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{{Short description|Type of data}}
{{distinguish|Mode (user interface)}}
In the context of [[human–computer interaction]], a '''modality''' is the classification of a single independent channel of
A system is designated unimodal if it has only one modality implemented, and [[multimodal interaction|multimodal]] if it has more than one.<ref name="HCI Overview2" />
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Computers utilize a wide range of technologies to communicate and send information to humans:
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** [[Equilibrioception]] (balance)
Any human sense can be used as a computer to human modality.
==Human–computer modalities==
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==Using multiple modalities==
Having multiple modalities in a system gives more [[affordance]] to users and can contribute to a more robust system. Having more also allows for greater [[accessibility]] for users who work more effectively with certain modalities. Multiple modalities can be used as backup when certain forms of communication are not possible. This is especially true in the case of redundant modalities in which two or more modalities are used to communicate the same information. Certain combinations of modalities can add to the expression of a computer-human or human-computer interaction because the modalities each may be more effective at expressing one form or aspect of information than others.
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==See also==
▲* {{Annotated link|Multimodal interaction}}
* {{Annotated link|Multimodal learning}}
* {{Annotated link|Multisensory integration}}
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