Unreal Tournament 3: Difference between revisions

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{{short description|2007 first-person shooter video game}}
{{Future game}}
{{Redirect|UT3}}
{{Infobox CVG
{{Use mdy dates|date=October 2017}}
| title = Unreal Tournament 3
{{Infobox video game
| image = [[Image:UT3_logo.jpg|250px|Unreal Tournament 3 logo]]
| image = Unreal Tournament 3.jpg
| Developer = [[Epic Games]]
| caption =
| Publisher = [[Midway Games]]
| Designerdeveloper = [[SteveEpic PolgeGames]]
| Musicpublisher = [[JesperMidway KydGames]]
| director =
| engine = [[Unreal Engine#Unreal Engine 3|Unreal Engine 3]]
| producer = Jeffrey Kennedy Morris <br> Michael V. Capps
| released = TBA
| designer = [[Steve Polge]] <br> Jim Brown <br> David Ewing
| programmer = Steve Polge
| artist = Jerry O'Flaherty <br> Shane Caudle <br> Paul David Jones
| writer = Michael V. Capps
| composer = [[Jesper Kyd]] <br> [[Rom Di Prisco]] <br> [[Kevin Riepl]]
| series = ''[[Unreal (video game series)|Unreal]]''
| engine = [[Unreal Engine 3]]
| platforms = [[Microsoft Windows]], [[PlayStation 3]], [[Xbox 360]]
| released = '''Microsoft Windows'''{{Video game release|NA|November 19, 2007<ref>{{Cite web |date=2008-06-22 |title=Midway Press Release: PR 2007-11-19 A |url=http://www.midway.com/rxpage/mpr_12243.html |access-date=2023-03-20 |archive-url=https://web.archive.org/web/20080622090608/http://www.midway.com/rxpage/mpr_12243.html |archive-date=June 22, 2008}}</ref>|EU|November 23, 2007|AU|November 29, 2007}}'''PlayStation 3'''{{Video game release|NA|December 10, 2007<ref>{{Cite web |date=2008-06-22 |title=Midway Press Release: PR 2007-12-10 B |url=http://www.midway.com/rxpage/mpr_12269.html |access-date=2023-03-20 |archive-url=https://web.archive.org/web/20080622092833/http://www.midway.com/rxpage/mpr_12269.html |archive-date=June 22, 2008}}</ref>|AU|February 21, 2008|EU|February 22, 2008}}'''Xbox 360'''{{Video game release|AU|July 3, 2008|EU|July 4, 2008|NA|July 7, 2008<ref>{{Cite web |date=2008-10-01 |title=Midway Press Release: PR 2008-07-07 A |url=http://www.midway.com/rxpage/mpr_12640.html |access-date=2023-03-20 |archive-url=https://web.archive.org/web/20081001031343/http://www.midway.com/rxpage/mpr_12640.html |archive-date=October 1, 2008}}</ref>}}
| genre = [[First-person shooter]]
| modes = [[Single-player video game|Single-player]], [[multiplayerMultiplayer video game|Multiplayermultiplayer]]
| ratings = [[ESRB]]: [[RP]]
| platforms = [[PC]] ([[Microsoft Windows|Windows]], [[Linux]]<ref>http://forums.epicgames.com/showpost.php?p=24890693&postcount=25</ref>), [[PlayStation 3]], [[Xbox 360]], [[Mac]]
| media = [[DVD]] (Windows, Xbox 360)<br />[[Blu-ray Disc]] (PS3)
| requirements =
| input = [[IBM PC keyboard|Keyboard]], [[mouse (computing)|Mouse]], [[Joystick]], [[Controller]], [[PlayStation 3 accessories|Sixaxis]]
}}
'''''Unreal Tournament 3''''' or '''''UT3''''' is part of the [[Unreal series]] of games and is the sequel to 2004's ''[[Unreal Tournament 2004]]''. It is [[codename]]d ''Envy'' and was formerly known as ''Unreal Tournament 2007'', or ''UT2007''. Using [[Unreal Engine technology#Unreal Engine 3|Unreal Engine 3]], it is a [[first-person shooter]] [[computer and video games|video game]] designed mainly for [[multiplayer]] gaming. However, in a recent interview, the staff at [[Game Informer]] discovered that ''UT3'' will not have the usual ''UT'' single-player experience. Instead, there will actually be a story-line and the player's "people" will have their own personalities. This is a change from the normal ''UT'' single-player campaign, which simply mimics the multiplayer mode and has ladders. The game is [[video game developer|developed]] by [[Epic Games]] and will be [[video game publisher|published]] by [[Midway Games]].
 
'''''Unreal Tournament 3''''' (''UT3'') is a [[first-person shooter|first-person]] [[arena shooter]] video game developed by [[Epic Games]] and published by [[Midway Games]]. Part of the [[Unreal (video game series)|''Unreal'' franchise]], it is the fourth game in the ''[[Unreal Tournament]]'' series, and the eighth and final game overall; its name is in reflection of the game being the first in the franchise to use [[Unreal Engine 3]]. It was released on November 19, 2007, for [[Microsoft Windows]], December 10 for the [[PlayStation 3]], and on July 3, 2008, for the [[Xbox 360]]. [[macOS|OS X]] and [[Linux]] ports were planned, but they were eventually cancelled. A [[free-to-play]] version, entitled '''''Unreal Tournament 3 X''''', was leaked in late 2022 and cancelled in the following year.
In 2005, ''Unreal Tournament 3'', then known as ''Unreal Tournament 2007'', was announced for [[Microsoft Windows|Windows]] and [[PlayStation 3]]. On [[January 25]] [[2007]], Midway made an official announcement that the newly renamed game, ''Unreal Tournament 3'', would be released for Windows, PlayStation 3, and Xbox 360.<ref name="Xbox 360 Confirmed">{{cite web | url=http://xbox360.ign.com/articles/758/758367p1.html | title=UT3: It's Real | date=[[2007-01-25]] |publisher=IGN Xbox 360 | accessdate=2007-01-25}}</ref> Each version of the game is targeting a release date in the second half of 2007. Additionally, a demo will be released for Windows before the full game's release.<ref>http://www.ina-community.com/forums/showpost.php?p=7378848&postcount=2</ref><ref>http://www.beyondunreal.com/daedalus/singlepost.php?id=9084</ref><ref>http://www.beyondunreal.com/daedalus/singlepost.php?id=6277</ref>
 
Similar to its predecessors, ''Unreal Tournament 3'' is primarily an online multiplayer title. There are eight modes, including [[Deathmatch (video games)|Deathmatch]], [[Capture the Flag]], as well as modes like Duel, Warfare, Betrayal and Greed. In vehicle maps, the player is equipped with a hover board, which allows players to quickly traverse large maps and grapple onto other teammates' vehicles. The game's single-player campaign does not follow a plot based around the eponymous tournament, but rather a Necris attack that occurs on a colony on an unknown planet, releasing armed Kralls, a warlike race of aliens, on the humans.
''Unreal Tournament 3'' is actually the fourth game in the ''Unreal Tournament'' series. The original ''[[Unreal Tournament]]'' and the ''GOTY'' version, both using the same engine version and featuring nearly identical gameplay, are considered by Epic the first series. They were followed by ''[[Unreal Tournament 2003|UT2003]]'' and ''[[Unreal Tournament 2004|UT2004]]'', the second series. ''UT3'' is part of the third generation.<ref>http://www.gamepro.com/news.cfm?article_id=107420</ref>
 
The game received positive reviews from critics, and sold more than 1 million copies worldwide.
==Release date==
There is no officially announced release date for ''UT3''. Epic has stated the game will be done when it is done. <ref>http://utforums.epicgames.com/showthread.php?t=558281</ref>
 
==Gameplay==
==Engine and gameplay==
Similar to the prior entries of the series, the game is primarily an online multiplayer title offering several game modes, including large-scale Warfare, Capture the Flag, and Deathmatch. It also includes an extensive offline multiplayer game with an in-depth story, beginning with a simple tournament ladder and including team members with unique personalities. The following game modes are included:
''UT3'' will use the [[Unreal Engine#Unreal Engine 3|Unreal Engine 3]]. The engine can take advantage of third party technologies such as [[PhysX]] physics cards to provide an advanced game experience.<ref>[http://ageia.vnewscenter.com/press.jsp?id=1141898679428 Unreal Engine 3 integrates AGEIA PhysX processor support]</ref><ref>[http://www.unrealtechnology.com/html/technology/ue30.shtml About Unreal Engine 3.0]</ref> The engine will require DX9 graphics cards. The game will feature many of the modes from the previous games in the series. Not returning, however, will be the "Bombing Run", "Double Domination", and "Assault" game types. The previously known Assault and Onslaught modes will be replaced by a new gametype called "Unreal Warfare", which will feature vehicles and accommodate a large number of players. According to sources within Epic, Unreal Warfare will feature a style of gameplay similar to ''UT2004''<nowiki>'</nowiki>s Onslaught, while also having objective-based side missions (like Assault), where the outcomes of those side missions could sway match progress to a specific side with the addition of new weapons, vehicles and more.<ref name="About UT3">{{cite web | url=http://www.beyondunreal.com/main/ut2007/about.php | title=About Unreal Tournament 2007 | publisher=BeyondUnreal | accessdate=2006-08-17}}</ref> The AI bots will now respond to advanced and specific voice commands as opposed to the past where the player could use a very small amount of voice commands along with the ability to use a command menu.<ref>http://www.beyondunreal.com/content/articles/168_1.php</ref>
* [[Deathmatch (video games)|Deathmatch]]
* [[Team Deathmatch]]
* [[Capture the Flag]]
* [[Duel]] – a one versus one game mode, it uses a queuing system: the winner stays, and the loser goes back to the end of the queue. A typical match lasts fifteen minutes with the winner being the player with the most kills.
* Warfare – a mix of Onslaught and Assault game modes. While basic game rules are equal to those of Onslaught, Warfare adds countdown nodes (which, after being captured and defended for a certain period of time, create a vehicle or trigger an event helpful to the capturing team) as well as the orb, which can be used to instantly capture and defend nodes.
* Vehicle Capture the Flag – Capture the Flag, with vehicles as part of the map; this game mode is distinct from the standard Capture the Flag mode. Also, players are given a [[hoverboard]] rather than a translocator.
* Betrayal – this game type places freelance players on teams, and when the members of each team kill enemies, the pot for that team grows. Anybody on a team with a pot can betray the rest of the team by shooting them, thus taking the pot, but they must defend themselves from the betrayed teammates for 30 seconds after that, or the teammates receive extra points.
* Greed – named after the ''UT2004'' mod of the same name, it focuses on collecting skulls dropped from dead players and capturing them in the opposing team's base. For Greed, the game uses all Capture the Flag and Vehicle Capture the Flag maps.
 
Modes not returning from the prior ''Unreal Tournament'' games include Invasion, Mutant (having been later on partially replaced by the Titan mutator in the ''UT3 Titan Pack''), Onslaught (replaced by Warfare), Bombing Run, Last Man Standing, Domination, and Double Domination. Assault was removed from the game during production.<ref>{{cite web |url=http://gamevideos.1up.com/video/id/9489 |title=Unreal Tournament 3 '1UP Preview' from GameVideos |publisher=Gamevideos.1up.com |date=February 26, 2007 |access-date=March 19, 2016 |archive-date=March 29, 2016 |archive-url=https://web.archive.org/web/20160329005112/http://gamevideos.1up.com/video/id/9489 |url-status=dead}}</ref>
==Development==
Like in ''[[Half-Life 2]]'', the [[level (computer and video games)|levels]] of ''UT3'' are being developed with simple building blocks, with [[art]]work to be added afterwards, so as to focus on improving [[gameplay]]. [[game designer|Lead designer]] [[Steve Polge]] claims, "We're not trying to make a prettier UT2K4. We're really trying to make a very new game." A larger emphasis is also being placed on [[artificial intelligence|AI]]. The bots in ''UT3'' will be able to understand simple voice commands; while they will not understand speech as well as a human, Polge states the player will be able to "have some sort of conversational vibe with it".
 
In this installment of ''Unreal Tournament'', the vehicles are split into two factions, the Axon vehicles and Necris vehicles. The Axon vehicles are the same vehicles from ''[[Unreal Tournament 2004]]'', but several have significant game play changes. In addition, on vehicle maps every player is equipped with a personal hover board, a skateboard-like device that allows players to quickly traverse large maps and grapple onto other teammates' vehicles. The hover board is vulnerable to attack, and any hit will knock the player off the board and disable him or her for several seconds, leaving the player exposed and vulnerable. The player cannot use any weapons while on the board.
===Content creation===
[[Image:UT2007screen.jpg|thumb|250px|Unreal Engine 3 allows for advanced lighting and real-time self shadowing on complex, intricate models.]]
The ''[[UnrealEd|Unreal Editor]]'' (also known as ''UnrealEd'' and ''UEd'') is included with all ''UT'' games, and allows the user to edit and create custom content for the game. The editor for ''UT3'' will be a little different from the editor for ''UT2004'', as the older editor was for [[Unreal Engine#Unreal Engine 2.5|Unreal Engine 2.5]] while ''UT3'' uses [[Unreal Engine#Unreal Engine 3|Unreal Engine 3]]. One notable addition will be a "play" button allowing [[level designer|mappers]] to test their content from within the editor itself. There will also be a visual scripting interface, known as [[Kismet (gameplay scripting)|Kismet]], allowing those with little or no programming knowledge to create their own [[mod (computer gaming)|mods]] easily.
 
==Plot==
In an interview with [[Gamasutra]], Tim Sweeney revealed that the [[Playstation 3]] version of ''UT3'' will support user mods, created on PCs and downloadable to the console.<ref>http://www.gamasutra.com/php-bin/news_index.php?story=10974</ref>
Unlike the prior ''Unreal Tournament'' games, the single-player campaign does not follow a plot based around the Tournament Grand Championship, and therefore several of the teams within ''Unreal Tournament 3'' are not Tournament competitors. The five playable factions are: the Iron Guard, a team of human mercenaries affiliated with the Axon; the Ronin, a band of four survivors of a Skaarj attack on a human colony; Liandri studius, a series of advanced humanoid robots custom-built or retrofitted for combat; the Krall, a warlike race of aliens formerly under the leadership of the Skaarj, returning from their initial appearance in the original ''[[Unreal (1998 video game)|Unreal]]''; and the Necris, warriors who have undergone the process of the same name, making them stronger at the expense of replacing their biological processes with "Nanoblack", effectively turning them into undead soldiers (hence the name, Necris). In the Campaign, players control members of the Ronin, and the Necris serve as the chief antagonists.
 
In the game's story, a Necris attack occurs on the Twin Souls colony of Taryd, an Earth-like planet, releasing bloodthirsty reptilian Krall on the humans. The colony is defenseless, but a group of soldiers called 'Ronin' arrive on the scene, defending the survivors. Reaper, the group's leader, is caught in the explosion of an incoming rocket and passes out, but not before seeing an unknown Necris woman, revealed to be Necris High Inquisitor Akasha, executing a wounded soldier next to him. Reaper is rescued by Othello and Jester and wakes up in the base of the Izanagi, a megacorporation with a large private army, and meets with their leader Malcolm, a celebrated former tournament champion. Malcolm promises Reaper and the rest of Ronin that if they join the Izanagi, they will take the fight to the Necris and avenge the massacre of Twin Souls.
Mouse and keyboard controls will be available in the PS3 version through the USB ports on the front of the console. In addition, the Sixaxis controller will allow the player to control aiming.
 
The missions of the campaign are identical to multiplayer matches, with the only difference being the enemies are computer-controlled bots instead of human players. The Izanagi pits Ronin against the Axon in a campaign to seize their vehicle technology, and then begins a campaign against the Liandri to seize their rich Tarydium mines, both of which are required for sustaining a war against the Necris. Shortly after this, the Necris launch a surprise invasion of Taryd, destroying cities and massacring civilians. The Necris are seen deploying tentacle-like tubes carrying Nanoblack into the planet's surface from orbit, in order to terraform the entire world. The Izanagi then mount a counterattack, and Ronin is sent on several missions to push the Necris back. After successfully repelling the Necris assault and ending the invasion, Reaper and the rest of Ronin decide to break ranks and pursue the Necris to their homeworld, Omicron-6, in an effort to kill Akasha for good.
==Gameplay==
The following game modes have been confirmed:<ref name="About UT3"/>
* '''[[deathmatch (gaming)|Deathmatch]]'''
* '''[[deathmatch (gaming)|Team Deathmatch]]'''
* '''[[Capture the flag]]'''
* '''Unreal Warfare''' (formerly known as '''Conquest''') - New to the ''UT'' series, maps will be potentially as large as three [[Unreal Tournament 2004#Available_game_types|Onslaught]] maps, and will have objectives similar to [[Unreal Tournament 2004#Available_game_types|Assault]] maps. A limited form of resource management will exist in the form of tarydium mines or fields that must be captured; the more a team captures, the faster it can build vehicles and turrets, and the more bunkers it has the more tarydium it will need. Bunkers will possibly serve a similar purpose to power nodes in Onslaught. This type of game play mode was also in the game [[Command & Conquer: Renegade]]. A significant amount of details regarding Unreal Warfare has changed since "Conquest" was first announced, so it is possible that this form of resource management no longer exists.
* '''Vehicle Capture the Flag''' - Originally it was stated that there would be a separate game type for Capture the Flag with vehicles, but it now appears as if that idea has been scrapped and vehicles will be included in Capture the Flag by default.<ref name="About UT3"/>
 
Finally cornering Akasha in her last sanctuary on Omicron-6, Reaper defeats her in a duel and kills her with his rocket launcher. However, it is revealed that Malcolm has betrayed Ronin, allowing Necris troops to surround and kill Jester, Bishop, and Othello. Reaper swears revenge on Malcolm before powering up his rocket launcher and leaping to attack the Necris.
There are rumors of some new game types that may be added, including a possible instagib mode.{{ref}}
 
==Development and release==
Assault was removed from the game during production.[http://www.gamevideos.com/swf/gamevideos11.swf?embedded=0&fullscreen=1&autoplay=1&src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D9489%26ordinal%3D1172677610742]
The game was announced in May 2005, as ''Unreal Tournament 2007'' for a 2006 release,<ref>{{cite web|url=http://www.gamespot.com/news/midway-announces-unreal-tournament-2007-6123942|title=Midway announces Unreal Tournament 2007|last=Thorsen|first=Tor|date=May 9, 2005|work=[[GameSpot]]|publisher=[[CBS Interactive]]|access-date=September 21, 2013|archive-date=September 27, 2013|archive-url=https://web.archive.org/web/20130927055000/http://www.gamespot.com/news/midway-announces-unreal-tournament-2007-6123942|url-status=live}}</ref> but the game was delayed until the first half of 2007.<ref>{{cite web|url=http://www.1up.com/news/unreal-tournament-2007-delayed-year|title=Unreal Tournament 2007 Delayed Until Next Year|last=Klepek|first=Patrick|date=August 1, 2006|work=[[1UP.com]]|publisher=[[Ziff Davis]]|access-date=September 21, 2013|archive-date=July 9, 2016|archive-url=https://web.archive.org/web/20160709231053/http://www.1up.com/news/unreal-tournament-2007-delayed-year|url-status=dead}}</ref> The game was renamed to ''Unreal Tournament 3''.<ref>{{cite web|url=http://www.gamespot.com/news/ut-2007-renamed-360-bound-6164834|title=UT 2007 renamed, 360-bound|last=Thorsen|first=Tor|date=January 26, 2007|work=[[GameSpot]]|publisher=[[CBS Interactive]]|access-date=September 21, 2013|archive-date=September 27, 2013|archive-url=https://web.archive.org/web/20130927052018/http://www.gamespot.com/news/ut-2007-renamed-360-bound-6164834|url-status=live}}</ref> The original ''[[Unreal Tournament]]'' uses the first [[Unreal Engine 1|Unreal Engine]], while ''[[Unreal Tournament 2003|UT2003]]'' and ''[[Unreal Tournament 2004|UT2004]]'' use [[Unreal Engine 2]]. Since ''2004'' incorporates all of the content from ''2003'', they are regarded as part of the same generation. ''UT3'' is the third generation, as it runs on [[Unreal Engine 3]] and does not reuse any content.<ref>{{cite web|url=http://www.gamepro.com/news.cfm?article_id=107420 |title=Mark Rein talks Gears of War downloads, UT3 on PS3 &#124; Xbox 360 News &#124; GamePro.com |date=March 26, 2007 |access-date=March 19, 2016 |url-status=dead |archive-url=https://web.archive.org/web/20080222133651/http://www.gamepro.com/news.cfm?article_id=107420 |archive-date=February 22, 2008}}</ref> The game also uses [[motion blur]] effects.
 
===Windows version===
==Weapons==
A limited collector's edition of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than twenty hours of Unreal Engine 3 tool kit video tutorials, the history of the ''Unreal Tournament'' series, and behind-the-scenes footage of the making of ''Unreal Tournament 3''. The ''Limited Collector's Edition'' was sold in the United States, Canada, Latin America, Europe, South Africa, Australia and most other territories.<ref>{{cite web |author=Chris Mohney |url=http://kotaku.com/gaming/pc/unreal-3-collectors-edition-detailed-304489.php |title=Group |publisher=Kotaku.com |access-date=March 19, 2016 |archive-date=December 26, 2007 |archive-url=https://web.archive.org/web/20071226230556/http://kotaku.com/gaming/pc/unreal-3-collectors-edition-detailed-304489.php |url-status=dead}}</ref>
The following weapons have been confirmed:<ref name="About UT3"/>
* '''Impact Hammer''' - returning from ''UT'', replacing the Shield Gun.
* '''Dual Enforcers''' - returning from ''UT'', replacing the Assault Rifles. Primary fire is a basic automatic shot; secondary fire is a three round burst.
* '''Canister Gun''' - has two firing modes: Grenade Launcher and Mine Layer. Different types of ammunition will be needed for each firing mode. This weapon effectively combines two different ''UT2004'' guns into a single, multi-purpose device. This weapon is unconfirmed and it is rumored that the grenade launcher and spider layer will be separate weapons. With the revelation that the Bio Rifle was once again its own weapon, this weapon was presumed to have been dropped.
[[Image:UT3_BioRifle.jpg|thumb|200px|right|The Bio Rifle]]
* '''Bio Rifle''' - similar to its previous ''UT'' games counterparts. A [[25 January]] [[2007]] trailer and screenshot indicate this will be a separate weapon, as opposed to a mode for the Canister Gun, as previously mentioned by Epic.
* '''Shock Rifle''' - Playtests confirmed that this weapon is now more similar to the ''UT'' version; the rate of fire is slower than the ''UT2004'' version, and the cores are smaller and faster.
* '''Link Gun''' - features a primary fire mode much like the Pulse Gun from ''UT'', comprised mainly of repeated bolts of green energy. The Link Gun is much more similar to the ''UT'' version than ''UT2004''<nowiki>'</nowiki>s Link Gun, having a much faster primary rate of fire (media showing the Link Gun confirmed this). The secondary fire mode fires a beam that, when linked to other team mates wielding the Link Gun, enhances its power. Additionally, the Link Gun can be used to repair vehicles and charge/heal power nodes in Unreal Warfare.
* '''Tarydium Stinger''' - previously seen in ''[[Unreal]]'' and ''[[Unreal Championship 2: The Liandri Conflict]]'', replaces the Minigun. The secondary fire mode has the ability to nail an opponent to a wall.
* '''Flak Cannon''' - much like its previous forms, sprays shards of hot metal when using the primary fire mode and, when using the secondary fire mode, launches an explosive flak shell into the air. Primary fire remains the same, but the arc of flak shells is shorter than it was in ''UT2004''.
* '''Rocket Launcher''' - primary fire will function similarly to the ''UT2004'' Rocket Launcher with the ability to fire up to three rockets. It will also have an alternate function to fire up to three grenades as well, as seen in ''Unreal'' and ''UT''<nowiki>'</nowiki>s "8-Ball" launcher, and dropped in ''UT2003''/''UT2004''.<ref>http://www.gamespot.com/pc/action/unrealtournament2007/news.html?sid=6156495&page=2&q=</ref>. The rocket launcher main fire retains its features from past games, being able to fire in either spread or tight spiral patterns. Rockets fire slower than the ''UT2004'' version, but deal more damage. It also has an improved homing feature.
* '''AVRiL''' - Anti-Vehicle Rocket Launcher (the "i" being for pronunciation purposes) is a weapon whose main use is against vehicles. Primary fire shoots a slow but powerful anti-vehicle missiles; holding the crosshairs on a vehicular target causes the missiles to accelerate and home in on the target. Secondary fire zooms and locks on. AVRiL rockets can be shot down. It is ineffective against infantry.
* '''Sniper Rifle''' - much like its predecessors, the Sniper Rifle fires when primary fire is pressed, and zooms in or out when secondary fire is pressed.
* '''Translocator''' - a personal teleportation device. Primary fire launches a translocator beacon, while secondary fire teleports to that beacon.
* '''Redeemer''' - a portable nuclear missile capable of extreme damage. No information or media has been released about it for this version.
* '''Target Painter''' - activates a level specific hazard (such as a rock slide).
 
===PlayStation 3 version===
==Vehicles==
The [[PlayStation 3]] version supports community-made [[Mod (video games)|mods]] that can be uploaded and downloaded to the PS3's HDD or external media, as well as mouse and keyboard inputs. The 1.1 patch was released in March 2008. It adds the ability for players using the North American and European versions to play together, fixes problems with some USB headsets, and displays the lowest pinging servers at the top of the server list. Some updates are only applied on the North American version, since the PAL version released in March 2008 was already partially updated.<ref>{{cite web|url=http://utforums.epicgames.com/showthread.php?s=aec66ae97bb6bda168becdf204b1d682&t=607135|archive-url=https://archive.today/20120716002815/http://utforums.epicgames.com/showthread.php?s=aec66ae97bb6bda168becdf204b1d682&t=607135|url-status=dead|archive-date=July 16, 2012|title=PS3 Patch Fix List|access-date=March 19, 2016}}</ref> The 2.0 patch was released in March 2009, and adds better PC mod support, split screen, smarter AI, forty-eight obtainable Trophies, server-side improvements, an improved map vote, local multiplayer, and a new user interface. Online and [[LAN]] multiplayer for this version was terminated in July 2014, following the shutdown of all ''[[GameSpy]]'' servers.
The following vehicles have been confirmed:<ref>http://ps2.gamespy.com/playstation-3/unreal-tournament-2007/617094p1.html</ref><ref>http://www.shacknews.com/extras/2006/010506_ut2007_1.x</ref><ref>http://www.gamerfeed.com/gf/features/683/</ref>
 
===Xbox 360 version===
* '''Hoverboard''' (Personal transportation)
Upon release, the [[Xbox 360]] version had five exclusive maps, two exclusive characters, a two-player split screen mode,<ref>{{cite web |url=http://xbox.joystiq.com/2008/04/20/video-unreal-tournament-3-does-split-screen/ |title=Video: Unreal Tournament 3 does split screen |publisher=Xbox.joystiq.com |date=April 20, 2008 |access-date=March 19, 2016 |archive-date=February 12, 2009 |archive-url=https://web.archive.org/web/20090212130855/http://xbox.joystiq.com/2008/04/20/video-unreal-tournament-3-does-split-screen/ |url-status=dead}}</ref> and all the downloadable content released by Epic already on the disc. With the release of the PS3 and PC "Titan Upgrade" patch on March 5, these versions offered the formerly exclusive Xbox 360 content, as well as other content.<ref>{{cite web |last=Brudvig |first=Erik |url=http://xbox360.ign.com/articles/867/867258p1.html |title=Unreal Tournament 3 Media Blowout – IGN |publisher=Xbox360.ign.com |date=April 17, 2008 |access-date=March 19, 2016 |archive-date=April 21, 2008 |archive-url=https://web.archive.org/web/20080421040603/http://xbox360.ign.com/articles/867/867258p1.html |url-status=live}}</ref> The Xbox 360 version does not support user-generated mods, as additional content has to be verified by Microsoft before being released. It is the only version to support controllers only.
All players have a [[skateboard]]-like [[hoverboard]] when playing gametypes featuring vehicles, intended to provide a fast way to get around the larger maps of ''UT3''. While on the hoverboard, players may attach themselves to a vehicle in order to be "towed" quickly. Players are unable to use their weapons, and are extremely vulnerable to attacks; the hoverboard is intended for non-combat use only. Players are able to perform tricks while on the hoverboard.
 
===Cancelled Linux and Mac OS X versions===
===Axon vehicles===
The [[Linux]] and [[macOS|Mac OS X]] versions of the game were planned to be released as downloadable installers that work with the retail disc. [[Ryan C. Gordon]] has uploaded screenshots of the game, dating from September 2008, running on both platforms.<ref>{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=NjEyNA|title=New Unreal Tournament 3 Linux Details – Phoronix|access-date=March 19, 2016|archive-date=March 4, 2016|archive-url=https://web.archive.org/web/20160304055201/http://www.phoronix.com/scan.php?page=news_item&px=NjEyNA|url-status=live}}</ref><ref>{{cite web|url=http://icculus.org/cgi-bin/finger/finger.pl?user=icculus&date=2008-09-18|title=Another human interest story.|access-date=March 19, 2016|archive-date=March 2, 2012|archive-url=https://web.archive.org/web/20120302155815/http://icculus.org/cgi-bin/finger/finger.pl?user=icculus|url-status=live}}</ref> In May 2009, Ryan stated that the ''UT3'' port for Linux was still in process,<ref>{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=NzI4Ng|title=Ryan Gordon On Linux UT3: "still on its way" – Phoronix|access-date=March 19, 2016|archive-date=March 22, 2016|archive-url=https://web.archive.org/web/20160322035524/http://www.phoronix.com/scan.php?page=news_item&px=NzI4Ng|url-status=live}}</ref> but later in December 2010, [[Steve Polge]] revealed that the Linux port would never be released, making it the second ''Unreal Tournament'' game not to be released on Linux.<ref>{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=ODkyMw|title=For Those Hoping To See UT3 On Linux This Holiday... – Phoronix|access-date=March 19, 2016|archive-date=March 12, 2016|archive-url=https://web.archive.org/web/20160312060844/http://www.phoronix.com/scan.php?page=news_item&px=ODkyMw|url-status=live}}</ref>
The [[Unreal Tournament 2004|vehicles in ''Unreal Tournament 2004'']], including those in the ''Editor's Choice Edition'', will return in ''UT3'', referred to as "Axon Vehicles" as they are manufactured by the Axon Corporation. These are the more traditional of the two sets.
 
===Soundtrack===
* '''Manta''' (Quick Strike Ground-Skimmer)
''Unreal Tournament 3: The Soundtrack'' is primarily based on the original ''Unreal Tournament'' score, which was composed by [[Straylight Productions]] and [[Michiel van den Bos]].<ref>{{cite web|author=IGN Music |url=http://music.ign.com/articles/834/834726p1.html |archive-url=https://web.archive.org/web/20071115203921/http://music.ign.com/articles/834/834726p1.html |url-status=dead |archive-date=November 15, 2007 |title=Unreal Tournament 3 Soundtrack Gets Released – IGN |publisher=Music.ign.com |date=November 13, 2007 |access-date=March 19, 2016}}</ref><ref>{{cite web |url=http://www.discogs.com/Rom-Di-Prisco-And-Jesper-Kyd-Unreal-Tournament-III-The-Soundtrack/release/1162964 |title=Rom Di Prisco And Jesper Kyd – Unreal Tournament III – The Soundtrack (CD) at Discogs |publisher=Discogs.com |date=November 20, 2007 |access-date=March 19, 2016 |archive-date=August 4, 2016 |archive-url=https://web.archive.org/web/20160804030754/https://www.discogs.com/Rom-Di-Prisco-And-Jesper-Kyd-Unreal-Tournament-III-The-Soundtrack/release/1162964 |url-status=live}}</ref> [[Jesper Kyd]] and [[Rom Di Prisco]] remixed many of ''UT99''{{'}}s tracks and composed several other original tracks, which were released on November 20, 2007, by [[Sumthing Else]]. [[Sandhya Sanjana]] was featured as a guest vocalist. [[Kevin Riepl]] did also contribute in music production for the game, scoring the cutscenes as well as a few in-game music tracks.<ref>{{cite web|url=http://www.kevinriepl.com/wordpress/index.php/credit|title=Credits|publisher=Kevin Riepl Official Website|access-date=August 28, 2014|url-status=dead|archive-url=https://web.archive.org/web/20141108232019/http://www.kevinriepl.com/wordpress/index.php/credit|archive-date=November 8, 2014|df=mdy-all}}</ref>
The Manta is an extremely fast and agile [[hovercraft]], using a pair of fan rotors on either side to hover. Its primary weapon is a pair of plasma cannons, and the secondary is a downward thrust that brings the vehicle low enough to the ground to clip heads off with its rotor blades.
[[Image:UT3Raptor.jpg|thumb|200px|right|The Raptor]]
* '''Raptor''' (Air Superiority - dogfighter)
The Raptor is a fast [[fighter aircraft|fighter]] equipped with plasma cannons and air-to-air homing missiles.
* '''Scorpion''' (Light Assault Buggy)
The Scorpion [[dune buggy|buggy]] now has an enclosed cockpit as opposed to ''UT2004''<nowiki>'</nowiki>s unshielded cabin and fires Grenades instead of bolas (plasma ribbons). It has a speed-boost function (similar to ''[[eXpanded MultiPlayer|Unreal 2 XMP]]'' buggies) that allows long jumps off ramps and also works as a kamikaze self-destruct if the player ejects from the cockpit. Its secondary weapon is a pair of blades that extend to either side for cutting down enemies. The blades now extend from under the nose of the vehicle, rather than the sides as in the ''UT2004'' version.
[[Image:UT3_HellBender.jpg|thumb|200px|right|The HellBender]]
* '''Hellbender''' (Armored Jeep)
The Hellbender is a two-man armored [[jeep]] with shock weaponry and a heavy build.
The driver is able to use the skymine turret eliminating the need for an extra gunner manning the turret, as was the case with ''UT2004''. The vehicle's rear mounted beams have done away with the charge and release style attack; they now feature a much faster rate of fire similar to the Shock Rifle.
[[Image:UT3Cicada.jpg|thumb|200px|right|The Cicada]]
* '''Cicada''' (Airborne Support)
The Cicada is a heavy, yet maneuverable two-seater flying [[gunship]] with an arsenal of powerful missiles. It also is equipped with a targeting mechanism allowing the pilot to target areas and release swarms of missiles. Unlike ''UT2004''<nowiki>'</nowiki>s Cicada, ''UT3''<nowiki>'</nowiki>s version will have its missiles home in on specific land units when they are targeted. The second seat controls a twin barrel turret on the belly.
* '''SPMA''' (Remote Bombardment Cannon)
The SPMA (or SPAM as many like to call it), is a long-range and mobile [[artillery]] unit that shoots powerful shells. The SPMA in ''UT3'' has a [[half-track]] chassis (unlike the 6-wheel ''UT2004'' version), and will allow players to more carefully calculate the trajectory and range of the shot - making the weapon more accurate to use. Whether or not the vehicle will have a skymine turret like the Hellbender (as it did in ''UT2004'') is still unknown, but the vehicle does have a 2nd small turret on the front roof.
* '''Paladin''' (Prototype Defensive Tank)
The Paladin is a prototype one-manned [[tank]] that moves (slowly) on 8 wheels rather than the traditional tank treads. It is equipped with a powerful plasma shot and a shield that protects it and nearby players from a particular direction. It also features a powerful shockwave explosion that surrounds the tank, activated by firing the main cannon into its own deployed shield.
[[Image:UT2007Golaith.jpg|thumb|200px|right|The Goliath]]
* '''Goliath''' (Main Battle Tank)
The new Goliath Mk.2 will feature improved handling and upgraded weaponry and it "should handle more like a tank than a brick". It has been rumored it will also feature destroyable treads. Playtests revealed that the main cannon fire was relatively the same; but the vehicle now featured a wide range "infantry killer" shell as its secondary fire. The secondary minigun turret has also been upgraded for much better accuracy and firepower.
[[Image:Ut2007 Leviathon.jpg|thumb|200px|right|The Leviathan]]
* '''Leviathan''' (Mobile Weapons Platform)
The Leviathan is a powerful five-man vehicle with a main turret controlled by the driver. The driver can deploy a super weapon at the cost of immobilizing the vehicle. There are also four secondary turrets controlled by other players. The secondary turrets feature shields similar to those on the Skaarj mothership's turrets in ''UT2004''.
 
===''Titan Pack'' and ''Black Edition''===
===Necris vehicles===
A free update titled ''Titan Pack'' was released for the PC in March 2009; the PS3 version of the pack was released on March 19. The pack includes five maps and two characters that were formerly exclusive to the Xbox 360 version, along with eleven brand-new maps, two new game modes ("Greed" and "Betrayal"), and the ''Titan Mutator''. The Titan Mutator causes a player to grow in size as they do better, while carrying alternative weapons and power-ups. The expansion also includes a new power-up, a new vehicle, two new deployables, and the addition of stinger turrets. A new patch was also released in conjunction with the ''Titan Pack'', which allowed for various AI improvements (especially in vehicle modes), networking performance upgrades and added support for Steam Achievements (PC) and Trophies (PS3). It also adds a two-player split screen mode (formerly exclusive to the 360 version) and mod browsing for the PS3 version.
The Necris, an alien species in the ''Unreal'' universe, will have a rival set of vehicles. There will be 9 new Necris vehicles with very different styling and unusual behaviors. Although they will not parallel Axon's vehicles, they are intended to make a good balance against them.
 
The ''Black Edition'' is a complete ''Unreal Tournament 3'' package—included is the complete ''UT3'' (with patch 2.0) as well as the ''Titan Pack''.
The following vehicles have been confirmed:<ref>http://www.gamespot.com/pc/action/unrealtournament2007/news.html?sid=6156495&page=1&q=&q=</ref>
[[Image:Ut2007viper.jpg|thumb|200px|right|The Viper]]
* '''Viper''' (Quick Strike Ground-Skimmer)
Designed to be highly maneuverable. It will feature a kamikaze function which will allow the pilot to bail out and turn it into a sort of flaming projectile that will inflict much more damage than the turret weapon it has.
* '''Nemesis''' (Mobile Energy Turret)
Will have snake-like treads which adapt to the ground below it as it moves. Its main gun is very similar to mounted energy turrets. This vehicle has a zoom function. This vehicle looks strikingly similar to the Scion Titan battle tank from [[Battlezone II: Combat Commander|Battlezone II]]
[[Image:DarkWalker.jpg|thumb|200px|right|The Dark Walker]]
* '''Darkwalker''' (Main Battle Tank)
The main weapon will be a powerful twin laser beam which can fire in short bursts; secondary fire produces a tremendous "scream", which knocks opponents off their feet, making them easier targets. It will also have the ability to bend down or pop up in order to surprise the enemy, and as a walker will be capable of negotiating terrain too steep or uneven for a wheeled/tracked vehicle. Judging by screenshots, the Darkwalkers somewhat resemble the "Striders" in ''[[Half-Life 2]]'', and more strongly resemble the [[Tripod (The War of the Worlds)|tripods]] from H.G. Wells's ''The War of the Worlds''. The second seat of the darkwalker is a powerful turret that projects plasma in a beam capable of instantly vaporising an unarmored target.
* '''Fury''' (Air Superiority - dogfighter)
A Necris aircraft that uses tentacles for a jellyfish-like method of propulsion through the air. Has the ability to boost and barrel roll to escape enemy fire.<ref>http://www.pcgamer.com/archives/2006/11/112706_-_unreal.html</ref>
<!-- Image with unknown copyright status removed: [[Image:Vlcsnap-226790.jpg|thumb|200px|right|The Hoverboard]] -->
* '''Nightshade'''
A Necris vehicle with stealth abilities.
 
===''Unreal Tournament 3 X''===
==Teams==
The game's online servers for the Windows version were shut down in January 2023, in order to focus on supporting the Epic Online Services. In December 2022, a [[free-to-play]] version, entitled ''Unreal Tournament 3 X'', was leaked on [[Steam (service)|Steam]], meaning that the game would be using the Epic Online Services and full [[cross-platform play|cross-play]] between Steam, [[GOG.com]], and the [[Epic Games Store]], with the latter platform being added when it released. Epic Games was to self-publish this version, and was slated for a 2023 release, but the development of this version was cancelled and the Steam page was reverted to its original name without any announcement.<ref name="Kotaku-UTX">{{cite web |last1=Plunkett |first1=Luke |title=Looks Like Epic Very Quietly Cancelled An Unreal Tournament Release |url=https://kotaku.com/unreal-tournament-3x-x-epic-cancelled-gog-pc-ut-steam-1850508737 |website=[[Kotaku]] |publisher=[[G/O Media]] |access-date=15 November 2024 |archive-url=https://web.archive.org/web/20230606022811/https://kotaku.com/unreal-tournament-3x-x-epic-cancelled-gog-pc-ut-steam-1850508737 |archive-date=6 June 2023 |date=5 June 2023 |url-status=live}}</ref>
* '''Necris'''
 
White-skinned, [[goth subculture|goth]]ic-looking aliens with advanced technology. They also appeared in ''UT'', and in ''UT2004'' with the ''UT2004'' Mega Pack. In ''Unreal Championship 2'', they are described as humans resurrected via the "Necris Process" They are the antagonists of ''UT3''.
==Reception==
* '''Nakhti'''
{{expand section|date=March 2016}}
[[Ancient Egypt|Egyptians]], who have been living on another planet and have advanced technology.
{{Video game reviews
* '''Juggernauts'''
| title = <!--Formatting-->
Humans, who have been gene-boosted, giving them added qualities such as increased strength and aggressiveness. They mostly consist of disgruntled prisoners and criminals.
| state = <!--plain/collapsible-->
* '''The Corrupt'''
| align = <!--left/right/none/inherit-->
A team of [[cybernetics|cybernetic]] robots with very advanced programming. Their leader is the champion during the first ''UT'', Xan Kriegor. The robots, often upgraded, have been created and are financed by the Liandri Corporation itself.
<!-- Aggregators -->
* '''Iron Guard'''
| GR = PC: 83%<ref name="gamerankings review">{{cite web |url=https://www.gamerankings.com/pc/928117-unreal-tournament-iii/index.html |title=Unreal Tournament 3 for PC |work=[[GameRankings]] |publisher=[[CBS Interactive]] |access-date=October 4, 2014 |archive-url=https://web.archive.org/web/20191209015557/https://www.gamerankings.com/pc/928117-unreal-tournament-iii/index.html |archive-date=December 9, 2019 |url-status=dead}}</ref><br />PS3: 86%<ref>{{cite web |url=https://www.gamerankings.com/ps3/928371-unreal-tournament-iii/index.html |title=Unreal Tournament 3 for PlayStation 3 |work=[[GameRankings]] |publisher=[[CBS Interactive]] |access-date=October 4, 2014 |archive-url=https://web.archive.org/web/20191209015436/https://www.gamerankings.com/ps3/928371-unreal-tournament-iii/index.html |archive-date=December 9, 2019 |url-status=dead}}</ref><br />X360: 83%<ref>{{cite web |url=https://www.gamerankings.com/xbox360/928301-unreal-tournament-iii/index.html |title=Unreal Tournament 3 for Xbox 360 |work=[[GameRankings]] |publisher=[[CBS Interactive]] |access-date=October 4, 2014 |archive-url=https://web.archive.org/web/20191209012913/https://www.gamerankings.com/xbox360/928301-unreal-tournament-iii/index.html |archive-date=December 9, 2019 |url-status=dead}}</ref>
A group of hardened mercenaries, led by Brock and his girlfriend Lauren (who will stay a part of this team).
| MC = PC: 83/100<ref name="metacritic review">{{cite web |url=https://www.metacritic.com/game/unreal-tournament-iii/critic-reviews/?platform=pc |title=Unreal Tournament 3 for PC Reviews |publisher=[[Metacritic]] |access-date=October 4, 2014 |archive-date=December 15, 2014 |archive-url=https://web.archive.org/web/20141215121453/http://www.metacritic.com/game/pc/unreal-tournament-iii |url-status=live}}</ref><br />PS3: 86/100<ref>{{cite web |url=https://www.metacritic.com/game/unreal-tournament-iii/critic-reviews/?platform=playstation-3 |title=Unreal Tournament 3 for PlayStation 3 Reviews |publisher=[[Metacritic]] |access-date=October 4, 2014 |archive-date=December 15, 2014 |archive-url=https://web.archive.org/web/20141215190421/http://www.metacritic.com/game/playstation-3/unreal-tournament-iii |url-status=live}}</ref><br />X360: 82/100<ref>{{cite web |url=https://www.metacritic.com/game/unreal-tournament-iii/critic-reviews/?platform=xbox-360 |title=Unreal Tournament 3 for Xbox 360 Reviews |publisher=[[Metacritic]] |access-date=October 4, 2014 |archive-date=January 7, 2014 |archive-url=https://web.archive.org/web/20140107043241/http://www.metacritic.com/game/xbox-360/unreal-tournament-iii |url-status=live}}</ref>
* '''Krall'''
<!-- Reviewers -->
A veteran clan of [[reptilian humanoids|reptilian]] alien warriors, slaves to the Skaarj during the time period of ''Unreal''. In ''UT3'', they serve as soldiers for the Necris army. There was much initial confusion when media of the Krall was first released; many players thought they were in fact Skaarj, because they believed they resembled Skaarj more than Krall. It was later confirmed by Epic that the aliens are Krall.
| CVG = 8.9/10<ref name="cvg review">{{cite web|url=http://www.computerandvideogames.com/176015/reviews/unreal-tournament-iii-review/|title=Unreal Tournament 3 Review. Wisely not counting UT2003|work=[[Computer and Video Games]]|publisher=[[Future plc]]|date=November 20, 2007|access-date=October 4, 2014|first=Tom|last=Francis|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006135201/http://www.computerandvideogames.com/176015/reviews/unreal-tournament-iii-review/|url-status=live}}</ref>
* '''Thundercrash'''
| Edge = 8/10<ref name="edge review">{{cite magazine|url=http://www.edge-online.com/review/unreal-tournament-iii-review/|title=Unreal Tournament 3 Review|magazine=[[Edge (magazine)|Edge]]|publisher=[[Future plc]]|date=December 22, 2007|access-date=October 4, 2014|author=Edge Staff}}</ref>
Led by Malcolm, a famous team of former NEG soldiers.
| EuroG = PC: 8/10<ref name="eurogamer review (pc)">{{cite web|url=http://www.eurogamer.net/articles/unreal-tournament-iii-review|title=Unreal Tournament 3 Review (PC). Frag franchise forever|publisher=[[Eurogamer]]|date=November 22, 2007|access-date=October 4, 2014|first=Jim|last=Rossignol|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006150531/http://www.eurogamer.net/articles/unreal-tournament-iii-review|url-status=live}}</ref><br />PS3: 9/10<ref name="eurogamer review (ps3)">{{cite web|url=http://www.eurogamer.net/articles/r_ut3_ps3|title=Unreal Tournament 3 Review (PS3). Suck it down! Wait, that's the other one|publisher=[[Eurogamer]]|date=December 21, 2007|access-date=October 4, 2014|first=Tom|last=Bramwell|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006092027/http://www.eurogamer.net/articles/r_ut3_ps3|url-status=live}}</ref>
* '''Twin Souls'''
| GSpot = PC: 8.5/10<ref name="gamespot review (pc)">{{cite web|url=http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6183271/|title=Unreal Tournament 3 Review (PC). Unreal Tournament 3 doesn't make huge changes to the formula, but still ends up feeling fresh, fast, and very fun|work=[[GameSpot]]|publisher=[[CBS Interactive]]|date=November 21, 2007|access-date=October 4, 2014|first=Jeff|last=Gerstmann|archive-date=October 14, 2014|archive-url=https://web.archive.org/web/20141014040705/http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6183271/|url-status=live}}</ref><br />PS3: 8.5/10<ref name="gamespot review (ps3)">{{cite web|url=http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6184121/|title=Unreal Tournament 3 Review (PS3). Unreal Tournament 3 serves up yet another helping of the tight, thrilling gameplay the series is known for|work=[[GameSpot]]|publisher=[[CBS Interactive]]|date=December 18, 2007|access-date=October 4, 2014|first=Kevin|last=VanOrd|archive-date=August 15, 2014|archive-url=https://web.archive.org/web/20140815093223/http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6184121/|url-status=live}}</ref><br />X360: 8/10<ref name="gamespot review (x360)">{{cite web|url=http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6197029/|title=Unreal Tournament 3 Review (X360). Even without player-created content, the Xbox 360 version of this online shooter holds its own, providing plenty of slick, thrilling sci-fi action|work=[[GameSpot]]|publisher=[[CBS Interactive]]|date=August 29, 2008|first=Kevin|last=VanOrd|access-date=October 4, 2014|archive-date=October 15, 2017|archive-url=https://web.archive.org/web/20171015150037/https://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6197029/|url-status=live}}</ref>
Not much is known about this team at this point. One of its members, a huge black dude wearing red armor, can be seen in a publicity screenshot.
| GRadar = {{Rating|4|5}}<ref name="gamesradar review">{{cite web|url=http://www.gamesradar.com/unreal-tournament-iii-review/|title=Unreal Tournament 3 Review|publisher=[[GamesRadar]]|date=July 7, 2008|access-date=October 4, 2014|first=Geraints|last=Evans|archive-date=October 13, 2014|archive-url=https://web.archive.org/web/20141013081611/http://www.gamesradar.com/unreal-tournament-iii-review/|url-status=live}}</ref>
* '''Custom Team'''
| GameZone = X360: 8.5/10<ref name="gamezone review (x360)">{{cite web|url=http://www.gamezone.com/reviews/2008/07/16/unreal_tournament_3_360_review|title=Unreal Tournament 3 Review (X360)|work=GameZone|publisher=GameZone Online|date=July 16, 2008|access-date=October 4, 2014|author=jkdmedia|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006135141/http://www.gamezone.com/reviews/2008/07/16/unreal_tournament_3_360_review|url-status=live}}</ref>
In the single player game the player can create a team of his/her own, name it, and play against the other teams.
| GB = X360: {{Rating|3|5}}<ref name="giant bomb review (x360)">{{cite web|url=http://www.giantbomb.com/reviews/unreal-tournament-3-review/1900-39/|title=Unreal Tournament 3 Review (X360)|publisher=[[Giant Bomb]]|date=August 6, 2008|access-date=October 4, 2014|first=Jeff|last=Gerstmann|archive-date=January 14, 2015|archive-url=https://web.archive.org/web/20150114215913/http://www.giantbomb.com/reviews/unreal-tournament-3-review/1900-39/|url-status=live}}</ref>
| IGN = PC: 9/10<ref name="ign review (pc)">{{cite web|url=http://www.ign.com/articles/2007/11/22/unreal-tournament-3-review-2|title=Unreal Tournament 3 Review. The most beautiful pelvic thrusts yet|publisher=IGN|date=November 21, 2007|access-date=October 4, 2014|first=Charles|last=Onyett|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006083053/http://www.ign.com/articles/2007/11/22/unreal-tournament-3-review-2|url-status=live}}</ref><br />PS3: 9/10<ref name="ign review (ps3)">{{cite web|url=http://www.ign.com/articles/2007/12/13/unreal-tournament-3-review|title=Unreal Tournament 3 Review (PS3). How does Epic's online frag-fest hold up on PS3?|publisher=IGN|date=December 13, 2007|access-date=October 4, 2014|first=Charles|last=Onyett|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006093444/http://www.ign.com/articles/2007/12/13/unreal-tournament-3-review|url-status=live}}</ref><br />X360: 8.5/10<ref name="ign review (x360)">{{cite web|url=http://www.ign.com/articles/2008/07/03/unreal-tournament-iii-review|title=Unreal Tournament 3 Review (X360). Epic's fast, fun and beautiful fragathon makes its final appearance|publisher=IGN|date=July 3, 2008|access-date=October 4, 2014|first=Nate|last=Ahearn|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006105745/http://www.ign.com/articles/2008/07/03/unreal-tournament-iii-review|url-status=live}}</ref>
| TG = X360: {{Rating|4|4}}<ref name="the guardian review (x360)">{{cite web|url=https://www.theguardian.com/technology/2008/jul/10/microsoft.games1|title=Game Review: Unreal Tournament 3|work=[[The Guardian]]|date=July 10, 2008|access-date=October 4, 2014|first=Steve|last=Boxer|archive-date=October 9, 2014|archive-url=https://web.archive.org/web/20141009055553/http://www.theguardian.com/technology/2008/jul/10/microsoft.games1|url-status=live}}</ref>
| rev1 = ''[[PC Advisor]]''
| rev1Score = {{Rating|4|5}}<ref name="pc advisor review">{{cite web|url=http://www.pcadvisor.co.uk/reviews/game/2349/unreal-tournament-3-review/|title=Unreal Tournament 3 Review|work=[[PC Advisor]]|publisher=[[International Data Group]]|date=July 31, 2008|access-date=October 4, 2014|first=Mike|last=Cartwright|archive-date=December 25, 2014|archive-url=https://web.archive.org/web/20141225142151/http://www.pcadvisor.co.uk/reviews/game/2349/unreal-tournament-3-review/|url-status=live}}</ref>
| rev2 = ''[[PC Pro]]''
| rev2Score = {{Rating|5|6}}<ref name="pc pro review">{{cite web|url=http://www.pcpro.co.uk/reviews/games/156444/unreal-tournament-3|title=Unreal Tournament 3 Review (PC)|work=[[PC Pro]]|publisher=[[Dennis Publishing]]|date=January 16, 2008|access-date=October 4, 2014|first=Daniel|last=Emery|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006130744/http://www.pcpro.co.uk/reviews/games/156444/unreal-tournament-3|url-status=live}}</ref>
| rev3 = ''Thunderbolt''
| rev3Score = PC: 6/10<ref name="thunderbolt review (pc)">{{cite web|url=http://www.thunderboltgames.com/review/unreal-tournament-3|title=Unreal Tournament 3 Review (PC)|publisher=Thunderbolt|date=December 24, 2007|access-date=October 4, 2014|first=Bart|last=Robson|archive-date=October 15, 2017|archive-url=https://web.archive.org/web/20171015095014/http://www.thunderboltgames.com/review/unreal-tournament-3|url-status=dead}}</ref>
}}
 
''Unreal Tournament 3'' received positive reviews from critics. ''[[Xbox Magazine]]'' rated it 8.5 out of 10.<ref>(September 2008). Xbox Magazine. Issue 87, p. 66-67.</ref> ''[[PlayStation: the Official Magazine]]'' gave it 5 stars out of 5 in its February 2008 issue, commending the game for graphics and gameplay. By March 2008, ''UT3'' had sold over a million copies worldwide.<ref>{{cite web |url=http://www.shacknews.com/onearticle.x/51722 |title=Unreal Tournament 3, Stranglehold Break 1M Sold |date=March 12, 2008 |publisher=Shacknews |access-date=March 19, 2016 |archive-date=February 7, 2011 |archive-url=https://web.archive.org/web/20110207013749/http://www.shacknews.com/onearticle.x/51722 |url-status=live}}</ref><ref>{{cite web |last=Ingham |first=Tim |url=http://www.mcvuk.com/news/29884/UT3-and-Stranglehold-hit-1m-sales |title=UT3 and Stranglehold hit 1m sales &#124; Games industry news &#124; MCV |publisher=Mcvuk.com |access-date=March 19, 2016 |archive-url=https://web.archive.org/web/20090312063928/http://www.mcvuk.com/news/29884/UT3-and-Stranglehold-hit-1m-sales |archive-date=March 12, 2009 |url-status=dead |df=mdy-all}}</ref>
 
==References==
{{reflistReflist|30em}}
 
==External links==
* {{MobyGames|/unreal-tournament-iii}}
* [http://www.unrealtournament3.com/ The official ''UT3'' website]
* {{IMDb title|1175519}}
* [http://utforums.epicgames.com/forumdisplay.php?f=20 Official ''UT3'' forums]
* {{PCGamingWiki|Unreal_Tournament_3}}
* [http://www.unrealtechnology.com/html/technology/ue30.shtml Unreal Engine 3]
 
* [http://www.beyondunreal.com/content/articles/168_1.php About ''UT3'']
{{Unreal series|state=expanded}}
* [http://forums.unrealplayground.com/forumdisplay.php?f=170 ''UT3'' Section on the ''Unreal Playground'']
{{Epic}}
* [http://www.unrealbase.de ''www.ut-3.de'' German UT3 Portal]
* [http://www.warstriven.com/ Unofficial ''UT3'' Competitive ''Warfare'' Forums]
* [http://www.youtube.com/watch?v=X-lhumtP-gk ''Unreal 3'' trailer on Youtube]
* [http://media.play.com/trailers/flvplayer.swf?file=http://media.play.com/trailers/flvideo/61.flv&autostart=true ''Unreal 3'' trailer on Play]
* [http://www.online-multiplayer.com/ut3 ''Unreal 3'' Online Multiplayer UT3 Portal]
* [http://xbox360.ign.com/articles/758/758367p1.html ''UT3: It's Real'']
{{Unreal}}
 
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