The Sims 2 and Jangareddygudem: Difference between pages

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{{Infobox Indian Jurisdiction
{{Otheruses4|The Sims 2|games beginning with "Sim"|List of Sim games}}
| native_name = Jangareddygudem
{{Infobox CVG
| type = village
 
| locator_position = right
|image= [[Image:The_sims_2.jpg|256px|North American cover]]
| latd = 17.1167
|developer= [[Maxis]]
| longd = 81.3000
|publisher= [[EA Games]] (PC)<br>[[Aspyr]] (Mac)
| altitude = 74
|designer= [[Matt Brown]]
| population_total =
[[Sims2 Development Team]]
| population_as_of =
|engine= Custom
| state_name = Andhra Pradesh
|version= 1.0.0.1022 / 1.0 Rev C
| district = West Godavari
|released= '''Windows'''<br />{{vgrelease|North America|NA|[[September 14]], [[2004]]}}<br />{{vgrelease|European|EU|[[September 16]], [[2004]]}}<br />'''Mac OS X'''<br />[[June 13]], [[2005]]
| taluk_names = Jangareddygudem
|genre= [[Life simulation game]]<br />[[God game]]
| area_telephone =
|modes= [[Single player]]
| postal_code =
|ratings= [[Entertainment Software Rating Board|ESRB]]:<ul><li>GBA/DS: E10+</li><li>Other: T</li></ul>[[Office of Film and Literature Classification (Australia)|OFLC]]: M<br>[[Pan European Game Information|PEGI]]:<ul><li>GBA/DS: 7+</li><li>Other: 12+</li></ul>
| autocat = no
|platforms= [[Game Boy Advance]], [[GameCube]], [[Mac OS X]], [[Mobile phone]]s, [[Nintendo DS]], [[PlayStation 2]], [[PlayStation Portable]], [[Microsoft Windows|Windows]], [[Xbox]]
| footnotes =
|media= [[Cartridge (electronics)|Cartridge]], [[Compact Disc|CD]], [[DVD]], [[MiniDVD]], [[Universal Media Disc|UMD]]
|requirements= '''Mac OS X'''<ref name="Mac OS X system requirements">{{cite web | url = http://www.aspyr.com/product/game_specs/6 | title= Mac OS X system requirements | work = [[Aspyr Media]] | accessdate = August 29 | accessyear= 2006}}</ref>
* [[Operating System|OS]]: Mac OS X 10.3.8+
* [[Central processing unit|CPU]]: 1.2[[Gigahertz|GHz]] [[PowerPC]] [[PowerPC G4|G4]]/[[PowerPC G5|G5]]
* [[Random Access Memory|RAM]]: 256[[megabyte|MB]]
* [[Disc Drive]]: [[DVD]] drive
* [[Hard Disk|HDD]]: 3[[gigabyte|GB]] free space
* [[Graphics card|Video]]: 32MB [[ATI Radeon]] 9000/[[nVidia]] GeForce FX5200
'''Windows'''<ref name="Windows system requirements">{{cite web | url = http://thesims2.ea.com/help/detail.php?help_id=21 | title= Windows system requirements | work = [[EA Games]] | accessdate = August 29 | accessyear= 2006}}</ref>
* [[Operating System|OS]]: [[Microsoft Windows|Windows]] [[Windows 98|98]]/[[Windows 98#Windows 98 Second Edition|98 SE]]/[[Windows Me|Me]]/[[Windows 2000|2000]]/[[Windows XP|XP]]
* [[Central processing unit|CPU]]: 800[[Megahertz|MHz]]
* [[Random Access Memory|RAM]]: 256[[megabyte|MB]]
* [[Disc Drive]]: 8x [[Compact Disc|CD-ROM]]/[[DVD]] drive
* [[Hard Disk|HDD]]: 3.5[[gigabyte|GB]] free space
* [[Graphics card|Video]]: 32MB [[DirectX]] 9.0 and T&L compatible
* [[Sound card|Sound]]: DirectX 9.0 compatible
|input=
'''GBA, GameCube, Nintendo DS, PS2, PSP and Xbox'''
* [[Gamepad]]
'''Mac OS X and Windows'''
* [[Computer keyboard|Keyboard]]
* [[Mouse (computing)|Mouse]]
}}
'''Jangareddigudem (JRG)''' is a town in the [[West Godavari]] District in [[Andhra Pradesh]], [[India]]. It is one of the economic centres of the district, and it is a major panchayithi in upland area. The famous Hanuman temple and '''Maddi Aanjaneyaswami''' temple is 6 km away from Jangareddigudem.
'''''The Sims 2''''' is a [[strategy game|strategic]] [[life simulation game|life simulation]] [[computer game]] developed by [[Maxis]] and published by [[Electronic Arts]]. It is the sequel to the best-selling computer game in history, ''[[The Sims]]''. <ref>[http://www.gamespot.com/pc/strategy/simslivinlarge/news_2857556.html "The Sims overtakes Myst"] from [[GameSpot]]</ref> It was released on [[September 17]], [[2004]] and sold a record one million copies in its first ten days.<ref>[http://www.imdb.com/title/tt0386040/trivia ''The Sims 2'' trivia] from the [[Internet Movie Database]]</ref> ''The Sims 2'' has been released for [[Microsoft Windows|Windows]], [[Mac OS X]], and several [[game console]]s. Four [[expansion pack]]s and three [[#Stuff packs|stuff packs]] have been released to date.
 
In ''The Sims 2'', players control simulated human characters called Sims, as they interact with their virtual environments, engaging in activities and forming relationships in a manner similar to real life. It builds on its predecessor by allowing Sims to age through six stages of life and incorporating a more powerful [[3D computer graphics|3D]] graphics engine. A sequel, ''The Sims 3'', was announced in November 2006 by EA.<ref>[http://www.gamespot.com/pc/strategy/thesims3/news.html?sid=6160951&mode=recent]</ref>
 
==Gameplay==
''The Sims 2'' does not have a defined final goal; gameplay is [[open-ended (gameplay)|open-ended]]. The player has the freedom to direct his or her Sims as he or she sees fit. A player's Sims can experience a life generally reflective of reality, growing up, marrying, having children and eventually dying, all while trying to advance in a chosen career and build a home. However, having a family, or even a steady job, is not necessarily required; therefore the life cycle is not absolute.
 
[[Image:Sims2 photo.png|thumb|250 px|left| Child Sims eventually turn into Teenager Sims.]]
 
===Neighborhoods and lots===
Sims inhabit [[neighborhood]]s, which are self-contained; Sims from one neighborhood cannot interact with Sims from another. In ''The Sims 2'', three neighborhoods created by Maxis, Pleasantview, Strangetown and Veronaville, were included. Each expansion pack generally adds a new area for the player to explore. For example, players associate a college with their neighborhood in ''[[The Sims 2: University]]'', a downtown area in ''[[The Sims 2: Nightlife]]'' and a shopping district in ''[[The Sims 2: Open for Business]]''. ''[[The Sims 2: Pets]]'' broke this tradition and did not include a new area. ''[[The Sims 2: Seasons]]'', the fifth expansion pack, will tentatively introduce a new base neighborhood called Riverblossom Hills.
 
Each neighborhood contains lots; there are two types of lots: residential and community. Sims live and build their homes on residential lots and are able to visit community lots by [[taxicab|taxi]]. A player can build a variety of recreational destinations for his or her Sims, ranging from supermarkets to public swimming pools. Expansion packs add lots specialized to new gameplay introduced. For example, ''Pets'' included new parks and stores for pets and ''Nightlife'' included restaurants and bowling alleys.
 
===Sims===
 
====Age Groups====
Sims, like humans, age, have needs, develop dreams and goals, exhibit personality, form relationships, hold jobs and eventually die. They progress through six (or seven) unique life stages: baby, toddler, child, teen, young adult (with ''The Sims 2: University''), adult and elder.<br><br>
 
Throughout life, a Sim's role in his or her family changes to suit his or her age. Babies are dependent on older Sims to nurture and take care of them. As a toddler, Sims are taught fundamental skills, such as walking and talking. Children attend school and gain a new, yet still limited, independence. Teen Sims are more self-sufficient and are able to cook for themselves and work in three-tiered careers to earn Simoleons.<ref name="prima">{{cite book |last= Kramer |first= Greg |title= The Sims 2: Prima Official Game Guide (Prima Official Game Guides) |date= 2004 |publisher= Prima Games |___location= Roseville, CA |id= ISBN 0-7615-4292-2 |pages= 146-149}}</ref> Adults are completely self-reliant, having virtually no restrictions. Elders are suited to a life of retirement, and often have to sleep and use the toilet more than adults.
 
====Need-Based Motives====
Sims are driven principally by their needs. In ''The Sims 2'', Sims have up to eight needs or motives depending on their age, such as bladder, the need to urinate, or energy, the need to sleep. The importance of certain needs outweighs that of others. For example, a Sim's neglect of his or her hunger could lead to starvation, but ignorance of hygiene would not result in fatality. A Sim's current levels in needs are averaged to determine a Sim's mood. If motives are collectively low, a Sim's mood will be negative, preventing him or her from engaging in certain activities.
 
===Aspiration===
As babies, toddlers and children, Sims aspire only to "Grow Up," but upon becoming teens, the player chooses one of five life aspirations for them: family, fortune, knowledge, popularity, romance, and pleasure (with ''[[The Sims 2: Nightlife]]''). Each Sim has [[Maslow's hierarchy of needs|want]]s and [[fear]]s that correspond to his or her aspiration, stage of life and present circumstances. When a want is achieved, such as to "play with a relative," aspiration points are alloted to the aspiration meter. Conversely, when a fear is realized, such as the death of a spouse, aspiration points are penalized. There are six levels to the meter, the highest being platinum, then gold, two levels of green and two of red. Aspiration levels play a part in determining the length of time a Sim will live as an elder before death. For example, a Sim who transitioned to the elder stage with a platinum level will live a much longer life than one who transitioned with a red level. Aspiration points are used to purchase objects with helpful uses, whose beneficial effects are potentially made negative if the user's aspiration level is below gold.
 
====Personalities====
[[Personality]] is a quantified way of measuring a Sims [[behavior]]al characteristics. There are five personality traits, each described by its opposing qualities. A Sim can, for example, be active, lazy or somewhere in between the two extremes. These traits determine how fast a Sim learns skills, the rate at which specific needs decay, the types of interactions a Sim will autonomously engage, the likelihood of accepting certain interactions and the likelihood of bringing home a friend from school or work. Sims want, fear, and behave according to their personalities. For example, shy Sims will fear having parties and often become nervous before engaging socially, while outgoing Sims must interact constantly to satisfy their social needs and will point and wave to others as they pass by. Neat Sims will fear using public toilets, while sloppy Sims will urinate in the shower and even on bushes if desperate.
 
====Jobs====
Teen and elder Sims can get jobs in one of ten careers. Adult careers have ten levels, while teen and elder careers are restricted to three. Upon adulthood, a teen can continue in their career further while elders are not able to surpass the third level. Advancement in career tracks, such as business and science, requires achieving certain skill levels and maintaining a certain number of family friends. 2005's ''University'' introduced four new careers accessible only after graduation and ''Seasons'' will tentatively make six more available, such as law and education.
 
====Relationships====
Sims form two kinds of [[Interpersonal relationship|relationship]]s with one another: daily and lifetime. Daily relationships are influenced by recent interactions with other Sims, with lifetime relationships are reflective of a pair's relationship as a whole. For example, if two Sims meet they are able to improve their daily relationship to a perfect score of 100 but are essentially unable to do the same to their lifetime relationship. Lifetime relationships strengthen over time, while daily relationships weaken without recurring interaction. Lifetime relationships can be directly and more quickly affected by strong interactions, typically romantic.
 
====Death====
Sims can [[death|die]] in a number of ways. If a Sim reaches the end of the elder life stage, they will die of old age; Sims close to the deceased receive an inheritance whose worth is determined by the benefactor's relationship at death. In addition, Sims can also meet premature ends by various means, such as electrocution or drowning. Sims leave behind tombstones and urns, which are typically possessed by their ghosts.
 
====Ghosts====
Ghosts behave differently depending on their type of death and new circumstances. For example, Sims that died from starvation will steal food from the fridge, Sims that drowned will fill bathtubs with water, leaving them dirty, and Sims whose spouses have since remarried will become angry and jealous.
 
===Types of Sims===
Playable Sims are created in one of three ways. A playable Sim may be created using the Create-a-Family feature and placed in the game; by [[birth]] or adoption into an existing family, or by being a non-playable Sim moved into a lot. For the purposes of the game, there are two types of non-playable Sims. "Townie" Sims are those which are roughly equivalent to playable Sims, except that they do not actually live on a lot. They have jobs and other characteristics of a playable Sim, except they don't age until they move in with another Sim.
 
In addition to townies, there are non-playable Sims that perform specific functions, called NPCs. NPCs can be hired to work for residential lots, as maids and gardeners. There are also cashiers who work at community lots, as well as NPC Sims with special tasks, such as social works and [[repossession|repo]] men. With certain exceptions, any townie or NPC may become a playable Sim if he or she accepts an invitation to move in or be married. NPC Sims however, unlike townies, will lose their job upon moving in, appearing unemployed. Their role, now empty, is automatically filled by a new NPC.
 
===The Goth family===
The Goth family, a customary fixture for fans of the game, made their first appearance in the first ''[[The Sims]]'' game. The Goths were a "pre-built" family who occupied a lot in the single residential area of the first game. In ''The Sims'', the family, residing in a notably [[Gothic architecture|Gothish]] home, consisted of Mortimer and Bella and their daughter, Cassandra. Mortimer was a formal, dark haired gentleman with a mustache, Bella, equally formal in appearance, was of an indeterminate [[Asia]]n heritage.
 
The Goths return in ''The Sims 2'' with Mortimer as an old man, Cassandra an adult to be married, and new addition Alexander as a child (the Goths will have a baby soon after play starts in ''The Sims''), but Bella, still an adult, has mysteriously vanished. She is said to have disappeared into Strangetown after being abducted by aliens, but can be gotten back by using a cheat. Rumour has it that there is a Bella Goth in Strangetown and Pleasantview and also that the one in Strangetown is a Bella-look-alike. If, by using the cheat the player gets Bella back from Pleasantview, she will have no memories at all. She also comes back at the "Curio Shoppe" in ''The Sims 2'' for the [[PlayStation Portable|PSP]].
 
==Realism compared to ''The Sims''==
[[Image:Sbunny2.jpg|thumb|right|The Social Bunny.]]
 
Graphically, ''The Sims 2'' is far more accurate and true to real life than ''The Sims'', immersing the player in a fully 3D world. Unlike earlier Sim games, such as ''[[SimCity 2000]]'', which used [[dimetric projection]] and fixed resolutions, the camera in ''The Sims 2'' allows the player to view things from many angles. Sims themselves are much more intricately detailed than they were in ''The Sims''. Unlike the Sims from its predecessor, which were essentially [[raster image]]s over fixed shapes, ''The Sims 2'' features Sims as [[3D model]]s created from [[mesh|meshes]], allowing for a more realistic presentation. A Sim's facial features are customizable and unique. The player can adjust, for example, a Sim's nose to be very large or very small in ''The Sims 2'''s Create-a-Sim. Texturing is still achieved through use of raster images, though it appears more lifelike. Movements are more smooth, natural and true to humans and Sims are in general more animated.
 
There is also an increased realism in gameplay. Sims have new experiences unavailable in ''The Sims'', such as aging and eventual death. Sims now engage in "WooHoo," a [[euphemism]] for [[sexual intercourse]], in order to become pregnant and have a child. In ''The Sims'', female Sims did not become pregnant before birth; infants were instead spawned after two Sims' repeated kissing. Additionally, babies in ''The Sims 2'' progress through life stages to become adults, while babies in ''The Sims'' only become children before ceasing to continue aging. Sims take on genetic characteristics of their parents, such as eye color, hair color and personality traits.
 
Simultaneously, ''The Sims 2'' incorporates a number of supernatural and fantastic elements into gameplay. For example, Sims can be abducted by aliens; male Sims abducted return as impregnated with an alien child. When a Sims' social motive fails, the "Social Bunny," a figment of his or her imagination, arrives to keep him or her company. Upon reaching aspiration failure, a therapist will appear and give a minimal boost to a Sim's aspiration meter. With the release of expansion packs, it became a tradition to introduce a new, supernatural race or creature into the game. [[Zombie]]s, [[vampire]]s, [[robot]]s and [[werewolf|werewolves]] were added in ''University'', ''Nightlife'', ''Open for Business'' and ''Pets'' respectively. ''Seasons'' will tentatively introduce "[[plant]] people."
 
==Game editions and add-on releases==
<!-- Note: Do not add detailed information relating to each expansion pack and stuff pack. This is in summary style. The main articles for these releases is the appropriate place to put such details -->
For the PC, there have been three released editions of the core game, four released expansion packs and three released stuff packs. Many of these have been ported to Mac OS X by [[Aspyr]]. ''The Sims 2'' has been released for a number of game consoles, with a planned release of ''The Sims 2: Pets'' for game console in conjunction with the PC release of that expansion pack.
 
===Core game===
*'''''The Sims 2''''' – the original [[Microsoft Windows|Windows]] version was released [[September 17]], [[2004]] (US release date) on four [[CD-ROM]]s. A [[Mac OS X]] port was later released by [[Aspyr|Aspyr Media, Inc.]] in [[June 13]], [[2005]].
*'''''The Sims 2: Special DVD Edition''''' – released [[September 17]], [[2004]] on two [[DVD-ROM]]s. The first DVD contains the core game; the second contains bonus content viewable on DVD players.
*'''''[[The Sims 2: Holiday Edition|The Sims 2: Holiday Edition (2005)]]''''' – released [[November 17]], [[2005]]. This edition contained core game and content from ''The Sims 2: Holiday Party Pack''. Sold in [[Europe]] as ''The Sims 2: Christmas Edition''.
*'''''[[The Sims 2: Holiday Edition|The Sims 2: Holiday Edition (2006)]]''''' - released in November 2006. It contains the core game and the content from ''The Sims 2: Happy Holiday Stuff''. This version is sold as ''The Sims 2: Festive Edition'' in Europe.
 
===Expansion packs===
''The Sims 2'' [[expansion pack]]s provide additional game features and items. Generally, expansion packs add one central gameplay element, several peripheral elements, a new type of "expansion neighborhood" (neighborhoods linked to a base neighborhood; multiple expansion neighborhoods of the same type may be linked to a single base neighborhood), a new "supernatural" element(vampires, zombies, robots, etc.), and approximately 125 new objects. There have been four expansion packs released, with a fifth one confirmed. For the main article on each expansion pack, see link provided with title.
 
*'''''[[The Sims 2: University]]''''' – [[March 2]], [[2005]] for PC and [[December 12]], [[2005]] for [[Mac OS X]]. Adds major gameplay element of being able to send teen Sims to [[college]] (adding the optional "Young Adult" life stage) and university campus neighborhood. ''University'' also adds lifetime wants (powerful wants that will put a Sim in a state of perpetual euphoria known as permanent platinum aspiration) and influence (the ability to direct others to perform certain tasks). Four careers restricted to graduates are added ([[Paranormal]], [[Natural Science|Natural Scientist]], [[Artist]], [[actor|Show Business]]). [[Zombies]], deceased Sims brought back to life imperfectly, are added.
 
*'''''[[The Sims 2: Nightlife]]''''' – released [[September 13]], [[2005]] for PC and [[March 27]], [[2006]] for Mac OS X. ''Nightlife'' adds an attraction-based dating system and a nightlife destination expansion sub-neighborhood: Downtown, (the premade sub-neighborhood includes no premade families, but massive array of community lots) it is also possible to have a family live downtown. A new Aspiration ([[Pleasure]]) is added, as is the ability to change Aspirations through an Aspiration Reward object. Use of drivable [[automobile|cars]] is included as well. Sims may now become [[vampire]]s. The expansion pack also introduces chemistry within relationships, and turn-ons and turn-offs.
 
 
 
*'''''[[The Sims 2: Open for Business]]''''' – released [[March 2]], [[2006]] for PC and [[September 4]], [[2006]] for Mac OS X. ''Open for Business'' enables Sims to operate [[business]]es. Also added are the shopping district expansion sub-neighborhood (the premade is known as Bluewater Village, and adds many premade families to the mix), badges as another type of skill and a "[[perk]]" system for successful business owners. [[Robot]]s are added, including the "Servo," a robot that can be activated as a controllable Sim.
 
*'''''[[The Sims 2: Pets]]''''' – Released in USA on [[October 17]], Released in UK on [[October 20]] , [[2006]] for PC and [[November 6]], [[2006]] for Mac OS X, Released in New Zealand and Australia on [[October 26]]. It was also released as a stand-alone game for Playstation 2, Nintendo Gamecube, Nintendo DS, Nintendo Gameboy Advance and Playstation Portable (note that the gameplay varies vastly from version to version). Maxis' decision to create this expansion pack was a result of many requests from Sims fans wanting to see pets added into The Sims 2 since this was available to users of the original Sims game who installed [[The Sims: Unleashed]] expansion pack. This expansion/game focuses almost exclusively on adding [[pet]] capabilities to game. EA announced that this expansion pack will not have an associated sub-neighborhood, but will instead include lots to place in existing neighborhoods such as: Planetary Pet Store, Pepe's Pets, and the Nuclear Nest. Among the pets included in this game are [[dog]]s, [[cats]], [[bird]]s, and "[[guinea pig|womrats]]." Sims may turn into [[werewolves]].
 
*'''''[[The Sims 2: Seasons]]''''' - This is the fifth expansion pack. EA released a flyer with The Sims 2: Pets (see above). The game will add many things, most notably weather. There will be rain, snow, and hail, depending on the season. Another addition is a new creature called a plant person, which a Sim can become from an overuse of pesticide. The shipping date is February 27, 2007.
 
===Stuff packs===
Stuff packs are add-ons to the game that only add new objects with no new interactions. Stuff packs were originally called booster packs, as seen in the release of ''The Sims 2: Holiday Party Pack''. Current releases are called stuff packs and include certain gameplay elements introduced in previous expansion packs (as opposed to ''Holiday Party Pack'', which only added a package file containing object data). Stuff packs typically add around 60 new items (''Holiday Party Pack'' added approximately 40).
 
*'''''[[The Sims 2: Holiday Edition|The Sims 2: Holiday Party Pack]]''''' – booster pack (now being called a stuff pack) released [[November 17]], [[2005]]. ''Holiday Party Pack'' includes a number of items related to various holidays, mostly [[Christmas]], even though there are items for Halloween, Thanksgiving, Chanukah and Kwanzaa. The pack was sold as ''The Sims 2: Christmas Party Pack'' in Europe. It was combined with the core game in ''The Sims 2: Holiday Edition'' and ''The Sims 2: Christmas Edition'' as a limited-edition release at the same time. The official ''The Sims 2'' website offered free downloads of some of the items included in ''Holiday Party Pack''.
 
*'''''[[The Sims 2: Family Fun Stuff]]''''' – released [[April 13]], [[2006]] for PC. Includes mostly themed sets of objects and decorations, most notably [[medieval]]-themed children's objects and [[tropical]] objects and clothing. Known in the Sims community for having a few major bugs upon release, necessitating the release of an emergency patch by EA within a couple of weeks.
 
*'''''[[The Sims 2: Glamour Life Stuff]]''''' – released [[August 31]], [[2006]]. Includes themed sets of [[luxury]] items and fashionable clothing.
 
*'''''[[The Sims 2: Happy Holiday Stuff]]''''' - released in November 2006. It contains a collection of holiday items. This is a repackage of ''The Sims 2: Holiday Party Pack'' with twenty new additional items. Players who have already purchased both the core game and the ''Holiday Party Pack'' have the option of purchasing only the new additional items in the form of ''The Sims 2: Happy Holiday Mini Pack'' via EA's online downloading service, [[EA Link]]. The games will be sold as ''The Sims 2: Festive Holiday Stuff'', ''The Sims 2: Festive Edition'' and ''The Sims 2: Festive Holiday Mini Pack'' in Europe.
 
===Console and handheld releases===
''The Sims 2'' was released for [[Nintendo DS]], [[Nintendo Game Boy Advance]], [[Nintendo GameCube]], [[Sony PlayStation 2]] and [[Microsoft Xbox]] [[October 24]], [[2005]] in [[North America]]. The same games were released in Europe [[November 4]]. The game was released for [[Sony PlayStation Portable]] in December 2005, with European release [[January 13]], [[2006]]. The game is also available via mobile/cell phones, with availability depending on carrier. ''[[The Sims 2: Pets]]'' was also ported to the PlayStation 2, GameCube, PSP, Nintendo DS, as well as the [[Game Boy Advance]].
 
[[GameSpot]] rated all console versions at 6.5 (on a 10-point scale), saying that "''The Sims 2'' loses something in translation from PC to consoles. Namely, its addictive, entertaining gameplay." [http://www.gamespot.com/ps2/strategy/thesims2/review.html] The Xbox edition was rated 4.5 out of 5 by ''Gamepro ''Magazine [http://www.gamepro.com/microsoft/xbox/games/reviews/49366.shtml]. The console games have a number of different mechanics than the PC/Mac editions. The console games feature two modes of control; direct mode allows the player to act directly as the Sim, while classic mode uses the game controls to select objects to use.
 
===Console gameplay===
The console version of the Sims 2 involves the player helping their Sim get what they want out of life. Each Sim has four wants and three fears. The wants are what they desire and the fears are what they don't want to happen. There are five aspiration: Popularity, Wealth, Romance, Knowledge and the new Creativity aspiration, replacing Family from the PC version of the game. The player picks one of these when they create their Sim.
 
In Story Mode, the player moves through different locations, fullfiling their Sim's wants by progressing through the ___location's goals and challenges. In every ___location, the Sim has Gold wants, which are completed to progress toward their Platinum wants. By completing the Platinum wants, the player gains the ability to move on to a new ___location.
 
==Geography==
Unlike the PC version of the game, Adult is the only age group in the consoles, meaning that Sims can't age or have children. This would explain the replacing of the Family Aspiration.
Jangareddigudem is located at {{coor d|17.1167|N|81.3000|E|}}.<ref>[http://www.fallingrain.com/world/IN/2/Zangareddigudem.html Falling Rain Genomics.Zangareddigudem]</ref> It has an average elevation of 74 meters (246 feet).
 
==Features==
==Game customization==
"Ganganamma gudi" the powerful goddess. This temple located middle of the village.
===Custom content===
Like many games, a large number of players have worked to modify both the game content and behavior of ''The Sims 2''. Such fans are often called [[Mod (computer gaming)|modders]]. Modders alter the game in ways as simple as creating new floor and wall textures using a downloadable tool from and as complicated as writing patches for the game code to customize its behavior. Such modifications are all loosely referred to as "custom content." Specifically, custom content can be divided into four categories: exporting (creating Sims and lots in-game or using the game's included Body Shop and exporting them to a file), recoloring (creating a new texture for an object), meshing (creating an object or modifying its shape) and hacking (writing code that manipulates game and object behaviors).
 
Gokula Parijathagiri :- Venkateshwara Temple was restructured recently which is very beautiful temple to visit and worship. It is believed that it is the only other place in Andhra Pradesh where there is a collection of seven mountains (Edu Kondalu) as in [[Tirumala - Tirupati]].
The modding community for ''The Sims 2'' is self-supporting, with more advanced modders writing tools and tutorials to help in creating custom content and modifying the game environment. One such program is ''[[SimPE]]'', which is an editor for game files. ''SimPE'' also facilitates the creation of custom content through several wizards and package management tools.
 
Areas in Janagreddigudem are Ganganama Gudi Centre, JP Centre, Bose Bomma Centre, old bus stand centre, etc
The official ''The Sims 2'' [http://thesims2.ea.com/community/fansites.php?pid=Community_fansites website] lists more than 500 registered fansites, many of which feature custom content. More than 250,000 Sims and lots have been uploaded to the [http://thesims2.ea.com/exchange/index.php?pid=Exchange Sims 2 Exchange] on the site. Some fansites require either a one-time fee or a subscription to access some of all of the content on the site. Most of the sites do not charge for usage, some however, do allow voluntary donations to offset the cost website maintenance.
The topic of paysites is controversial in ''the Sims 2'' community. Although the license agreement specifically forbids charging money for content created with or for ''The Sims 2'', to date ''EA Games'' has not commented on the controversy, and is not allowing any discussion of this on the official Sims 2 BBS.<ref>[http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.24,root.1,item.43,item.61,item.104,item.127&threadID=f4ba0da263b74873db46d79b6ce3b33c&directoryID=2&startRow=1#cc744981605810553147feb6b2defa7e Post by EA Games employee on the controversy]</ref>
 
'''Getting there:''' It is well connected from Eluru (HQ of West Godavari District) through APSRTC.
===Sexual content controversy===
On [[July 22]], [[2005]], Florida attorney [[Jack Thompson (attorney)|Jack Thompson]] alleged that Electronic Arts and ''The Sims 2'' promoted nudity through use of a mod or a cheat code. Thompson was also involved in the [[Hot Coffee]] investigation involving [[Rockstar Games]] and a similar mod for [[Grand Theft Auto: San Andreas]]. The claim was made that pubic hair, [[labia]] and other [[genital]] details were visible once the "blur" (the pixelation that occurs when a sim is using the toilet or is naked in the game) was removed.[http://money.cnn.com/2005/07/28/technology/personaltech/sims_rating/] Electronic Arts issued a statement saying that when the blur was removed, Sims lack such anatomical definition (they have been compared to Barbie and Ken dolls in this respect). While custom content does exist to produce these anatomical structures, the creators of this custom content have made efforts to place it on "adult-only" websites or in adult-only sections of websites.
 
JRG has very good Educational Institutes like, Triveni Residential college (Famous in West godavari dst, LKG to Degree), SURYA Residential school and college, Govt Junior and C.S.T.S.Govt. Degree Colleges and other private institutes...
Thompson later retracted his statements concerning the specific anatomical structures, but claimed that Electronic Arts should lose its copyright for failure to prevent such changes to the game, although mods to the game are rarely violations of [[copyright]]. Electronic Arts executive Jeff Brown said in an interview with [[GameSpot]]:[http://www.gamespot.com/news/2005/07/22/news_6129609.html]
{{cquote|This is nonsense. We've reviewed 100 percent of the content. There is no content inappropriate for a teen audience. Players never see a nude sim. If someone with an extreme amount of expertise and time were to remove the pixels, they would see that the sims have no genitals. They appear like [[Ken Carson|Ken]] and [[Barbie]].}}
 
Government Degree College is now undergoing the assessment of NAAC, Banglore which provides the Grading by accredation within a global standards.
===The Sims 2 Body Shop===
The Sims 2 Body Shop is a program shipped with The Sims 2 that allows users to create custom clothing and body recolors, such as eyes, hair and skin tone. These custom created parts can be imported directly into the game, or can be uploaded onto the official The Sims 2 Exchange[http://thesims2.ea.com/exchange/index.php?pid=Exchange]. These parts can be then added to other users' games.
 
It has very beautiful villages like Gubbalamangamma, which is surrounded by forest and also a very popular picnic spot.
==Awards==
*[[E3]] 2004 [[Game Critics Awards]]: Best Simulation Game [http://www.gamecriticsawards.com/2004wins.html]
*Nominated for 2005 [[BAFTA]] Award for Best PC Game [http://www.imdb.com/title/tt0386040/awards]
*Nominated for 2005 [[International Press Academy]] Satellite Award for Best Puzzle/Strategy Game
 
==See alsoDemography==
* No.of House Hold : 9064
*[[List of cultural references in The Sims 2]]
* Total Population : 39021
*''[[The Strangerhood]]'', a [[machinima]] series made using ''The Sims 2''
* Total Males : 19604
*[[List of famous people in The Sims series]]
* Total Females : 19417
* Total SC Population : 5131
* SC Males : 2509
* SC Females : 2622
* Total ST Population : 968
* ST Males : 537
* ST Females : 431
 
==Beautiful Places==
==Notes and references==
#Yerrakaluva Project 7 km from JRG
<div class="references-small">
#Gokula parijathagiri Lord Balaji temple 4 km from JRG
<references />
#Gubbalamagamma Temple 40 km from JRG
</div>
#Doramamidi Dam 25 km from JRG
#Pattiseema 50 km from JRG
#Guntupalli guhalu Buddhist place
#Kovvada Project near by 50 km
#Pattiseema a famous place of Lord Shiva, 50 km
#This land is surrounded by water on three sides
#Baineru bridge constructed by British
 
==ExternalSacred linksTemples==
#Shree Ganganamma temple
===Official sites===
#Shree Sivalayam (beside bineru kaaluva)
*[http://thesims2.ea.com/ Official ''Sims 2'' website]
#Shree Venkateswaraswami temple. (metta)
#Shree Maddi anjaneyaswami temple. (beside yerra kaaluva)
#Shree Siva Shakthi Temple, Raja Rajeshwari Peetam. (Perampeta road, Near post office)
#Shree Nuukaalamma temple
#Shree Challa sattamma temple
#Shree ramalayam.(near panchayti office)
#Shree Balaanjeneyaswami (behind ganganammagudi)
 
==Panchayats==
===Producer journals===
There are 21 [[panchayat]]s in Jangareddigudem mandal.<ref>[http://panchayat.gov.in/adminreps/viewpansumR.asp?selstate=0205072000&ptype=V&button1=Submit Details of Andhra Pradesh till Village Panchayat Tier]</ref>
*[http://forums.worldsims.org/showthread.php?t=4917 ''The Sims 2: Nightlife'' Producer Journal] by Tim LeTourneau
*A.Polavaram
*[http://forums.worldsims.org/showthread.php?t=5091 Update on ''The Sims 2: Nightlife'' Producer Journal] by Tim LeTourneau
*Akkampeta
*[http://forums.worldsims.org/showthread.php?t=7340 ''The Sims 2: Open For Business'' Producer Journal] by Tim LeTourneau
*Ammapalem
*[http://www.worldsims.org/modules.php?name=News&file=article&sid=965 ''The Sims 2: Family Fun Stuff'' Developer Journal] by Lyndsay Pearson
*Chakradevarapalle
Sims 2 for Nintendo DS
*Devulapalle
===Resources===
*Guruvaigudem
*{{moby game|id=/sims-2|name=''The Sims 2''}}
*[[Jangareddigudem]]
*[http://dmoz.org/Games/Video_Games/Simulation/God_Games/Sim_Games/The_Sims_Series/The_Sims_2/ ''The Sims 2'' website directory] at the [[Open Directory Project]]
*Kethavaram
*Lakkavaram
*Mysannagudem
*Nagulagudem
*Nimmalagudem
*Pangidigudem
*Pattenapalem
*Perampeta
*Putlagatlagudem
*Sreenivasapuram
*Taduvai
*Tekkinavarigudem
*Tirumalapuram
*Vegavaram
 
==References==
<!--Please discuss before adding new fansites-->
{{reflist}}
 
[[Category:Cities and towns in Andhra Pradesh]]
{{The Sims series}}
[[Category:Mandals in West Godavari district]]
{{SimUniverse}}
 
{{WestGodavari-geo-stub}}
[[Category:2004 computer and video games|Sims 2.0]]
[[Category:EyeToy games|Sims 2.0]]
[[Category:Game Boy Advance games|Sims 2.0]]
[[Category:GameCube games|Sims 2.0]]
[[Category:God games|Sims 2.0]]
[[Category:Mac OS X games|Sims 2.0]]
[[Category:Mobile phone games|Sims 2.0]]
[[Category:Nintendo DS games|Sims 2.0]]
[[Category:PlayStation 2 games|Sims 2.0]]
[[Category:PlayStation Portable games|Sims 2.0]]
[[Category:The Sims| 2.0]]
[[Category:Windows games|Sims 2.0]]
[[Category:Xbox games|Sims 2.0]]
 
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