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{{Short description|Quickly converging computation of π}}
The '''Gauss–Legendre algorithm''' is an [[algorithm]] to compute the digits of [[Pi|{{pi}}]]. It is notable for being rapidly convergent, with only 25 iterations producing 45 million correct digits of {{pi}}. However, it has some drawbacks (for example, it is [[Random-access_memory|computer memory]]-intensive) and therefore all record-breaking calculations for many years have used other methods, almost always the [[Chudnovsky algorithm]]. For details, see [[chronology of computation of π|Chronology of computation of {{pi}}]].
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== Algorithm ==
# Initial value setting: <math display="block">a_0 = 1\qquad b_0 = \frac{1}{\sqrt{2}}\qquad p_0 = 1\qquad t_0 = \frac{1}{4}
# Repeat the following instructions until the difference
a_{n+1} & = \frac{a_n + b_n}{2}, \\
\\
\\
\\
t_{n+1} & = t_n - p_n(a_{n+1}-a_{n})^2. \\
\end{align}
</math>
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:<math>3.14159264\dots</math>
:<math>3.1415926535897932382\dots</math>
:<math>3.14159265358979323846264338327950288419711\dots</math>
:<math>3.141592653589793238462643383279502884197169399375105820974944592307816406286208998625\dots</math>
The algorithm has [[quadratic convergence]], which essentially means that the number of correct digits doubles with each [[iteration]] of the algorithm.
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where <math>E(k)</math> is the [[Elliptic integral#Complete elliptic integral of the second kind|complete elliptic integral of the second kind]]:
:<math>E(k) = \int_0^{\pi/2}\sqrt {1-k^2 \sin^2\theta}\; d\theta</math>
Gauss knew of
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=== Legendre’s identity ===
Legendre proved the following identity:
:<math display="block">K(\
for all <math>\ === Elementary proof with integral calculus ===
The Gauss-Legendre algorithm can be proven to give results converging to
== See also ==
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