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'''''Assassin's Creed Unity''''' is a 2014 [[action-adventure game]] developed by [[Ubisoft Montreal]] and published by [[Ubisoft]]. It was released in November 2014 for [[PlayStation 4]], [[Windows]], and [[Xbox One]], and in December 2020 for [[Google Stadia|Stadia]].<ref>{{Cite web|last=Bennett|first=Jade|date=2020-12-18|title=Three Assassin's Creed games on Google Stadia|url=https://gameir.ie/news/three-assassins-creed-games-on-google-stadia/|access-date=2020-12-19|website=GamEir|language=en-GB|archive-date=December 18, 2020|archive-url=https://web.archive.org/web/20201218164110/https://gameir.ie/news/three-assassins-creed-games-on-google-stadia/|url-status=live}}</ref> It is the eighth major installment in the ''[[Assassin's Creed]]'' series, and the successor to 2013's ''[[Assassin's Creed IV: Black Flag]]''. It also has ties to ''[[Assassin's Creed Rogue]]'', which was released for the [[Seventh generation of video game consoles|previous generation consoles]] on the same day as ''Unity''.
 
The plot is set in a [[historical fiction|fictional history]] of real-world events and follows the millennia-old struggle between the [[Order of Assassins|Assassins]], who fight to preserve peace and free will, and the [[Knights Templar|Templars]], who desire peace through control. The framing story is set in the 21st century and features an unidentified and unseen protagonist, who joins the Assassins as an initiate to help them locate the corpse of an 18th-century Templar Grand Master. The main story is set in [[Paris]] during the [[French Revolution]] from 1789 to 1794, and follows Assassin [[Arno Dorian]] and his efforts to expose the true powers behind the Revolution, while seeking revenge against those responsible for his adoptive father's murder. ''Unity'' retains the series' [[Virtual camera system#Third-person view(video games)|third-person]] [[open world]] exploration as well as introducing revamped combat, parkour, and stealth systems. The game also introduces [[Cooperative video game|cooperative multiplayer]] to the ''Assassin's Creed'' series, letting up to four players engage in narrative-driven missions and explore the open world map.
 
''Assassin's Creed Unity'' received mixed reviews upon release. It was praised for its visuals, customization options, setting, and characterization. Its narrative, gameplay, mission design, and multiplayer-oriented format received more divided opinions. The game was also [[List_of_video_games_notable_for_negative_receptionList of video games notable for negative reception#Assassin's_Creed_Unity_s Creed Unity (2014)|widely panned]] for its numerous graphical issues and [[Software bug|bug]]s, prompting Ubisoft to issue an apology and offer compensation in the form of a free [[Expansion pack|expansion]], ''Dead Kings'', which acts as an epilogue to the base game's story. Players who had bought the game's [[Season pass (video games)|season pass]] (which was later made unavailable for purchase in response to the controversy) additionally received a free copy of another Ubisoft title of their choice. Despite the initial critical reception, ''Unity'' was a commercial success, selling over 10 million units by May 2020. It was followed in October 2015 by ''[[Assassin's Creed Syndicate]]'', which continues the modern-day narrative, but has its main plot set in [[Victorian era]] [[London]].
 
==Gameplay==
''Assassin's Creed Unity'' is an [[Action-adventure game|action-adventure]],<ref>{{cite journal |title=Best Xbox One Third-Person Games |url=https://www.gamespot.com/genre/third-person/xbox-one/ |access-date=January 28, 2018 |journal=[[GameSpot]] |date=October 14, 1998 |archive-date=January 29, 2018 |archive-url=https://web.archive.org/web/20180129140506/https://www.gamespot.com/genre/third-person/xbox-one/ |url-status=live }}</ref> [[stealth game]] played from a [[Virtual camera system#Third-person view(video games)|third-person perspective]] and set in an [[open world]] environment. The game features a historical recreation of [[Paris]] in the late 18th-century at a roughly 1:1 scale. The setting is divided into seven major districts—[[Ledistricts—Le Louvre]], [[Île de la Cité]], [[The Marais|Le Marais]], La Bièvre, [[Les Invalides]], [[Latin Quarter, Paris|Quartier Latin]], and Ventre de Paris—and also includes the town of [[Versailles, Yvelines|Versailles]], located on the outskirts of Paris. The [[Communes of France|commune]] of [[Saint-Denis, Seine-Saint-Denis|Saint-Denis]] (renamed Franciade during the French Revolution) is featured as part of the free ''Dead Kings'' [[expansion pack]].
 
A number of side missions can be found and initiated from within the open world, such as "Paris Stories", which require the player to assist a [[Non-player character|non-playable character]] (usually a [[historical figure]]) with a minor problem; "Murder Mysteries", in which the player investigates various murder scenes, collecting clues and interrogating witnesses to determine the culprit; and "[[Nostradamus]] Enigmas", a series of cryptic riddles that lead the player to different artifacts, which can be used to unlock a special reward. Players can also find a number of collectibles scattered around Paris, including treasure chests, [[cockade]]s, and artifacts, which provide various rewards, typically in the form of new gear or cosmetic options.[[File:Assassin's Creed Unity screenshot.jpg|thumb|left|''Assassin's Creed Unity'' features a crowd system that allows more than 30,000 [[non-playable character]]s to appear on-screen simultaneously.<ref>{{cite web|url=https://www.gamespot.com/articles/assassins-creed-unity-can-support-crowds-of-30-000/1100-6421542/|title=Assassin's Creed Unity Can Support Crowds of 30,000, Will Have More Customization Than Assassin's Creed IV|first=Alex|last=Newhouse|work=[[GameSpot]]|date=August 6, 2014|access-date=August 13, 2020|archive-date=November 11, 2020|archive-url=https://web.archive.org/web/20201111222358/http://www.gamespot.com/articles/assassins-creed-unity-can-support-crowds-of-30-000/1100-6421542/|url-status=live}}</ref>]]''Unity''<nowiki/>'s combat system was greatly refined over previous entries in the series, with [[fencing]] being used as an inspiration for the new system. The stealth system also saw several improvements with the addition of new features like manual crouching and the Phantom Blade, a variation of the series' signature Hidden Blade which doubles as a silent [[crossbow]].<ref>{{cite web|url=http://assassinscreed.ubi.com/en-US/news/news_detail.aspx?c=tcm:152-147115-16&ct=tcm:148-76770-32|title=Assassin's Creed Unity DevBlog – Combat with Alex Pedneault|publisher=Assassin's Creed|date=June 10, 2014|access-date=June 12, 2014|archive-date=June 14, 2014|archive-url=https://web.archive.org/web/20140614141046/http://assassinscreed.ubi.com/en-US/news/news_detail.aspx?c=tcm:152-147115-16&ct=tcm:148-76770-32|url-status=live}}</ref> Furthermore, the linear assassination missions from previous ''Assassin's Creed'' games were abandoned in favor of a new "Black Box" design, which offers more freedom to the player in how they go about eliminating their target; the player can explore the environment to find different entry points or possibly helpful distractions, allowing them to choose the approach that best suits them. For navigation, the game introduces new "Free-run up" and "Free-run down" commands to make it easier for the player to scale buildings in either direction, allowing them to make controlled ascents and descents at will.<ref>{{cite web|url=http://assassinscreed.ubi.com/en-US/news/news_detail.aspx?c=tcm:152-147127-16&ct=tcm:148-76770-32|title=Assassin's Creed Unity DevBlog – Navigation with Max Spielberg|publisher=Assassin's Creed|date=June 11, 2014|access-date=June 12, 2014|archive-date=June 15, 2014|archive-url=https://web.archive.org/web/20140615160028/http://assassinscreed.ubi.com/en-US/news/news_detail.aspx?c=tcm:152-147127-16&ct=tcm:148-76770-32|url-status=live}}</ref> With the updated, larger crowds, new interactions with them are also available. The crowd regularly presents many activities, appearing organically, that the player can choose to engage in or not. Examples include scaring a group of bullies by pulling out a weapon, "settling" a fight between two civilians by killing one of them, or chasing down a thief who has just pick pocketed somebody.<ref name="GITenThings" />
 
For the first time in the series, the player character, [[Arno Dorian]], presents a unique set of abilities that can be upgraded through a [[skill tree]] system, enabling the player to assign points earned through gameplay to improve Arno's skills in stealth, melee, and ranged combat, as well as his health.<ref>{{cite web |last1=Hawkins |first1=Josh |date=November 17, 2014 |title=Assassin's Creed Unity Character Customization – Outfits, Boosts and Equipment |url=http://www.primagames.com/games/assassins-creed-unity/tips/assassins-creed-unity-character-customization-outfits-boosts-and-equipment |access-date=November 30, 2014 |website=[[Prima Games]] |archive-date=December 4, 2014 |archive-url=https://web.archive.org/web/20141204015943/http://www.primagames.com/games/assassins-creed-unity/tips/assassins-creed-unity-character-customization-outfits-boosts-and-equipment |url-status=live }}</ref> Players are also able to customise Arno's weapons, armor and equipment to further complement their individual style of play.<ref>{{cite web |title=Assassin's Creed Unity: Customize Arno's Skills & Gear |url=http://assassinscreed.ubi.com/en-us/games/assassins-creed-unity/customize-arno/index.aspx |access-date=December 1, 2014 |website=assassinscreed.ubi.com |publisher=Ubisoft |archive-date=December 12, 2014 |archive-url=https://web.archive.org/web/20141212230050/http://assassinscreed.ubi.com/en-US/games/assassins-creed-unity/customize-arno/index.aspx |url-status=live }}</ref> The quality of these items is indicated by their level, which can be a maximum of 5 (in the case of legendary gear). Players also have a wider selection of weapons available, including swords, axes, spears, rifles, pistols and throwable items, such as smoke bombs.<ref>[http://m.au.ign.com/wikis/assassins-creed-5-unity/Weapons "Weapons"]. ''[[IGN]]''. Retrieved July 3, 2015.</ref> The ''Dead Kings'' expansion introduces an additional weapon: the Guillotine Gun—anGun axe which has been converted into- a [[grenade launcher]] with an axe head mounted under the barrel.
 
Like most previous ''Assassin's Creed'' titles, the game features an in-game economy system, which primarily revolves around the Café Théâtre, a former intelligence gathering front for the Assassins which has fallen into ruin and serves as Arno's main headquarters during the story. The player can renovate the Café by investing in upgrades, which change the building's interior and unlock new rooms, including a secret passage to the Assassins' underground hideout. The Café also functions as a passive business, producing revenue in the background which is deposited in a chest for Arno to collect; the more renovated the Café is, the more money it earns. Players can further increase their income by completing Café-related missions and purchasing additional taverns around Paris.
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===Characters===
{{See also|List of Assassin's Creed characters}}
The main character of the game is [[Arno Dorian]] ([[Dan Jeannotte]]),<ref name="PolygonJune2014">{{cite web |url=http://www.polygon.com/2014/6/9/5793796/assassins-creed-unity-french-revolution |title=Assassin's Creed Unity hits Oct. 28, pre-orders live |last=Lien |first=Tracey |publisher=[[Polygon (website)|Polygon]] |date=June 9, 2014 |access-date=June 9, 2014 |archive-date=June 13, 2014 |archive-url=https://web.archive.org/web/20140613110622/http://www.polygon.com/2014/6/9/5793796/assassins-creed-unity-french-revolution |url-status=live }}</ref><ref>{{cite magazine|url=httphttps://www.gameinformer.com/b/features/archive/2014/08/13/the-man-behind-assassins-creed-unitys-arno-dorian-on-comedy-and-motion-capture-make-outs.aspx|title=The Man Behind Assassin's Creed Unity's Arno Dorian On Comedy And Motion-Capture Make-Outs|last=Hilliard|first=Kyle|publisher=GameStop|magazine=Game Informer|date=August 13, 2014|access-date=August 15, 2014|archive-date=October 16, 2015|archive-url=https://web.archive.org/web/20151016214446/http://www.gameinformer.com/b/features/archive/2014/08/13/the-man-behind-assassins-creed-unitys-arno-dorian-on-comedy-and-motion-capture-make-outs.aspx|url-status=deadlive}}</ref> a native Frenchman who was born in [[Versailles, Yvelines|Versailles]] to an Assassin father. After his father is killed by [[Shay Patrick Cormac]] at the end of ''[[Assassin's Creed Rogue]]'', Arno is adopted, unaware that his new family holds a senior position within the Templar Order, with his new father figure being the Templar Grandmaster.<ref name="GITenThings" /><ref name="GICoverStory">{{cite magazine|url=httphttps://www.gameinformer.com/b/news/archive/2014/08/05/september-cover-reveal-assassins-creed-rogue-unity.aspx|title=September Cover Revealed – Assassin's Creed Rogue And Unity|last=Wallace|first=Kimberly|publisher=GameStop|magazine=Game Informer|date=August 5, 2014|access-date=August 5, 2014|archive-date=August 5, 2014|archive-url=https://web.archive.org/web/20140805190710/http://www.gameinformer.com/b/news/archive/2014/08/05/september-cover-reveal-assassins-creed-rogue-unity.aspx|url-status=deadlive}}</ref><ref name="GIArno">{{cite magazine|url=httphttps://www.gameinformer.com/b/features/archive/2014/08/13/get-to-know-arno-from-assassins-creed-unity.aspx|title=Get To Know Arno From Assassin's Creed Unity|last=Wallace|first=Kimberly|publisher=GameStop|magazine=Game Informer|date=August 13, 2014|access-date=August 15, 2014|archive-date=August 15, 2014|archive-url=https://web.archive.org/web/20140815002858/http://www.gameinformer.com/b/features/archive/2014/08/13/get-to-know-arno-from-assassins-creed-unity.aspx|url-status=deadlive}}</ref> Arno blames himself when his adoptive father is murdered, and so sets out on a quest of redemption that brings him into the Brotherhood of Assassins, where he slowly rises through the ranks, much like [[Altaïr Ibn-La'Ahad]] and [[Ezio Auditore da Firenze]] as seen in previous games.<ref name="GITenThings" /><ref name="GIArno" /> Arno's love interest is [[Élise de la Serre]] (Catherine Bérubé),<ref name="GIActors" /> the daughter of the Templar Grandmaster who adopted Arno, who also sets out to investigate more about her father's death and its role in a growing ideological change within the Templar Order that threatens its core values.<ref name="GICoverStory" /><ref name="GIArno" /><ref name="GIElise">{{cite magazine|url=httphttps://www.gameinformer.com/b/features/archive/2014/08/15/get-to-know-elise-from-assassins-creed-unity.aspx|title=Get To Know Elise From Assassin's Creed Unity|last=Wallace|first=Kimberly|publisher=GameStop|magazine=Game Informer|date=August 15, 2014|access-date=August 16, 2014|archive-date=August 17, 2014|archive-url=https://web.archive.org/web/20140817204420/http://www.gameinformer.com/b/features/archive/2014/08/15/get-to-know-elise-from-assassins-creed-unity.aspx|url-status=deadlive}}</ref> The era also features appearances from several historical figures, such as the [[Marquis de Sade]] ([[Alex Ivanovici]]), [[Maximilien Robespierre]] ([[Bruce Dinsmore]]), and a young [[Napoleon Bonaparte]] (Brent Skagford).<ref name="GIActors">{{cite magazine|url=httphttps://www.gameinformer.com/games/assassins_creed_unity/b/playstation4/archive/2014/10/16/meet-the-actors-behind-assassin-s-creed-unity-s-cast.aspx|title=Meet The Actors Behind Assassin's Creed Unity's Cast|last=Futter|first=Mike|publisher=GameStop|magazine=Game Informer|date=October 16, 2014|access-date=October 19, 2014|archive-date=October 18, 2014|archive-url=https://web.archive.org/web/20141018171127/http://www.gameinformer.com/games/assassins_creed_unity/b/playstation4/archive/2014/10/16/meet-the-actors-behind-assassin-s-creed-unity-s-cast.aspx|url-status=deadlive}}</ref>
 
===Setting===
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===Plot===
In 2014, Abstergo releases their Helix software, which allows access to [[Genetic memory (psychology)|genetic memories]], to the general public as a gaming device. While [[Story within a story|playing through a memory]] of [[Jacques de Molay]] (Mario Desmarais), in which he orders a fellow Templar to hide his codex and sword during the sacking of the Paris [[Temple (Paris)|Temple]] in 1307, the player is contacted by the Assassin Brotherhood through their agent, codenamed "Bishop" ([[Kate Todd]]). Bishop invites the player to join the Assassins as an initiate, and presents an Abstergo video memo describing [[Assassin's Creed IV: Black Flag|the capture of a Sage]] who contains precursor DNA. Abstergo hopehopes to use the Sage to compile a precursor genome. Bishop directs the Initiate to locate another Sage, whose corpse they hope to recover.
 
The Initiate relives the memories of [[Arno Dorian]], a French-Austrian nobleman. Orphaned in 1776 after [[Assassin's Creed Rogue|his father Charles was assassinated]], Arno was taken in by François de la Serre, Grand Master of the French Templars. In 1789, Arno is given a message to deliver to de la Serre, but leaves it in his office and goes to meet with his childhood friend Élise, de la Serre's daughter, following her initiation into the Templar Order. Arno later finds de la Serre murdered, and is framed as the killer. He is imprisoned in the [[Bastille]], where he befriends a fellow prisoner, Pierre Bellec ([[Anthony Lemke]]), who knew his father. Bellec invites Arno into the Brotherhood after they escape during the [[Storming of the Bastille]].
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===''Dead Kings''===
One weekmonth after Élise's death, a devastated Arno finds refuge in [[Saint-Denis, Seine-Saint-Denis|Franciade]]. He is contacted by the [[Marquis de Sade]], who requests his help in finding the manuscript of [[Nicolas de Condorcet]], hidden in the tomb beneath the city, in exchange for a ship to take Arno to [[Egypt Eyalet|Egypt]]. During his search, Arno encounters tomb raiders led by Captain Philippe Rose (Taylor Price), a subordinate of Napoleon, who wishes to retrieve an artifact—an Apple of Eden—from a Precursor temple under the city's church. Arno finds that the manuscript has been stolen by a child thief, Léon (Eamon Stocks), who was captured by the raiders. Arno rescues Léon and retrieves the manuscript, but declines to help him stop the raiders. After a vision of Élise and hearing Léon's pleas, however, he changes his mind.
 
After discovering the temple's ___location and retrieving the key from one of Napoleon's officers, Arno opens the door to the temple, but is ambushed by Rose, who has betrayed Napoleon and wishes to take the Apple for himself. Arno survives the ambush, kills Rose, and retrieves the Apple, using it to repel the remaining raiders and escape. He later meets de Sade and gives him the manuscript. Arno decides to stay in France, and contacts the Brotherhood to deliver the Apple to Egypt, far from the reach of Napoleon, who is arrested for desertion and treason.{{efn|Within series lore, Napoleon's later [[French campaign in Egypt and Syria|campaign in Egypt]] had the goal of retrieving the Apple of Eden, which allowed him to rise to power as First Consul and eventually [[Emperor of the French]].}}
 
==Development==
Development for the game began shortly after the completion of 2010's ''[[Assassin's Creed: Brotherhood]]'',<ref name="GITenThings">{{cite magazine|url=http://www.gameinformer.com/games/assassins_creed_unity/b/xboxone/archive/2014/06/11/ten-things-you-need-to-know-about-assassin-s-creed-unity.aspx|title=Ten Things You Need To Know About Assassin's Creed Unity|last=Miller|first=Matt|magazine=Game Informer|publisher=GameStop|date=June 11, 2014|access-date=June 12, 2014|archive-date=June 14, 2017|archive-url=https://web.archive.org/web/20170614141507/http://www.gameinformer.com/games/assassins_creed_unity/b/xboxone/archive/2014/06/11/ten-things-you-need-to-know-about-assassin-s-creed-unity.aspx|url-status=dead}}</ref> with the core development team splitting off during the early stages of development on ''[[Assassin's Creed III]]''.<ref>{{cite magazine|url=httphttps://www.gameinformer.com/b/features/archive/2014/08/22/assassin-s-creed-s-tech-master-leads-us-through-the-series-history.aspx?PostPageIndex=2|title=Assassin's Creed's Tech Master Leads Us Through The Series' History|last=Cork|first=Jeff|publisher=GameStop|magazine=Game Informer|date=August 22, 2014|access-date=August 22, 2014|archive-date=October 26, 2020|archive-url=https://web.archive.org/web/20201026184551/https://www.gameinformer.com/b/features/archive/2014/08/22/assassin-s-creed-s-tech-master-leads-us-through-the-series-history.aspx?PostPageIndex=2|url-status=deadlive}}</ref> On March 19, 2014, early screenshots of the game were leaked, as well as its title ''Unity''. The leak revealed that Unity would feature a new ___location and time period, [[Paris]] during the [[French Revolution]], a new assassin, and that it would be released in late 2014 on [[PlayStation 4]] and [[Xbox One]].<ref name="KotakuUnity">{{cite web |url=http://kotaku.com/leaked-images-reveal-one-of-this-falls-two-assassins-1547111652 |title=Leaked Images Reveal One Of This Fall's Two Assassin's Creed Games |last=Schreier |first=Jason |author-link=Jason Schreier |publisher=[[Kotaku]] |date=March 19, 2014 |access-date=March 19, 2014 |archive-date=March 19, 2014 |archive-url=https://web.archive.org/web/20140319222143/http://kotaku.com/leaked-images-reveal-one-of-this-falls-two-assassins-1547111652 |url-status=live }}</ref> On March 21, Ubisoft confirmed the game's existence, having been in development for more than three years, by releasing pre-alpha game footage. They also confirmed the game's release date of Q4 2014, and that it would also see a release on Windows.<ref>{{cite web |url=https://ign.com/articles/2014/03/21/ubisoft-confirms-assassins-creed-unity-release-date-teased |title=Ubisoft Confirms Assassin's Creed: Unity, Release Date Teased |last=Karmali |first=Luke |work=[[IGN]] |date=March 21, 2014 |access-date=March 21, 2014 |archive-date=March 21, 2014 |archive-url=https://web.archive.org/web/20140321211616/http://www.ign.com/articles/2014/03/21/ubisoft-confirms-assassins-creed-unity-release-date-teased |url-status=live }}</ref> Ubisoft writer Jeffrey Yohalem revealed that the French Revolution setting for the game was deliberately teased, along with ''Assassin's Creed III''{{'}}s American Revolution setting, in symbols seen at the end of ''Brotherhood''.<ref>{{cite web |url=http://www.eurogamer.net/articles/2014-03-25-assassins-creed-unity-was-teased-in-brotherhood-writer-reveals |title=Assassin's Creed: Unity was teased in Brotherhood, writer reveals |last=Phillips |first=Tom |publisher=[[Eurogamer]] |date=March 25, 2014 |access-date=June 9, 2014 |archive-date=November 12, 2020 |archive-url=https://web.archive.org/web/20201112000656/https://www.eurogamer.net/articles/2014-03-25-assassins-creed-unity-was-teased-in-brotherhood-writer-reveals |url-status=live }}</ref> Ubisoft Montreal is the lead developer for the project, with contributing work from the [[Ubisoft#Studios|Ubisoft studios]] in [[Ubisoft Toronto|Toronto]], [[Ubisoft Kyiv|Kyiv]], Singapore, [[Ubisoft Shanghai|Shanghai]], [[Ubisoft Annecy|Annecy]], [[Ubisoft Montpellier|Montpellier]], [[Ubisoft Bucharest|Bucharest]], [[Ubisoft Quebec|Quebec]], and Chengdu.<ref>{{cite web |url=https://www.ign.com/articles/2014/05/15/10-ubisoft-studios-developing-assassins-creed-unity |title=10 Ubisoft Studios Developing Assassin's Creed Unity |last=Dyer |first=Mitch |work=[[IGN]] |date=May 15, 2014 |access-date=May 16, 2014 |archive-date=May 16, 2014 |archive-url=https://web.archive.org/web/20140516100636/http://www.ign.com/articles/2014/05/15/10-ubisoft-studios-developing-assassins-creed-unity |url-status=live }}</ref>
 
At [[E3 2014]], trailers were released for the game, demonstrating the game's [[Cooperative video game|cooperative multiplayer]] mode for up to four players, a first for the series.<ref>{{cite web |url=https://www.ign.com/articles/2014/06/09/e3-2014-assassins-creed-unity-co-op-revealed |title=E3 2014: Assassin's Creed Unity Co-Op Revealed |last=Jackson |first=Leah B. |work=[[IGN]] |date=June 9, 2014 |access-date=June 9, 2014 |archive-date=June 10, 2014 |archive-url=https://web.archive.org/web/20140610192943/http://www.ign.com/articles/2014/06/09/e3-2014-assassins-creed-unity-co-op-revealed |url-status=live }}</ref> The trailer featured [[Lorde|Lorde's]] cover of [[Everybody Wants to Rule the World]], which was produced by [[Michael A. Levine]] and Lucas Cantor.<ref>{{cite news|url= http://www.3news.co.nz/Assassins-Creed-Unity-trailer/tabid/418/articleID/348249/Default.aspx |title= Assassin's Creed Unity trailer |work= [[3 News]] |publisher= [[MediaWorks New Zealand]] |date= June 12, 2014 |url-status= live |archive-url= https://web.archive.org/web/20140614151100/http://www.3news.co.nz/Assassins-Creed-Unity-trailer/tabid/418/articleID/348249/Default.aspx |archive-date= June 14, 2014}}</ref> The development team was able to use the new power of the PlayStation 4 and Xbox One to improve the NPC crowds. Up to 1000 individual AI characters can appear in a crowd, each acting independently and reacting to each other as well as the player's actions.<ref name="GITenThings" /> The PC version of the game uses Nvidia's GameWorks technology such as TXAA anti-aliasing, advanced DX11 tessellation and Nvidia PhysX technology, due to a partnership between Ubisoft and Nvidia.<ref>{{cite web|url=http://www.polygon.com/2014/6/5/5781936/far-cry-4-assassins-creed-unity-the-crew-ubisoft-nvidia-pc|title=Far Cry 4, Assassin's Creed Unity and The Crew will have 'Hollywood-levels' of animation using Nvidia tech|last=Gera|first=Emily|publisher=Polygon|date=June 5, 2014|access-date=June 9, 2014|archive-date=June 8, 2014|archive-url=https://web.archive.org/web/20140608142425/http://www.polygon.com/2014/6/5/5781936/far-cry-4-assassins-creed-unity-the-crew-ubisoft-nvidia-pc|url-status=live}}</ref><ref>{{cite web|url=http://www.gamespot.com/articles/nvidia-working-with-ubisoft-on-assassin-s-creed-unity-far-cry-4-pc/1100-6420130/|title=Nvidia Working With Ubisoft on Assassin's Creed Unity, Far Cry 4 PC|last=Newhouse|first=Alex|publisher=Gamespot|date=June 6, 2014|access-date=June 6, 2014|archive-date=November 12, 2020|archive-url=https://web.archive.org/web/20201112034812/https://www.gamespot.com/articles/nvidia-working-with-ubisoft-on-assassin-s-creed-unity-far-cry-4-pc/1100-6420130/|url-status=live}}</ref>
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===Historical representation===
[[File:Notre-Dame de Paris 2013-07-24.jpg|thumb|180px|right|Among the many landmarks featured in ''Unity'' is the Notre-Dame de Paris, whose in-game model took well over a year to recreate.<ref name="fire">{{Cite news |date=2019-04-17 |title=Notre-Dame fire: Assassin's Creed's maker pledges aid |url=https://www.bbc.com/news/technology-47963835 |access-date=2025-03-03 |work=[[BBC]] |language=en-GB}}</ref>]]
On October 6, 2014, Ubisoft announced that they had enlisted the help of academic historians such as Laurent Turcot, professor at [[Université du Québec à Trois-Rivières]] for daily life of 18th-century Paris, and Jean Clement Martin, a professor at the [[University of Paris (post-1970)|Sorbonne]], to revise the script.<ref>{{cite web | author=Beer, Jeff | title=The (fun, violent) History lesson inside "Assassin's Creed Unity" | date=October 22, 2014 | url=http://www.fastcocreate.com/3037212/the-fun-violent-history-lesson-inside-assassins-creed-unity | access-date=October 27, 2014 | archive-date=August 1, 2016 | archive-url=https://web.archive.org/web/20160801162317/http://www.fastcocreate.com/3037212/the-fun-violent-history-lesson-inside-assassins-creed-unity | url-status=live }}</ref>
 
Like other games in the series, ''Unity'' portrays a large number of real world Parisian landmarks, including the [[Tuileries Palace]] and [[Notre-Dame de Paris|Notre-Dame Cathedral]] and, through the time anomalies feature, it also includes the [[Eiffel Tower]] and the [[Statue of Liberty]], neither of which existed at the time of the French Revolution.<ref>http://www.jeuxvideo.com/news/2014/00075547-la-faille-temporelle-d-assassin-s-creed-unity.htm {{Webarchive|url=https://web.archive.org/web/20141031212304/http://www.jeuxvideo.com/news/2014/00075547-la-faille-temporelle-d-assassin-s-creed-unity.htm |date=October 31, 2014 }} La faille temporelle d'Assassin's Creed Unity, [[Jeuxvideo.com]]</ref><ref>{{cite web|last1=Tassi|first1=Paul|title='Assassin's Creed' Needs To Slow Down And Refocus, Or Risk Total Derailment|url=https://www.forbes.com/sites/insertcoin/2014/11/11/assassins-creed-needs-to-slow-down-and-refocus-or-risk-total-derailment/|website=[[Forbes]]|access-date=November 11, 2014|archive-date=May 29, 2018|archive-url=https://web.archive.org/web/20180529205644/https://www.forbes.com/sites/insertcoin/2014/11/11/assassins-creed-needs-to-slow-down-and-refocus-or-risk-total-derailment/|url-status=live}}</ref> Since the [[Notre-Dame de Paris fire|April 2019 fire]], there have been persistent, unsubstantiated rumours that Ubisoft had sufficiently accurate scans of Notre-Dame that may help in the reconstruction of the Cathedral, despite people involved in ''Assassin's Creed Unity'' having acknowledged their own reproduction of the building isn't historically accurate.<ref>{{Cite web |last=Rochefort |first=Simone de |date=2024-08-23 |title=Stop being wrong about Assassin’sAssassin's Creed Unity |url=https://www.polygon.com/gaming/443162/assassins-creed-unity-notre-dame-cathedral-models-debunked |access-date=2024-09-10 |website=Polygon |language=en-US}}</ref> Ubisoft donated €500,000 to the reconstruction of the cathedral and also provided ''Unity'' as a free download for the week following the event so as to give everyone a chance to explore the cathedral as they had modeled it in game.<ref>{{cite web | url = https://www.pcgamesn.com/assassins-creed-unity/notre-dame | title = Ubisoft's giving Assassin's Creed Unity away free and donating €500,000 to Notre-Dame | first = Ali | last = Jones | date = April 17, 2019 | access-date = April 17, 2019 | work = [[PCGamesN]] | archive-date = April 16, 2019 | archive-url = https://web.archive.org/web/20190416210507/https://www.pcgamesn.com/assassins-creed-unity/notre-dame | url-status = live }}</ref><ref name="NotreDameAid">{{cite web |last1=Domanski |first1=Harry |title=Ubisoft offers Assassin's Creed Unity for free so you can see Notre-Dame Cathedral |url=https://www.techradar.com/news/ubisoft-gives-away-assassins-creed-unity-for-free-so-you-can-see-the-notre-dame |website=TechRadar |date=April 18, 2019 |access-date=April 18, 2019 |language=en |archive-date=April 18, 2019 |archive-url=https://web.archive.org/web/20190418023141/https://www.techradar.com/news/ubisoft-gives-away-assassins-creed-unity-for-free-so-you-can-see-the-notre-dame |url-status=live }}</ref> Ubisoft reused the Notre Dame model for a [[virtual reality]] interactive tour entitled ''Notre-Dame de Paris: Journey Back in Time'', a subset of the original game's setting which allows users with a compatible virtual reality headset to explore the cathedral's interior and exterior.<ref name="notredamevr">{{Cite web |title=Assassin's Creed Unity Bends History As Ubisoft Celebrates Notre Dame's Reopening |url=https://www.gamespot.com/articles/assassins-creed-unity-bends-history-as-ubisoft-celebrates-notre-dames-reopening/1100-6528351/ |access-date=2025-03-03 |website=GameSpot |language=en-US}}</ref>
 
==Release==
The game was originally intended to be released worldwide on October 28, 2014.<ref>{{cite web |last=Phillips |first=Tom |date=June 9, 2014 |url=http://www.eurogamer.net/articles/2014-06-09-assassins-creed-unity-release-date-set-for-october |title=Assassin's Creed: Unity release date set for October |publisher=[[Eurogamer]] |access-date=June 9, 2014 |archive-date=June 10, 2014 |archive-url=https://web.archive.org/web/20140610020516/http://www.eurogamer.net/articles/2014-06-09-assassins-creed-unity-release-date-set-for-october |url-status=live }}</ref> However, on August 28, 2014, it was delayed until November 11, 2014, in [[North America]]; November 13, 2014, in [[Europe]] and [[Australasia]]; and November 14, 2014, in the [[United Kingdom]].<ref>{{cite web |last=Karmali |first=Luke |date=August 28, 2014 |url=https://www.ign.com/articles/2014/08/28/assassins-creed-unity-release-date-delayed-to-november |title=Assassin's Creed Unity Release Date Delayed to November |publisher=[[IGN]] |access-date=April 9, 2018 |archive-date=August 30, 2014 |archive-url=https://web.archive.org/web/20140830032832/http://www.ign.com/articles/2014/08/28/assassins-creed-unity-release-date-delayed-to-november |url-status=live }}</ref><ref>{{cite web |last=Saed |first=Sherif |date=November 7, 2014 |url=https://www.vg247.com/2014/11/07/assassins-creed-unity-launch-trailer-is-a-call-for-revolution/ |title=Assassin's Creed Unity launch trailer is a call for revolution |publisher=[[VG247]] |access-date=April 9, 2018 |archive-date=April 8, 2018 |archive-url=https://web.archive.org/web/20180408210419/https://www.vg247.com/2014/11/07/assassins-creed-unity-launch-trailer-is-a-call-for-revolution/ |url-status=live }}</ref> On the delay, Vincent Pontbriand, senior producer at Ubisoft, said, "As we got close to the finish, we realized we were near the target but still needed a bit more time to hone some of the details to make sure ''Assassin's Creed Unity'' is exceptional." Additionally, the game received a day one patch with further updates to the game.<ref name="NovRelease">{{cite web |last=Makuch |first=Eddie |date=August 28, 2014 |url=http://www.gamespot.com/articles/assassins-creed-unity-delayed-now-launching-alongs/1100-6421972/ |title=Assassin's Creed Unity Delayed, Now Launching Alongside Assassin's Creed Rogue |publisher=[[GameSpot]] |access-date=August 28, 2014 |archive-date=August 30, 2014 |archive-url=https://web.archive.org/web/20140830033152/http://www.gamespot.com/articles/assassins-creed-unity-delayed-now-launching-alongs/1100-6421972/ |url-status=live }}</ref>
 
== Reception ==
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| Destruct = 7/10<ref name="Destruct">{{cite web |last=Carter |first=Chris |date=November 11, 2014 |url=http://www.destructoid.com/review-assassin-s-creed-unity-283448.phtml |title=Review: Assassin's Creed Unity |publisher=[[Destructoid]] |access-date=November 11, 2014 |archive-date=August 11, 2020 |archive-url=https://web.archive.org/web/20200811190533/https://www.destructoid.com/review-assassin-s-creed-unity-283448.phtml |url-status=live }}</ref>
| EuroG = 7/10<ref name="EuroG">{{cite web |last=Bramwell |first=Tom |date=November 11, 2014 |url=http://www.eurogamer.net/articles/2014-11-11-assassins-creed-unity-review |title=Assassin's Creed Unity review |publisher=[[Eurogamer]] |access-date=November 11, 2014 |archive-date=November 13, 2020 |archive-url=https://web.archive.org/web/20201113142309/https://www.eurogamer.net/articles/2014-11-11-assassins-creed-unity-review |url-status=live }}</ref>
| GI = 8/10<ref name="GI">{{cite web |last=Miller |first=Matt |date=November 11, 2014 |url=httphttps://www.gameinformer.com/games/assassins_creed_unity/b/xboxone/archive/2014/11/11/game-informer-review-assassins-creed-unity.aspx |title=Starting From Scratch - Assassin's Creed Unity - Xbox One |publisher=[[Game Informer]] |access-date=November 11, 2014 |archive-date=November 12, 2020 |archive-url=https://web.archive.org/web/20201112020618/https://www.gameinformer.com/games/assassins_creed_unity/b/xboxone/archive/2014/11/11/game-informer-review-assassins-creed-unity.aspx |url-status=deadlive }}</ref>
| GSpot = 7/10<ref>{{cite web |last=Walton |first=Mark |date=November 11, 2014 |url=http://www.gamespot.com/reviews/assassin-s-creed-unity-review/1900-6415948/ |title=Assassin's Creed Unity Review |publisher=[[GameSpot]] |access-date=November 11, 2014 |archive-date=November 11, 2020 |archive-url=https://web.archive.org/web/20201111170931/https://www.gamespot.com/reviews/assassin-s-creed-unity-review/1900-6415948/ |url-status=live }}</ref>
| GRadar = {{Rating|4|5}}<ref name="GRadar">{{cite web |last=Blain |first=Lousie |date=November 11, 2014 |url=https://www.gamesradar.com/assassins-creed-unity-review/ |title=Assassin's Creed Unity review |publisher=[[GamesRadar]] |access-date=November 11, 2014 |archive-date=February 10, 2015 |archive-url=https://web.archive.org/web/20150210001719/http://www.totalxbox.com/82438/reviews/assassins-creed-unity-xbox-one-review/ |url-status=live }}</ref>
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}}
 
''Assassin's Creed Unity'' received "mixed or average" reviews from critics upon release, according to [[review aggregator]] website [[Metacritic]].<ref name="MCPC"/><ref name="MCPS4"/><ref name="MCXONE"/>
 
Matt Miller from [[Game Informer]] gave the game 8/10, praising the detailed environment and architecture, decent voice acting, strategy-required missions, challenging gameplay and well-paced story missions, but criticizing the controls and balance, as well as game-breaking technical issues. He also stated that both the navigation system and the combat system still needed to be improved.<ref name="GI"/> Louise Blain from [[GamesRadar]] gave the game 4/5, praising the dense and atmospheric game world, character-focused mission design, overhauled free-running mechanics, in-depth character customization and satisfying combat. However, she criticized the game's framerate and poor enemy [[Artificial intelligence (video games)|AI design]].<ref name="GRadar"/>
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=== Technical issues and developer response ===
Upon release, ''Assassin's Creed Unity'' was subject to widespread [[Software bug|bugs]] and glitches, as well as performance and online connectivity issues.<ref>{{cite web |last1=Hamilton |first1=Kirk |title=Assassin's Creed Unity Just Doesn't Run Very Well On PS4 Or Xbox One |url=https://kotaku.com/assassins-creed-unity-just-doesnt-run-very-well-on-ps-1657617530 |website=Kotaku |date=November 14, 2014 |access-date=March 7, 2021 |archive-date=February 26, 2021 |archive-url=https://web.archive.org/web/20210226061457/https://kotaku.com/assassins-creed-unity-just-doesnt-run-very-well-on-ps-1657617530 |url-status=live }}</ref><ref>{{cite web |last1=Sheridan |first1=Connor |title=Assassin's Creed Unity's glitches are awful, but also kind of amazing |url=https://www.gamesradar.com/uk/assassins-creed-unitys-glitches-are-awful-also-kind-amazing/ |website=GamesRadar+ |date=November 19, 2014 |access-date=March 7, 2021 |archive-date=March 5, 2021 |archive-url=https://web.archive.org/web/20210305170458/https://www.gamesradar.com/uk/assassins-creed-unitys-glitches-are-awful-also-kind-amazing/ |url-status=live }}</ref><ref>{{cite web |last1=Crecente |first1=Brian |title=Ubisoft's guide to everything wrong with Assassin's Creed Unity |url=https://www.polygon.com/2014/11/14/7222679/ubisofts-guide-to-everything-wrong-with-assassins-creed-unity |website=Polygon |date=November 14, 2014 |access-date=March 7, 2021 |archive-date=August 30, 2021 |archive-url=https://web.archive.org/web/20210830215322/https://www.polygon.com/2014/11/14/7222679/ubisofts-guide-to-everything-wrong-with-assassins-creed-unity |url-status=live }}</ref> Ubisoft Montreal CEO Yannis Mallat apologized on behalf of the studio with regard to the poor launch of ''Unity'', stating that the "overall quality of the game was diminished by bugs and unexpected technical issues", and prevented users from "experiencing the game at its fullest potential".<ref>{{cite news |title=Ubisoft Apologizes for Assassin's Creed Unity With Free DLC |url=https://kotaku.com/ubisoft-apologizes-for-assassins-creed-unity-with-free-1663768202 |access-date=January 28, 2018 |work=[[Kotaku]] |first=Jason |last=Schreier |author-link=Jason Schreier |date=November 26, 2014 |publisher=[[Gizmodo Media Group]] |archive-date=January 24, 2018 |archive-url=https://web.archive.org/web/20180124204746/https://kotaku.com/ubisoft-apologizes-for-assassins-creed-unity-with-free-1663768202 |url-status=live }}</ref> In response to the issues, Ubisoft announced that it would halt sales of the game's season pass and Gold Edition, and offer the first [[downloadable content]] (DLC) pack, ''Dead Kings'', for free. As compensation, those who bought the season pass received a free digital download of one of six Ubisoft games (''[[Assassin's Creed IV: Black Flag]]'', ''[[The Crew (video game)|The Crew]]'', ''[[Far Cry 4]]'', ''[[Just Dance 2015]]'', ''[[Rayman Legends]]'', or ''[[Watch Dogs (video game)|Watch Dogs]]''), and would also "continue to have access to a variety of additional content [for ''Unity''], including ''[[Assassin's Creed Chronicles|Assassin's Creed Chronicles: China]]''".<ref>{{cite news|url=http://www.computerandvideogames.com/481815/assassins-creed-unity-season-pass-discontinued-free-game-offered/|title=Assassin's Creed Unity Season Pass 'discontinued', free game offered|author=Mike Jackson|work=[[Computer and Video Games]]|date=November 27, 2014|access-date=November 27, 2014|archive-date=February 16, 2015|archive-url=https://web.archive.org/web/20150216042844/http://www.computerandvideogames.com/481815/assassins-creed-unity-season-pass-discontinued-free-game-offered/|url-status=live}}</ref><ref>{{cite web|url=http://www.pcgamer.com/assassins-creed-unity-season-pass-canceled-free-game-offered-instead/|title=Assassin's Creed Unity season pass sales halted, free game offered to owners|author=Andy Chalk|work=[[PC Gamer]]|date=November 27, 2014|access-date=November 27, 2014|archive-date=December 18, 2020|archive-url=https://web.archive.org/web/20201218051740/https://www.pcgamer.com/assassins-creed-unity-season-pass-canceled-free-game-offered-instead/|url-status=live}}</ref> To claim the game, however, users had to forfeit their right to sue Ubisoft with regard to the game and the devaluation of the season pass.<ref name=gameinformer-unitycatch>{{cite magazine|title=Your Assassin's Creed Unity Season Pass Free Game Comes With A Legal Catch|url=httphttps://www.gameinformer.com/b/news/archive/2014/12/18/your-assassin-s-creed-unity-season-pass-free-game-comes-with-a-legal-catch.aspx|magazine=Game Informer|access-date=December 20, 2014|archive-date=November 12, 2020|archive-url=https://web.archive.org/web/20201112023017/https://www.gameinformer.com/b/news/archive/2014/12/18/your-assassin-s-creed-unity-season-pass-free-game-comes-with-a-legal-catch.aspx|url-status=deadlive}}</ref>
 
In February 2016, Ubisoft announced that it would not be announcing any additional ''Assassin's Creed'' games for the rest of the year, citing the many issues of ''Unity'' and stating that, "we've learned a lot based on your feedback." In this statement, Ubisoft pledged its commitment to evolve the game's mechanics in order to create "more enjoyable games".<ref>{{Cite web|title = A Message from the Assassin's Creed Team - UbiBlog - Ubisoft®|url = http://blog.ubi.com/a-message-from-the-assassins-creed-team/|website = UbiBlog - Ubisoft®|access-date = February 23, 2016|language = en-US|archive-date = August 28, 2017|archive-url = https://web.archive.org/web/20170828211851/http://blog.ubi.com/a-message-from-the-assassins-creed-team/|url-status = live}}</ref> This news has possible connections to Ubisoft's third quarter financial report, which was released on the same day, and states that ''Assassin's Creed Syndicate'' had a "slower launch than expected."<ref>{{Cite web|title = No new Assassin's Creed game this year, Ubisoft confirms (update)|url = http://www.polygon.com/2016/2/11/10966664/assassins-creed-no-new-game-2016|website = Polygon|date = February 11, 2016|access-date = February 23, 2016|language = en-US|first = Allegra|last = Frank|archive-date = February 26, 2016|archive-url = https://web.archive.org/web/20160226170636/http://www.polygon.com/2016/2/11/10966664/assassins-creed-no-new-game-2016|url-status = live}}</ref>
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[[Alexis Corbière]], national secretary of the Left Party, said that "the game was conveying all the [[counter-revolutionary]] clichés that have been forged for two centuries".<ref>« ... reprend à son compte tous les poncifs contre-révolutionnaires forgés depuis plus deux siècles » [http://www.lefigaro.fr/politique/le-scan/citations/2014/11/13/25002-20141113ARTFIG00300-un-responsable-du-parti-de-gauche-denonce-la-propagande-d-assassin-s-creed-unity.php article on French newspaper] {{Webarchive|url=https://web.archive.org/web/20201112012130/http://www.lefigaro.fr/politique/le-scan/citations/2014/11/13/25002-20141113ARTFIG00300-un-responsable-du-parti-de-gauche-denonce-la-propagande-d-assassin-s-creed-unity.php |date=November 12, 2020 }} [[Le Figaro|lefigaro.fr]]</ref> He added "To everyone who's gonna buy ''Assassin's Creed Unity'', I wish you a nice time. But I also tell you that having fun doesn't prevent you from thinking. Just play it, but don't let yourself be manipulated by the propaganda."<ref>« À tous ceux qui vont acheter Assassin's Creed Unity, je leur souhaite un moment agréable, mais je leur dis aussi que le plaisir de jouer n'empêche pas de réfléchir. Jouer oui, mais ne vous laissez pas manipuler par ceux qui font de la propagande » [http://www.lefigaro.fr/politique/le-scan/citations/2014/11/13/25002-20141113ARTFIG00300-un-responsable-du-parti-de-gauche-denonce-la-propagande-d-assassin-s-creed-unity.php article on French newspaper] {{Webarchive|url=https://web.archive.org/web/20201112012130/http://www.lefigaro.fr/politique/le-scan/citations/2014/11/13/25002-20141113ARTFIG00300-un-responsable-du-parti-de-gauche-denonce-la-propagande-d-assassin-s-creed-unity.php |date=November 12, 2020 }} [[Le Figaro|lefigaro.fr]]</ref>
 
Without mentioning the criticism specifically, in an interview published on October 6, 2014, by ''[[Time (magazine)|Time]]'', the game's creative director Alex Amancio said "What we actually try to do, and I think this is just a personal belief that we have, is to avoid reducing history... We try very hard to portray things as factually as possible."<ref>{{cite magazine|url=httphttps://time.com/3471390/assassins-creed-unity/|title=How Assassin's Creed Unity Navigates the French Revolution's Politics|author=Matt Peckham|magazine=[[Time (magazine)|Time]]|date=October 6, 2014|access-date=December 13, 2014|archive-date=July 1, 2020|archive-url=https://web.archive.org/web/20200701211129/https://time.com/3471390/assassins-creed-unity/|url-status=live}}</ref> Despite this, game producer Antoine Vimal du Monteil answered that, ultimately, "''Assassin's Creed Unity'' is a mainstream video game, not a history lesson."<ref>« Assassin's Creed Unity est un jeu vidéo grand public, pas une leçon d'histoire »[http://www.arretsurimages.net/breves/2014-11-13/Melenchon-s-emporte-un-peu-vite-contre-Assassin-s-Creed-Unity-id18201 Article on French news website Arrêt sur images.net] {{Webarchive|url=https://web.archive.org/web/20170901184936/http://www.arretsurimages.net/breves/2014-11-13/Melenchon-s-emporte-un-peu-vite-contre-Assassin-s-Creed-Unity-id18201 |date=September 1, 2017 }}</ref>
 
=== Sales ===
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Amancio attempted to clear up any confusion, by stating, "I understand the issue, I understand the cause, and it is a noble one, but I don't think it's relevant in the case of ''Unity''. In ''Unity'' you play this character called Arno, and when you're playing co-op you're also playing Arno – everybody is. It's like Aiden Pearce in ''[[Watch Dogs (video game)|Watch Dogs]]''... Arno has different skills - you select skill points in the game, there are gear elements that have an impact and all these weapons that make the character you make your own. But you're always playing Arno... The reason we're just changing the face and keeping the bodies is we want people to show off the gear that they pick up in the game through exploration. That's why we kept that."<ref name="EurogamerControversy">{{cite web|url=http://www.eurogamer.net/articles/2014-06-12-i-understand-the-issue-but-its-not-relevant-in-assassins-creed-unity|title=I understand the issue, but it's not relevant in Assassin's Creed Unity|last=Robinson|first=Martin|publisher=Eurogamer|date=June 12, 2014|access-date=June 17, 2014|archive-date=November 12, 2020|archive-url=https://web.archive.org/web/20201112022753/https://www.eurogamer.net/articles/2014-06-12-i-understand-the-issue-but-its-not-relevant-in-assassins-creed-unity|url-status=live}}</ref>
 
On July 5, 2020 Tommy François the Vice President for Editorial & Creative Services was put on disciplinary leave and later let go amid allegations of sexual misconduct. He was the right hand man of Chief Creative Officer Serge Hascoët. The next day Maxime Béland Vice President Editorial resigned. Both had been accused of sexual misconduct but were promoted after complaints to HR. Béland had been accused of choking a female employee in 2014 a week after Unity was launched.<ref>{{Cite web|last=Chalk|first=Andy|date=July 6, 2020|title=Ubisoft vice president Maxime Beland resigns amidst allegations of workplace abuse|url=https://www.pcgamer.com/ubisoft-vice-president-maxime-beland-resigns-amidst-allegations-of-workplace-abuse/|access-date=August 22, 2020|website=PC Gamer|language=en-US|archive-date=October 21, 2021|archive-url=https://web.archive.org/web/20211021013844/https://www.pcgamer.com/ubisoft-vice-president-maxime-beland-resigns-amidst-allegations-of-workplace-abuse/|url-status=live}}</ref>
 
A week later, in a press release,<ref>{{Cite web|title=Ubisoft announces departures and reaffirms its commitment to implementing significant change in its workplace culture|url=https://news.ubisoft.com/en-gb/article/6N7x5SJCroavg2PMegwMrC/ubisoft-announces-departures-and-reaffirms-its-commitment-to-implementing-significant-change-in-its-workplace-culture|access-date=August 22, 2020|website=news.ubisoft.com|language=en-gb|archive-date=September 21, 2020|archive-url=https://web.archive.org/web/20200921062255/https://news.ubisoft.com/en-gb/article/6N7x5SJCroavg2PMegwMrC/ubisoft-announces-departures-and-reaffirms-its-commitment-to-implementing-significant-change-in-its-workplace-culture|url-status=live}}</ref> Ubisoft stated that three more of the top executives had chosen to resign from the company. This included Hascoët, Yannis Mallat Managing Director of Ubisoft Canada and Cécile Cornet the head of Global HR. The allegations from current and former staffers claimed that complaints to the HR had been ignored for several years. It allegedly described Ubisoft as a boy's club with the business meetings happening at strip clubs.<ref>{{Cite web|last=Farokhmanesh|first=Megan|date=July 21, 2020|title=Ubisoft's toxic culture problems allegedly span more than a decade of abuse|url=https://www.theverge.com/2020/7/21/21332534/ubisoft-serge-hascoet-harassment-sexism-racism-metoo|access-date=August 22, 2020|website=The Verge|language=en|archive-date=August 21, 2020|archive-url=https://web.archive.org/web/20200821115216/https://www.theverge.com/2020/7/21/21332534/ubisoft-serge-hascoet-harassment-sexism-racism-metoo|url-status=live}}</ref> The staff openly made misogynist comments and were encouraged by the senior leaders through their behavior.<ref>{{Cite web|date=July 21, 2020|title=Ubisoft Family Accused of Mishandling Sexual Misconduct Claims|url=https://www.bloomberg.com/news/articles/2020-07-21/ubisoft-sexual-misconduct-scandal-harassment-sexism-and-abuse|access-date=August 22, 2020|website=Bloomberg.com|archive-date=July 21, 2020|archive-url=https://web.archive.org/web/20200721101132/https://www.bloomberg.com/news/articles/2020-07-21/ubisoft-sexual-misconduct-scandal-harassment-sexism-and-abuse|url-status=live}}</ref>
 
In a report by [[Jason Schreier]] in ''[[Bloomberg News]]'' the issues with Hascoët had gone back several years and had affected the creative development on the ''Assassin's Creed'' series and the use of female protagonists. Per the report later games that did feature female protagonists at the release, were later altered to diminish the female protagonists in online play. This was due to an ingrained belief by Hascoët that female characters did not sell video games.
 
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