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{{distinguish|Mode (user interface)}}
In the context of [[human–computer interaction]], a '''modality''' is the classification of a single independent channel of [[input/output]] between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory),<ref name="HCI Overview2">{{cite journal|last1 = Karray|first1 = Fakhreddine|last2 = Alemzadeh|first2 = Milad|last3 = Saleh|first3 = Jamil Abou|last4 = Arab|first4 = Mo Nours|title = Human-Computer Interaction: Overview on State of the Art|journal = International Journal on Smart Sensing and Intelligent Systems|date = March 2008|volume = 1|issue = 1| pages=137–159 | doi=10.21307/ijssis-2017-283 |url = http://www.s2is.org/issues/v1/n1/papers/paper9.pdf|accessdate = April 21, 2015|archive-url = https://web.archive.org/web/20150430205510/http://s2is.org/Issues/v1/n1/papers/paper9.pdf|archive-date = April 30, 2015|url-status = dead}}</ref> or other significant differences in processing (e.g., text vs. image).<ref>{{cite arXiv | eprint=2301.13823 | author1=Jing Yu Koh | last2=Salakhutdinov | first2=Ruslan | last3=Fried | first3=Daniel | title=Grounding Language Models to Images for Multimodal Inputs and Outputs | date=2023 | class=cs.CL }}</ref>
A system is designated unimodal if it has only one modality implemented, and [[multimodal interaction|multimodal]] if it has more than one.<ref name="HCI Overview2" />
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Computers utilize a wide range of technologies to communicate and send information to humans:
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** [[Equilibrioception]] (balance)
Any human sense can be used as a computer to human modality.
==Human–computer modalities==
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==See also==
* {{Annotated link|Multimodal learning}}
* {{Annotated link|Multisensory integration}}
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