across various [[computer hardware|hardware]] and [[software]] configurations.<ref>{{Cite journal|last=Arnold|first=Ken|title=The Java Programming Language|journal=Sun Microsystems|year=1996|volume=1|issue=1|pages=30–40}}</ref>
 
== Relation to Java ==
In general, a Java [[programmer]] does not need to understand Java bytecode or even be aware of it. However, as suggested in the [[IBM]] developerWorks journal, "Understanding bytecode and what bytecode is likely to be generated by a [[Java compiler]] helps the Java programmer in the same way that knowledge of [[assembly language|assembly]] helps the [[C (programming language)|C]] or [[C++]] programmer."<ref>{{Cite web |title=IBM Developer |url=https://developer.ibm.com/languages/java/ |access-date=20 February 2006 |website=developer.ibm.com}}</ref>
 
== Instruction set architecture ==
A [[Java (programming language)|Java]] programmer does not need to be aware of or understand Java bytecode at all. However, as suggested in the [[IBM]] developerWorks journal, "Understanding bytecode and what bytecode is likely to be generated by a [[Java compiler]] helps the Java programmer in the same way that knowledge of [[assembly Language|assembler]] helps the [[C (programming language)|C]] or [[C++]] programmer."<ref>[http://www-128.ibm.com/developerworks/ibm/library/it-haggar_bytecode/ Understanding bytecode makes you a better programmer]</ref>.
 
The bytecode comprises various instruction types, including data manipulation, control transfer, object creation and manipulation, and method invocation, all integral to Java's object-oriented programming model.<ref name="oracle jvm spec"/>
== Generation ==
 
The JVM is both a [[stack machine]] and a [[register machine]]. Each [[Call stack#STACK-FRAME|frame]] for a method call has an "operand stack" and an array of "local variables".<ref name="jvm">{{cite book |last1=Lindholm |first1=Tim |last2=Yellin |first2=Frank |last3=Bracha |first3=Gilad |last4=Buckley |first4=Alex |title=The Java Virtual Machine Specification |edition=Java SE 8 |date=2015-02-13 |url=http://docs.oracle.com/javase/specs/jvms/se8/html/}}</ref>{{rp|2.6}} <ref name="JVM Book"/> The operand stack is used for passing operands to computations and for receiving the return value of a called method, while local variables serve the same purpose as [[Processor register|registers]] and are also used to pass method arguments. The maximum size of the operand stack and local variable array, computed by the compiler, is part of the attributes of each method.<ref name="jvm"/>{{rp|4.7.3}} Each can be independently sized from 0 to 65535 values, where each value is 32 bits. {{code|lang="java"|long}} and {{code|lang="java"|double}} types, which are 64 bits, take up two consecutive local variables<ref name="jvm"/>{{rp|2.6.1}} (which need not be 64-bit aligned in the local variables array) or one value in the operand stack (but are counted as two units in the depth of the stack).<ref name="jvm"/>{{rp|2.6.2}}
The most common language targeting [[Java Virtual Machine]] by producing Java bytecode is Java. Originally only one compiler existed, the [[javac]] compiler from Sun Microsystems, which compiles [[Java source code]] to Java bytecode; but because all the specifications for Java bytecode are now available, other parties have supplied compilers that produce Java bytecode. Examples of other compilers include:
 
=== Instruction set ===
* [[Jikes]], compiles from Java to Java bytecode (developed by [[IBM]], implemented in [[C++]])
* Espresso, compiles from Java to Java bytecode (Java 1.0 only)
* [[GCJ]], the Gnu Compiler for Java, compiles from Java to Java bytecode; it is also able to compile to native machine code and is available as part of the [[GNU compiler collection|GNU Compiler Collection (GCC)]].
 
{{further|List of Java bytecode instructions}}
Some projects provide Java assemblers to enable writing Java bytecode by hand. Assembler code may be also generated by machine, for example by compiler targeting [[Java virtual machine]]. Notable Java assemblers include:
 
Each [[bytecode]] is composed of one byte that represents the [[opcode]], along with zero or more bytes for operands.<ref name="jvm"/>{{rp|2.11}}
* [[Jasmin (Java assembler)|Jasmin]], takes textual descriptions for Java classes, written in a simple assembler-like syntax using Java Virtual Machine instruction set and generates a Java class file <ref>[http://jasmin.sourceforge.net Jasmin Home Page<!-- Bot generated title -->]</ref>
* [[Jamaica (Java assembler)|Jamaica]], a [[Macro (computer science)|macro]] [[assembly language]] for the [[Java virtual machine]]. Java syntax is used for class or interface definition. Method bodies are specified using bytecode instructions. <ref>[http://www.judoscript.org/jamaica.html Jamaica: The Java Virtual Machine (JVM) Macro Assembler<!-- Bot generated title -->]</ref>
 
Of the 256 possible byte-long [[opcode]]s, {{as of|2015|lc=y}}, 202 are in use (~79%), 51 are reserved for future use (~20%), and 3 instructions (~1%) are permanently reserved for JVM implementations to use.<ref name="jvm"/>{{rp|6.2}} Two of these (<code>impdep1</code> and <code>impdep2</code>) are to provide traps for implementation-specific software and hardware, respectively. The third is used for debuggers to implement breakpoints.
Others developed compilers for different programming languages targeting Java virtual machine, such as:
 
Instructions fall into a number of broad groups:
* [[JRuby]] and [[Jython]], two [[scripting language]]s based on [[Ruby (programming language)|Ruby]] and [[Python (programming language)|Python]]
* Load and store (e.g. <code>aload_0</code>, <code>istore</code>)
* [[Groovy (programming language)|Groovy]], a [[scripting language]] based on Java
* Arithmetic and logic (e.g. <code>ladd</code>, <code>fcmpl</code>)
* [[Scala (programming language)|Scala]], a type-safe general-purpose programming language supporting object-oriented and functional programming
* Type conversion (e.g. <code>i2b</code>, <code>d2i</code>)
* [[JGNAT]] and [[AdaMagic|AppletMagic]], compile from the [[Ada programming language]] to Java bytecode
* Object creation and manipulation (<code>new</code>, <code>putfield</code>)
* [[C to Java byte-code compiler#C to bytecode compilers|C to Java byte-code compiler]]s
* Operand stack management (e.g. <code>swap</code>, <code>dup2</code>)
* Control transfer (e.g. <code>ifeq</code>, <code>goto</code>)
* Method invocation and return (e.g. <code>invokespecial</code>, <code>areturn</code>)
 
There are also a few instructions for a number of more specialized tasks such as exception throwing, synchronization, etc.
== Execution ==
 
Many instructions have [[Opcode prefix|prefixes]] and/or suffixes referring to the types of operands they operate on.<ref name="jvm"/>{{rp|2.11.1}} These are as follows:
Java bytecode is designed to be executed in a [[Java virtual machine]]. There are several virtual machines available today both free or commercial.
 
{| class="wikitable"
{{See|Java virtual machine}}
|-
! Prefix/suffix !! Operand type
|-
| <code>i</code> || integer
|-
| <code>l</code> || long
|-
| <code>s</code> || short
|-
| <code>b</code> || byte
|-
| <code>c</code> || character
|-
| <code>f</code> || float
|-
| <code>d</code> || double
|-
| <code>a</code> || reference
|}
 
For example, <code>iadd</code> will add two integers, while <code>dadd</code> will add two doubles. The <code>const</code>, <code>load</code>, and <code>store</code> instructions may also take a suffix of the form <code>_''n''</code>, where ''n'' is a number from 0–3 for <code>load</code> and <code>store</code>. The maximum ''n'' for <code>const</code> differs by type.
If executing Java bytecode in a Java virtual machine is not desirable, a developer can also compile Java source code or Java bytecode directly to native machine code with tools such as the [[GCJ|GNU Compiler for Java]]. Some ARM processors have the ability to execute bytecode directly.
 
The <code>const</code> instructions push a value of the specified type onto the stack. For example, <code>iconst_5</code> will push an integer (32 bit value) with the value 5 onto the stack, while <code>dconst_1</code> will push a double (64 bit floating point value) with the value 1 onto the stack. There is also an <code>aconst_null</code>, which pushes a {{code|lang=java|null}} reference. The ''n'' for the <code>load</code> and <code>store</code> instructions specifies the index in the local variable array to load from or store to. The <code>aload_0</code> instruction pushes the object in local variable 0 onto the stack (this is usually the <code>[[this (computer programming)|this]]</code> object). <code>istore_1</code> stores the integer on the top of the stack into local variable 1. For local variables beyond 3 the suffix is dropped and operands must be used.
==Support for dynamic languages==
{{main|list of JVM languages}}
 
== Example ==
The [[Java Virtual Machine]] has currently no built-in support for [[Type system#Dynamic_typing|dynamically typed languages]], because the existing JVM instruction set is [[Type system#Static typing|statically typed]] - in the sense that method calls have their signatures type-checked at compile time, without a mechanism to defer this decision to run time, or to choose the method dispatch by an alternative approach.<ref>{{cite web
 
| url=http://headius.blogspot.com/2007/01/invokedynamic-actually-useful.html
Consider the following Java code:
 
<syntaxhighlight lang="java">
outer:
for (int i = 2; i < 1000; i++) {
for (int j = 2; j < i; j++) {
if (i % j == 0)
continue outer;
}
System.out.println(i);
}
</syntaxhighlight>
 
A Java compiler might translate the Java code above into bytecode as follows, assuming the above was put in a method:
<syntaxhighlight lang="jasmin">
0: iconst_2
1: istore_1
2: iload_1
3: sipush 1000
6: if_icmpge 44
9: iconst_2
10: istore_2
11: iload_2
12: iload_1
13: if_icmpge 31
16: iload_1
17: iload_2
18: irem
19: ifne 25
22: goto 38
25: iinc 2, 1
28: goto 11
31: getstatic #84; // Field java/lang/System.out:Ljava/io/PrintStream;
34: iload_1
35: invokevirtual #85; // Method java/io/PrintStream.println:(I)V
38: iinc 1, 1
41: goto 2
44: return</syntaxhighlight>
 
== Generation ==
{{Further|List of JVM languages}}
 
The most common language targeting [[Java virtual machine]] by producing Java bytecode is Java. Originally only one compiler existed, the [[javac]] compiler from [[Sun Microsystems]], which compiles [[Java source code]] to Java bytecode; but because all the specifications for Java bytecode are now available, other parties have supplied compilers that produce Java bytecode. Examples of other compilers include:
*Eclipse compiler for Java (ECJ)
*[[Jikes]], compiles from Java to Java bytecode (developed by [[IBM]], implemented in [[C++]])
*Espresso, compiles from Java to Java bytecode (Java 1.0 only)
*[[GNU Compiler for Java]] (GCJ), compiles from Java to Java bytecode; it can also compile to native [[machine code]] and was part of the [[GNU Compiler Collection]] (GCC) up until version 6.
 
Some projects provide Java assemblers to enable writing Java bytecode by hand. Assembly code may be also generated by machine, for example by a compiler targeting a [[Java virtual machine]]. Notable Java assemblers include:
*[[Jasmin (Java assembler)|Jasmin]], takes text descriptions for Java classes, written in a simple assembly-like syntax using Java virtual machine instruction set and generates a Java class file<ref>{{Cite web|url=https://jasmin.sourceforge.net/|title=Jasmin Home Page|website=jasmin.sourceforge.net|accessdate=2 June 2024}}</ref>
*Jamaica, a [[Macro (computer science)|macro]] [[assembly language]] for the [[Java virtual machine]]. Java syntax is used for class or interface definition. Method bodies are specified using bytecode instructions.<ref>{{Cite web|url=https://www.javaworld.com/article/2072355/core-java/learn-to-speak-jamaican.html|title=Jamaica: The Java virtual machine (JVM) macro assembler<!-- Bot generated title -->|archive-url=https://web.archive.org/web/20231114000632/https://www.infoworld.com/article/2072355/learn-to-speak-jamaican.html|archive-date=14 November 2023|work=JavaWorld |accessdate=2 June 2024 |last1=Huang |first1=James Jianbo }}</ref>
*Krakatau Bytecode Tools, currently contains three tools: a decompiler and disassembler for Java classfiles and an assembler to create classfiles.<ref>{{Cite web|url=https://github.com/Storyyeller/Krakatau|title=Storyyeller/Krakatau|date=1 June 2024|accessdate=2 June 2024|via=GitHub}}</ref>
*Lilac, an assembler and disassembler for the [[Java virtual machine]].<ref>{{Cite web|url=https://lilac.sourceforge.net/|title=Lilac - a Java assembler|website=lilac.sourceforge.net|accessdate=2 June 2024}}</ref>
 
Others have developed compilers, for different programming languages, to target the Java virtual machine, such as:
*[[ColdFusion Markup Language|ColdFusion]]
*[[JRuby]] and [[Jython]], two [[scripting language]]s based on [[Ruby (programming language)|Ruby]] and [[Python (programming language)|Python]]
*[[Groovy (programming language)|Apache Groovy]], optionally typed and dynamic general-purpose language, with static-typing and static compilation capabilities
*[[Scala (programming language)|Scala]], a type-safe general-purpose programming language supporting object-oriented and functional programming
*[[JGNAT]] and AppletMagic, compile from the language [[Ada (programming language)|Ada]] to Java bytecode
*[[Java virtual machine#C to bytecode compilers|C to Java byte-code compiler]]s {{dead link|date=December 2018}}
*[[Clojure]], a functional, immutable, general-purpose programming language in the [[Lisp (programming language)|Lisp]] family with a strong emphasis on concurrency
*[[Kawa (Scheme implementation)|Kawa]], an implementation of the [[Scheme (programming language)|Scheme]] programming language, also a dialect of [[Lisp (programming language)|Lisp]].
*MIDletPascal
*[[JavaFX Script]] code is compiled to Java bytecode
*[[Kotlin (programming language)|Kotlin]], a statically-typed general-purpose programming language with type inference
*[[Object Pascal]] source code is compiled to Java bytecode using the [[Free Pascal]] 3.0+ compiler.<ref>{{Cite web|url=https://wiki.freepascal.org/FPC_New_Features_3.0|title=FPC New Features 3.0.0 - Free Pascal wiki|website=wiki.freepascal.org|accessdate=2 June 2024}}</ref><ref>{{Cite web|url=https://wiki.freepascal.org/FPC_JVM|title=FPC JVM - Free Pascal wiki|website=wiki.freepascal.org|accessdate=2 June 2024}}</ref>
 
== Execution ==
{{Further|Java virtual machine}}
 
There are several Java virtual machines available today to execute Java bytecode, both free and commercial products. If executing bytecode in a virtual machine is undesirable, a developer can also compile Java source code or bytecode directly to native machine code with tools such as the [[GNU Compiler for Java]] (GCJ). Some processors can execute Java bytecode natively. Such processors are termed ''[[Java processor]]s''.
 
== Support for dynamic languages ==
{{Further|List of JVM languages}}
 
The [[Java virtual machine]] provides some support for [[Type system#Dynamic typing|dynamically typed languages]]. Most of the extant JVM instruction set is [[Type system#Static typing|statically typed]] - in the sense that method calls have their signatures type-checked at [[compile time]], without a mechanism to defer this decision to [[Run time (program lifecycle phase)|run time]], or to choose the method dispatch by an alternative approach.<ref>{{cite web
| url=https://headius.blogspot.com/2007/01/invokedynamic-actually-useful.html
| title=InvokeDynamic: Actually Useful?
| date=[[2007-01-03]]
|last=Nutter|first=Charles
| accessdateaccess-date=2008-01-25}}</ref>
 
[[Java Community Process|JSR 292]] 292 (''Supporting Dynamically Typed Languages on the JavaTMJava Platform'') <ref>[http{{Cite web|url=https://www.jcp.org/en/jsr/detail?id=292|title=The seeJava Community Process(SM) Program - JSRs: Java Specification Requests - detail JSR# 292]|website=www.jcp.org|accessdate=2 June 2024}}</ref> propose to addadded a new <code>invokedynamic</code> instruction at the JVM level, to allow method invocation relying on dynamic [[Type system#Type checking|type checking]] (instead of the existingextant statically type-checked <code>invokevirtual</code> instruction). The [[Da Vinci Machine]] is a prototype virtual machine implementation that hosts JVM extensions aimed at supporting dynamic languages. All JVMs supporting [[Java Platform, Standard Edition|JSE]] 7 also include the <code>invokedynamic</code> opcode.
 
== See also ==
{{Portal|Computer programming}}
 
<!---♦♦♦ Please keep the list in alphabetical order ♦♦♦--->
* [[Class (file format)]]
* Byte Code Engineering Library
* [[Common Intermediate Language]] (CIL), Microsoft's rival to Java bytecode
* [[Java backporting tools]]
* [[Java class file]]
* [[Java virtual machine]]
* [[JStik]]
* [[ObjectWeb ASM]]
* [[List of Java bytecode instructions]]
* [[List of JVM languages]]
* [[C to Java Virtual Machine compilers]]
* [[ARM9E]]
* [[Common Intermediate Language]]
 
== References ==
{{reflistReflist|2}}
 
== External links ==
{{wikibooksWikibooks|Java Programming|Byte Code|Java bytecode}}
* [http://javadocs.sunoracle.com/docsjavase/booksspecs/vmspecjvms/2nd-editionse8/html/VMSpecTOC.doc.html SunOracle's Java Virtual Machine Specification]
* [http://www.is-research.de/info/vmlanguages/ Programming Languages for the Java Virtual Machine]
* [https://web.archive.org/web/20130618025348/http://www.drgarbage.com/bytecode-visualizer.html Bytecode Visualizer – bytecode viewer and debugger (free Eclipse plugin)]
* [https://web.archive.org/web/20090809232522/http://www.adaptj.com/main/stacktrace AdaptJ StackTrace – bytecode level debugging with a full control of the stack, the local variables, and the execution flow]
* [http://lulachronicles.blogspot.com Java Class Unpacker – plugin for Total Commander, it lets open class files as compressed archives and see fields and methods as files. The bytecode can be viewed as text using F3]
 
{{Java (Sun)}}
 
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