Super Mario All-Stars and Lawrence Anthony Earth Organization: Difference between pages

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The Jap SMB:TLL was called "Super Mario Bros. 2" not "Super Mario 2"
 
m cats and wikify
 
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{{Infobox CVG
[[Image:TEO1.jpg|right|]]
|title = Super Mario All-Stars
'''The Earth Organization''' is an independent, international [[non-profit]], [[non-partisan]], conservation and environmental organization, with new solutions, committed to the creative, responsible rehabilitation of planet Earth and the plant and animal kingdoms.
|image = [[Image:Super_Mario_All-stars_box.jpg|256px|center|Super Mario All-Stars cover art]]
|developer = [[Nintendo]]
|publisher = [[Nintendo]]
|designer = [[Shigeru Miyamoto]]
|engine =
|released = <small><sup>'''[[Japan|JPN]]'''</sup></small> [[July 14]] [[1993]]<br /><small><sup>'''[[North America|NA]]'''</sup></small> [[August 2]] [[1993]]<br /><small><sup>'''[[Europe|EU]]'''</sup></small>] [[December 16]] [[1993]]
[[Image:Flag of Australia.svg|22px|Australia]] [[February]] [[1994]]
|genre = [[Platform game]]
|modes = [[Single player]], [[multiplayer game|multiplayer]]
|ratings = [[Entertainment Software Rating Board|ESRB]]: K-A (Kids to Adults)<br />(re-release)
|platforms = [[Super Nintendo Entertainment System|SFC/SNES]], [[Wii Virtual Console]]
|media = 16-[[megabit]] [[cartridge (electronics)|cartridge]]
|requirements =
|input =
}}
'''''Super Mario All-Stars''''', known in [[Japan]] as {{nihongo|'''''Super Mario Collection'''''|スーパーマリオコレクション|Sūpā Mario Korekushon}}, is a [[video game]] that was developed and published by [[Nintendo]] for the [[Super Nintendo Entertainment System]] in [[1993]]. It contains [[enhanced remake]]s of ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'' (Japanese: ''Super Mario USA''), ''[[Super Mario Bros. 3]]'', and ''[[Super Mario Bros.: The Lost Levels]]'' (Japanese: ''Super Mario Bros. 2''). There was also an alternate version (entitled '''''Super Mario All-Stars + Super Mario World''''') bundled with the Super Nintendo in December 1994 that included Super Mario World.
 
The Earth Organization was founded in 2003 by veteran [[South African]] conservationist [[Lawrence Anthony]].
==Gameplay==
===''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels''===
:''Main articles: [[Super Mario Bros.]], [[Super Mario Bros.: The Lost Levels]]
{| class="floatright"
|[[Image:SuperMarioBrosNESTitle.png|thumb|190px|SMB: NES/Famicom standalone version]]
|[[Image:SuperMarioBrosSNESTitle.png|thumb|190px|SMB: Super Mario All-Stars/Collection version]]
|-
|[[image:smb2j1.png|thumb|190px|SMB:TLL: Famicom Disk System standalone version]]
|[[Image:Lostlevels.PNG|thumb|190px|SMB:TLL: Super Mario All-Stars/Collection version]]
|}
 
The Earth Organization works in association with corporations and other environmental groups around the world in projects of mutual interest.
Several changes were made to ''Super Mario Bros.'' for this enhanced remake. The player now gains 50 points for every second left on the timer after the last level of each world. Players no longer need to hold A while pressing Start to continue, because they can now continue from a saved game. [[King Bowser|Bowser]], [[Princess Peach]], and the mushroom retainers have been given new animations, and new background music plays during encounters with Bowser. Maze levels such as World 4-4 and 7-4 in ''Super Mario Bros.'', now have sound effects that indicate the correct path for [[Mario]] or [[Luigi]] to take, a trait which was carried over to ''[[Super Mario Bros. Deluxe]]'' and ''[[New Super Mario Bros.]]''. Collisions with the pipe-plants include the top eight pixels. Essentially, if Mario or Luigi jumps and lands directly on the top of a Piranha Plant, he will be unharmed and fall through (in the original, all enemies except Bowser collided as 16x16, even if they looked larger). The [[Minus world]] glitch for ''Super Mario Bros.'' was removed from the game when it made its transition to ''All-Stars'', as was the small Fire Mario glitch. However a similar glitch reappeared in the Japanese version of Super Mario Bros. Deluxe.
 
==Purpose==
Worlds A through D in ''Super Mario Bros.: The Lost Levels'' are not hidden in the ''Super Mario All-Stars'' version. In the original version, the player has to complete the game eight times, and must hold A and press Start to access Worlds A through D. In the ''Super Mario All-Stars'' version, he or she can access them on the fly, either from World 8-4 if warp zones were used, or World 9-4 otherwise.
The stated purpose of The Earth Organization is:
 
#''To create a fundamental change in mankind’s awareness of, and relationship to, his environment and the plant and animal kingdoms, by example and education, thereby reversing the downward spiral of life on Earth.''
World 9 was a hidden world that could only be reached if players played through the game to Bowser without using any warp pipes. If players did use any warps, whether forward or backward, they would skip World 9 to world A. World 9 is a strange world in that Bowser is not fought in his castle, nor the final level- Bowser is fought in World 9-3.
#''To bridge the gap between mankind, industry, commerce and the environment through applicable environmentalism, workable tools, accurate data and a business and scientific approach to the field of the environment.''
#''To raise ethical standards within the conservation movement.''
 
The Earth Organization has a strong scientific orientation and a reputation for bold conservation initiatives, including the rescue of the [[Baghdad zoo]] during the coalition [[invasion of Iraq]] in April 2003, negotiations with the infamous Ugandan [[Lords Resistance Army]], to protect game rangers and raise awareness of endangered species, including the [[Northern White Rhinoceros]], and work with remote rural African communities to rebuild cultural and traditional ties to nature.
In the original version of ''Super Mario Bros.: The Lost Levels'', when a player loses all of his or her lives, he or she has to restart from the beginning of the world, as the player would in ''Super Mario Bros.'' In the ''Super Mario All-Stars'' version, he or she can restart in the level he or she lost on. The same goes for saving the game. The player still has to restart from the beginning of the world in the ''Super Mario All-Stars'' version of ''Super Mario Bros.''
 
Through the activities of its scientific advisory board, The Earth Organization forwards and supports environmental education, targeting different age and culture groups, with the intention of firmly entrenching environmental education as a part of the syllabus of educational institutions.
The ''Super Mario All-Stars + Super Mario World'' version of the ''Super Mario Bros.: The Lost Levels'' has a very minor difference. In the game select screen, the boxart for the game says "unreleased in Europe/the USA".
 
The Earth Organization is registered as an independent non-profit organization in South Africa, with branches in the USA, France, Canada, Hungary and Slovakia.
In the Japanese version, the title screen shows "Super Mario Bros. 2 for Super Players", which is named after the medal on the original version's box that said "for Super Players".
 
===''Super Mario Bros. 2/Super Mario USA''===
:''Main article: [[Super Mario Bros. 2]]''
{| class="floatright"
|[[Image:Luigi smb2.PNG|thumb|190px|SMB2: NES/Famicom standalone version]]
|[[Image:Smb2allstars.PNG|thumb|190px|SMB2: Super Mario All-Stars/Collection version]]
|}
''Super Mario Bros. 2'', or ''Super Mario USA'' (as it is known in [[Japan]]), was given the most enhancement. Level introductions now feature a colorized and animated level representation. The slot machine bonus game has been enhanced, including enlarged slots and icons, and a new "7" icon. In the Famicom/NES version, the player can only get up to five extra lives; however, in the Super Famicom/SNES version, with the addition of the "7" icon, the player can now get up to ten extra lives. As for continuing after losing the last life, on the Famicom/NES version, the player can only continue twice per game. However, on the Super Famicom/SNES version, the player can continue the game any number of times, because he or she can continue from a saved game. In the Famicom/NES version, the player can select a character at the beginning of each level, but must play as the character for the length of the level. In the Super Famicom/SNES version, the player can select a character at the beginning of each level and may change the character upon losing a life. ''[[Super Mario Advance]]'' is based on the All-Stars version of ''Super Mario Bros. 2''.
Also note that the US version of Super Mario Brothers 2 was originally [[Doki Doki Panic]], but Nintendo changed the characters. This is why the gameplay and enemies are so different.
 
===''Super Mario Bros. 3''===
{{main|Super Mario Bros. 3}}
{| class="floatright"
|[[Image:Super Mario Bros 3 Classic.jpg|thumb|193px|SMB3: NES/Famicom standalone version]]
|[[Image:SuperMarioBros3SNES.png|thumb|200px|SMB3: Super Mario All-Stars/Collection version]]
|}
While ''Super Mario Bros. 3'' had significant graphical enhancements, the game wasn't given upgrades to the extent that ''Super Mario Bros. 2'' had. The action scene, spade panels, and other world map elements have been animated. The kings' original animal forms were replaced with monsters from other various Mario games such as ''Donkey Kong'', ''Super Mario Bros. 2'', and ''Super Mario World''; for instance, king in World 7 is now transformed into a [[Yoshi]] instead of a Piranha Plant, as he did in the Famicom/NES version, which pre-dates the time [[Shigefumi Hino]] created Yoshi. The Super Famicom/SNES version is closer to the Japanese Famicom version than to the American NES version, but is still a combination of the two. The "suit flying off" animation that was on the Japanese Famicom version was dummied out of the American NES version, but it was put back in on the Super Famicom/SNES version. ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' is based off the Super Famicom/SNES version of ''Super Mario Bros. 3''. [[Parallax scrolling]] in the backgrounds, a graphical capability that was used this version, was taken out of most levels the GBA version, making the game look slightly worse in terms of depth. The parallax scrolling is comparable to Super Mario World which only had 2 layers throughout each level. However, some players may notice that clouds in the background "overlap" the mountains when they fly up. In some All-Star games the select button causes Mario to transform.
 
===''Super Mario World''===
{{main|Super Mario World}}
{| class="floatright"
|[[Image:Luigismw.PNG|thumb|190px|SMW: Super NES/Famicom standalone version]]
|[[Image:Luigismassmw.PNG|thumb|190px|SMW: Super Mario All-Stars/Collection version]]
|}
''Super Mario World'' is only included in the ''Super Mario All-Stars + Super Mario World'' pack that was bundled with the SNES in December [[1994]]. There are fewer layers of parallax scrolling than the other games making the graphics slightly worse in terms of depth. The only graphical difference is that the game contains unique sprites for Luigi (the second player), making him taller and slimmer than Mario, whereas the original version of the game used [[palette swap]]ped Mario sprites for him. In addition, there's some different animation for Luigi's moves compared to Mario's. Some of the differences are that Luigi does not hold his fist in the air while jumping and that he slides down hills on his knees. Additionally, by pressing the select button while on a map screen, players can access a menu that has the option of quitting the game. Note that these sprites were not included for Super Mario Advance 2, which used a different set almost identical to Luigi's sprites from Super Mario Bros. 2. This version also included four save files (instead of three).
 
== Reception ==
The game was very successful upon release and eventually became a "[[Player's Choice]] Million Seller". The game sold 10.55 Million copies.
 
== Trivia ==
 
* All sound effects (Except for the star invincibility theme) are taken directly from Super Mario World (such as Mario or Luigi going down a pipe and the 100 second warning sound)
* The version of ''Super Mario Bros. 3'' in this cart has its [[parallax scrolling]] rates in the backgrounds wrong. While it seems like the clouds are further behind to other objects(mountains etc.), when Mario flys up to the sky it seems like the clouds overlap the other objects, which created a confusion of which layer is closer. This may be one reason why the horizontal layers of parallax scrolling were removed in ''[[Super Mario Advance 4]]''.
* The music in the title screens of all the games except for ''Super Mario World'' are remixes of the underwater theme in the original ''Super Mario Bros.''. The same applies to all of the ''Super Mario Advance'' games.
* This game was originally free to all those who sent in a proof of purchase of a [[Super Nintendo Entertainment System]].
 
==External links==
*[http://www.earthorganization.org Official Website]
*{{moby game|id=/super-mario-all-stars|name=''Super Mario All-Stars''}}
*[http://www.earthorganization.org/WhoWeAre.aspx?CatID=1 The Earth Organization Scientific Advisory Board]
 
*[http://www.lawrenceanthony.co.za Founder of The Earth Organization]
{{Mario remake and collection games}}
 
[[Category:Mario platform game remakes]]
[[Category:Computer and video game compilations]]
[[Category:Super NES games]]
[[Category:1993 computer and video games]]
[[Category:1994 computer and video games]]
 
[[category:animal charities]]
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