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{{technical|date=January 2025}}
'''Computer user satisfaction (CUS)''' is the systematic
Evaluating [[user satisfaction]] helps gauge product stability, track industry trends, and measure overall user contentment.
Fields like [[User Interface]] (UI)
==The Problem of Defining Computer User Satisfaction==
In the literature, there are a variety of terms for computer user satisfaction (CUS): "user satisfaction" and "user information satisfaction," (UIS) "system acceptance,"<ref>{{Cite
|last1 = Ang
|first1 = James
|last2 = Koh
|first2 = Stella
|date = June 1997
|title = Exploring the relationships between user information satisfaction and job satisfaction
|journal = International Journal of Information Management
|volume = 17
|issue = 3
|pages = 169–177
|doi = 10.1016/S0268-4012(96)00059-X
}}</ref> This means that CUS may differ in meaning and significance dependent on the author's definition. In other words, users who are satisfied with a system according to one definition and measure may not be satisfied according to another, and vice versa.
According to Doll and Torkzadeh, CUS is defined as the opinion of the user about a specific computer application that they use. Ives and colleagues defined CUS as "the extent to which users believe the information system available to them meets their information requirements."<ref name="DollTorkzadeh1988">{{cite journal
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|volume = 12
|issue = 2
|pages =
|doi = 10.2307/248851
|jstor = 248851
}}</ref>
Several studies have investigated whether or not certain factors influence the CUS. Yaverbaum's study found that people who use their computers irregularly tend to be more satisfied than regular users.<ref>{{Cite journal |last=Yaverbaum |first=Gayle J. |date=1988 |title=Critical Factors in the User Environment: An Experimental Study of Users, Organizations and Tasks |url=https://www.jstor.org/stable/248807
Mullany, Tan, and Gallupe claim that CUS is chiefly influenced by prior experience with the system or an analogue. Conversely, motivation, they suggest, is based on beliefs about the future use of the system.<ref name=":1" />
== Applications ==
Using findings from CUS, [[
Satisfaction measurements are most often employed by companies or organizations to design their products to be more appealing to consumers, identify practices that could be streamlined,<ref>{{Cite web |title=What Is a Customer Satisfaction Survey? |url=https://www.salesforce.com/service/customer-service-incident-management/customer-satisfaction-survey/#surveys-are-important |access-date=2025-01-08 |website=Salesforce |language=en}}</ref>
Doll and Torkzadeh's definition of CUS is "the opinion of the user about a specific [[Application software|computer application]], which they use." Note that the term "user" can refer to both the user of a product and the user of a device to access a product.<ref name="DollTorkzadeh1988" />
== The CUS and the UIS ==
Bailey and Pearson's 39-Factor Computer User Satisfaction (CUS) questionnaire and the User Information Satisfaction (UIS) were both surveys with multiple qualities; that is to say, the survey asks respondents to rank or rate multiple categories. Bailey and Pearson asked participants to judge 39 qualities, dividing them into five groups, each with different scales to rank or rate the qualities. The first four scales were for favorability ratings, and the fifth was an importance ranking. In the group asked to rank the importance for each quality, researchers found that their [[Sampling (statistics)|sample]] of users rated most important: "
|last1 = Islam
|first1 = A.K.M. Najmul
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==Grounding in Theory==
Another difficulty with most of these surveys is their lack of a foundation in
|last1 = Zhang
|first1 = Ping
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|volume = 51
|issue = 14
|pages =
|doi = 10.1002/1097-4571(2000)9999:9999
}}</ref> and the measure of CUS with e-portals developed by Cheung and Lee.<ref>C. M. K. Cheung and M. K. O. Lee, "The Asymmetric Effect of Website Attribute Performance on Satisfaction: An Empirical Study," ''Proceedings of the 38th Annual Hawaii International Conference on System Sciences'', Big Island, HI, USA, 2005, pp. 175c-175c, doi: 10.1109/HICSS.2005.585.</ref> Both of these models drew on Herzberg's two-factor theory of
|last1 = Islam
|first1 = A.K.M. Najmul
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|url = https://aisel.aisnet.org/pacis2011/83
}}</ref>
==Cognitive style==
A study showed that during the life of a
|last1 = Mullany
|first1 = Miachael J.
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|title = The Impact Of Analyst-User Cognitive Style Differences On User Satisfaction
|journal = PACIS 2007 Proceedings
|pages =
|url = https://aisel.aisnet.org/pacis2007/42
}}</ref>{{Rp|464}}
==Future developments==
Currently,
== References ==
{{Reflist}}
== Further
*{{cite journal
|last1 = Bargas-Avila
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|volume = 25
|issue = 6
|pages =
|doi = 10.1016/j.chb.2009.05.014
}}
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|volume = 4
|issue = 4
|pages =
|doi = 10.1080/07421222.1988.11517807
|url = http://archive.nyu.edu/handle/2451/14483
}}
*{{cite journal
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|volume = 3
|issue = 1
|pages =
|doi = 10.1287/isre.3.1.60
}}
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|publisher = IEEE Computer Society Press
|___location = Los Alamitos, CA
|pages =
|doi = 10.1109/HICSS.2002.994345
|url = https://figshare.com/articles/conference_contribution/Information_Systems_Success_Revisited/23888820
}}
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|last1 = Herzberg
|first1 = Frederick
|date =
|title = One more time: How do you motivate employees?
|journal = Harvard Business Review
|volume = 46
|issue = 1
|pages =
|url = https://hbr.org/2003/01/one-more-time-how-do-you-motivate-employees
|author-link = Frederick Herzberg
}}
[[Category:Human–computer interaction]]
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