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{{Infobox#REDIRECT [[Command & Conquer (cancelled video game)]]
| title = Command & Conquer: Generals 2
| image = [[File:Generals 2.png|300px]]
| caption = Official logo
| developer = [[BioWare Victory]]
| publisher = [[Electronic Arts]]
| distributor = <!-- Only use this field if it is a different company from the publisher -->
| designer =
| series = ''[[Command & Conquer]]''
| engine = [[Frostbite (game engine)|Frostbite 2]]
| version =
| platforms = [[Microsoft Windows]]<ref name ="PC Exclusive"/>
| released = {{Video game release||2013<ref name="G2ReleaseDate">{{cite web|url=http://www.eurogamer.net/articles/2011-12-11-bioware-announces-command-and-conquer-generals-2|title=BioWare announces Command & Conquer: Generals 2|publisher=[[Eurogamer]]|date=2011-12-11|accessdate=2012-06-05}}</ref>}}<!-- See correct usage of INT in the vgrelease template documentation -->
| genre = [[Real-time strategy]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
| ratings = <!-- {{Video game ratings|}} -->
| media = [[DVD]], [[Digital distribution|download]]
| requirements =
}}
 
'''''Command & Conquer: Generals 2''''' is an upcoming 2013 [[real-time strategy]] [[video game]] in the [[Command & Conquer|''Command & Conquer'' series]], developed by [[BioWare Victory]] and published by [[Electronic Arts]] exclusively for the [[Microsoft Windows]] platform.<ref name ="PC Exclusive">{{cite web |url=http://www.joystiq.com/2011/12/10/bioware-announces-command-and-conquer-generals-2/ |title=BioWare announces Command and Conquer: Generals 2 [Update: First screens!] |author=Arthur Gies |date=December 10, 2011 |work=[[Joystiq]] |publisher=[[AOL]] |accessdate=December 8, 2011}}</ref><ref>{{cite web |url=http://www.gamespot.com/news/command-and-conquer-generals-2-coming-from-bioware-victory-6347422 |title=Command & Conquer Generals 2 coming from BioWare Victory |author=Brendan Sinclair |date=December 11, 2011 |work= |publisher=[[Gamespot]] |accessdate=December 8, 2011}}</ref> The game will be the [[sequel]] to 2003's ''[[Command & Conquer: Generals]]'' and will utilize the [[Frostbite (game engine)|Frostbite 2]] engine. The game will also introduce [[downloadable content]] to the series, with new maps, units, factions and campaign missions.<ref name = "Official Site">{{cite web |url=http://www.commandandconquer.com/en/games/bygameid/cncgenerals2 |title=Command and Conquer: Generals 2 Official Website |work=[[BioWare Victory]] |publisher=[[Electronic Arts]] |accessdate=December 12, 2011}}</ref> It is the first game in the series to be developed by BioWare Victory, making them the series' third developer after [[Westwood Studios]] and [[Maxis|Maxis/The Sims Studio]]. The game will be available exclusively on [[Electronic Arts]]' [[Origin (content delivery)|Origin]] distribution service.{{citation needed|date=July 2012}}
 
==Gameplay==
The game is set to return to the ''Command & Conquer'' series, after massive tweaks to the series' gameplay formula in the series' previous game ''[[Command & Conquer 4: Tiberian Twilight]]'' such as the removal of base building and the inclusion of population caps. The game will again feature the series' staples of base building, resource collection and construction of large armies.<ref name="Gamespot Victory Q&A">{{cite web |url=http://asia.gamespot.com/news/bioware-story-invades-command-and-conquer-6347424 |title=BioWare story invades Command & Conquer |author=Brendan Sinclair, Tom Magrino |date=December 11, 2011 |work=Gamespot Asia |publisher=[[Gamespot]] |accessdate=December 8, 2011}}</ref> The game will also feature 3 "unique" factions: the technologically-advanced European Union, the militant Global Liberation Army (GLA), and one yet-to-be-revealed faction.<ref name = "IGN">{{cite web |url=http://uk.pc.ign.com/articles/121/1214474p1.html |title=IGN Generals 2 interview |accessdate=December 11, 2011}}</ref><ref name = "moddb">{{cite web |url=http://www.moddb.com/games/cc-generals-2|title=Generals 2 interview |accessdate=May 14, 2012}}</ref>
 
==Plot==
The story is set to take place after the events of the original ''Generals'' game, and will take place in the near future of the fictional universe. As the world leaders are at a summit to sign a treaty to end war globally, a devastating terrorist attack kills all the leaders at the summit. This leaves the world without its politicians, diplomats and activists with only the Generals of each country remaining to end the terrorism plaguing the world.<ref name = "Official Site"/> The overall tone of the game will also be more modern and serious than its ''Tiberian'' and ''Red Alert'' counterparts, with a more "gritty and intense" story and still delivering "over-the-top action".<ref name="Gamespot Victory Q&A"/>
 
==Development==
The game is the first game in the ''Command & Conquer'' series since the release of the critically panned ''[[Command & Conquer 4: Tiberian Twilight]]'', a game which greatly deviated from the series' traditional real-time strategy formula. After the release of ''Tiberian Twilight'', much of the ''Command & Conquer'' team, within EA Los Angeles, was laid off in 2010 causing the future of the series to be cast in doubt.<ref>{{cite web |url=http://kotaku.com/5406830/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on |title=Confirmed: EA Closes Pandemic Studios, Says Brand Will Live On |author=Brian Crecente |date=November 17, 2009 |work=[[Kotaku]] |publisher=[[Gawker Media]] |accessdate=December 8, 2011}}</ref> In October 2010, a senior vice-president from Electronic Arts had told the media that the ''Command & Conquer'' series would live on as a brand from ''[[Dead Space (series)|Dead Space]]'' developers, [[Visceral Games]], with a title from the series to be released by that developer being "far-off" and whether or not he was referring to this game is not clear.<ref>{{cite web |url=http://kotaku.com/5667126/command--conquer-lives-on-as-one-of-eas-visceral-games |title=Command & Conquer Lives On As One Of EA’s Visceral Games |author=Michael McWhertor |date=October 18, 2010 |work=[[Kotaku]] |publisher=[[Gawker Media]] |accessdate=December 8, 2011}}</ref>
 
The first official announcement of a new ''Command & Conquer'' game in development, came in February 2011 when Electronic Arts announced the formation of a new studio known as Victory Games. In the studios' first Q&A session with the official ''Command & Conquer'' blog, openly announced that they were developing a new title in the ''Command & Conquer'' series with the studios' general focus being on the future of the series. The new studio consisted of members from the previous EA Los Angeles development team as well as some new staff members.<ref>{{cite web |url=http://www.commandandconquer.com/en/blogs/blog/71 |title=Exclusive Interview with Victory Games GM Jon Van Caneghem |author=''Command & Conquer'' Blog Admin |date=February 24, 2011 |work=''Command & Conquer'' Blog |publisher=[[Electronic Arts]] |accessdate=December 8, 2011}}</ref>
 
The game's formal announcement was then teased as a game from the "next big BioWare franchise" and was due for a reveal at the 2011 [[Spike Video Game Awards]].<ref>{{cite web |url=http://kotaku.com/5861867/blink-and-youll-miss-the-first-footage-from-the-next-big-bioware-franchise?tag=bioware |title=Blink and You’ll Miss the First Footage From the Next Big BioWare Franchise |author=Mike Fahey |date=November 22, 2011 |work=[[Kotaku]] |publisher=[[Gawker Media]] |accessdate=December 8, 2011}}</ref> The game was then speculated to be either a new game from defunct studio, [[Pandemic Studios|Pandemic's]] [[Mercenaries (series)|''Mercenaries'' series]], or a new game from the ''Command & Conquer'' series, which turned out to be an accurate analysis.<ref>{{cite web |url=http://kotaku.com/5862039/is-that-new-bioware-game-a-mercenaries-game-or-a-command--conquer-one-how-about-an-army-of-two-one?tag=bioware |title=Is That New BioWare Game a Mercenaries Game? Or a Command & Conquer One? How about an Army of Two One? |author=Stephen Totilo |date=November 22, 2011 |work=[[Kotaku]] |publisher=[[Gawker Media]] |accessdate=December 8, 2011}}</ref> Subsequently, more rumors began to indicate that the game was indeed a ''Command & Conquer'' game called, ''Command & Conquer: Alliances'' due to a series of ___domain registrations by EA for a game of that name, though this turned out to be a side project by Phenomic, called ''[[Command & Conquer: Tiberium Alliances]]''.<ref>{{cite web |url=http://kotaku.com/5864934/signs-point-to-command--conquer-alliances-as-biowares-big-vga-announcement?tag=bioware|title=Signs Point to "Command & Conquer: Alliances" as BioWare’s Big VGA Announcement |author=Owen Good |date=December 4, 2011 |work=[[Kotaku]] |publisher=[[Gawker Media]] |accessdate=December 8, 2011}}</ref>
 
The game was finally formally unveiled on December 10, 2011 at the 2011 [[Spike Video Game Awards]] as a title developed by what would become [[BioWare Victory]].<ref>{{cite web |url=http://kotaku.com/5866956/biowwares-next-game-is-command--conquer-generals-2?popular=true |title=BioWare’s Next Game is Command & Conquer: Generals 2 |author=Owen Good |date=December 10, 2011 |work=[[Kotaku]] |publisher=[[Gawker Media]] |accessdate=December 8, 2011}}</ref>
 
==References==
{{Reflist}}
 
==External links==
*{{Official website|http://www.commandandconquer.com/en/games/bygameid/cncgenerals2/}}
*[http://wiki.generals2.org/index.php?title=Main_Page Generals 2 Wiki]
 
{{Command & Conquer series}}
{{Bioware games}}
 
[[Category:Upcoming video games scheduled for 2013]]
[[Category:Command & Conquer video games|Generals 2]]
[[Category:Windows games]]
[[Category:Real-time strategy video games]]
[[Category:Electronic Arts games]]
 
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