Counter-Strike (video game) and User talk:Poltarnees: Difference between pages

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{{otheruses3|Counterstrike}}
{{Infobox CVG
| title = Counter-Strike
| image = [[Image:Counter-Strike Box.jpg|250px|]]
| developer = [[Valve Software]]
| publisher = [[Vivendi Universal]] (PC)<br> [[Microsoft Game Studios]] (Xbox)
| designer =
| engine = [[GoldSrc]]
| released = [[June 19]] [[1999]] (Original Half-Life Mod)<BR> [[November 8]] [[2000]] (PC)<br>[[March 25]] [[2004]] (Xbox)| genre = [[First-person shooter]]
| modes = [[Multiplayer game|Multiplayer]]
| ratings = [[Entertainment Software Rating Board|ESRB]]: Mature 17+ (M) [[Entertainment and Leisure Software Publishers Association|ELSPA]]: 15+
| platforms = [[Microsoft Windows]], [[Xbox]]
| media = [[Compact disc|CD]] or [[Steam (content delivery)|Steam]] download
| requirements = 500 [[Hertz|MHz]] [[Central processing unit|processor]], 96 [[Megabyte|MB]] [[RAM]], 16 [[Megabyte|MB]] [[Graphics Card]], [[Windows 98SE]]/[[Windows 2000|2000]]/[[Windows ME|ME]]/[[Windows XP|XP]]/[[Windows Vista|Vista]]
| input = [[Computer keyboard|Keyboard]], [[Mouse (computing)|mouse]]
}}
'''''Counter-Strike''''', commonly abbreviated to '''''CS''''', is a team-based, [[tactical shooter|tactical first-person shooter]] [[video game]] which originated with a free [[Mod (computer gaming)#Total conversion|total conversion mod]] created by [[Minh Le|Minh "gooseman" Le]] and [[Jess Cliffe]], of [[Valve Software]]'s [[first-person shooter]], ''[[Half-Life (computer game)|Half-Life]]''. The game has been expanded into a series since its original release, which currently includes ''[[Counter-Strike: Condition Zero]]'' and ''[[Counter-Strike: Source]]''.
 
''Counter-Strike'' puts a team of [[counter-terrorist]]s against a team of [[terrorism|terrorists]] in rounds of competition won by completing an objective or eliminating the opposing force. The latest incarnation of the game, ''[[Counter-Strike: Source]]'', is based on the [[Source engine]] developed for ''[[Half-Life 2]]''. Signs of ''Counter-Strike's'' wide influence can be found in mods for games such as ''[[Quake III Arena]]'', ''[[Unreal Tournament]]'', and other standalone shooters such as ''[[Global Operations]]'', ''[[America's Army]]'', ''[[Call of Duty]]'' and many more.
 
As of May 2006, ''Counter-Strike'' is still the most widely played online first-person shooter in the world. In 2002 there were over 30,000 populated ''Counter-Strike'' servers on the [[Internet]] (second place was ''[[Unreal Tournament]]'' with about 9,800). In 2004, [[GameSpy]] statistics showed over 85,000 players simultaneously playing ''Counter-Strike'' at any point in time, and in 2006, Steam regularly shows over 200,000 players for ''Counter-Strike''<ref name="steamcharts">{{cite web| title= Steam Player Number Statistics | url= http://steampowered.com/status/game_stats.html | publisher=Valve | accessdate= January 11 | accessyear = 2007}}</ref> (this includes ''Counter-Strike: Source'', ''Counter-Strike: Condition Zero'' and ''Counter-Strike''). According to statistics gathered by Valve's content-delivery platform, [[Steam (content delivery)|Steam]], these players collectively contribute to over 6.177 billion minutes of playing time each month, as in February 5, 2007<ref name="steamcharts" /> solidifying its position as the most popular online first-person shooter in history. ''Counter-Strike'' was originally played online through the [[WON]] gaming service, which was shut down in 2004,<ref name="wonshutdown">{{cite web| title= Valve to Close WON Servers | url= http://au.pc.ign.com/articles/530/530797p1.html | publisher=IGN.Com | date=July 15, 2004 | accessdate= January 11 | accessyear = 2007}}</ref> forcing players to switch to Steam (to which a section of players responded by creating their own WON network, dubbed [[WON2]]).
 
==Gameplay==
''Counter-Strike'' is a team-based, first-person shooter in which players join either the terrorist or counter-terrorist team, and combat the opposing team while fulfilling predetermined objectives. Server settings may automatically balance teams when one team has more players than the other. Each round starts with the two teams [[spawning (computer gaming)|spawning]] simultaneously, as one of eight different default character models (four to choose from for each the counter-terrorist and terrorist teams. ''[[Counter-Strike: Condition Zero]]'' added two extra models, bringing the total to ten). Each player generally starts with $800, two magazines of ammunition, a knife, and a pistol: a [[Heckler & Koch USP]] .45 Tactical for counter-terrorists, and a [[GLOCK 18]]c for terrorists. Players are generally given a few seconds before the round begins (known as "freeze time") to buy equipment, during which they cannot attack or move in any direction. Players may buy equipment whenever they are in a "buy also shows whether each player is dead, carrying the bomb (in bomb defusal maps), or the VIP (in assassination maps), although to obtain this information about players on the opposing team a player must be dead during the round.
Killed players become "ghosts" for the duration of the round; they cannot change their names, text chat cannot be sent to or received from live players; and, while voice chat can still be received from live players, it cannot be sent to them (with the exception of a situation in which [[CVAR|cvar]] sv_alltalk is set to 1, in which case voice chat can be freely exchanged between all players on the server at any time). Ghosts are generally able to watch the rest of the round from multiple selectable views, although some servers disable some of these views to prevent dead players from relaying information about living players to their teammates through alternative media (most notably voice in the case of [[Internet cafe]]s and [[Voice over IP]] programs such as [[TeamSpeak]] or [[Ventrilo]]). This technique, known as "ghosting," is considered cheating in many tactical shooters.
''Counter-Strike'' is meant to be more realistic than futuristic first-person shooters such as ''[[Quake III Arena]]'' and ''[[Unreal Tournament]]'', but is also built to keep the action flowing faster than more realistic tactical shooters such as the ''[[Rainbow Six (computer game)|Rainbow Six]]'' and ''[[Ghost Recon]]'' series. For example, relatively few shots will kill a player, and shots to different parts of the body inflict varying amounts of damage, but damage has no permanent bearing on ability to run or jump, allowing a player with just a few hit points remaining to keep fighting just as well as any other player. Movement, however, is restricted while taking damage from gunfire, and a player cannot run at full speed whilst taking damage.
 
There are several game types in ''Counter-Strike'' which define the objectives of each team in the game, and rules which determine which team wins. Each map is of a single game type. DE for Defusal based maps, CS for Hostage based maps, AS for VIP Escort maps. Players also have the ability to create their own maps using the [[Valve Hammer Editor]].
 
 
 
==Weapons==
{{main|Counter-Strike weapons & equipments}}
One of the unique features of the original incarnations of Counter-Strike was that it did not feature fictional
weapons like most games, instead using only existing firearms used the world over by real terrorist groups, counter-terrorist squads, armed forces, and law enforcement officials. The weapons are, however, only semi-realistic: many of them are incorrect in small details such as the caliber of ammunition or in their naming. Others do not fire quite as their real-life counterparts do, and many of them are inaccurately 'mirrored', wherein the spent cases are ejected from the wrong side of the weapon.
 
When retail versions of the game were first released, most of the weapons were given fictional names, often with fictional manufacturers.
 
===Counter-Strike: Weapons Market===
On [[September 22]] [[2006]], Valve announced what they are calling the Counter-Strike: Weapons Market.<ref name="csmarket">{{cite web| title= CS Market : Dynamic Weapons Pricing | url= http://www.steampowered.com/stats/csmarket/ | publisher= Valve | accessdate= January 11 | accessyear= 2007}}</ref> Each week, prices for weapons will be set based on the percentage of weapons sales, much like how the [[demand curve]] in economics affects prices. This system was put into place on [[October 11]] [[2006]] and only affects ''[[Counter-Strike: Source]]'', not ''Counter-Strike'' 1.6 or ''[[Counter-Strike: Condition Zero]]''.<ref name="csmarketmethod">{{cite web| title= CS Market : Pricing Algorithm | url= http://www.steampowered.com/stats/csmarket/algorithm.html | publisher=Valve | accessdate= January 11 | accessyear = 2007}}</ref> There is a cvar (mp_dynamicpricing) for servers that do not wish to use the new Dynamic Market. This feature was soon removed after the HE grenade along with defuser kits, the desert eagle, and ammo costs went through the roof. As of now CS:Source still gives players full ammo for their weapons in an earlier attempt to correct this error by the developer.
 
==Culture==
{{main|Counter-Strike culture}}
''Counter-Strike'' is famous for the culture surrounding it, which includes everything from professional gamers and leagues, to excessive cheating and disruptive behavior. Certain professional teams (such as [[SK Gaming]], [[Team 3D]], and [[Team NoA]]) and players (Kyle '''[[Kyle Miller|Ksharp]]''' Miller, Emil '''[[Emil Christensen|HeatoN]]''' Christensen) have achieved a measure of fame, and have come to earn a living out of it. Cheating groups, such as, myg0t, JAPS, Rage-Xtreme , and 187ci, have been known to create a disturbance in the game by spamming the microphone, radio commands, or even killing the whole team in one round. This is also known as raging or [[griefer|griefing]].
 
<!-- DO NOT ADD your clan or your favorite CS player here without discussing it on the Talk page first. If you add something without discussing it first, it will be reverted, no questions asked. Note that the clans and players listed above are professionals and have Wikipedia pages - if your page cannot survive on Wikipedia, it is unlikely that it will stay on this page either. Click the "Discuss this page" link to start a discussion on why you think your clan or favorite player should be added. -->
 
==Mods and scripts==
Though ''Counter-Strike'' is itself a mod, it has developed its own community of script writers and modders. Some mods add [[Computer game bot|bots]], while others remove features of the games which some players found annoying, while yet others create different modes of play. Some of the most popular mods give server administrators more flexible and efficient control over his or her server. "Admin plugins", as they are mostly referred as, have become very popular. See [[Metamod]], [[AMX Mod]] and [[AMX Mod X]] for more information.
 
Another type of mod is the "Zombie" mod. There are 2 teams, the Humans and the Zombies. Terrorists and Counter-Terrorists work together against the Zombies. In this mod, one player is randomly "infected" and turned into a Zombie at the start of the match. The first Zombie has anywhere from 500-2000 health, while all other Zombies that the first Zombie and any subsequent Zombies infect have anywhere from 250-1000 health, increased speed, and they can only use the knife, which turns living Humans into other Zombies. In addition, they also come equipped with night vision, a great blessing in dark Zombie maps. Humans cannot run as fast as Zombies (presumably weighed down by their equipment), but are able to purchase firearms and grenades. If at least one Human is still alive when the match time runs out, the Humans win. If all the Humans are either killed or zombified, the Zombies win.
Hacking
www.mpcfourms.net For your hacks.
 
==Notes==
<div class="references-small">
<references />
</div>
 
==See also==
* [[First-person shooter]]
* [[Counter-Strike maps|''Counter-Strike'' maps]]
* [[Counter-Strike culture|''Counter-Strike'' culture]]
* [[Cheating in online games]]
* ''[[Half-Life]]''
* [[Steam (content delivery)|Steam]]
* [[WON2]]
* [[List of Half-Life mods|List of ''Half-Life'' mods]]
* ''[[Counter-Strike: Condition Zero]]''
* ''[[Counter-Strike: Source]]''
* ''[[Counter-Strike Neo]]''
 
== External links ==
* [http://www.steampowered.com/ Steam]
* [http://www.valvesoftware.com/ Valve]
* [http://www.steamlessproject.nl/ Steamless CS Project - Founder of WON2]
* [http://www.counter-strike.com/ Counter-Strike.com - Maps, Forums, Strategy]
 
===Competitive ''Counter-Strike''===
* [http://www.eswc.com/ Electronic Sports World Cup] - ESWC
* [http://www.worldcybergames.com/ World Cyber Games] - WCG
* [http://www.thecpl.com/ The Cyberathlete Professional League] - CPL
* [http://www.caleague.com/ The Cyberathlete Amateur League] - CAL
* [http://www.cevolved.com/ Cyber Evolution] - CEVO
{{Counter-Strike series}}
 
[[Category:Counter-Strike| ]]
[[Category:Electronic sports games]]
[[Category:First-person shooters]]
[[Category:Multiplayer online games]]
[[Category:Windows games]]
[[Category:Half-Life mods]]
[[Category:Steam products]]
 
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* [http://www.thebadguysbeware.com/counterstrike/counterstrike.htm Real Counterstrike Weapons]