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Laiwoonsiu (talk | contribs) Added current OMG reference. |
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{{notability|date=October 2015}}
In [[Unified Modeling Language]],▼
{{Refimprove|date=February 2009}}
[[File:Nodes.PNG|thumb|240px|Two execution environments instances nested in a device instance]]
A '''node'''<ref name=OMG>{{cite book
"A node is a computational resource upon which [[artifact]]s may be deployed for execution.▼
|chapter=Nodes
|title=Unified Modeling Language 2.5.1
|series=[[Object Management Group |OMG]] Document Number formal/2017-12-05
|date=December 2017
|publisher=[[Object Management Group]] Standards Development Organization (OMG SDO)
|page=387, 396, 403, 657
|url=https://www.omg.org/spec/UML/2.5.1/PDF
}}
</ref>
▲
There are two types of nodes: ''device'' nodes and ''execution environments''.
* A device represents hardware devices: a physical computational resource with processing capability upon which [[Artifact (UML)|UML artifact]]s may be deployed for execution. Devices may be complex (i.e., they may consist of other devices).<ref name= "OMG UML V2.1.2">OMG (2008). ''[http://www.omg.org/spec/UML/2.1.2/Superstructure/PDF OMG Unified Modeling Language (OMG UML), Superstructure, V2.1.2] {{Webarchive|url=https://web.archive.org/web/20100923033721/http://www.omg.org/spec/UML/2.1.2/Superstructure/PDF |date=2010-09-23 }}'' p.199-210.</ref>
▲"A communication path is an association between two DeploymentTargets, through which they are able to exchange signals and messages"<ref>[[#umlsuperstructure|UML Superstructure]], p.199.</ref>
▲==Usage Tips==
When modeling devices, it is possible to model them in several different ways:
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Use tagged values to specify characteristics of devices / execution environments, for instance "Memory=2GB", "Disk Space=32GB", "Version=2.5.1".
==
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