Checkmate pattern: Difference between revisions

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m Undid revision 1305407946 by 185.68.219.93 (talk) Not a typo. Although the rook could have moved to any square on the g-file (except g8) to deliver mate on the next move, in this example g1 was chosen, resulting in the checkmate position shown in the diagram.
 
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|An archetypal bishop and knight mate
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The ''bishop and knight'' mate is one of the four [[Basic checkmate|basic checkmates]] and occurs when the king works together with a bishop and knight to {{chessgloss|forced move|force}} the opponent king to the corner of the board. The bishop and knight endgame can be difficult to master: some positions may require up to 34 moves of(if perfectboth sides play perfectly) before checkmate can be delivered.
{{clear}}
 
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Stamma's mate (named for [[Philipp Stamma]]) is a rare endgame pattern in which a player is able to force mate with only a king and knight, due to the opponent's king being trapped in front of an advanced rook's pawn.
 
In the diagram showing Stamma's mate (named for [[Philipp Stamma]]), White to move wins:<ref>{{harvnb|Emms|2004|p=122}}</ref>
: '''1. Nb4+ Ka1'''
: '''2. Kc1 a2'''