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}}</ref> Both include features for playing audio and [[video]] within [[web page]]s. Flash was specifically built to integrate [[vector graphics]] and light games in a web page, features that HTML5 also supports.
As of December 31, 2020, Adobe no longer supports Flash Player.
The [[HTML5]] specification does not itself define ways to do animation and interactivity within web pages.<ref name="williamson">{{cite video
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! Mobile operating systems
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| {{yes|
* Apple [[iOS]] 6 and newer<ref name="html5phones"/>
* [[ChromeOS]]
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==== Flash ====
Originally, web browsers could not render Flash media themselves, and required the [[proprietary software|proprietary]] freeware plugin [[Adobe Flash Player]]. Until 2008, there was no official specification by which to create an alternative player. Alternative players were developed before 2008, but they supported Flash to a lesser degree than the official one.<ref>{{cite web|url=https://www.gnu.org/software/gnash/manual/gnashref.html#runs-on |title=Gnash Reference Manual |publisher=Gnu.org |date=2008-05-18 |access-date=2014-06-29}}</ref> Flash support
The last version of the Adobe Flash Player ran on [[Microsoft Windows]], Apple [[macOS]], [[Research In Motion|RIM]], [[QNX]] and [[Google TV (operating system)|Google TV]].
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|archive-date=November 22, 2011
|url-status=dead
}}</ref>) (Flash 11.2), [[Linux]] (Flash 11.2, except for Pepper Flash which is maintained and distributed by Google, not Adobe), [[PlayStation 3]] (Flash 9), and [[PlayStation Portable
Apple never allowed Flash to run on [[iOS]], the operating system which runs on [[iPad]], [[iPhone]], [[iPod Touch]] and [[Apple TV]].<ref name="thoughtsFlash"/> Apple officially dropped support for Adobe Flash from the macOS version of Safari 14 released on September 17, 2020 for macOS 10.14 Mojave & macOS 10.15 Catalina.
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Flash was not an [[open standard]]. It was controlled by one firm, [[Adobe Systems]]. In contrast, HTML5 is controlled mostly by a committee, the Web Hypertext Application Technology Working Group ([[WHATWG]]).<ref name="thoughtsFlash">{{cite web|last=Jobs|first=Steve|authorlink=Steve Jobs|date=April 29, 2010|title=Thoughts on Flash|url=https://www.apple.com/hotnews/thoughts-on-flash/|url-status=live|archive-url=https://web.archive.org/web/20170615060422/https://www.apple.com/hotnews/thoughts-on-flash/|archive-date=June 15, 2017|accessdate=March 24, 2022|website=[[Apple Inc.]]}}</ref>
Various people have praised Flash over the years for rendering consistently across platforms. Constructing sites in Flash was a way to prevent [[Fork (software development)|''code forking
Speaking at 'Adobe Max' in 2011, Itai Asseo likewise said that, unlike HTML5, Flash offers a way to develop applications that work across platforms. HTML5, he said, is currently implemented differently (if at all) by different browsers. Although the Flash browser plugin is not supported on the Apple iPhone OS, Flash applications can be exported to Adobe AIR, which runs on that operating system as a native application. In the same talk, Mr. Asseo lamented the return to another browser war (as seen in the late 1990s). If Flash falls out of favor, he said, web developers will either have to develop many different versions of their web sites and native applications to take into account different HTML5 implementations, deny access to browsers that do not support their version of HTML, or dramatically reduce the functionality of their sites in order to deliver content to the least-advanced browser.<ref>{{cite web|author=Itai Asseo|title=The Death of Flash|url=http://tv.adobe.com/watch/max-2011-envision/the-death-of-flash/|access-date=November 19, 2011}}</ref>
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