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[[File:PDP-11-M7270.jpg|thumb|upright|[[PDP-11]] CPU board]]
'''Computer hardware''' includes the physical parts of a [[computer]], such as the [[central processing unit]] (CPU), [[
By contrast, [[software]] is a set of written instructions that can be stored and run by hardware. Hardware derived its name from the fact it is ''[[Hardness|hard]]'' or rigid with respect to changes, whereas software is ''soft'' because it is easy to change.
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Early computing devices were more complicated than the ancient [[abacus]] date to the seventeenth century. French mathematician [[Blaise Pascal]] designed a gear-based device that could add and subtract, selling around 50 models. The [[stepped reckoner]] was invented by [[Gottfried Leibniz]] by 1676, which could also divide and multiply. Due to the limitations of contemporary fabrication and design flaws, Leibniz' reckoner was not very functional, but similar devices ([[Leibniz wheel]]) remained in use into the 1970s.{{sfn|Blum|2011|p=13–14}} In the 19th century, Englishman [[Charles Babbage]] invented the [[difference engine]], a mechanical device to calculate [[polynomial]]s for astronomical purposes.{{sfn|Blum|2011|p=14}} Babbage also designed a general-purpose computer that was never built. Much of the design was incorporated into the earliest computers: [[punch card]]s for input and output, [[memory (computing)|memory]], an arithmetic unit analogous to [[central processing unit]]s, and even a primitive [[programming language]] similar to [[assembly language]].{{sfn|Blum|2011|p=15}}
In 1936, [[Alan Turing]] developed the concept of the [[universal Turing machine]] to model any type of computer,
{{sfn|Blum|2011|pp=21, 23}} The universal Turing machine was a type of [[stored-program computer]] capable of mimicking the operations of any [[Turing machine]] (computer model) based on the [[software]] instructions passed to it. The storage of [[computer program]]s is key to the operation of modern computers and is the connection between computer hardware and software.{{sfn|Blum|2011|p=25}} Even prior to this, in the mid-19th century mathematician [[George Boole]] invented [[Boolean algebra]]—a system of logic where each [[proposition]] is either true or false. Boolean algebra is now the basis of the [[circuit (computer science)|circuit]]s that model the [[transistor]]s and other components of [[integrated circuit]]s that make up modern computer hardware.{{sfn|Blum|2011|pp=34-35}} In 1945, Turing finished the design for a computer (the [[Automatic Computing Engine]]) that was never built.{{sfn|Blum|2011|pp=71-72}} [[File:Von Neumann Architecture.svg|thumb|Von Neumann architecture scheme]]
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[[File:Growth in processor performance, 1978–2010.png|thumb|Growth in processor performance (as measured by benchmarks),{{sfn|Hennessy |Patterson|2011|pp=41-42}} 1978–2010]]
Computer architecture
===Instruction set architecture===
The most common [[instruction set architecture]] (ISA)—the interface between a computer's hardware and software—is based on the one devised by von Neumann in 1945.{{sfn|Mendelson|2022|p=2}} Despite the separation of the computing unit and the I/O system in many diagrams, typically the hardware is shared, with a bit in the computing unit indicating whether it is in computation or I/O mode.{{sfn|Mendelson|2022|pp=2-3}} Common types of ISAs include CISC ([[complex instruction set computer]]), RISC ([[reduced instruction set computer]]), [[Vector processor|vector operations]], and hybrid modes.{{sfn|Mendelson|2022|p=3}} CISC involves using a larger expression set to minimize the number of instructions the machines need to use.{{sfn|Mendelson|2022|p=8}} Based on a recognition that only a few instructions are commonly used, RISC shrinks the instruction set for added simplicity, which also enables the inclusion of more [[register (computing)|register]]s.{{sfn|Mendelson|2022|p=15}} After the invention of RISC in the 1980s, RISC based architectures that used [[Pipeline (computing)|pipelining]] and [[caching]] to increase performance displaced CISC architectures, particularly in applications with restrictions on power usage or space (such as [[mobile phone]]s). From 1986 to 2003, the annual rate of improvement in hardware performance exceeded 50 percent, enabling the development of new computing devices such as [[Tablet computer|tablet]]s and mobiles.{{sfn|Hennessy |Patterson|2011|p=2}} Alongside the density of transistors, DRAM memory as well as flash and magnetic disk storage also became exponentially more compact and cheaper. The rate of improvement
In the twenty-first century, increases in performance have been driven by increasing exploitation of [[Parallel computing|parallelism]].{{sfn|Hennessy |Patterson|2011|pp=9, 44}} Applications are often parallelizable in two ways: either the same function is running across multiple areas of data ([[data parallelism]]) or different tasks can be performed simultaneously with limited interaction ([[task parallelism]]).{{sfn|Hennessy |Patterson|2011|p=9}} These forms of parallelism are accommodated by various hardware strategies, including [[instruction-level parallelism]] (such as [[instruction pipelining]]), vector architectures and [[graphical processing unit]]s (GPUs) that are able to implement data parallelism, thread-level parallelism and request-level parallelism (both implementing task-level parallelism).{{sfn|Hennessy |Patterson|2011|p=9}}
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[[Microarchitecture]], also known as computer organization, refers to high-level hardware questions such as the design of the CPU, memory, and memory [[interconnect (integrated circuits)|interconnect]].{{sfn|Hennessy |Patterson|2011|p=15}} [[Memory hierarchy]] ensures that the memory quicker to access (and more expensive) is located closer to the CPU, while slower, cheaper memory for large-volume storage is located further away.{{sfn|Wang|2021|p=3}} Memory is typically segregated to separate programs from data and limit an attacker's ability to alter programs.{{sfn|Wang|2021|p=4}} Most computers use [[virtual memory]] to simplify addressing for programs, using the [[operating system]] to map virtual memory to different areas of the finite physical memory.{{sfn|Wang|2021|pp=51-52}}
===
Computer processors generate heat, and excessive heat impacts their performance and can harm the components. Many computer chips will automatically throttle their performance to avoid overheating. Computers also typically have mechanisms for dissipating excessive heat, such as air or liquid coolers for the CPU and GPU and heatsinks for other components, such as the [[RAM]]. [[Computer case]]s are also often ventilated to help dissipate heat from the computer.<ref>{{cite web |title=PC Cooling: The Importance of Keeping Your PC Cool |url=https://www.intel.com/content/www/us/en/gaming/resources/pc-cooling-the-importance-of-keeping-your-pc-cool.html |website=Intel |access-date=20 July 2024 |language=en}}</ref> [[Data center]]s typically use more sophisticated cooling solutions to keep the operating temperature of the entire center safe. Air-cooled systems are more common in smaller or older data centers, while liquid-cooled immersion (where each computer is surrounded by cooling fluid) and direct-to-chip (where the cooling fluid is directed to each computer chip) can be more expensive but are also more efficient.<ref>{{cite web |title=Data Center Cooling: What are the top concepts you need to know? |url=https://gatewaymechanical.ca/data-center-cooling-what-you-need-to-know/ |website=gatewaymechanical.ca |access-date=20 July 2024 |language=en-CA |date=11 August 2021}}</ref> Most computers are designed to be more powerful than their cooling system, but their sustained operations cannot exceed the capacity of the cooling system.{{sfn|Hennessy |Patterson|2011|p=22}} While performance can be temporarily increased when the computer is not hot ([[overclocking]]),{{sfn|Hennessy |Patterson|2011|p=26}} in order to protect the hardware from excessive heat, the system will automatically reduce performance or shut down the processor if necessary.{{sfn|Hennessy |Patterson|2011|p=22}} Processors also will shut off or enter a low power mode when inactive to reduce heat.{{sfn|Hennessy |Patterson|2011|p=25}} Power delivery as well as heat dissipation are the most challenging aspects of hardware design,{{sfn|Hennessy |Patterson|2011|p=21}} and have been the limiting factor to the development of smaller and faster chips since the early twenty-first century.{{sfn|Hennessy |Patterson|2011|p=25}} Increases in performance require a commensurate increase in energy use and cooling demand.{{sfn|Hennessy |Patterson|2011|p=56}}
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[[File:Front Z9 2094.jpg|thumb|upright|An [[IBM System z9]] mainframe]]
*A [[mainframe computer]] is a much larger computer that typically fills a room and may cost many hundreds or thousands of times as much as a personal computer. They are designed to perform large numbers of calculations for governments and large enterprises.
*In the 1960s and 1970s, more and more departments started to use cheaper and dedicated systems for specific purposes like [[process control]] and [[laboratory automation]]. A [[minicomputer]], or colloquially '''mini''', is a class of smaller [[computer]]s that was developed in the mid-1960s<ref>{{cite book|editor-last1=Henderson|editor-first1=Rebecca M.|editor-last2=Newell|editor-first2=Richard G.|title=Accelerating energy innovation : insights from multiple sectors|date=2011|publisher=University of Chicago Press|___location=Chicago|isbn=978-0226326832|page=180}}</ref><ref>{{cite book |last1=Huang |first1=Han-Way |title=The
*[[Supercomputer]]s can cost hundreds of millions of dollars. They are
*[[Warehouse scale computer]]s are larger versions of [[cluster computer]]s that came into fashion with [[software as a service]] provided via [[the internet]]. Their design is intended to minimize cost per operation and power usage, as they can cost over $100 million for a warehouse and the computers which go inside (the computers must be replaced every few years). Although availability is crucial for SaaS products, the software is designed to compensate for availability failures—unlike supercomputers.{{sfn|Hennessy |Patterson|2011|p=8}}
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Components directly attached to or to part of the motherboard include:
* At least one [[central processing unit|CPU]] (central processing unit), which performs
*The internal bus connects the CPU to
*[[Random-access memory]] (RAM)
*Permanent storage or non-volatile memory is typically higher capacity and cheaper than memory, but takes much longer to access. Historically, such storage was typically provided in the form of a hard drive, but [[solid-state drives]] (SSD) are becoming cheaper and are much faster, thus leading to their increasing adoption. USB drives and network or cloud storage are also options.{{sfn|Wang|2021|pp=55–56}}
*[[Read-only memory]] (ROM)
** The
* The [[CMOS]] (complementary MOS) [[electric battery|battery]], which powers the [[CMOS memory]] for date and time in the BIOS chip. This battery is generally a [[watch battery]].
*[[Power MOSFET]]s make up the [[voltage regulator module]] (VRM), which controls how much [[voltage]] other hardware components receive.<ref name="tomshardware">{{cite web |last1=Harding |first1=Scharon |title=What Is a MOSFET? A Basic Definition |url=https://www.tomshardware.com/uk/reviews/mosfet-defintion-transistor-pc-motherboard-psu-explained,6343.html |website=[[Tom's Hardware]] |access-date=7 November 2019 |date=September 17, 2019}}</ref>
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{{main|Computer recycling}}
Because computer parts contain [[hazard]]ous materials, there is a growing movement to recycle old and outdated
Many materials used in computer hardware can be recovered
===Toxic computer components===
The [[central processing unit]] contains
===Environmental effects===
When e-waste byproducts leach into groundwater, are burned, or get mishandled during recycling, it causes harm. Health problems associated with such toxins include impaired mental development, cancer, and damage to the lungs, liver, and kidneys.<ref>{{Cite web|url=http://www.electronicstakeback.com/2015/05/28/whats-going-on-with-electronic-waste/|title=What's Going On with Electronic Waste? – Electronics TakeBack Coalition|access-date=2017-04-26|url-status=
Recycling of computer hardware is considered environmentally friendly because it prevents [[hazardous waste]], including [[Toxic heavy metal|heavy metals]] and carcinogens, from entering the atmosphere, landfill or waterways. While electronics consist a small fraction of total waste generated, they are far more dangerous. There is stringent legislation designed to enforce and encourage the sustainable disposal of appliances, the most notable being the Waste Electrical and Electronic Equipment Directive of the [[European Union]] and the United States National Computer Recycling Act.<ref>National Computer Recycling Act of 2005, H.R. 425, 109th Cong. (2005–2006)</ref>
===Efforts for minimizing computer hardware waste===
[[E-cycling]], the recycling of computer hardware, refers to the donation, reuse, shredding and general collection of used electronics. Generically, the term refers to the process of collecting, brokering, disassembling, repairing and recycling the components or metals contained in used or discarded electronic equipment, otherwise known as [[electronic waste]] (e-waste). E-cyclable items include, but are not limited to: televisions, computers, microwave ovens, vacuum cleaners, telephones and cellular phones, stereos, and VCRs and DVDs just about anything that has a cord, light or takes some kind of battery.<ref name="epa-ewaste-presentation">{{Cite web |url=https://www.epa.gov/sites/
Some companies, such as [[Dell]] and [[Apple Inc.|Apple]], will recycle computers of their make or any other make. Otherwise, a computer can be donated to [[Computer Aid International]] which is an organization that recycles and refurbishes old computers for hospitals, schools, universities, etc.<ref>{{Cite news|url=https://www.theguardian.com/technology/askjack/2015/feb/19/how-safely-recycle-old-pcs-computers|title=How can I safely recycle my old PCs?|last=Schofield|first=Jack|date=2015-02-19|work=The Guardian|access-date=2017-04-26|language=en-GB|issn=0261-3077|url-status=live|archive-url=https://web.archive.org/web/20170427103349/https://www.theguardian.com/technology/askjack/2015/feb/19/how-safely-recycle-old-pcs-computers|archive-date=27 April 2017|df=dmy-all}}</ref>
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==Sources==
*{{cite book |last1=Blum |first1=Edward K. |title=Computer Science: The Hardware, Software and Heart of It |date=2011 |publisher=Springer Science & Business Media |isbn=978-1-4614-1168-0 |language=en}}
*{{cite book |last1=Hennessy |first1=John L. |last2=Patterson |first2=David A. |title=Computer Architecture: A Quantitative Approach |date=2011 |publisher=Elsevier |isbn=978-0-12-
*{{cite book |last1=Mendelson |first1=Avi |title=Handbook of Computer Architecture |date=2022 |editor=Anupam Chattopadhyay |publisher=Springer Nature |isbn=978-981-15-6401-7 |pages=1–42 |chapter-url=https://link.springer.com/referenceworkentry/10.1007/978-981-15-6401-7_1-1 |language=en |chapter=The Architecture|doi=10.1007/978-981-15-6401-7_1-1 }}
* {{cite book |last1=Wang |first1=Shuangbao Paul |title=Computer Architecture and Organization: Fundamentals and Architecture Security |date=2021 |publisher=Springer Nature |isbn=978-981-16-5662-0 |language=en}}
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