Suffolk, Virginia and Tomb Raider: Anniversary: Difference between pages
(Difference between pages)
Content deleted Content added
Ligulembot (talk | contribs) Splitting params of {{Infobox City}} Ⓣ |
|||
Line 1:
{{Infobox
| title= Tomb Raider: Anniversary
| image= [[Image:COVERartmini.jpg]]
| caption=
| developer= [[Crystal Dynamics]], [[Buzz Monkey Software]]
| publisher= [[Eidos Interactive]]
| distributor=
| designer= [[Troels Brun Folmann]] (Music)
| series= [[Tomb Raider series]]
| engine= [[Lara Croft Tomb Raider: Legend|Tomb Raider: Legend]]
| version=
| released= '''PlayStation 2 & Windows'''<br/>{{flagicon|Europe}} [[June 1]] [[2007]]<br />{{flagicon|USA}} [[June 5]] [[2007]]<br />'''PSP'''<br />{{flagicon|USA}} [[June 26]] [[2007]]<br/>'''Wii'''<br/>[[TBA]] [[2007]]<br/>'''Xbox 360'''<br/>[[September]] [[2007]]
| genre= [[Platform game|Platform]], [[Action-adventure game|Action-Adventure]]
| modes= [[Single player]]
| ratings= [[Entertainment Software Rating Board|ESRB]]: Teen<br />[[Pan European Game Information|PEGI]]: 16+<br />[[British Board of Film Classification|BBFC]]: 12
| platforms= [[PlayStation Portable]], [[PlayStation 2]], [[Microsoft Windows|Windows]], [[Wii]], [[Xbox 360]]
| media= [[DVD]], [[Universal Media Disc|UMD]] or [[Steam (content delivery)|Steam]] download, Direct Download
| requirements=
| input= [[game controller|Controller]], keyboard, mouse
}}
'''''Tomb Raider: Anniversary''''', previously known as '''''Tomb Raider: 10th Anniversary Edition''''', is the latest release of the ''[[Tomb Raider series]]''. It is a remake of the original ''[[Tomb Raider]]'' game from 1996, using an improved version of the ''[[Lara Croft Tomb Raider: Legend|Legend]]'' game engine.<ref name="eidos">{{cite web | url=http://www.eidosinteractive.com/games/info.html?gmid=173 | title=Tomb Raider: Anniversary on Eidos' website | accessdate=2007-02-21 | publisher=Eidos/SCi }}</ref> It includes all the original 'worlds' from ''Tomb Raider''.<ref name="eidos" />
The game was co-developed by [[Crystal Dynamics]] and [[Buzz Monkey Software]] for [[Sony]]'s [[PlayStation Portable]], [[PlayStation 2]], [[Microsoft Windows|Windows]] and [[Nintendo]]'s [[Wii]].<ref name="wiiversion">{{cite web | url=http://www.eurogamer.net/article.php?article_id=76366 | title=Tomb Raider: Anniversary coming to Wii | accessdate=2007-05-15 | publisher=Eurogamer }}</ref> Eidos announced [[June 1]] [[2007]] as the European release date for the PS2 and [[Microsoft Windows|Windows]] version, with the North American release to follow on [[June 5]] [[2007]].<ref name="tombraiderdate">{{cite web|url=http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=77284|work=Blue's News|title=Lara Croft Tomb Raider: Anniversary Dated|date=24 April 2007|accessdate=2007-04-24}}</ref><ref>{{cite web|url=http://corporate.sci.co.uk/Press_Releases/PressReleasesDetail.aspx?Press_Release_ID=247|title=Lara Croft Tomb Raider Anniversary European street date announced|date=11 May 2007|accessdate=2007-05-16}}</ref> Additionally, the subscription PC gaming service [[GameTap]] has announced that the game will be available on their service on the same day the game is released at retail.<ref name="gametaprelease">{{cite web|url=http://www.gametap.com/home/promo/3-0-coming-soon.jsp|work=GameTap|title=Coming Soon|accessdate=2007-05-09}}</ref> The game will also be available on [[Steam (content delivery)|Steam]]<ref>http://www.steampowered.com/Steam/Marketing/message/1057/</ref>. The PSP version will be released soon thereafter, with the Wii version to be released at a later date. <ref name=Wiispecialversion>http://www.gamesindustry.biz/content_page.php?aid=24995</ref>. An Xbox 360 version was officially announced on [[June 18]], [[2007]]. [http://money.cnn.com/news/newsfeeds/articles/djf500/200706171916DOWJONESDJONLINE000314_FORTUNE5.htm]
==Plot==
In 1945 in Los Alamos, New Mexico, a mushroom cloud engulfs an abandoned town, uncovering a crystalline structure, sending a winged creature flying out. In 1996 in India, we see Lara is hired by [[Jacqueline Natla]] through an introduction by [[Larson (Tomb Raider)|Larson]]. Natla has found the ___location of one of the three pieces that comprise the [[Atlantean Scion]], a mystical artifact that is divided and shared between the three legendary god-rulers of Atlantis, and she wants Lara to retrieve it for her. Fueled as much by her, and her father's, desires to find the artifact, Lady Croft is sent by Natla to Peru to search for it in the lost city of [[Vilcabamba]].
Through the Lost Valley teeming with thought-to-be-extinct dinosaurs and numerous booby traps, she enters the tomb. There she finds the corpse of [[Qualopec]], one of the triumvirate of god-rulers, watching over his piece of the Scion even in death. As she escapes the crumbling tomb, she surfaces from the water to find Larson ready to relieve her of her hard earned work. After giving Larson a good beating, he reveals that another archaeologist has been sent by Natla to look for the second piece. This prompts Lara to raid the Natla Technologies office to search for more information, inside she finds video communication clips of the other archeaologist in front of a monastery she instantly recognizes as St. Francis' Folly in the Greek Isles.
Here she races against [[Pierre DuPont (Tomb Raider)|Pierre DuPont]], a rival archaeologist. After she finds [[Tihocan]]'s, the second of the god-rulers, piece she leaves for the Sanctuary of the Scion located in Egypt for the third and final piece. As soon as she obtains it, she leaves the Sanctuary and connects the pieces blanking out into a vision back to the dawn of time where the god-kings stood in counsel over the third ruler, revealed to be Natla herself. She is being expelled from their sacred order and condemned for unleashing Atlantis' own armies against it and trying to usher in the Seventh Age through the use of the Scion. She is then encased in the crystalline structure which was later uncovered in the blast in Los Alamos.
Natla then calmly takes the now complete piece away from the still shocked Lara, who asks her what the Seventh Age was. Natla asks her how far she would go to find out then orders her henchmen to kill her quickly. Lara manages to escape and hitch a ride on Natla's boat undetected. They soon dock to an island which is a remnant of Atlantis, where Natla has mining operations. Inside she meets Larson holding a key trying to stop her from continuing further. After killing him, a rather disturbed Lara takes the key, looking at her hands and vigorously dusting off the imaginary blood from her first human kill thus far. She then catches up with Natla who has activated the Scion, along with the pyramid buried beneath it. [[Natla]] tells Lara she has reached the top, that it takes three to rule, that Tihocan and Qualopec were too weak to destroy what stands in the way of the Seventh Age, but Lara has the strength to claim the seat beside Natla's rule.
Lara looks at her hands then apologizes to her father before shooting and destroying the Scion. Natla then confronts her, accusing Lara of having a heart as black as hers, after the blood she has spilled. Lara manages to pin her under a pillar and escapes the now crumbling pyramid, diving into the sea and getting onto a boat. She looks back at the island then at her hands as she leaves the erupting island behind.
==Remake status==
''Anniversary'' is an [[enhanced remake]] of the original 1996 platform best-seller, built using the ''Legend'' engine. It is not a 1:1 remake, but it follows the same basic plot and builds on it. It is supposed to feature the original game key moments and all the levels present on the original game rebuilt from scratch to match with the more dynamic new abilites of Lara.<ref name=psw />
''Legend'' composer Troels B. Folmann will be returning for Anniversary,<ref>{{cite web | url=http://music4games.net/Features_Display.aspx?id=114 | title=Interview with Tomb Raider: Legend composer Troels Folmann | accessdate=2007-02-21 | publisher=music4games.net}}</ref> and a rearranged version of the main theme of the original game was made available when the site first opened.<ref>{{cite web | url=http://www.tombraiderchronicles.com/tombraideranniversary/soundtrack.html | title=Tomb Raider: Anniversary theme | accessdate=2007-02-21 | publisher=www.tombraiderchronicles.com }}</ref> ''Anniversary'' will feature the ring style inventory used in ''Tomb Raiders'' [[Tomb Raider|1]]-[[Tomb Raider III|3]].<ref>{{cite web | url=http://www.tombraiderchronicles.com/headlines3138.html | title=NEW 'INVENTORY' ANNIVERSARY SCREEN | accessdate=2007-02-21 | publisher=www.tombraiderchronicles.com}}</ref>
On [[October 27]] [[2006]], [[Eidos Interactive]] revealed the first official ''Tomb Raider: Anniversary'' [[screenshot]].<ref>{{cite web | url=http://www.tombraiderchronicles.com/headlines3011.html | title=New Tomb Raider: Anniversary screen | accessdate=2007-02-21 | publisher=www.tombraiderchronicles.com }}</ref>
The level appears to be The Lost Valley. GameSpot has since released a media overhaul of ''Tomb Raider: Anniversary'' on [[December 21]] [[2006]], with the very first trailer of the game (which ended dramatically with the arrival of the T-Rex) and screenshots (mostly from the "Lost Valley" level).<ref>{{cite web | url=http://www.gamespot.com/pc/adventure/tombraider10thanniversaryedition/screenindex.html | title=Tomb Raider: Anniversary Edition First Look on Gamespot | accessdate=2007-02-21 | publisher=Gamespot}}</ref> The official ''Tomb Raider: Anniversary'' website opened on the next day.<ref name=official>{{cite web | url=http://www.tombraider.com/anniversary/ | title=Tomb Raider: Anniversary official website | accessdate=2007-02-21 | publisher=Eidos/SCi}}</ref>
==Core Design: Tomb Raider 10th Anniversary Edition for PSP==
A video game trailer showing footage of a new ''Tomb Raider'' game was distributed on the Internet on [[June 8]] [[2006]]. The titles and logos of the trailer claimed that the title was ''Lara Croft Tomb Raider: Anniversary Edition'', a PSP game by [[Core Design]]. The trailer featured [[Lara Croft]] in familiar yet remodeled environments from the original ''Tomb Raider'', complete with new animations, and interactions which were much more elaborate than what was in the original release of the game. The footage from the trailer was running on the PSP hardware. Video game discussion forums had been speculating about the veracity of the trailer, because it featured a recognizable film score (''[[Duel of the Fates]]'' from ''[[Star Wars Episode I: The Phantom Menace]]'') that caused some viewers to question whether it was a real project. Core has since admitted the trailer was from a canceled project.<ref>{{cite web | url=http://www.tombraiderforums.com/showpost.php?p=999173&postcount=1 | title=messages on forums about Core's canceled version | accessdate=2007-02-21}}</ref>The video is now difficult to find across the Internet, since it infringes copyright and was not supposed to be revealed to the public.
The next week, Eidos Interactive announced that it would be making ''Tomb Raider: 10th Anniversary Edition'' for PS2, PSP, and Windows. It would be designed by Crystal Dynamics, which replaced Core after the commercial failure of [[Tomb Raider: The Angel of Darkness]] and went on to create the seventh entry in the series, [[Lara Croft Tomb Raider: Legend|Tomb Raider: Legend]].<ref>{{cite web | url=http://corporate.sci.co.uk/Press_Releases/PressReleasesDetail.aspx?Press_Release_ID=222 | title=Eidos confirms '10th Anniversary Edition' of Tomb Raider | accessdate=2007-02-21 | publisher=Eidos/SCI}}</ref> In addition, [[Buzz Monkey Software]] would provide the development effort.
==Game Content==
===Levels===
* '''[[Peru]]'''<ref name="eidos" /> - Lara is hired by [[Jacqueline Natla]] to find the [[Atlantean Scion|Scion]] hidden in the Tomb of Qualopec, hidden in the [[Inca Empire|Incan]] city of Vilcabamba. . Levels include: Mountain Caves, City of Vilcambaba, The Lost Valley and Tomb of Qualopec. Confirmed enemies include: a [[Tyrannosaurus rex|T-Rex]], [[Velociraptor|Raptors]], [[Spectacled bear|Bear]]s, [[Gray Wolf|Wolves]], [[Bats]], and [[Larson (Tomb Raider)|Larson]].
* '''[[Greece]]'''<ref name="eidos" /> - After interrogating Larson, Lara finds herself in Greece, inside St. Francis Folly to find the second part of the Scion. Levels include: St. Francis Folly, [[Colosseum]], Midas's Palace and the Tomb of Tihocan (which has been merged with the Cistern). Enemies from the original level included: [[Gorilla]]s, [[Rat]]s, [[Lioness]]es, [[Crocodile]]s, [[Pierre DuPont (Tomb Raider)|Pierre]], and two [[Centaurs]].
[[Image:TRA_Panther.jpg|thumb|A Black Panther attacking Lara in Egypt.]]
* '''[[Egypt]]'''<ref name="eidos" /> - Lara tracks the last piece of the Scion to Egypt, hidden in the City of Khamoon. Levels include: Temple of Khamoon, Obelisk of Khamoon, and the Sanctuary of the Scion. Confirmed enemies include: [[black panther|Panthers]], mummy mutants (which bear the resemblance of tall biped mummified panthers and can now throw fireballs), [[Crocodile]]s, and Larson. Atlantean mutants (which, as with the mummies, resemble biped panthers, without skin), winged mutants (which bear resemblance to mutant bats), and centaur mutants appear in the Sanctuary of the Scion level.
* '''Lost Island'''<ref name="eidos" /> - Lara follows [[Jacqueline Natla|Natla]] to the Great Pyramid of Atlantis to retrieve, then destroy the Scion. Levels include: Natla's Mines, the Great Pyramid and Final Conflict. Enemies from the original level included: Natla's henchmen, Atlantean mutants, winged mutants, centaur mutants, the Torso Beast, and the final appearance of Natla.
* '''Croft Manor''' - The mansion from Legend returns, and has been made larger and now includes outdoors.
===Gameplay elements===
* ''Legend''<nowiki>'</nowiki>s Zip and Alister did not return. There is no headset.<ref name=psw />
* Lara no longer has ''Legend''<nowiki>'</nowiki>s PDA, PLS, or Binoculars, but the grapple has returned in the form of a non-magnetic hook grapple.<ref name=psm3 /><ref>{{cite web | url=http://www.gamesradar.com/gb/ps2/game/previews/article.jsp?articleId=2007010316335765086&releaseId=2006013012447843002§ionId=1001&pageId=20070103161928265053 | title=GamesRadar Tomb Raider: Anniversary preview | accessdate=2007-02-21}}</ref>
* Dual Uzis (which are now called Dual Mini SMGs) and the shotgun made a return. The magnums, present in the original ''Tomb Raider'', also returned in the form of .50 caliber pistols.
* Enemies include Bats, Wolves, Rats, Bears, Black Panthers, Crocodiles, Raptors, Gorillas, Lions, the T-Rex, Cat Mummies, and the mutants and monsters from the Atlantis levels such as the Winged Mutant and the Giant Mutant.<ref name=eidos /><ref name=psm3 /> They are significantly more difficult to defeat as they attack in groups.<ref name=psm3 />
* The human enemies are Larson,<ref name=TRC /> Pierre DuPont<ref name=TRC />, Jacqueline Natla, Kold and The Kid.<ref name=psm3 />
* The Lara model has been upgraded with over 7,000 polygons and has inherited a few new moves, a pole-hopping move where Lara can balance on narrow surfaces. She can also "perch" or balance on small platforms and not lose her balance. Also Lara can run across walls while swinging from her hook grapple<ref name=psw /> Also with the grapple she can go up on the walls.
* Most of Lara's ''Legend'' animations have been revamped to make everything more realistic.
* The levels are much smaller but more detailed than they were in the original, players can discover more than just one path for Lara to take - a critical improvement over the linear gameplay of ''[[Lara Croft Tomb Raider: Legend|Legend]]''.<ref name=psw />
* Players should expect a minimum of 15 hours of gameplay, significantly longer than ''Legend''.<ref name=psm3>{{citation | date=January 2007 | periodical=[[PSM3]] | issue=84 | pages=80-83}}</ref>
* Interactive cutscenes made a return<ref>{{cite web | url=http://www.captain-alban.com/dossier_news/news133.html | title=TRA preview on Captain-Alban | accessdate=2007-02-21 | publisher= www.captain-alban.com | language=french}}</ref>
* The auto-grab function from ''Legend'' is optional.<ref>{{cite web | url=http://www.tombraideranniversary.com/asset_preview.asp | title=Tour of Eidos Offices | accessdate=2007-03-11}}</ref>
* A journal is accessible in game for hints.
Saving is done with a series of checkpoints, even though there is a save function, no matter where you save, it will always default you to the last check point you where at prior to manual saving, which sort of defeats the purpose.
===Extras===
* Finding secrets, called "Relics" in the game plays an important part in the game, The "Relics" are used to unlock new costumes, and the "Artifacts" unlock the other bonus features (like commentaries, music, comparison shots, etc.)<ref name=psw />
* 10 costumes are unlockable, like in ''Legend''. Outfits include the wetsuit costume from [[Tomb Raider II]], which was shown during a press demonstration of ''Tomb Raider: Anniversary''. Another confirmed unlockable costume is "Old Lara", which is a version of the polygon Lara from the original game. Other costumes include a Tomb Raider Angel Of Darkness costume, the Legend costume and a Scorched Natla costume.<ref name=psm3 />
* An unlockable director's commentary with Toby Gard and the creative director of the game is present.<ref name=psm3 />
* The soundtrack for the game is also unlockable gradually as each section is complete.
* A note to the fans from one of the games producers is unlockable from the beginning of the game.
*A production level called the ''Style Units'' is unlockable which merges the 4 areas featured in the game.
===Level differences from the original 1996 Tomb Raider===
As mentioned earlier, this is not a 1:1 remake of the orignal Tomb Raider (TR1). Crystal Dynamics has not only rebuilt the game from the ground up--improving on TR1's visuals--but they also added a significant amount of new content as well as removed a great deal of old locales from the original. A small sample of some of the changes, additions and removals from a few levels are:
* '''Mountain Caves:''' Not a whole lot of changes here, although this time around you get to control Lara at the very beginning as she makes her way to the top of the tomb entrance to press the button, unleashing the wolves. Previously this was only seen in the opening CG movie.
* '''City of Vilcabamba:''' No longer a four-way split level with long hallways and various keys to find. It is pretty straightforward and without some of the old traps such as giant swinging blades and trap doors.
* '''Lost Valley:''' The biggest change is that the T-Rex is now a boss who must be defeated to progress. No more hiding in caverns or temples to avoid him. One interesting change from TR1 is that you now enter the dinosaur jungle from the opposite end, starting at the temple and then making your way back to the waterfall area, traveling a complete circle rather than just going back and forth like in TR1. The cogs are now part of a huge, elaborate wooden mechanism in the main waterfall area.
* '''Tomb of Qualopec:''' Deleted are all of the spiked pits, and the battle with Larson is an 'event' battle rather than direct combat with guns. Interestingly, the giant swinging blades missing from Vilcabamba make an appearance here.
* '''St. Francis Folly:''' No apes or alligators here - they make their first appearances in later levels. 'Thor' is renamed Hephestus, and 'Damocles' takes much more effort to escape from the room besides just dodging falling swords. Brand new to the level is 'Poseidon' which features an all-new water puzzle to solve. 'Atlas' is still very similar to the original, but again no apes in this level to shoot at.
* '''The Coliseum:''' Probably the most drastically changed level in the game. Gone are traversing the outer perimeter of the building to find a way in; no alligator pit to shimmy across, and the timed door puzzles have been removed. Also gone are the 'corner rooms' with their own individual puzzles, and the spiked pits are gone as well. Overall, the level is merely a fraction of TR1's Coliseum size, and it can be completed in less than 10 minutes if done right.
* '''Midas Palace:''' Removed is the 'Five Switches' area from TR1 that opened doors based on a pattern of symbols. Midas is now in the middle of the palace at the beginning, and you no longer traverse the upper perimter of the level on rooftops and columns to find one of the lead bars. A nice addition is that the newly improved 'fire' room is much more intricate and spectacular than just jumping across flame pillars.
* '''Tomb of Tihocan:''' Where is 'The Cistern' you ask? This is pretty much The Cistern; however it is shorter and with many of the puzzles simplified. There are no keys to find and no small passageways to explore. The main area is very square and the controls to raise and lower the water level are out in the open--much more simplified from TR1's Cistern. The final passage takes you right to Tichocan's Tomb, bypassing the entire area that was the 'Tomb of Tihocan' level in TR1. The Centaurs in the tomb are also a boss, replacing your fight with Pierre DuPont.
* '''Khamoon:''' All three levels in Egypt feature greatly enhanced puzzles while retaining the most familiar areas. 'Sanctuary of the Scion' features a pair of new puzzles that involve raising giant columns immersed in water to open the doors.
* '''Natla's Mines:''' Not a single rolling boulder to flatten you. Also, Lara's duels with enemies such as Larson and Kid are done via 'event' sequences rather than direct combat.
* '''The Great Pyramid:''' This is the former 'Atlantis' level, but again much shorter than TR1's Atlantis level. Many of the rooms and puzzles are simply gone and replaced with scaling walls and climbing the areas with your grappling hook. In TR1, this level was a collection of more than a dozen room-to-room puzzles with plenty of underwater activities as well.
'''Other minor changes from TR1:'''
* Lara cannot hold her breath as long, forcing you to come up for air much more frequently.
* The "Walk" button still allows you to fall off cliffs. In TR1, you could not fall of a ledge even if you tried to force it while the walk button was held down.
* Lara's vertical jump is much shorter. Not the 5+ feet high jump of TR1. Control is sometimes a bit ropey, as its not always clear what is grabable and what is not, because the jumps appear to be scripted, as in "there is only 1 way the jump can be performed" where in the original, it was less linear when making jumps where you could sometimes reach areas in a different order, as in the remake, its 1 way and 1 way only. Having an auto grab function is ok but sometimes not reliable in certain situations, as it does not always grab, so people who have been used to the older style game play may find it quite strange getting used to this new control method. Underwater swimming has particulary bad control and is very difficult to navigate as there are too many controls for this, swip up and swim down buttons, where really it was much simpler in the original, where u simply pressed the action button and used the direction pad to control the direction of swimming.
===Xbox 360 Episodic Content===
On [[June 18]], [[2007]] Eidos announced an [[Xbox 360]] version of ''Tomb Raider: Anniversary''. The game is split up into four episodes with the first two being released in September and the next two following shortly afterwards. The Croft Manor level will be available as a free download for each set of episodes. Purchasing all four episodes will cost 2400 [[Microsoft Points]] ($29.99 USD) and will require a ''[[Lara Croft Tomb Raider: Legend|Tomb Raider: Legend]]'' disc. It is the first time a full retail game will be available on the [[Xbox Live Marketplace]]. The game will also be released as a retail game for the Xbox 360 at a later date.
A developer for the game said, "Obviously running on the 360 allows us to take better advantage of HD capable displays. We have replaced the original textures with Hi-Res versions, as well as upping the quality of our character models. We have placed in real-time lighting and shadows, helping us round out the graphical options of the game. For the true ''Tomb Raider'' fan we have included additional achievements which will test their skills as they proceed through the game." <ref>http://www.tombraiderforums.com/showpost.php?p=1904213&postcount=5</ref>
===Characters===
* '''[[Lara Croft|Lady Lara Croft]]''': The heroine of the game, Lara Croft is a British archeologist working for hire to recover lost artifacts, whether from tombs, or the clutches of selfish collectors.
* '''[[Winston Smith (Tomb Raider)|Winston Smith]]''': Lara's faithful butler. He has served the Croft family for generations. He became a live-in servant after his wife passed away.
* '''[[Jacqueline Natla]]''': The CEO of Natla Technologies. She hires Lara Croft to search for three pieces of the artifact "The Scion". Natla, however, is not all she seems...
* '''[[Larson (Tomb Raider)|Larson]]''': One of the five mercenaries that Natla has hired for personal reasons. They are also 'experienced' tomb raiders.
* '''[[Pierre DuPont (Tomb Raider)|Pierre DuPont]]''': One of the five mercenaries that Natla has hired for personal reasons. They are also 'experienced' tomb raiders.
*'''Kold''': One of Natla's henchmen whose weapon of choice is a large hunter's knife.
*'''The Kid''': Another of Natla's goons, a skateboarder who uses SMGs to attack his enemies.
* '''[[Qualopec]]''': One of the ancient rulers of the lost continent of Atlantis, whose tomb is located in Peru.
* '''[[Tihocan]]''': Another ruler of Atlantis, Tihocan was buried in Greece.
==Cast==
* [[Keeley Hawes]] . . . Lara Croft<ref name=TRC>{{cite web|url= http://www.tombraiderchronicles.com/tombraideranniversary/voice_characters.html|title=Tomb Raider: Anniversary Cast Of Voice Characters|acessdate= 2007-26-03}}</ref>
* [[Alan Shearman]] . . . Winston Smith<ref name=TRC />
* [[Grey DeLisle]] . . . Jacqueline Natla<ref name=TRC />
* [[Dave Wittenberg]] . . . Larson<ref name=TRC />
* [[Jim Ward (voice actor)|Jim Ward]] . . . Pierre DuPont<ref name=TRC />
* [[Dave Fennoy]] . . . Kold<ref name=TRC />
* [[Alastair Duncan]] . . . Qualopec<ref name=TRC />
* [[Steve Blum]] . . . Tihocan<ref name=TRC />
* [[David Beron]] . . . Guide<ref name=TRC />
* [[Philip Tanzini]] . . . Kid<ref name=TRC />
==Trailers, gameplay videos and demo==
As of present, nine official trailers and four developer diaries have been released. The first ([[December 21]] [[2006]]) revealed an FMV sequence, in which Lara slid into The Lost Valley, battled several raptors and suddenly turned at the sound of the T-rex approaching. What followed was then several seconds of gameplay footage from that famous level, including combat against bears, wolves and bats.
The second trailer ([[February 23]] [[2007]]), showed one of the opening cutscenes (Lara's guide being attacked by the wolves) and gameplay footage from [[Egypt]]. A new move, in which Lara ran across a wall whilst gripping onto the grapple, was shown during the video. It also showed some mummies attacking Lara. Some of the moves they included was a fireball throw, unlike their original counterparts, which didn't use fireballs (however, the unmummified versions did), and another part of the trailer showed the mummy standing up to look around, another move inherited from the original counterparts. The trailer revealed also that the game was planned for a May release though a 38-second trailer released on [[April 14]] [[2007]] indicated a June 2007 release <ref>{{cite web | url=http://www.tombraiderchronicles.com/headlines3223.html | title=Brand New Egypt Anniversary Trailer | accessdate=2007-04-19 | publisher=www.tombraiderchronicles.com}}</ref>.
Several more trailers came out such as the Folly, the Coliseum, and a new one that shows the first footage of Atlantis including shots of mutants and the giant mutant. Gametrailers and Gamespot released gameplay videos mostly from the Peru section of the game.
A demo of the "Lost Valley" segment from the Peru levels was released on [[25 May]] [[2007]]. [http://www.tombraiderchronicles.com/headlines3282.html]
==References==
{{Reflist}}
==External links==
* [http://www.
* [http://forums.eidosgames.com/forumdisplay.php?f=208 Tomb Raider: Anniversary Official Forum]
* [http://www.tombraiderchronicles.com/tombraideranniversary/ Tomb Raider: Anniversary] - Media and pictures of ''Tomb Raider: Anniversary'' direct from Eidos plc. (Tomb Raider Chronicles)
* [http://www.mansized.co.uk/reviews/review.phtml/590/717/ Mansized Tomb Raider: Anniversary review]
{{Tomb Raider series}}
[[Category:
[[Category:Platform games]]
[[Category:PlayStation 2 games]]
[[Category:PlayStation Portable games]]
[[Category:Tomb Raider series]]
[[Category:Wii games]]
[[Category:Windows games]]
[[Category:Games for Windows certified games]]
[[Category:Steam products]]
[[Category:2007 video games]]
[[es:Lara Croft Tomb Raider: Anniversary]]
[[fr:Tomb Raider: Anniversary]]
[[it:Tomb Raider: Anniversary]]
[[nl:Tomb Raider: Anniversary]]
[[pl:Tomb Raider: Anniversary]]
|