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{{futureShort description|2005 video game}}
{{pp-move|small=yes}}
{{Infobox CVG| title = Kingdom Hearts II
{{Use mdy dates|date=May 2018}}
|image = <center>[[Image:Kingdom Hearts II logo.gif|250px]]</center>
{{Infobox video game
|developer = [[Square Enix]]
| title = Kingdom Hearts II
|publisher = [[Square Enix]]
| image = Kingdom Hearts II (PS2).jpg
|designer =
| caption = Packaging artwork for ''Kingdom Hearts II'', featuring the game's protagonists{{efn|Main artwork used for box art in all regions. The box art's design, such as the border texture and background color, vary between regions.}}
|engine =
| developer = [[Square Enix#Development organization|Square Enix Product Development Division 1]]<ref name="PDD1" />
|released = December 22, 2005 in Japan
| publisher = [[Square Enix]]
TBA 2006 in North America, Europe, and Australia
| director = [[Tetsuya Nomura]]
|genre = [[role playing game|Action RPG]]
| producer = [[Shinji Hashimoto]]<br />[[Yoshinori Kitase]]
|modes = [[Single player]]
| programmer = Hiroshi Harata<br />Kentaro Yasui
|ratings = [[ESRB]]: Rating Pending (RP)
| artist = Takayuki Odachi<br/>Tetsuya Nomura
|platforms = [[PlayStation 2]]
| writer = [[Kazushige Nojima]]
|media = 1 [[DVD-ROM]] (Possibility of 2)
| composer = [[Yoko Shimomura]]
|requirements =
| series = ''[[Kingdom Hearts]]''
|input =
| platforms = [[PlayStation 2]]
| released = {{Video game release|JP|December 22, 2005|NA|March 28, 2006|AUS|September 28, 2006|EU|September 29, 2006}}'''''Final Mix'''''{{Video game release|JP|March 29, 2007}}
| genre = [[Action role-playing game|Action role-playing]]<br>[[Hack and slash]]
| modes = [[Single-player video game|Single-player]]
}}
 
'''''Kingdom Hearts II'''''{{efn|{{nihongo||キングダムハーツII|Kingudamu Hātsu Tsū|lead=yes}}}} is ana 2005 [[Roleaction role-playing game|RPG]] developed and published by [[videoSquare gameEnix]] in collaboration with [[sequelDisney Interactive Studios|Buena Vista Games]] tofor the [[2002PlayStation 2]] Disney/Square RPG ''[[Kingdomvideo Heartsgame console]]''. The game continuesis Sora'sa adventure[[sequel]] whereinto he''[[Kingdom triesHearts to(video findgame)|Kingdom the KingHearts]]'', and Riku withlike the helporiginal ofgame, [[Donaldcombines Duck|Donald]], [[Goofy]]characters and asettings large cast offrom [[The Walt Disney Company|Disney]] charactersfilms includingwith those of Square Enix's ''[[JackFinal SkellingtonFantasy]],'' [[Aladdinseries. (1992An film)|Aladdin]],expanded [[Beautyre-release andof the Beastgame (1991featuring film)|Beast]]new and more.additional Developed by [[Square Enix]]content, '''''Kingdom Hearts II Final Mix''''', will bewas released exclusively in Japan onin March 2007. The ''Final Mix'' version of the game was later remastered in high definition and released globally as part of the ''[[DecemberKingdom Hearts HD 2.5 22Remix]]'' collection for the [[PlayStation 3]], [[2005PlayStation 4]], and[[Xbox SpringOne]], 2006[[Windows]], inand North[[Nintendo AmericaSwitch]].
 
''Kingdom Hearts II'' is the third game in the ''[[Kingdom Hearts]]'' series, and takes place one year after the events of ''[[Kingdom Hearts: Chain of Memories]]''.<ref>{{cite magazine| url = http://www.gamepro.com/article/features/35541/kingdom-hearts-ii-e3-2004/| magazine = [[GamePro]]| date = May 12, 2004| title = Feature: Kingdom Hearts II (E3 2004) |access-date=September 24, 2008 |archive-url=https://web.archive.org/web/20090214011952/http://www.gamepro.com/article/features/35541/kingdom-hearts-ii-e3-2004/|archive-date=February 14, 2009}}</ref> [[Sora (Kingdom Hearts)|Sora]], the protagonist of the first two games, returns to search for his lost friends while battling the sinister [[Organization XIII]], a group of antagonists previously introduced in ''Chain of Memories''.<ref name="KH2gameinformer">{{cite magazine |url=http://www.gameinformer.com/NR/exeres/6385AA1E-9EC1-4F7C-A8D6-14D0545D1C81.htm |archive-url=https://web.archive.org/web/20070311005700/http://www.gameinformer.com/NR/exeres/6385AA1E-9EC1-4F7C-A8D6-14D0545D1C81.htm |title=''Kingdom Hearts 2'' |first=Andrew |last=Reiner |magazine=[[Game Informer]] |archive-date=March 11, 2007 |url-status=dead |access-date=December 15, 2006}}</ref> Like previous games, ''Kingdom Hearts II'' features a large cast of characters from Disney and Square Enix properties.
==Story Specs==
 
Concepts for ''Kingdom Hearts II'' began during the end of development of ''[[Kingdom Hearts Final Mix]]'', with the game entering full development in 2003 and being announced at [[Tokyo Game Show]] 2003. Most of the first game's development team returned, including director [[Tetsuya Nomura]], with the game being developed concurrently with ''Chain of Memories''. In developing ''Kingdom Hearts II'', the development team sought to address user feedback from the first game, give the player more freedom and options in combat and present a deeper and more mature plot.<ref>{{cite web |url=https://www.khinsider.com/news/Kingdom-Hearts-II-Ultimania-Main-Nomura-Interview-2553 |title=Kingdom Hearts II Ultimania Main Nomura Interview |date=December 2005 |access-date=4 April 2020 |publisher=KH Insider |archive-date=September 24, 2020 |archive-url=https://web.archive.org/web/20200924112617/https://www.khinsider.com/news/Kingdom-Hearts-II-Ultimania-Main-Nomura-Interview-2553 |url-status=live }}</ref><ref>{{cite web |url=https://www.khinsider.com/news/Playstation-com-Europe-May-2005-Interview-2567 |title=Dengeki Playstation.com Europe May 2005 Interview |date=May 2005 |access-date=4 April 2020 |publisher=KH Insider |archive-date=June 27, 2016 |archive-url=https://web.archive.org/web/20160627190346/http://www.khinsider.com/news/Playstation-com-Europe-May-2005-Interview-2567 |url-status=live }}</ref><ref>{{cite web |url=https://www.khinsider.com/news/1up-E3-2005-Interview-2566 |title=1up E3 2005 Interview |date=June 2005 |access-date=4 April 2020 |publisher=KH Insider |archive-date=June 28, 2016 |archive-url=https://web.archive.org/web/20160628121802/http://www.khinsider.com/news/1up-E3-2005-Interview-2566 |url-status=live }}</ref>
{{spoiler}}
 
The game was released to a very positive reaction from critics; earning several awards upon release. Reviewers praised the visuals, soundtrack, voice acting, and emotional weight, but assessments of the gameplay and narrative were mixed. In both Japan and North America, it shipped more than one million copies within weeks of its release, with over four million worldwide by April 2007. It has been cited as one of the [[List of video games considered the best|greatest video games of all time]].<ref>{{cite web| url = http://bestof.ign.com/2006/ps2/38.html| archive-url = https://web.archive.org/web/20070110000202/http://bestof.ign.com/2006/ps2/38.html| archive-date = January 10, 2007| title = News—IGN Best of 06| publisher = IGN | url-status = dead|access-date=December 15, 2006}}</ref><ref name="square-enix.com">{{Cite web |url=http://www.square-enix.com/jp/common/images/sqex_07profile_e.pdf#page=6 |title=Archived copy |access-date=August 18, 2009 |archive-date=March 25, 2009 |archive-url=https://web.archive.org/web/20090325013130/http://www.square-enix.com/jp/common/images/sqex_07profile_e.pdf#page=6 |url-status=live }}</ref>
'''Kingdom Hearts II''' will begin exactly where '''[[Kingdom Hearts: Chain of Memories]]''' left off. Sora and team have been asleep for about a year regaining their memories. When Sora awakes, he changes his clothes and journeys off, unaware of the events that have taken place in Chain of Memories. From there he battles hordes of Heartless, and meets the members of the XIII Order. Sora eventually arrives in [[Twilight Town.]] There is another boy, a blonde boy, in that town who also happens to be destined be a Keyblade master, but it is unknown whether this boy and Sora meet there. Sora then continues his quest, sealing the keyholes of each world to protect them from the Heartless, the Order, and the Nobodies. According to Nomura, the story will be far more complicated than Kingdom Hearts's story. Kingdom Hearts II's story is expected to deal with many of the mature scenarios presented in Kingdom Hearts: Chain of Memories.
 
==Worlds== [[Image:Destiny Islands.jpg|thumb|right|The Destiny Islands at Dusk in KH2.]]
It has been confirmed, mostly indirectly (through the images of the game's trailers and screenshots), that the "worlds" in this game will be a combination of the original Kingdom Hearts worlds (mostly with brand new areas), plus new ones made especially for this game.
 
The Disney-based worlds (shown so far):
* Beast's Castle, from ''[[Beauty and the Beast (1991 film)|Beauty and the Beast]]'' (1991)
* The Land of Dragons, from ''[[Mulan]]'' (1998)
* Agrabah, from ''[[Aladdin (1992 film)|Aladdin]]'' (1992)
* Olympus Coliseum, from ''[[Hercules (1997 movie)|Hercules]]'' (1997)
* Halloween Town, from ''[[The Nightmare Before Christmas]]'' (1993)
* Atlantica, from ''[[The Little Mermaid (film)|The Little Mermaid]]'' (1989)
* Hundred Acre Wood, from ''[[The Many Adventures of Winnie the Pooh]]'' (1997)
* [[Port Royal]], from ''[[Pirates of the Caribbean: The Curse of the Black Pearl]]'' (2003)
* Timeless River, from ''[[Steamboat Willie]]'' (1928)
* Pride Land, from ''[[The Lion King]]'' (1994)
 
Original worlds (shown so far):
* [[Hollow Bastion]]
* Twilight Town
* [[Destiny Islands]] (Playable status unknown)
* Disney Castle
* The unnamed city from the secret movies: ''Another Side, Another Story'' and ''Deep Dive'' (which has been speculated to be Twilight Town)
* Castle Oblivion (Playable status unknown)
 
==Gameplay==
{{See also|Kingdom Hearts#Gameplay|l1=Gameplay of Kingdom Hearts}}
[[File:KH2 gameplay.png|thumb|left|Sora battles [[Sephiroth (Final Fantasy)|Sephiroth]] in Radiant Garden. The player uses the game menu at the bottom left of the screen to control Sora's actions and can monitor Sora's HP and MP gauges on the bottom right.]]
The gameplay of ''Kingdom Hearts II'' is similar to the [[action RPG]] and [[hack and slash]] gameplay of the first ''Kingdom Hearts'' game, though developers made an effort to address some of the complaints of no map and camera bugs with the previous game.<ref name="EuroGamerReview1">{{cite web |url=http://www.eurogamer.net/article.php?article_id=63760 |archive-url=https://web.archive.org/web/20060409034526/http://www.eurogamer.net/article.php?article_id=63760 |title=Review - ''Kingdom Hearts II'' |first=Luke |last=Albiges |website=[[Eurogamer]] |date=April 5, 2006 |archive-date=April 9, 2006 |access-date=July 31, 2007 |url-status=dead}}</ref><ref name="KH-NI-1UP2005">{{cite web|url=http://www.kh2.co.uk/website/interviews/1up-2 |title=1UP—E3 2005 Interview |publisher=Kingdom Hearts Ultimania |access-date=June 15, 2007 |archive-url=https://web.archive.org/web/20070610200628/http://www.kh2.co.uk/?page=NI/1UP-2 |archive-date=June 10, 2007 |url-status=dead}}</ref> The player directly controls Sora from a [[virtual camera system|third-person]] camera angle,<ref name="KHII-MobyGames">{{cite web|url=http://www.mobygames.com/game/kingdom-hearts-ii|title=Kingdom Hearts II for PlayStation 2|publisher=[[MobyGames]]|access-date=June 18, 2007|archive-date=November 10, 2012|archive-url=https://web.archive.org/web/20121110022858/http://www.mobygames.com/game/kingdom-hearts-ii|url-status=live}}</ref> though first-person perspective is available via Select button. Most of the gameplay occurs on interconnected field maps where battles take place. The game is driven by a linear progression from one story event to the next, usually told via [[cutscene]]s, though there are numerous [[quest (gaming)|side-quests]] available that provide bonuses to characters.
 
Like many traditional [[role-playing video game]]s, ''Kingdom Hearts II'' features an [[experience point]] system which determines character development.<ref name="KHII-StrategyGuide">{{cite book|last=Hollinger|first=Elizabeth|year=2006|title=Kingdom Hearts II Official Strategy Guide|publisher=[[BradyGames]]|isbn=0-7440-0526-4}}</ref> As enemies are defeated, the player and allies gain experience to "level up", allowing them to grow stronger and gain access to new [[Skill (role-playing games)|abilities]].<ref name="Instructions">{{cite book|author=[[Square Enix]]|year=2006|title=Kingdom Hearts II Instruction Booklet|publisher=[[Square Enix]]}}</ref>
Gameplay is much the same as that of the first game. However, there are various new features to offer a little more spice into the fray. For one, it has been confirmed that Sora can "merge" with either Donald or Goofy to become a completely different version of himself. If Sora merges with Goofy, he dual wields Key Blades and becomes a combo chaining full offensive monster as well as gaining additional attacks. Sora's clothes turn red in color during this mode. When merging with Donald, it is unknown exactly what this form does as it was not available in the demo. However, it must be presumed that Sora will probably gain a massive magic attack boost as well as recieve additional attacks to go along with this motif. Sora's clothes turn blue during this mode and he wields the Key Blade reverse handed.
 
Combat in ''Kingdom Hearts II'' takes place in real-time and involves [[hack and slash]] elements with button presses which initiate attacks by the on-screen character. A role-playing game menu on the screen's bottom left, similar to those found in ''Final Fantasy'' games, provides other combat options, such as using magic or items, summoning beings to assist in battle, or executing combination attacks with other party members.<ref name="Instructions"/> A new feature is the "Reaction Command", special enemy-specific attacks that are triggered when the player presses the triangle button at the correct time during battle.<ref name="KH2x-play">{{cite web|url=http://www.g4tv.com/games/ps2/19829/Kingdom-Hearts-II/review/|title=Kingdom Hearts II|publisher=[[G4 (U.S. TV channel)|G4]]|access-date=December 15, 2006|archive-date=March 11, 2013|archive-url=https://web.archive.org/web/20130311065222/http://www.g4tv.com/games/ps2/19829/kingdom-hearts-ii/|url-status=live}}</ref> Reaction Commands can be used to defeat regular enemies or avoid damage, and are sometimes necessary to complete a [[boss (video games)|boss]] battle.<ref name="KHII-StrategyGuide"/> In addition to the main character, two party members are usually present who also participate in combat.<ref name="EuroGamerReview1"/> Although these characters are computer-controlled, the player is allowed to customize their behavior to a certain extent through the menu screen, such as attacking the same enemy Sora targets.
Another addition not featured in the original game is a type of command prompt for boss fights. This is similar to ''[[Resident Evil 4]]'' real time command prompt, where when fighting certain enemies, performing certain requirments causes a command prompt to appear. When this prompt is taken advantage of, usually the boss is dealt extra damage or a mortal blow.
 
In response to criticism, the "Gummi Ship" feature of the first game was re-imagined to be "more enjoyable". Although retaining its basic purpose of travel, the system was completely redone to resemble a combination of [[rail shooter]] and "Disney theme park ride".<ref name="KH-NI-1UP2005"/> In the world map, the player now controls the Gummi Ship from a [[Top-down perspective|top-down view]] to fly to the world they wish to enter. Worlds are no longer open from the beginning—the player must unlock the routes to them by entering a new level, controlling the ship from a third-person point of view, and battling enemy ships.<ref name="Instructions"/> After the route is opened, travel to the world is unimpeded, unless it is blocked again due to a plot-related event. The player may also gain new Gummi Ships from completing routes, which is also a new feature.
For example, in the Mulan Stage of the demo, the ''Mulan'' stage's boss may be hit standardly. This is easy but doesn't do much damage. However, once in a while he performs a sort of [[typhoon]] move which if Sora runs into, a command prompt will appear where if Sora activates the prompt a scene will commence with Sora being launched onto the creatures' back. Once there, far greater damage may be dealt. There are two other alternate ways to beat this same boss as well, giving great variety to boss battles as they can essentially be defeated in different ways depending on the players' innovation.
 
===Drive Gauge===
One new but somewhat minor gameplay addition is Sora now has a special team attack with any of the guest characters of a stage. The move changes from character to character and each has a different effect. There are probably many other changes on the horizon, one of which may be a far greater interactivity with the Summons. A major complaint of the first game is the very limited use of the Summon creatures. Nomura has stated that this problem will be addressed.
One of the new features is a meter known as the "Drive Gauge". which has two functions: to transform Sora into a "Drive Form" or to summon a special character. While in a Drive Form, Sora bonds with party members to become more powerful and acquire different attributes;<ref name="IGN-KHII-VoiceCast">{{cite web|first= Stephen|last=Coleman|title=Kingdom Hearts II Gets All-Star Cast|url=http://games.ign.com/articles/686/686944p1.html|archive-url=https://web.archive.org/web/20060418052517/http://games.ign.com/articles/686/686944p1.html|archive-date=April 18, 2006|publisher=IGN|date=February 8, 2006 |url-status= dead|access-date=June 14, 2007}}</ref> all but two Forms also allow the use of two [[Keyblade|Keyblades]]. When a Drive is executed, Sora's combat statistics are heightened. Drive Forms also give Sora new abilities that can be used in normal form, called "Growth Abilities". Sora's first two Drive Forms only combine power with one party member; later-obtained Drive Forms require him to bond with both party members. When allies are used in a Drive, they are temporarily removed from battle for its duration. Unlike the [[Health (game mechanic)|HP]] and [[magic (gaming)|MP]] gauges, the Drive Gauge is not refilled at save points.<ref name="Instructions"/>
 
Like in the first game, Sora can summon a Disney character to aid him in battle.<ref name="KH2x-play"/> Summons will replace the two computer-controlled characters and fight alongside Sora for as long as the Drive Gauge allows, or until Sora's HP runs out. Instead of being limited to only one action, Summons now have a menu of their own and are capable of performing solo or cooperative actions with Sora, which are performed by pressing the triangle button. The Summon ability and each Drive Form are leveled up separately and by different criteria; obtaining higher levels allows for extended use and in the case of Drive Forms, access to new abilities.<ref name="KHII-StrategyGuide"/>
==Characters==
 
===Sora=Plot==
<!--This section is meant to be as comprehensive as possible, while only containing the details needed to understand plot at its most basic level, to comply with the featured article criteria. Please discuss any additions on the talk page first.-->
Where ''[[Kingdom Hearts: Chain of Memories]]'' left off, Sora finally awakens his 1 year sleep and continues to search for Riku and [[Mickey Mouse|King Mickey]] with the help of Donald Duck and Goofy. However, they also have to deal with the Organization and Pete. Sora has a new wardrobe in Kingdom Hearts II which has been said to have a significant meaning. He is older and has therefore grown taller, now appearing to be even taller than Goofy (without his hat). Sora has become more agile as the games have progressed; At the start of Kingdom Hearts he had difficulty jumping.
 
===[[Donald Duck]]Setting===
{{Kingdom Hearts chronology}}
King Mickey's royal [[mage]]. Although short-tempered, Donald is perhaps the smartest of the trio. Like Goofy, he'd do anything to keep Sora in content. He may be weak physically, but he more than makes up for it with his magic. In addition with Sora's "Drive" ability, Donald can merge within Sora, causing Sora's clothes to turn blue. This 'Wisdom Mode' indicates the enhancement of Sora's physical and mental abilities, but it is currently unknown to what extent.
 
''Kingdom Hearts II'' begins one year after the events of ''Kingdom Hearts'' and ''Chain of Memories''. The game's setting is a collection of various [[level (video games)|levels]] (referred to in-game as "worlds") that the player progresses through. As in the first game, the player can travel to various Disney-based locales, along with original worlds specifically created for the series. While Disney-based worlds were primarily derived from the [[List of Disney theatrical animated features|Disney animated features canon]] in the first game, ''Kingdom Hearts II'' introduces worlds that are based on live-action franchises, with Port Royal based on ''[[Pirates of the Caribbean (franchise)|Pirates of the Caribbean]]''.<ref name="liveworlds">{{cite web|date=June 8, 2005 |title=Tetsuya Nomura Dengeki Interview #3 |url=http://www.kh2.co.uk/website/interviews/dengeki-3 |publisher=Kingdom Hearts Ultimania |access-date=August 2, 2007 |archive-url=https://web.archive.org/web/20070611213907/http://www.kh2.co.uk/?page=NI/Dengeki-3 |archive-date=June 11, 2007 |url-status=dead}}</ref><ref name="KH-NI-PSE">{{cite web|url=http://www.kh2.co.uk/website/interviews/playstation |title=Playstation.com Europe—E3 Interview |publisher=Kingdom Hearts Ultimania |access-date=June 15, 2007 |archive-url=https://web.archive.org/web/20070418212412/http://www.kh2.co.uk/?page=NI/Playstation |archive-date=April 18, 2007 |url-status=dead}}</ref> Each world varies in appearance and setting, depending on the Disney film on which it is based. The graphics of the world and characters are meant to resemble the artwork and style of the environments and characters from their respective Disney films. Each world is disconnected from the others and exists separately; with few exceptions, players travel from one world to another via a Gummi Ship.
===[[Goofy]]===
King Mickey's royal [[knight]]. Goofy is calm and easy-going. He may act dumb at times, but he, surprisingly enough, has a way with words--which is always apparent when trying to cheer up Sora. Being the most dependable one of the trio, Goofy is always willing to step in when Sora is in a real jam and has safeguarded Sora's life on more than one occasion. In addition with Sora's "Drive" ability, Goofy can merge within Sora, causing Sora's clothes to turn red. This "Valor Mode" of Sora indicates the enchancement of Sora's physical abilities, enabling him to perform super fast combos, with not one, but two keyblades!
 
Some worlds featured in the previous games reappear, but with new and expanded areas. New worlds are also introduced, with the Land of Dragons being based on ''[[Mulan (1998 film)|Mulan]]'', Beast's Castle on ''[[Beauty and the Beast (1991 film)|Beauty and the Beast]]'', Timeless River on not only ''[[Steamboat Willie]]'', but the ''[[Mickey Mouse (film series)|Mickey Mouse film series]]'', Port Royal on ''[[Pirates of the Caribbean: The Curse of the Black Pearl]]'', Pride Lands on ''[[The Lion King]]'', and Space Paranoids on ''[[Tron]]''. Twilight Town, an original world first seen in ''Chain of Memories'', has a greater role as the introductory world. The World That Never Was is a new world that serves as the headquarters of Organization XIII.<ref name="KHII-StrategyGuide"/>
===Riku===
Where ''Kingdom Hearts: Chain of Memories'' leaves off, he travels in a black cloak on the same path as the Order, only with the agenda of helping Sora with Mickey Mouse at his side. However, due to the fact he and Sora have radically opposing perspectives, they are once more forced to fight each other. Riku seems to have joined up with DiZ in his plot to destroy the Order. In the latest trailer shown at the Square-Enix Party, a person in an Order trenchcoat is seen holding Riku's sword, the Soul Eater. It seems that Riku has joined up with DiZ, but it is not confirmed whether or not Riku has also joined the Order itself at this time.
 
===KairiCharacters===
{{Further|Characters of Kingdom Hearts}}
Where ''Kingdom Hearts'' leaves off, she's still waiting for Sora and Riku to return to Destiny Islands. She goes to the same school as Selphie. From what we have learned from [[Kingdom Hearts: Chain of Memories|Chain of Memories]], Naminé is the shadow of Kairi in Sora's memories. In [[Kingdom Hearts]], at the very beginning of the game, Kairi tells Sora "Don't ever change". This is a clue that might have some relation to how much Sora & Kairi have changed so much in 1 year.
The three [[protagonist]]s of the game are [[Sora (Kingdom Hearts)|Sora]], a 15-year-old boy chosen as a wielder of the Keyblade, a mystical key-shaped weapon that can combat darkness; [[Donald Duck]], the court magician of Disney Castle; and [[Goofy]], the captain of the Disney Castle guards.<ref name="KHII-StrategyGuide"/> Both Donald and Goofy are under orders from their missing king, [[Mickey Mouse]], to accompany Sora and his Keyblade. Other original characters include [[Riku (Kingdom Hearts)|Riku]], who is briefly playable at the game's climax, and [[Kairi (Kingdom Hearts)|Kairi]], who are Sora's friends from his home world of Destiny Islands; [[Roxas (Kingdom Hearts)|Roxas]], a boy who can also wield the Keyblade and is playable in the game's beginning sequence; [[Naminé]], a girl with the power to manipulate memories; and DiZ, a man who wears red robes and has a vendetta against [[Organization XIII]], and is later revealed to be [[Ansem the Wise]], the mentor of [[Xehanort]].
 
As in the previous games, characters from both Disney and Square Enix works appear. While some make a return from ''Kingdom Hearts'', new characters from Disney fiction are also introduced, such as [[Scrooge McDuck]] and several characters from [[Walt Disney Pictures|Disney]] films in their home worlds. [[Pete (Disney)|Pete]] appears as a persistent enemy who works with the resurrected [[Maleficent]]. Nearly twenty characters from ''[[Final Fantasy]]'' games appear, notably [[Auron (Final Fantasy)|Auron]] from ''[[Final Fantasy X]]'', [[Squall Leonhart]] from ''[[Final Fantasy VIII]]'', and [[Cloud Strife]], [[Sephiroth (Final Fantasy)|Sephiroth]], and [[Tifa Lockhart]] from ''[[Final Fantasy VII]]''. It was stated that although the first game strictly stuck to characters [[Tetsuya Nomura]] designed, this time they were going to "take some risks", implying that characters not directly designed by Nomura might appear.<ref>{{cite web| first = Bryan| last = Boulette| url = http://www.rpgamer.com/news/Q4-2005/112705b.html| publisher = RPGamer| title = Nomura Divulges Kingdom Hearts II Details| access-date = May 29, 2007| date = November 27, 2005| url-status = dead| archive-url = https://web.archive.org/web/20070930030420/http://www.rpgamer.com/news/Q4-2005/112705b.html| archive-date = September 30, 2007| df = mdy-all}}</ref> Other new characters to the series are [[Vivi Ornitier]] from ''[[Final Fantasy IX]]'', [[Seifer Almasy]] from ''Final Fantasy VIII,'' and [[Setzer Gabbiani]] from ''[[Final Fantasy VI]]''.
===BHK (Blonde Haired Kid)===
A boy who lives in [[Twilight Town]]. Due to some mysterious connection he has to Sora, he may be a target of the Organization. He can wield two Keyblades, the Oathkeeper and the Oblivion, and an early concept of the character is seen wearing a black cloak in the secret endings of the first Kingdom Hearts: ''Another Side, Another Story'' and ''Deep Dive'' (which was said will have a relevant meaning as Nomura has stated that ASAS/DD will have a huge impact on the game rather than being simple story concept), as well as in numerous screenshots. However, it is not known if he himself is currently a member of the Organization, even though the early concept of him wears a cloak much like theirs in the secret endings. The only other information known at this point is that he knows something that Sora does not and wishes to tell it to him ([[Famitsu]], December 2004). According to Nomura, he will be playable in Kingdom Hearts II, although to what extent is not known at the moment (Kingdom Hearts: Chain of Memories Ultimania, December 2004). He also has 2 partners that aren't Donald and Goofy, as confirmed by Nomura.
 
The various worlds that Sora explores often have an optional party character from the film which the world is based on. These party members include [[Mulan (Disney character)|Fa Mulan]], a woman who passes as a man to take her ailing father's place in the army; [[Jack Sparrow]], a pirate who seeks to reclaim his ship, the ''[[Black Pearl]]''; [[Simba]], a self-exiled lion and the rightful king of the Pride Lands; and [[Tron (character)|Tron]], a security program in Hollow Bastion's computer network who seeks to end the dictatorship of the Master Control Program.<ref name="KHII-StrategyGuide"/>
In the Jump Festa Trailer, we see BHK's full face and body. He looks moderately like Sora (mainly his blue eyes) with a distinctly Asian face build.(The underlying importance refered to by Tetsuya Nomura is only regarding the drive bar and has no relevance to the story's plotline). In the beginning of the trailer, BHK is talking to Naminé in a very clean whitish lavender room, supposedly in Castle Oblivion. Proceeding, he is in Twilight Town's clock tower amongst a group of two other people in the heat of discussion and a girl who's taken some level of sympathy or interest in BHK. Amidst the activity, BHK sits to the side concentrating on his hands, almost as though he'd done something unspeakable with them and they are connected to his present situation.
 
Organization XIII, a group of powerful [[Nobody (Kingdom Hearts)|Nobodies]]—the "empty shells" left over when a strong-hearted person becomes a [[Heartless (Kingdom Hearts)|Heartless]]—introduced in ''[[Kingdom Hearts: Chain of Memories|Chain of Memories]]'', is established as the primary group of antagonists early on. Xemnas, the leader of Organization XIII, serves as the main antagonist and [[Boss (video gaming)#Final boss|final boss]] of the game. Villains unique to the worlds are prevalent, and are often presented as challenges that Sora's group must overcome.
In a 8 minute-or-so trailer shown in the 2005 [[Square Enix]] Party in Japan, it is reported that BHK and his friends are participating in a battle tournament named the "Struggle" (in English). There is a scene showing Seifer from [[Final Fantasy VIII]], accompanied by Fujin and Raijin, standing in front of BHK, probably during the tournament, taunting him. BHK supposedly wins the tournament (not confirmed) due to the fact that there are screenshots of him and his friends holding unique-colored orbs from holders mounted on a trophy-like figure.
 
===Story===
A new trailer and screenshots show a split second clip that shows BHK during gameplay. He can, in fact, use Drive and reaction commands. Not only that, but this was during his Awakening and he is shown wielding the Kingdom Key and fighting a giant Nobody.
Sora, Donald, and Goofy have been asleep for the past year to regain their lost memories. Roxas, Sora's Nobody, is trapped in a virtual simulation of Twilight Town created by DiZ to merge him with his original self and restore Sora's power. DiZ's plans are threatened when Nobodies led by [[Axel (Kingdom Hearts)|Axel]], Roxas's former friend in Organization XIII, infiltrate the virtual town to extract Roxas. However, Roxas is able to repel the Nobodies and merge with Sora. Sora, Donald, and Goofy awaken and meet King Mickey and [[Yen Sid]], who send them on another journey to find Riku and uncover the Organization's plans. Afterward, Maleficent is resurrected and joins with Pete to continue her quest for power.
 
Sora travels to familiar and unfamiliar worlds and resolves problems caused by Organization XIII, the Heartless, and various local villains. During a visit to Hollow Bastion, they reunite with Mickey, who explains that the Heartless "Ansem" they defeated is an imposter named Xehanort, whose Nobody, Xemnas, is the Organization's leader. The Organization reveal that they seek to create their own version of Kingdom Hearts from the hearts Sora has released from the Heartless, believing its power will restore their lost hearts; they also reveal their captivity of Kairi to force Sora's compliance. Sora revisits the worlds to solve lingering problems while seeking a path to Organization XIII's base of operations in the World That Never Was. Throughout his endeavors, Sora is secretly aided by a hooded figure whom he believes to be Riku.
The stained glass platform he is on has a picture of the main characters, as opposed to a specific Princess and her film.
 
Following a lead, Sora, Donald, and Goofy enter a passageway to the World That Never Was through Twilight Town, where Axel sacrifices himself to allow them to proceed. Sora finds Kairi and Riku, with the latter's appearance having been changed to that Xehanort's Heartless after using his power to capture Roxas. Mickey encounters DiZ, who reveals himself to be the true Ansem, Xehanort's mentor. Ansem uses a device that dissipates some of Kingdom Hearts' power, but a system overload causes the device to self-destruct, engulfing Ansem and returning Riku to his original form. Atop the Castle That Never Was, Sora and company battle Xemnas, who uses what remains of Kingdom Hearts to fight them. After Sora and Riku destroy Xemnas, they become trapped in the realm of darkness. There, they discover a portal to the realm of light in a bottled letter sent by Kairi, allowing them to return to the Destiny Islands and reunite with their friends. In a [[post-credits scene]], Sora, Kairi, and Riku receive a letter from Mickey.
===[[Naminé]]===
The mysterious girl from ''Kingdom Hearts: Chain of Memories'' who can manipulate other people's memories. She fiddled with Sora's memories in ''Kingdom Hearts: Chain of Memories'' to make it seem like she was the only thing important to him. She is seen talking to BHK in Castle Oblivion about her powers and how she does not know either the meaning behind them or why she has them. It is also speculated that they discuss her job in governing Sora's memories as he slept since the events in Chain of Memories (Gamespot's E3 2005 Updated Trailer Impressions). In addition, there is a scene where DiZ and an unknown Order member (probably the Enigmatic Man) discuss Naminé's and/or BHK's origins as a Nobody who was "born in a special way". Otherwise, it is unknown what role she will play this time.
 
==Development==
===[[Mickey Mouse]]===
Development plans for ''Kingdom Hearts II'' began around the completion of ''[[Kingdom Hearts Final Mix]]'', but specific details were undecided until July 2003.<ref name="GS-NI-Dengeki">{{cite web| url = http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6076646| author = GameSpot Staff| publisher = [[GameSpot]]| date = October 10, 2003| title = Kingdom Hearts II's Tetsuya Nomura Q & A| access-date = June 15, 2007| archive-date = May 25, 2011| archive-url = https://web.archive.org/web/20110525055139/http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6076646| url-status = live}}</ref> Nomura noted several obstacles to clear before development could begin on a sequel. One such obstacle was the development team's desire to showcase Mickey Mouse more, which required Disney's approval.<ref name="KH-NI-KHIIU">{{cite web|title=Kingdom Hearts II Ultimania—Tetsuya Nomura Interview |url=http://www.kh2.co.uk/website/interviews/kh2u |publisher=Kingdom Hearts Ultimania |access-date=August 10, 2007 |archive-url=https://web.archive.org/web/20070710094227/http://www.kh2.co.uk/?page=NI/KH2U |archive-date=July 10, 2007 |url-status=dead}}</ref> The game was developed by Square Enix's Product Development Division 1,<ref name="PDD1">{{cite web| url = http://dol.dengeki.com/data/news/2003/9/26/7eebeedd61ad754327406658d0626da4.html| title = 【TGS】スクエニ第1開発事業部新規タイトル発表会、詳細レポート!| date = September 26, 2003| publisher = [[ASCII Media Works|Dengeki Online]]| access-date = January 31, 2010| language = ja| archive-date = March 14, 2012| archive-url = https://web.archive.org/web/20120314081225/http://dol.dengeki.com/data/news/2003/9/26/7eebeedd61ad754327406658d0626da4.html| url-status = live}}</ref> with most of the original staff from the first game.<ref name="NI-Famitsu1">{{cite web|title=1st Famitsu Nomura Interview |url=http://www.kh2.co.uk/website/interviews/famitsu-1 |publisher=Kingdom Hearts Ultimania |access-date=September 20, 2007 |archive-url=https://web.archive.org/web/20070807043759/http://www.kh2.co.uk/?page=NI/Famitsu-1 |archive-date=August 7, 2007 |url-status=dead}}</ref> The game was originally supposed to have been released after ''Kingdom Hearts''. Nomura had planned for the sequel to take place a year after the first and originally intended for the events of that year to be left unexplained. To bridge the gap between the two games, ''Kingdom Hearts: Chain of Memories'' was developed.<ref name="KH-COMgamespy">{{cite web| url = http://gba.gamespy.com/gameboy-advance/kingdom-hearts-chain-of-memories/571890p1.html| archive-url = https://web.archive.org/web/20041211023143/http://gba.gamespy.com/gameboy-advance/kingdom-hearts-chain-of-memories/571890p1.html| archive-date = December 11, 2004| author = Raymond Padilla| date = December 8, 2004| publisher = [[GameSpy]]| title = Kingdom Hearts: Chain of Memories Review |access-date=May 23, 2007}}</ref> To explain the loss of all the abilities from the first game at the beginning of ''Kingdom Hearts II'', Nomura had Sora's memories scrambled in ''Kingdom Hearts: Chain of Memories''.<ref name="KHCoM-NI1">{{cite web|publisher=Kingdom Hearts Ultimania |url=http://www.kh2.co.uk/website/interviews/comu |title=KH: CoM Ultimania—The Nomura Interview |access-date=June 7, 2007 |archive-url=https://web.archive.org/web/20061212122225/http://www.kh2.co.uk/?page=NI/CoMU |archive-date=December 12, 2006 |url-status=dead}}</ref>
The king is traveling with Riku, For reasons unknown. He is trying to help Riku subdue and control the Darkness in his heart left by Ansem. In the end of ''Kingdom Hearts: Chain of Memories'', he dons a black cloak and follows Riku in the path he is headed, the path to dawn, between light and dark. He appears to have a more important role in ''Kingdom Hearts II'', for he appears in numerous trailers. In some of the trailers we see King Mickey meet Sora, Goofy, and Donald in [[Twilight Town]]. According to a Nomura Tetsuya interview Mickey's voice will be less childish and more serious in this installment.
 
[[File:Gummikh2.png|thumb|The Gummi Ship segments were redesigned for ''Kingdom Hearts II''.]]
===[[Ansem]]===
Many aspects of the gameplay were reworked for the sequel. Some changes were made due to user feedback and others were meant to be included in previous games but were omitted either because of time or technological constraints.<ref name="KH-NI-1UP2005"/> The camera was switched to the right analog stick of the [[DualShock]] controller instead of the shoulder buttons and the Gummi Ship travel was reworked. The combat system was completely redone and did not use any animations from the first game. Because Sora had matured, Nomura wanted his fighting style to reflect that.<ref name="KH-NI-PSE"/> Other changes included more integration between exploration and battles.<ref name="KH-NI-Dengeki2">{{cite web|url=http://www.kh2.co.uk/website/interviews/dengeki-2 |publisher=Kingdom Hearts Ultimania |title=Dengeki—Kingdom Hearts 2 Progress Report |access-date=June 15, 2007 |archive-url=https://web.archive.org/web/20070608020051/http://www.kh2.co.uk/?page=NI/Dengeki-2 |archive-date=June 8, 2007 |url-status=dead}}</ref> The variations in combat styles associated with each Drive Form and the introduction of the Reaction Command were added to give players more choices in battles.<ref name="KH-NI-1UP2005"/> The inclusion of worlds based on live-action Disney films was aided by technology that generated the character models from live-action pictures.<ref name="KH-NI-Dengeki2"/>
The main [[antagonist]] of Kingdom Hearts 1. Despite the fact that he was destroyed by the light of Kingdom Hearts, a bit of his being existed within the remaining darkness in Riku's heart. He was later permanantly defeated by Riku in Castle Oblivion, though it seems he still endured. He's compared to DiZ, to whom Ansem is somehow related. It is highly speculated that DiZ is the original Ansem's shell who was cast off by Ansem after becoming engrossed in his heartless experiments, leaving his heart in the cloaked, weak state seen early on in the first game. It is presumed that underneath all those bandages DiZ would look like Ansem.
 
===[[Black Pete|Pete]]Audio===
====Musical score====
A villain from the same world that Donald and Goofy came from, Pete intends to stop Sora and cause trouble. To that end he's rounding up some of Sora's old enemies (offers his help to Hades, and has obtained Jafar's lamp) and recruiting new ones. Some fans think he will play a role similar to Maleficent, making it seem as if he is the main villain but actually being just another pawn. According to recent Scans, Pete does indeed change appearance with the worlds, just as Sora, Donald, and Goofy do.
{{Further|Music of Kingdom Hearts}}
Like the first game, ''Kingdom Hearts II'' features music by [[Yoko Shimomura]] and [[Hikaru Utada]]. The Original Soundtrack for ''Kingdom Hearts II'' was composed by Shimomura and released on January 25, 2006.<ref name="KH-OST">[[Kingdom Hearts II Original Soundtrack]] CD insert. Toshiba-EMI Limited. 2006.</ref> The opening orchestration and ending credits theme were arranged and orchestrated by [[Kaoru Wada]] and performed by the [[Tokyo Philharmonic Orchestra]].<ref name="KH-OST"/> The main vocal theme for the original Japanese release was "[[Passion (Hikaru Utada song)|Passion]]", written and performed by Utada. The English version of "Passion", "Sanctuary", was used in the Western releases. Utada's involvement was announced on July 29, 2005.<ref>{{cite web| url = http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6130068| first = Hirohiko| last = Niizumi| publisher = [[GameSpot]]| date = July 29, 2005| title = Kingdom Hearts vocalist returns for sequel| access-date = June 15, 2007| archive-date = May 23, 2009| archive-url = https://web.archive.org/web/20090523054108/http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6130068| url-status = live}}</ref> According to Nomura, the vocal theme ties in even more closely with the game's story than "[[Hikari (Hikaru Utada song)|Hikari]]" ("Simple and Clean") did with ''Kingdom Hearts'' and ''Kingdom Hearts: Chain of Memories''.<ref name="finalmix">{{cite book| editor = Studio BentStuff| title = Kingdom Hearts II Ultimania| publisher = DigiCube/Square Enix| chapter-url = http://www.videogamesblogger.com/2006/08/11/kingdom-hearts-ii-tetsuya-nomura-interview.htm| language = ja| isbn = 4-7575-1621-5| chapter = Tetsuya Nomura interview| year = 2006| access-date = September 12, 2006| archive-date = September 14, 2012| archive-url = https://archive.today/20120914135835/http://www.videogamesblogger.com/2006/08/11/kingdom-hearts-ii-tetsuya-nomura-interview.htm| url-status = live}}</ref> The CD single for "Passion" was released on December 14, 2005,<ref>{{cite web| publisher = CD Japan| url = http://www.cdjapan.co.jp/detailview.html?KEY=TOCT-5004| title = Hikaru Utada/Passion (CD+DVD)| access-date = June 18, 2007| archive-date = October 14, 2012| archive-url = https://web.archive.org/web/20121014041241/http://www.cdjapan.co.jp/detailview.html?KEY=TOCT-5004| url-status = live}}</ref> and "Sanctuary" was first previewed on [[MTV]]'s official website in early 2006.<ref>{{cite magazine| title = Square Enix Reveals KH2 Main Theme In English, Plus Interview With Haley Joel| first= Bryan|last=Vore| date = February 24, 2006| url = http://www.gameinformer.com/News/Story/200602/N06.0224.1528.07850.htm| archive-url = https://web.archive.org/web/20070413004138/http://www.gameinformer.com/News/Story/200602/N06.0224.1528.07850.htm| archive-date = April 13, 2007| magazine= [[Game Informer]] | url-status = dead|access-date=June 14, 2007}}</ref>
 
===Disney=Voice Villainscast====
''Kingdom Hearts II'' features well-known voice actors for both the Japanese and English versions. Many of the original voice actors from the first ''Kingdom Hearts'' reprised their roles; [[Miyu Irino]] and [[Haley Joel Osment]] as Sora, [[Mamoru Miyano]] and [[David Gallagher]] as Riku, and Risa Uchida and [[Hayden Panettiere]] as Kairi. New voice actors included [[Koki Uchiyama]] and [[Jesse McCartney]] as Roxas, Iku Nakahara and [[Brittany Snow]] as Naminé, and [[Genzō Wakayama]] and [[Christopher Lee]] as DiZ.<ref name="IGN-KHII-VoiceCast"/><ref name="1upvoice">{{cite web |title=Kingdom Hearts II Voices Announced |url=http://www.1up.com/do/newsStory?cId=3147824 |publisher=[[UGO Networks]] |work=[[1UP.com]] |author=Pinckard, Jane |date=February 8, 2006 |access-date=June 29, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20121016050549/http://www.1up.com/news/kingdom-hearts-voices-announced |archive-date=October 16, 2012 |df=mdy-all }}</ref> A special effort was made to preserve the official voice actors from the Disney films used in ''Kingdom Hearts II''. Many actors reprised their Disney roles for the game, including [[Ming-Na Wen]] as Mulan, [[James Woods]] as [[Hades (Disney)|Hades]], [[Bruce Boxleitner]] as Tron, [[Chris Sarandon]] as [[Jack Skellington]], [[Angela Lansbury]] as [[Mrs. Potts]], [[Kenneth Mars]] as [[King Triton]], and [[Zach Braff]] as [[Chicken Little (2005 film)|Chicken Little]].<ref name="IGN-KHII-VoiceCast"/> Some voice actors from the related television series or [[direct-to-video]] sequels were chosen over original voice actors where applicable, such as [[Robert Costanzo]] as [[Philoctetes (Disney)|Philoctetes]] rather than [[Danny DeVito]] or [[Cam Clarke]] as Simba instead of [[Matthew Broderick]]. Some characters were given new voice actors in the English version; Ansem, [[Aerith Gainsborough]], [[Squall Leonhart]], Sephiroth, and [[Hercules (Disney character)|Hercules]], who were originally voiced by [[Billy Zane]], [[Mandy Moore]], [[David Boreanaz]], [[Lance Bass]], and [[Sean Astin]] respectively in the first game, were voiced by [[Richard Epcar]], [[Mena Suvari]], [[Doug Erholtz]], [[George Newbern]], and [[Tate Donovan]] (Hercules' original voice actor), and newcomer Tifa Lockhart was voiced by [[Rachael Leigh Cook]].<ref name="1upvoice"/>
*Hades (''[[Hercules (1997 film)|Hercules]]''): Still plotting to kill off Hercules, Hades summons [[Auron]] to do the job.
*[[Jafar]] (''[[Aladdin (1992 film)|Aladdin]]''): After being turned into a Genie, Jafar was sealed in his lamp. That was until Pete found it.
*[[Oogie Boogie]] (''[[Nightmare Before Christmas]]''): Was supposedly remade by the town hooligans Lock, Shock and Barrel. However, it's unknown if he's wreaking havoc in Halloween Town again, torturing [[Santa Claus|Sandy Claws]] as he did in the movie or both. However, recent V-Jump scans have included a scene in which an obviously frightened Sandy Claws is shivering before Oogie Boogie.
*[[Shan Yu]] (''[[Mulan]]''): Is attempting to take over the Land of Dragons using the Heartless. It is still unconfirmed if he is in league with Pete.
*[[Barbossa]] (''[[Pirates of the Caribbean: The Curse of the Black Pearl]]''): Plans to undo his eternal curse, with a little help from Pete.
*Ursula (''[[The Little Mermaid (film)|The Little Mermaid]]''): In recent V-Jump scans, Ursula was shown alongside her minions Flotsam and Jetsam. Most notable about her in this game though is that the boss fight against her appears to be a musical mini-game. How she and her minions come back is still unknown.
*[[Scar (The Lion King)|Scar]] (''[[The Lion King]]''): In the most recent V-Jump scans, the rumored Lion King world became official as it was revealed that it is indeed in KH2. Scar is the villian in this Lion King world as he was in the movie. It can be assumed that Scar has control over Pride Rock and that you must help Simba get it back.
 
===RumouredContent editing===
[[File:Xigbar gun comparison.png|thumb|left|200px|Xigbar's [[telescopic sight]] view and his weapons were altered from the Japanese version (top) to the English version (bottom).]]
*[[Maleficent]] (''[[Sleeping Beauty]]'') Only rumoured, it is said that Maleficent is the cause of all the chaos at the Disney Castle with all the rose vines. This is still unconfirmed and highly doubted, considering Maleficent's defeat at the hands of Sora during KH1 and the confirmation of her death during Chain of Memories.If Maleficent returns will she have an alliance with Pete and control the heartless once more or will she work alone?
Besides English translation and [[language localisation|localization]], the international version of ''Kingdom Hearts II'' differs from the original Japanese version in the content of gameplay and several scenes. The [[Lernaean Hydra|Hydra]] boss in the ''[[Hercules (1997 film)|Hercules]]''-themed world Olympus Coliseum had its green blood from the original Japanese version (which was taken from the film) changed into black and purple smoke in the English version. In one cutscene, Hercules fights the Hydra and uses his sword on its head, which releases green blood from its mouth in the Japanese version; this was later changed into drool in the English version. There is also a scene in Disney Castle where, after chasing Donald around for missing a date, [[Daisy Duck]] pounds him on the backside in the Japanese version, whereas she merely tells him off inaudibly in the English version.
 
[[Xigbar]]'s [[telescopic sight]] was changed from a [[crosshair]] and black shading around the sides to three glowing circles.<ref name="KHII-MobyGames"/> An attack animation was also altered; in the Japanese version, Xigbar combines his two guns to create a [[sniper rifle]], which is used to shoot the player's party during the telescoping sight sequence. In the English version, Xigbar does not combine his guns, but twirls them around and shoots at Sora with a single gun. The death of Organization XIII member [[Axel (Kingdom Hearts)|Axel]] was slightly edited; in the original, he bursts into flames during his suicide attack, while in the English version he fades away after using up all of his power.
===The [[XIII Order]]===
The villains from ''[[Kingdom Hearts: Chain of Memories]]'', and ''Kingdom Hearts II'' who wish to unlock the heart's secrets. This group's name was originally just the Organization in [[Kingdom Hearts: Chain of Memories]]. They control the Nobody(to whom they are related in origin) and wish to enter Kingdom Hearts to find the means to become fully human again.
 
Port Royal, based on ''[[Pirates of the Caribbean: The Curse of the Black Pearl]]'', contains the most content edits. Cutscenes were edited to remove some of the violence, such as [[Will Turner]] threatening to commit suicide while aiming a gun at his neck, as in the film.<ref name="KHII-MobyGames"/> Unlike the Japanese version, the undead pirates do not catch fire when affected by Fire magic, and their muskets were modified to resemble crossbows,<ref>{{cite web| url = http://ps2.ign.com/articles/698/698488p1.html| title = Nomura Discusses Kingdom Hearts and Future Titles| publisher = IGN| first = Anoop| last = Gantayat| date = March 26, 2006| access-date = March 11, 2007| archive-date = June 29, 2011| archive-url = https://web.archive.org/web/20110629131654/http://ps2.ign.com/articles/698/698488p1.html| url-status = live}}</ref> though the crossbows still fire with an audible musket shot sound effect.
Many theories have Riku and Mickey spying on the Order, while many people believe that the Order may not be evil, unlike what is seen in KH:CoM. KH2 will likely focus much on Riku and Mickey and the Order.
 
===Promotion===
It was supposedly said that the letter 'X' in all the Organization members' names represent, or mean, "heresy", or in other words, going against the normal standards of society or morality.
An unlockable trailer in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'' hinted at the possibility of a sequel. Rumors for a sequel on the PlayStation 2 were spurred in Japan when the video game website Quiter stated that "an internal (and anonymous source) at Square Japan" confirmed that development of ''Kingdom Hearts II'' had begun.<ref>{{cite web| url = http://ps2.ign.com/articles/388/388537p1.html| title = Kingdom Hearts 2 on PS2?| publisher = IGN| author = IGN Staff| date = March 7, 2003| access-date = June 14, 2007| archive-date = June 29, 2011| archive-url = https://web.archive.org/web/20110629131702/http://ps2.ign.com/articles/388/388537p1.html| url-status = live}}</ref> It was not until ''Kingdom Hearts II'' was announced, along with ''Chain of Memories'', at the [[Tokyo Game Show]] in September 2003<ref name="KH-Sequels-GS">{{cite web| first = Justin| last = Calvert| publisher = [[GameSpot]]| title = TGS 2003: Kingdom Hearts sequels announced| url = http://www.gamespot.com/gba/rpg/kingdomheartschainofmemories/news.html?sid=6075893| date = September 26, 2003| access-date = June 8, 2007| archive-date = May 18, 2009| archive-url = https://web.archive.org/web/20090518081555/http://www.gamespot.com/gba/rpg/kingdomheartschainofmemories/news.html?sid=6075893| url-status = live}}</ref> that rumors were confirmed. Initial details were that it would take place some time after ''Chain of Memories'', which takes place directly after the first game. Other details included the return of Sora, Donald, and Goofy, as well as new costumes. Information about Mickey Mouse's involvement was kept to a minimum.<ref name="GS-NI-Dengeki"/><ref>{{cite web| url = http://ps2.ign.com/articles/451/451708p1.html| author = IGN Staff| publisher = IGN| date = September 26, 2003| title = TGS 2003: Kingdom Hearts II Details| access-date = June 14, 2007| archive-date = June 29, 2011| archive-url = https://web.archive.org/web/20110629131709/http://ps2.ign.com/articles/451/451708p1.html| url-status = live}}</ref>
 
At the 2004 Square Enix [[E3]] Press conference, producer [[Shinji Hashimoto]] said that many mysteries of the first game would be answered.<ref>{{cite web| url = http://www.gaming-age.com/event/2004/e3/12-60| title = Square Enix E3 Press Conference and "Dear Friends" Concert| publisher = Gaming Age| date = May 12, 2004| last= Benson|first=Mike| access-date=September 25, 2007 | archive-url = https://web.archive.org/web/20071011213338/http://gaming-age.com/event/2004/e3/12-60 <!-- Bot retrieved archive -->| archive-date = October 11, 2007}}</ref> Square Enix launched the official Japanese website in May 2005,<ref>{{cite web| url = http://ps2.ign.com/articles/609/609294p1.html| publisher = IGN| first = Anoop| last = Gantayat| title = Kingdom Hearts II Website| date = May 2, 2005| access-date = June 14, 2007| archive-date = June 29, 2011| archive-url = https://web.archive.org/web/20110629131713/http://ps2.ign.com/articles/609/609294p1.html| url-status = live}}</ref> followed by the English website in December 2005.<ref>{{cite magazine| first= Bryan|last=Vore| date = December 1, 2005| title = Kingdom Hearts II Official U.S. Website Launched| url = http://www.gameinformer.com/News/Story/200512/N05.1201.1418.12472.htm| archive-url = https://web.archive.org/web/20070609073134/http://www.gameinformer.com/News/Story/200512/N05.1201.1418.12472.htm| archive-date = June 9, 2007| magazine= [[Game Informer]]| url-status= dead| access-date=June 14, 2007}}</ref> The websites featured videos and information regarding characters and worlds. Commercials were aired in Japan which highlighted the numerous Disney characters in the game.<ref>{{cite magazine| url = http://www.gameinformer.com/News/Story/200512/N05.1202.1259.10506.htm| archive-url = https://web.archive.org/web/20071219155105/http://www.gameinformer.com/News/Story/200512/N05.1202.1259.10506.htm| archive-date = December 19, 2007| title = New Kingdom Hearts 2 Japanese TV Ad| last= Vore|first=Bryan| date = December 2, 2005| magazine= [[Game Informer]] | url-status = dead|access-date=December 12, 2007}}</ref> Although the game was announced in September 2003, a release date for the game was not set until two years later.<ref>{{cite web| first = Anoop| last = Gantayat| url = http://ps2.ign.com/articles/654/654393p1.html| publisher = IGN| title = Kingdom Hearts II Dated in Japan| date = December 28, 2005| access-date = June 14, 2007| archive-date = June 29, 2011| archive-url = https://web.archive.org/web/20110629131718/http://ps2.ign.com/articles/654/654393p1.html| url-status = live}}</ref> Nomura admitted that the game was announced too early and information regarding the game was not released until a debut period was in sight.<ref name="IGN-TNonEverything">{{cite web| title = Tetsuya Nomura on Everything| first = Anoop| last = Gantayat| url = http://ps2.ign.com/articles/610/610042p1.html| date = May 4, 2005| publisher = IGN| access-date = June 14, 2007| archive-date = June 29, 2011| archive-url = https://web.archive.org/web/20110629123411/http://ps2.ign.com/articles/610/610042p1.html| url-status = live}}</ref>
The members of the order all have one thing in common, they are neither somebody or nobody they are different and unique. This is an opposing perspective to combat the issue of Riku and the Kings position in the order.
 
==Release==
====The [[Enigmatic Man]]====
Within a week of its Japanese release, ''Kingdom Hearts II'' shipped one million copies,<ref>{{cite web| first = Anoop| last = Gantayat| title = Kingdom Hearts 2 Goes Platinum| url = http://ps2.ign.com/articles/678/678247p1.html| date = December 27, 2005| publisher = IGN| access-date = June 14, 2007| archive-date = November 19, 2013| archive-url = https://web.archive.org/web/20131119185430/https://www.ign.com/articles/2005/12/27/kingdom-hearts-2-goes-platinum| url-status = live}}</ref> selling almost 730,000 copies.<ref>{{cite web| url = http://www.gamesarefun.com/news.php?newsid=5934| title = News—Japan: weekly software sales from 12/19 - 12/25| first= Richard|last=Brownell| date = December 28, 2005| publisher = GamesAreFun.com |access-date=December 15, 2006|archive-url=https://web.archive.org/web/20110611235130/http://www.gamesarefun.com/news.php?newsid=5934|archive-date=June 11, 2011 }}</ref> The [[NPD Group]] reported that ''Kingdom Hearts II'' was the highest-selling console game in North America during March 2006 with 614,000 copies.<ref>{{cite web| first= Tor|last=Thorsen| url = http://www.gamespot.com/news/6147802.html| archive-url = https://web.archive.org/web/20070930133134/http://www.gamespot.com/news/6147802.html| archive-date = September 30, 2007| publisher = [[GameSpot]]| title = ChartSpot: March 2006 |access-date=May 15, 2007}}</ref> In the month after its release in North America, ''Kingdom Hearts II'' sold an estimated one million copies.<ref name="KH2sales">{{cite web | url = http://www.square-enix.com/na/company/press/2006/0502/ | title = TGS06: Kingdom Hearts II Achieves Million-Unit Sales Mark in North America in Four Weeks | publisher = [[Square Enix]] | access-date = December 15, 2006 | archive-date = April 9, 2016 | archive-url = https://web.archive.org/web/20160409144043/http://www.square-enix.com/na/company/press/2006/0502/ | url-status = live }}</ref> [[GameStop]] listed the game as their best-selling title for the first quarter of 2006.<ref>{{cite web| first = Jason| last = Dobson| date = May 18, 2006| title = Industry News: GameStop's Q1 Results Up On Xbox 360, KH2| publisher = [[Gamasutra]]| url = http://www.gamasutra.com/php-bin/news_index.php?story=9368| access-date = July 5, 2007| archive-date = October 19, 2012| archive-url = https://web.archive.org/web/20121019010122/http://www.gamasutra.com/php-bin/news_index.php?story=9368| url-status = dead}}</ref> The game was also on [[IGN]]'s "Top 10 Sellers in 2006".<ref name="KH2sales2">{{cite web| publisher = IGN| title = PS2 2006 Year in Review| url = http://ps2.ign.com/articles/749/749553p2.html| access-date = December 20, 2006| archive-date = September 26, 2008| archive-url = https://web.archive.org/web/20080926001250/http://ps2.ign.com/articles/749/749553p2.html| url-status = live}}</ref> By December 2006, over 3.5&nbsp;million copies of ''Kingdom Hearts II'' had been shipped worldwide with 700,000 in [[PAL region]]s, 1.1&nbsp;million in Japan, and 1.7&nbsp;million in North America.<ref>{{cite web |date=February 5, 2007 |title=Kingdom Hearts Series Ships over 10 Million Worldwide |url=http://www.gamespot.com/ps2/adventure/kingdomhearts/news.html?sid=6165399&om_act=convert&om_clk=gsupdates&tag=updates;title;1 |url-status=dead |archive-url=https://web.archive.org/web/20121112132015/http://www.gamespot.com/news/kingdom-hearts-series-ships-over-10-million-worldwide-6165399 |archive-date=2012-11-12 |access-date=May 13, 2007 |publisher=[[GameSpot]]}}</ref><ref>{{cite web| title = スクウェア・エニックス、イベントなど追加「Kingdom Hearts II Final Mix+」「キングダム ハーツ」 シリーズ累計出荷本数1,000万本達成| url = http://game.watch.impress.co.jp/docs/20070105/khfm.htm| language = ja| publisher = Game Watch| access-date = March 11, 2007| archive-date = April 6, 2012| archive-url = https://web.archive.org/web/20120406201003/http://game.watch.impress.co.jp/docs/20070105/khfm.htm| url-status = live}}</ref> By March 31, 2007, Square Enix had shipped over 4&nbsp;million units worldwide.<ref name="square-enix.com"/>
A mysterious Unknown whom Sora fights in the Final Mix version of the original ''Kingdom Hearts''. According to Nomura, he is the man standing in the center of a group of five members of the Order in a scene from a trailer released back in 2003, meaning he is probably very high ranked, either #1 or #2. Other than this, the only thing known about him is that he can manifest some sort of red or blue energy as a weapon. There is also lots of speculation that he is the one the rest of the Order refers to as the Superior instead of DiZ. It is likely that he will be one of the main villains, if not the main villain, of Kingdom Hearts II.
 
==Reception==
====[[Xaldin]]====
{{Video game reviews
No. 3 in the Order, Xaldin was revealed in E3 by a screenshot of the show floor by IGN. He first appears to Sora in the Beast's Castle when he threatens to destroy the rose and forces Beast to fight for him. A master of wind magic, he wields six lances and he sports long black hair and long sideburns. There is a screenshot of him saying, roughly translated, "Once we obtain Kingdom Hearts we will become complete beings!" (Source: Kingdom Hearts Ultimania)
<!-- Aggregators -->
| MC = 87/100<ref name=MC>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-ii/critic-reviews/?platform=playstation-2 |archive-url=https://web.archive.org/web/20100908035511/http://www.metacritic.com/game/playstation-2/kingdom-hearts-ii |title=''Kingdom Hearts II'' for PlayStation 2 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |archive-date=September 8, 2010 |access-date=June 13, 2007 |url-status=live}}</ref>
<!-- Reviewers -->
| 1UP = 9/10<ref name="KH2-1up">{{cite web |url=http://www.1up.com/do/reviewPage?cId=3149052&did=1 |archive-url=https://web.archive.org/web/20060330124630/http://www.1up.com/do/reviewPage?cId=3149052&did=1 |title=''Kingdom Hearts II'' Review for PS2 |last=Mielke |first=James |website=[[1UP.com]] |publisher=[[Ziff Davis]] |date=March 27, 2006 |archive-date=March 30, 2006 |access-date=December 15, 2006 |url-status=dead |df=mdy-all}}</ref>
| EGM = 28.5/30<ref name="EGMRev">{{cite magazine |url=https://archive.org/details/electronic-gaming-monthly-issue-203-may-2006/page/99/mode/2up |title=Review Crew: ''Kingdom Hearts II'' |last1=Intihar |first1=Bryan |last2=Bettenhausen |first2=Shane |last3=Mielke |first3=James "Milkman" |magazine=[[Electronic Gaming Monthly]] |publisher=[[Ziff Davis]] |issue=203 |date=May 2006 |pages=100–102}}</ref>
| EuroG = 8/10<ref name="EuroGamerReview1"/>
| Fam = 39/40<ref name="KH2famitsugrade"/>
| GI = 9/10<ref name="KH2gameinformer"/>
| GamePro = 4.5/5<ref name="GameProReview">{{cite magazine |url=http://www.gamepro.com/sony/ps2/games/reviews/52943.shtml |archive-url=https://web.archive.org/web/20060410152145/http://www.gamepro.com/sony/ps2/games/reviews/52943.shtml |title=''Kingdom Hearts II'' Review for PS2 |author=Bones |magazine=[[GamePro]] |publisher=[[IDG Entertainment]] |date=March 28, 2006 |archive-date=April 10, 2006 |access-date=September 24, 2008 |url-status=dead}}</ref>
| GameRev = B+<ref name="GameRevolution">{{cite web |url=http://www.gamerevolution.com/review/ps2/kingdom_hearts_2 |archive-url=https://web.archive.org/web/20060411034920/http://www.gamerevolution.com/review/ps2/kingdom_hearts_2 |title=''Kingdom Hearts II'' review for the PS2 |last=Fischer |first=Russ |website=[[GameRevolution]] |date=March 29, 2006 |archive-date=April 11, 2006 |access-date=May 29, 2023 |url-status=dead}}</ref>
| GSpot = 8.7/10<ref name="KH2gamespot">{{cite web |url=https://www.gamespot.com/reviews/kingdom-hearts-ii-review/1900-6146742/ |archive-url=https://web.archive.org/web/20131109060602/https://www.gamespot.com/reviews/kingdom-hearts-ii-review/1900-6146742/ |title=''Kingdom Hearts II'' Review |first=Carrie |last=Gouskos |website=[[GameSpot]] |publisher=[[CBS Interactive]] |date=March 28, 2006 |archive-date=November 9, 2013 |access-date=December 15, 2006 |url-status=live}}</ref>
| GSpy = 4.5/5<ref name="KH2gamespy">{{cite web |url=http://ps2.gamespy.com/playstation-2/kingdom-hearts-ii/698896p1.html |archive-url=https://web.archive.org/web/20060405011437/http://ps2.gamespy.com/playstation-2/kingdom-hearts-ii/698896p1.html |title=''Kingdom Hearts II'' Review |first=Gerald |last=Villoria |website=[[GameSpy]] |publisher=IGN Entertainment |date=March 28, 2006 |archive-date=April 5, 2006 |access-date=December 15, 2006 |url-status=dead}}</ref>
| GRadar = 4.5/5<ref name="GRadarPlus">{{cite web |url=https://www.gamesradar.com/kingdom-hearts-ii-review/ |archive-url=https://web.archive.org/web/20161009150500/https://www.gamesradar.com/kingdom-hearts-ii-review/ |title=''Kingdom Hearts II'' review |last=Bratcher |first=Eric |website=[[GamesRadar+]] |date=March 30, 2006 |archive-date=October 9, 2016 |access-date=May 29, 2023 |url-status=live}}</ref>
| GameZone = 9.4/10<ref name="GameZoneRev">{{cite web |url=http://ps2.gamezone.com/gzreviews/r22947.htm |archive-url=https://web.archive.org/web/20060407045901/http://ps2.gamezone.com/gzreviews/r22947.htm |title=''Kingdom Hearts II'' Review |last=Bedigian |first=Louis |website=GameZone |date=March 28, 2006 |archive-date=April 7, 2006 |access-date=May 29, 2023 |url-status=dead}}</ref>
| IGN = 7.6/10<ref name="KH2ign">{{cite web |url=http://ps2.ign.com/articles/698/698697p1.html |archive-url=https://web.archive.org/web/20060405014011/http://ps2.ign.com/articles/698/698697p1.html |title=''Kingdom Hearts II'' Review |first=Jeff |last=Haynes |website=[[IGN]] |date=March 28, 2006 |archive-date=April 5, 2006 |access-date=December 15, 2006 |url-status=dead}}</ref>
| PALGN = 8.5/10<ref name="PALGN">{{cite web |url=http://palgn.com.au/article.php?id=5375&sid=481805dc6c7f616aada97d908a77ec46 |archive-url=https://web.archive.org/web/20071227085913/http://palgn.com.au/article.php?id=5375&sid=481805dc6c7f616aada97d908a77ec46 |title=''Kingdom Hearts 2'' Review |last=Larsen |first=Phil |website=PALGN |date=September 29, 2006 |archive-date=December 27, 2007 |access-date=May 29, 2023 |url-status=dead}}</ref>
| RPGFan = 93%<ref name="RPGFanRev">{{cite web |url=http://www.rpgfan.com/reviews/kingdomhearts2/index.html |archive-url=https://web.archive.org/web/20060407055652/http://www.rpgfan.com/reviews/kingdomhearts2/index.html |title=''Kingdom Hearts II'' |last=Gann |first=Patrick |website=RPGFan |date=March 28, 2006 |archive-date=April 7, 2006 |access-date=May 29, 2023 |url-status=dead}}</ref>
<!-- Awards -->
| award1Pub = [[Satellite Award]]
| award1 = Outstanding Game Based on Existing Medium<ref name="satellite"/>
| award2Pub = ''[[Famitsu]]''
| award2 = Game of the Year<ref name="KH2famitsugame05"/>
| award3Pub = ''[[Electronic Gaming Monthly]]''
| award3 = Best Sequel<ref name="egmbest"/>
| award4Pub = [[G4 (U.S. TV channel)|G4]]
| award4 = Best Voice Over, Best Soundtrack<ref name="gfourawards"/>
}}
''Kingdom Hearts II'' was met with "generally positive" reviews upon release according to the [[review aggregator]] website [[Metacritic]].<ref name=MC/>
 
Like its predecessors, the gameplay received mixed reviews. The refined combat system was praised, with the drive forms, limit breaks, and combos being said to add depth, variety, and excitement. Andrew Reiner of ''[[Game Informer]]'' called the combo potential "divine", claiming that it surpassed ''[[God of War (2005 video game)|God of War]]''{{'}}s intensity.{{efn|<ref name="KH2gameinformer"/><ref name="EGMRev"/><ref name="EuroGamerReview1"/><ref name="KH2ign"/>}} Carrie Gouskos of ''[[GameSpot]]'' and Luke Albiges of ''[[Eurogamer]]'' highlighted the game's accessibility, with Gouskos saying that the ease of customization allowed for both deep and shallow gameplay experiences,<ref name="EuroGamerReview1"/><ref name="KH2gamespot"/> and Reiner noted the dynamic controls, which he said instilled confidence and comfort.<ref name="KH2gameinformer"/> Gouskos and ''[[IGN]]''{{'}}s Jeff Haynes criticized the combat's decreased difficulty, with Haynes remarking that the effectiveness of basic attacks sidelined offensive magic, and observed that the large amount of health orbs released by enemies during battle rendered healing items redundant. However, Gouskos regarded the approach to be an improvement upon the original game, which she felt derived difficulty from "backtracking, tediousness, and confusion".<ref name="KH2gamespot"/><ref name="KH2ign"/> Louis Bedigian of ''GameZone'' also concluded that the game would not be challenging to players experienced with action RPGs from the [[Super Nintendo Entertainment System|SNES]] and [[PlayStation (console)|PlayStation]] eras.<ref name="GameZoneRev"/> Patrick Gann of ''RPGFan'' deemed the partner [[Artificial intelligence in video games|artificial intelligence]] to be superior to the first game,<ref name="RPGFanRev"/> whereas Haynes denounced it as "absolutely terrible", attributing this to the omitted ability to issue AI commands.<ref name="KH2ign"/>
Note: "Xaldin" is not an official romanization of his name from the Japanese version, and thus it is subject to change in the future.
 
The quick time events were a generally welcomed addition, with Albiges regarding their quality and impact to be on par with the knife fight scene in ''[[Resident Evil 4]]''.{{efn|<ref name="KH2gameinformer"/><ref name="KH2-1up"/><ref name="EGMRev"/><ref name="EuroGamerReview1"/><ref name="KH2gamespy"/><ref name="PALGN"/>}} Bedigian declared the game to be the first instance of quick time events being successfully implemented, and admired the resulting actions as "some of the most beautiful polygon sequences seen on PlayStation 2".<ref name="GameZoneRev"/> While Russ Fischer of ''[[GameRevolution]]'' deemed their lenient mechanics compared to ''God of War'' to be a saving grace, he and Gann acknowledged that the lack of skill required for their execution may be a drawback for hardcore gamers.<ref name="GameRevolution"/><ref name="RPGFanRev"/> Bryan Intihar and Shane Bettenhausen of ''[[Electronic Gaming Monthly]]'' (''EGM'') spoke positively of the boss fights, with Bettenhausen saying that the quick time events enhanced their dynamic feeling.<ref name="EGMRev"/> Eric Bratcher of ''[[GamesRadar+]]'' was also excited by most of the boss battles, though considered a few of them "straight-up lame".<ref name="GRadarPlus"/> Gouskos described the bosses as interesting and well conceived, but observed that the strategies for defeating them hardly differed from that of regular enemies.<ref name="KH2gamespot"/>
====[[Axel (Kingdom Hearts)|Axel]]====
No. 8 in the XIII Order and first appeared in ''Kingdom Hearts: Chain of Memories'', Axel was one of the few members of XIII Order to view the status of both Riku and Sora, whom he is most interested in. He was the only known member of the Order that survived Kingdom Hearts: Chain of Memories.
 
Reviewers complimented the camera's increased responsiveness, which Haynes attributed to the altered control method from the shoulder buttons to the right thumbstick.{{efn|<ref name="KH2-1up"/><ref name="EGMRev"/><ref name="EuroGamerReview1"/><ref name="GameRevolution"/><ref name="GameZoneRev"/><ref name="KH2ign"/><ref name="PALGN"/>}} Contrariwise, Gerald Villoria of ''[[GameSpy]]'' and Gann did not see any improvement, with Villoria occasionally struggling with forced and awkward camera positions.<ref name="KH2gamespy"/><ref name="RPGFanRev"/> James Mielke (writing for ''EGM'') and Gann dismissed the first-person mode as unhelpful, with Mielke warning that the inability to see Sora's Keyblade was disorienting.<ref name="EGMRev"/><ref name="RPGFanRev"/>
He wields two Fire Chakrams, which are Chinese weapons. He seemed to disappear after Marluxia was defeated but appeared again soon after, and he seems to have some plan for Sora in the near future. The only clue we have that Axel is still involved in the plot line of ''Kingdom Hearts II'' is that we see him fighting BHK in the numerous ''Kingdom Hearts II'' trailers. Other than that, little is known about his involvement in ''Kingdom Hearts II''. Tetsuya Nomura says that "Axel's true motivations are a great story. You could cry." According to newly released information, Axel holds hostile feelings towards DiZ.
 
The RPG elements were described as light, with Haynes calling them a "casualty" of the increased emphasis on combat; he remarked that items were "practically useless" due to a lack of need to use them in certain places as in the first game.<ref name="KH2gameinformer"/><ref name="GameRevolution"/><ref name="KH2ign"/> Although Albiges considered the quality of the locales to be consistently high (singling out Port Royal for praise),<ref name="EuroGamerReview1"/> others lamented the decreased size and increased linearity of the worlds, with Haynes particularly describing Halloween Town and Atlantica as "shadows of their former selves".<ref name="KH2gamespot"/><ref name="KH2ign"/><ref name="RPGFanRev"/> While the assortment of minigames in the [[Hundred Acre Wood]] was said to be improved from the first game,<ref name="EGMRev"/><ref name="RPGFanRev"/> the transition of Atlantica from an action set-piece to a series of rhythm minigames was derided.<ref name="EuroGamerReview1"/><ref name="EGMRev"/><ref name="KH2ign"/> Bratcher and Gann were relieved by the absence of the scavenger hunt-type quests from the first game.<ref name="GRadarPlus"/><ref name="RPGFanRev"/>
When one looks very deeply into the story of Kingdom Hearts: Chain of Memories, it is clear that Axel is the real villain of the game. Whether he will have a similar role in KH2 is unknown. It can be assumed that out of all the organization Axel wil be the most involved with the storyline.
 
The Gummi Ship segments were widely agreed to be an improvement over those of the first game.{{efn|<ref name="EuroGamerReview1"/><ref name="KH2gameinformer"/><ref name="KH2-1up"/><ref name="GameRevolution"/><ref name="KH2gamespot"/><ref name="KH2gamespy"/><ref name="KH2ign"/><ref name="PALGN"/><ref name="RPGFanRev"/>}} Comparisons were drawn to ''[[Star Fox]]'',<ref name="EuroGamerReview1"/><ref name="KH2gamespy"/> ''[[Panzer Dragoon]]'',<ref name="KH2gamespy"/><ref name="KH2ign"/> ''[[Gradius]]'',<ref name="KH2-1up"/> ''[[R-Type]]'', ''[[Einhänder]]'',<ref name="GameRevolution"/> and the recent works of [[Cave (company)|Cave]].<ref name="RPGFanRev"/> Although Gouskos and ''PALGN''{{'}}s Phil Larsen acknowledged the improved execution, they were still overall unimpressed, though Larsen singled out the battle against a giant pirate ship as a highlight.<ref name="KH2gamespot"/><ref name="PALGN"/> Villoria considered the ship-building interface to have been greatly improved,<ref name="KH2gamespy"/> whereas Fischer and Gann still found it obtuse and confusing.<ref name="GameRevolution"/><ref name="RPGFanRev"/>
====[[Demyx]]====
No. 9 of the Order was revealed in V-Jump July, 05. His most disguishing characteristic is his mullet and spikey brown hair. His main weapon is a [[Samisen]], and he can control water by playing it. He is encountered in the Underworld at the Olympus Coliseum.
 
The visuals were lauded, with Mielke and Albiges considering them among the PlayStation 2's best, and Villoria putting them on par with Square's best productions.{{efn|<ref name="EuroGamerReview1"/><ref name="EGMRev"/><ref name="GameProReview"/><ref name="KH2gamespot"/><ref name="KH2gamespy"/>}} The environmental renderings were praised, with special mention going to the Space Paranoids, Timeless River, and Port Royal worlds.{{efn|<ref name="EGMRev"/><ref name="GameRevolution"/><ref name="GameZoneRev"/><ref name="KH2ign"/><ref name="RPGFanRev"/>}} The character models and animations were complimented;{{efn|<ref name="KH2gameinformer"/><ref name="KH2-1up"/><ref name="EGMRev"/><ref name="PALGN"/>}} Villoria and Gann singled out the ''Pirates of the Caribbean'' characters for their realistic quality, and Gann declared the facial designs to be the best he had seen on the PlayStation 2.<ref name="KH2gamespy"/><ref name="RPGFanRev"/> Haynes admired the main characters' changing appearance depending on the world they are visiting,<ref name="KH2ign"/> and Villoria noted that the enemies were also visually adapted to their environments, which he said granted them personality.<ref name="KH2gamespy"/> The full-motion videos were admired by Albiges, Gann, and Bedigian, and compared by Gann to those of ''[[Final Fantasy XII]]''.<ref name="EuroGamerReview1"/><ref name="GameZoneRev"/><ref name="RPGFanRev"/> Gann was also impressed by the special effects applied in the dream sequences during the prologue, and claimed to be impacted by the "artistic flair that combined the binary/data/static effect with the heartfelt scenes from the first title".<ref name="RPGFanRev"/>
In a [http://www.ffworld.com/?page=image&image=images/news/09_08_05/02.jpg recent edition] of the magazine [[Famitsu]], the official romanization of Demyx's name was revealed.
 
Reviewers praised the soundtrack, which Bedigian described as "An impeccable, unforgettable mixture of classic Disney tracks and new Square Enix themes".{{efn|<ref name="KH2gameinformer"/><ref name="GameProReview"/><ref name="GameZoneRev"/><ref name="PALGN"/>}} He added that despite the limited nostalgic value of the Disney tunes, they "never get tiring, slightly repetitive, or seem out of place".<ref name="GameZoneRev"/> Gouskos remarked that the presence of some songs from ''[[The Little Mermaid (1989 film)|The Little Mermaid]]'' were the redeeming quality of the Atlantica rhythm minigames, and she considered the music's infectiousness to be "a tribute to how well the music was adapted and integrated into the gameplay".<ref name="KH2gamespot"/> Larsen only criticized some repetitiveness, but noted that the fast-paced action made this hardly noticeable.<ref name="PALGN"/> However, Villoria and Gann were less than impressed; Villoria felt that the soundtrack did not meet the high standard set by the first game, while Gann complained of the synth quality and recycled tracks from the first game. Gann considered the live orchestral and piano recordings to be the best tracks.<ref name="KH2gamespy"/><ref name="RPGFanRev"/> Mielke (writing for ''[[1Up.com]]'') and Larsen spoke positively of the theme song "Sanctuary", with Mielke calling it "a sublime contribution that grows with each listen" and Larsen deeming it to "have been perfectly crafted to both set and build from the atmosphere of the game".<ref name="KH2-1up"/><ref name="PALGN"/> Gann, however, faulted what he perceived to be a rushed localization from the equivalent Japanese track "Passion". He elaborated that "Full harmonic backup parts have been cut, and Utada's stand-alone melody sounds flat in English. She stretches syllables to make up for the bouncy melody of the very syllabic Japanese version".<ref name="RPGFanRev"/>
====[[Luxord]]====
A member of the Order that appears in Port Royal to help Barbossa. He wields a set of playing cards as his weapon and is No.10 in the Order. He also appears to control the element of time, although this has not yet been confirmed.
 
The voice acting was generally commended for its quality and the prestige of its cast.{{efn|<ref name="KH2-1up"/><ref name="GameProReview"/><ref name="KH2gamespy"/><ref name="RPGFanRev"/>}} Christopher Lee's presence in particular was singled out as commanding and show-stealing.<ref name="KH2gameinformer"/><ref name="KH2gamespot"/><ref name="RPGFanRev"/> Gouskos determined the overall voice acting quality to be excellent, saying that the use of lines from the original Disney films enhanced the sense of immersion, although she identified "one or two bad apples among the bunch", describing [[Jasmine (Aladdin)|Jasmine]] as "screechy". Additionally, she noted that the Square characters were not given an equal level of treatment to the Disney characters; she deplored the "aloof" dialogue for the Square characters, singling out an instance in which ''[[Final Fantasy VIII]]'' antagonist Seifer declares "We totally owned you lamers!".<ref name="KH2gamespot"/> Larsen praised the voice actors' effort, but said that the cutscenes felt longer than they are due to the timing of the spoken dialogue.<ref name="PALGN"/> Haynes felt that many lines fell flat and the incorporation of film dialogue was awkward.<ref name="KH2ign"/> Mielke and Bratcher respectively deemed Mena Suvari's performance as Aerith "pretty dry" and "all wrong".<ref name="KH2-1up"/><ref name="GRadarPlus"/> The absence of the actors from ''Pirates of the Caribbean'' was a source of disappointment, with ''EGM'' describing the sound-alike actor for Jack Sparrow as "iffy at best".<ref name="EGMRev"/><ref name="GameZoneRev"/><ref name="RPGFanRev"/>
Note: "Luxord" is not an official romanization of his name from the Japanese version, and thus it is subject to change in the future.
 
Responses to the narrative were varied, with some reviewers cautioning that the plot would be confusing to those who had not played the previous games.{{efn|<ref name="EuroGamerReview1"/><ref name="GameProReview"/><ref name="KH2gamespy"/><ref name="KH2ign"/><ref name="PALGN"/>}} Haynes, however, assured that the Journal feature provided sufficient context, and added that it had been improved from the first game.<ref name="KH2ign"/> Proponents of the story include Intihar, Bedigian, and Gann, with Bedigian declaring that the game "should be the benchmark of RPG storytelling".<ref name="EGMRev"/><ref name="GameZoneRev"/><ref name="RPGFanRev"/> Villoria and Gann said that the frequent cameos were well-handled, and pointed out that the inclusion of Square characters not created by Nomura was an interesting risk,<ref name="KH2gamespy"/><ref name="RPGFanRev"/> though Mielke occasionally felt that the cameos were excessive.<ref name="EGMRev"/> Gann considered the plot to be more cohesive than that of the first, as the Disney worlds held more relevance to the story.<ref name="RPGFanRev"/> Reiner promised that the story would "give you shivers and make your heart leap" despite not being as powerful as the first game.<ref name="KH2gameinformer"/> Mielke complimented Nomura's "eye for epic drama" previously observed in ''[[Final Fantasy VII: Advent Children]]'', which he said "touches you where games like, say, ''God of War'' never will".<ref name="KH2-1up"/> Gouskos said that the interactions with the frequently changing cast of characters made up for the game's lack of challenge.<ref name="KH2gamespot"/> Bettenhausen faulted what he perceived to be a clumsy blend of the serious Square-style narrative and whimsical Disney worlds.<ref name="EGMRev"/> Larsen deemed several lines and scenes unnecessary, and noted a tendency of the characters' more serious speeches to take on an obscure "''[[The Matrix (franchise)|Matrix]]'' sequel-esque" quality.<ref name="PALGN"/> Fischer, likening the general plot to "a long episode of ''[[Quantum Leap (1989 TV series)|Quantum Leap]]'' with permanent guest stars Donald and Goofy", described the storyline as linear and somewhat nonsensical, but "endearing and twisty" enough to hold players' attention.<ref name="GameRevolution"/> Bettenhausen and ''[[GamePro]]''{{'}}s Bones regarded the prologue as dull and slow,<ref name="EGMRev"/><ref name="GameProReview"/> though Reiner lauded its "devilish" plot twist for potentially casting doubt on a desire for Sora's return.<ref name="KH2gameinformer"/> Reiner and Fischer were disappointed by the amount of recycled Disney content from the first game; Reiner, describing most of the Disney-based conflicts as "tacked on" diversions, suggested that Disney restricted Square Enix's ability to create new content.<ref name="KH2gameinformer"/><ref name="GameRevolution"/>
====[[DiZ]]====
Truly an enigma. It is said that he and the king have met before. It is assumed that he is Ansem's discarded body and soul, though this has never been truly confirmed. Nomura has stated that he is working with the XIII Order, but has goals of his own that do not pertain to the goals of the overall XIII Order. For that reason, DiZ's rank in the Order is debateable, and it's not even clear whether he is an actual member of the Order or just someone working for them as a mercenary. According to new information released at the Square-Enix party, DiZ's true intentions are to destroy the Order, and for that, he is gathering followers such as Riku, Mickey, and the Blonde Haired Kid. It was recently revealed in translations from transcripts from the 8 minute trailer that DiZ is recruiting BHK to work against the order, and that he is working to destroy it, for reasons unknown.
 
===TheAwards [[Heartless]]and accolades===
The game received numerous awards, including a [[Satellite Award]] in [[11th Satellite Awards|2006]] for "Outstanding Game Based on Existing Medium".<ref name="satellite">{{Cite web |url=https://www.imdb.com/title/tt0390163/awards |title=Kingdom Hearts II (2005) (VG) - Awards<!-- Bot generated title --> |website=[[IMDb]] |access-date=June 29, 2018 |archive-date=July 25, 2017 |archive-url=https://web.archive.org/web/20170725075722/http://www.imdb.com/title/tt0390163/awards |url-status=live }}</ref> It tied with ''[[Resident Evil 4]]'' as ''[[Famitsu]]''{{'}}s "Game of the Year" 2005.<ref name="KH2famitsugame05">{{cite magazine| url = http://www.famitsu.com/game/news/2006/04/21/103,1145605197,52094,0,0.html| magazine = [[Famitsu]]| title = Famitsu Awards 2005"大賞は『キングダム ハーツII』と『バイオハザード4』!!| access-date = December 15, 2006| archive-date = January 30, 2017| archive-url = https://web.archive.org/web/20170130193856/https://www.famitsu.com/game/news/2006/04/21/103%2C1145605197%2C52094%2C0%2C0.html| url-status = live}}</ref> ''Famitsu''{{'}}s readers ranked the game 29th on their "All Time Top 100" feature,<ref name="KH2japtop100">{{cite magazine| url = http://www.next-gen.biz/features/japan-votes-all-time-top-100| archive-url = https://web.archive.org/web/20090730204546/http://www.next-gen.biz/features/japan-votes-all-time-top-100| archive-date = July 30, 2009| title = Japan Votes on All Time Top 100| magazine = [[Edge (magazine)|Edge]] |access-date=September 24, 2008}}</ref> ten places below ''Kingdom Hearts''. It was ranked number one on ''IGN''{{'}}s 2006 "Reader's Choice" for PlayStation 2 games.<ref name="KH2sales2"/> ''[[Eurogamer]]'' ranked it 34th on their "Top 50 Games of 2006" list.<ref>{{cite web| title = Eurogamer's Top 50 Games of 2006: 40 - 31| url = http://www.eurogamer.net/articles/eurogamers-top-50-games-of-2006-40-31-article| author = Eurogamer staff| publisher = [[Eurogamer]]| date = December 26, 2006| access-date = August 7, 2007| archive-date = October 7, 2012| archive-url = https://web.archive.org/web/20121007171613/http://www.eurogamer.net/articles/eurogamers-top-50-games-of-2006-40-31-article| url-status = live}}</ref> Video game magazine ''[[Electronic Gaming Monthly]]'' awarded it "Best Sequel" of 2006,<ref name="egmbest">{{cite magazine|date=March 2007 |title=Best of 2006 |magazine=[[Electronic Gaming Monthly]] |issue=213 |page=81 |publisher=[[Ziff Davis]]}}</ref> and ''[[Game Informer]]'' listed it among the "Top 50 games of 2006".<ref name="GI#165">{{cite magazine|date=January 2007| title= Top 50 Games of 2006| magazine= [[Game Informer]]| publisher= GameStop| issue= 165| page= 55}}</ref> ''VideoGamer.com'' featured it 10th in their article "Top 10: Role playing games".<ref>{{cite web|first1=Josh|last1=Freund|date=December 27, 2007|url=http://www.videogamer.com/features/article/27-12-2007-232.html|title=Top 10: Role playing games|author2=Yin-Poole, Wesley|work=VideoGamer.com|access-date=March 25, 2010|url-status=dead|archive-url=https://web.archive.org/web/20120806162802/http://www.videogamer.com/pc/wrath_of_the_lich_king/features/article/top_10_role_playing_games.html|archive-date=August 6, 2012|df=mdy-all}}</ref> ''[[GamePro]]'' named it the 25th best RPG title of all time.<ref>{{cite web | author=GamePro Staff | title=The 26 Best RPGs | url=http://www.gamepro.com/article/features/207777/the-26-best-rpgs/ | publisher=[[GamePro]] |date=November 5, 2008| access-date=March 26, 2010 |archive-url=https://web.archive.org/web/20110205194225/http://www.gamepro.com/article/features/207777/the-26-best-rpgs |archive-date=February 5, 2011 }}</ref> ''Kingdom Hearts II'' also received a near-perfect score, 39/40, from the Japanese gaming magazine ''Famitsu''.<ref name="KH2famitsugrade">{{cite web| first= Josh|last=Freund| date = December 20, 2005| url = http://www.gamesarefun.com/news.php?newsid=5915| title = News&nbsp;— Latest Famitsu review scores&nbsp;— Kingdom Hearts II, Mario & Luigi 2, & more| publisher = GamesAreFun.com |access-date=October 11, 2008|archive-url=https://web.archive.org/web/20110927060901/http://www.gamesarefun.com/news.php?newsid=5915|archive-date=September 27, 2011}}</ref> [[G4 (U.S. TV channel)|G4]] awarded ''Kingdom Hearts II'' "Best Voice Over" and "Best Soundtrack" in their 2006 ''[[G-Phoria]]'' awards show.<ref name="gfourawards">{{cite web| first = Tor| last = Thorsen| publisher = [[GameSpot]]| url = http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6155587| title = G4 announces G-phoria winners, books Jack Thompson| date = August 10, 2006| access-date = June 15, 2007| archive-date = September 29, 2007| archive-url = https://web.archive.org/web/20070929145408/http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6155587| url-status = live}}</ref>
The mysterious beings that hunt Sora in ''Kingdom Hearts''. There are more types of Heartless than the first Kingdom Hearts. Most of them are more evil-looking.
 
The game was ranked the 16th greatest console video game of all time in a 2021 Japanese poll conducted by [[TV Asahi]] which surveyed over 50,000 respondents.<ref>{{Cite news |last=Romano |first=Sal |date=27 December 2021 |title=Over 50,000 Japanese users vote for their favorite console games in TV Asahi poll - Top 100 announced |url=https://www.gematsu.com/2021/12/over-50000-japanese-users-vote-for-their-favorite-console-games-in-tv-asahi-poll-top-100-announced |access-date=27 December 2021 |work=Gematsu}}</ref>
*Named Heartless
**'''Hookwing''': Found in the Underworld, Beast's Castle.
**'''Rabid''': Found in the Underworld.
**'''Spectral Mage''': Found in the Underworld, it carries a candle.
**'''Jouster''': a Heartless found in the Underworld. Similar to the Defender, instead it wields a semi-living lance.
 
==Versions and merchandise==
*Yet to be named
{{Further|List of Kingdom Hearts media}}
** Knight Heartless: Found in Hollow Bastion, wields a sword.
''Kingdom Hearts II'' has been released in four different versions. The first three are the normal regional releases in Japan, North America, and [[PAL region]]s, which only differ nominally in content editing and localization. The European and Australian PAL releases were reformatted to run at 50 [[Hertz|Hz]] to fit the definition size of [[PAL|PAL encoding systems]].<ref>{{cite web| first = Tom| last = Bramwell| date = November 9, 2006| publisher = [[Eurogamer]]| url = http://www.eurogamer.net/articles/news110906kingdomhearts2| title = Kingdom Hearts 2 borderless| access-date = June 14, 2007| archive-date = January 25, 2009| archive-url = https://web.archive.org/web/20090125135721/http://www.eurogamer.net/articles/news110906kingdomhearts2| url-status = live}}</ref> The fourth version has additional content and was released under the title ''Kingdom Hearts II Final Mix''. Like the previous titles, both Square and Disney released numerous types of merchandise before and after the game came out. Merchandise ranged from toys and figurines to clothing items and books. The game has also been adapted into both [[manga]] and novel series. Prior to the game's release, an ''[[Ultimania]]'' book titled ''Kingdom Hearts Series Ultimania α ~Introduction of Kingdom Hearts II~'' came out. It provides extended information on the first two ''Kingdom Hearts'' games, as well as information on the unreleased ''Kingdom Hearts II''.<ref name="KHS-UltimaniaAlpha">{{cite book| year = 2005| title = Kingdom Hearts Series Ultimania α ~Introduction of Kingdom Hearts II~| publisher = [[Square Enix]]| language = ja| isbn= 4-7575-1597-9| author = Sutajio bento sutaffu.}}</ref> After the release of the game, ''Kingdom Hearts II Ultimania'', which focuses on the game itself, came out. Another book, titled ''Kingdom Hearts II Final Mix+ Ultimania'', was released after the ''Final Mix'' version came out. Released along with ''Final Mix'', ''Kingdom Hearts -Another Report-'' was a hardback book which includes game information, visuals by [[Shiro Amano]], and a director interview.<ref name="Famitsu-AnotherReport">{{cite magazine| magazine = [[Famitsu]]| title = ビジュアルブック『キングダム ハーツ -Another Report-』が予約特典!| url = http://www.famitsu.com/game/news/2007/01/25/103,1169704450,66102,0,0.html| date = January 25, 2007| language = ja| access-date = July 6, 2007| archive-date = March 23, 2012| archive-url = https://web.archive.org/web/20120323110542/http://www.famitsu.com/game/news/2007/01/25/103,1169704450,66102,0,0.html| url-status = live}}</ref> In North America, [[BradyGames]] published two strategy guides—a standard guide and a limited edition version. The latter version was available in four different covers and included a copy of Jiminy's Journal along with 400 stickers.<ref>{{cite web| url = http://www.businesswire.com/news/home/20060407005665/en/Key-Unlimited-Adventures-Lies-BradyGames-Latest-Collectible| title = The Key to Unlimited Adventures Lies Within Bradygames' Latest Collectible Kingdom Hearts II Strategy Guide Products| date = April 6, 2006| publisher = [[BradyGames]]| access-date = July 6, 2007| archive-date = December 22, 2015| archive-url = https://web.archive.org/web/20151222105148/http://www.businesswire.com/news/home/20060407005665/en/Key-Unlimited-Adventures-Lies-BradyGames-Latest-Collectible| url-status = live}}</ref>
** Bee Heartless: Found in Land of Dragons and Agrabah.
** Centaur Heartless: Found in Land of Dragons, uses a horseman's sword as a weapon.
** Cloaked Heartless: Found in Land of Dragons.
** Dragon Heartless: A boss in Land of Dragons.
** Door Heartless: A mini-boss in Beast's Castle.
** Gargoyle Heartless: A boss in Beast's Castle.
** Bomb Heartless: Found in Disney Castle.
** Blade Heartless: Found in Agrabah
** White Spell Heartless: Found in Agrabah. They simply cast spells and zip around the enivronment.
** Skeletal Dog Heartess: A boss found in the Pride Land's elephant graveyard.
 
===''Final Mix''===
*Returning Heartless
Because the first game was re-released, there was speculation whether [[Tetsuya Nomura]] would do the same with ''Kingdom Hearts II''.<ref name="KH-NI-Famitsu2">{{cite web|publisher=Kingdom Hearts Ultimania |url=http://www.kh2.co.uk/?page=NI/Famitsu-2 |title=Nomura Interview Famitsu 2 |access-date=June 19, 2007 |archive-url=https://web.archive.org/web/20070608071333/http://www.kh2.co.uk/?page=NI/Famitsu-2 |archive-date=June 8, 2007 |url-status=dead}}</ref> In a ''[[Weekly Shōnen Jump]]'' interview with Nomura, he expressed interest in a possible [[Video game localization|international version]] of ''Kingdom Hearts II'', although there were no definite plans. He said that should a "Final Mix" version arise, he had a "trump card" in mind, with such features as the Mushroom Heartless found in the first ''Kingdom Hearts'' game.<ref name="finalmix"/> In September 2006, Square Enix announced ''Kingdom Hearts II Final Mix'', featuring new scenes and gameplay elements. Like the first re-release, this version would combine English audio with Japanese text and also use the "Sanctuary" theme song instead of "Passion". New cutscenes, however, used Japanese voice acting, as they mostly featured Organization XIII members from ''Kingdom Hearts: Chain of Memories'' who did not yet have English voice actors; these scenes were later re-dubbed into English for the ''HD 2.5 Remix'' release.
**'''Shadows''': The most basic of Heartless, they are found everywhere. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end.
**'''Soldiers''': Shadows dressed in armor. Found in Agrabah so far, but may appear in other various places.
**'''Large Bodies''': Overweight Heartless, they seem tame and laid-back but go berserk when they are low on health, charging at the one who ticked them off. Found in the Beast's Castle so far.
**'''Wight Knights''': Mummy-like Heartless that roam around Halloween Town.
**'''Behemoths''': Immensely huge and powerful Heartless that can only be damaged by striking their horns. Can perform meteor and cause earthquakes. Found in Hollow Bastion
**'''Neoshadows''': Evolved versions of the Shadows. Found in Hollow Bastion. (From ''Kingdom Hearts Final Mix and Kingdom Hearts: Chain of Memories'')
**'''Crescendos''': Horn-like Heartless that summon other Heartless. (From ''Kingdom Hearts: Chain of Memories'')
**'''Creeper Plants''': Flower Heartless.(From ''Kingdom Hearts: Chain of Memories'')
**'''Tornado Steps''': Strange Heartless that spin around.(From ''Kingdom Hearts: Chain of Memories'')
 
''Kingdom Hearts II'' was re-released in Japan on March 29, 2007<ref>{{cite web| title = 『キングダム ハーツII ファイナル ミックス+』が3月29日に発売!| url = http://dol.dengeki.com/data/news/2006/12/28/b347257ab8fed8b41cc749267ca81a6a.html| publisher = Dengeki Online| access-date = September 24, 2008| archive-date = February 29, 2012| archive-url = https://web.archive.org/web/20120229193801/http://dol.dengeki.com/data/news/2006/12/28/b347257ab8fed8b41cc749267ca81a6a.html| url-status = live}}</ref> as a 2-disc set titled ''Kingdom Hearts II Final Mix+''. The first disc contains ''Kingdom Hearts II Final Mix'' with a new secret movie and additional battles and items.<ref>{{cite magazine| language = ja| title = 『キングダム ハーツII ファイナル ミックス』に新要素が!!| url = http://www.famitsu.com/game/coming/2007/03/23/104,1174620771,68873,0,0.html| magazine = [[Famitsu]]| date = March 24, 2007| access-date = July 6, 2007| archive-date = October 22, 2012| archive-url = https://web.archive.org/web/20121022125327/http://www.famitsu.com/game/coming/2007/03/23/104,1174620771,68873,0,0.html| url-status = live}}</ref> The second disc contains ''Kingdom Hearts Re:Chain of Memories'', a 3D PlayStation 2 remake of ''[[Kingdom Hearts: Chain of Memories]]'' with extra scenes and voice acting. The battle system maintains the card gameplay, with the addition of Reaction Commands from ''Kingdom Hearts II''.<ref name="KH2diskset">{{cite magazine| url = http://www.gameinformer.com/NR/exeres/51ae7e30-ccfe-4dc2-9a46-47b0e7fd29b0.htm| archive-url = https://web.archive.org/web/20070101085842/http://www.gameinformer.com/NR/exeres/51ae7e30-ccfe-4dc2-9a46-47b0e7fd29b0.htm| archive-date = January 1, 2007| title = TGS06: Dissecting The Square Enix Trailer| magazine= [[Game Informer]]| url-status = dead| access-date=December 29, 2006}}</ref> Like the first game's Final Mix, the two games serve as a [[canon (fiction)|canonical]] update to the series. The book ''Kingdom Hearts -Another Report-'' was included along with the game for those who reserved a copy.<ref name="Famitsu-AnotherReport"/> Based on [[Amazon.com]] figures, ''Final Mix+'' was the number one PlayStation 2 game in sales during the week of its release in Japan.<ref>{{cite web| first = David| last = Jenkins| date = March 30, 2007| title = Industry News: Puzzle Quest, C&C 3 Jump High In Amazon Charts| publisher = [[Gamasutra]]| url = http://www.gamasutra.com/php-bin/news_index.php?story=13306| access-date = July 6, 2007| archive-date = October 19, 2012| archive-url = https://web.archive.org/web/20121019010135/http://www.gamasutra.com/php-bin/news_index.php?story=13306| url-status = dead}}</ref> Nomura cited the presence of ''Kingdom Hearts Re:Chain of Memories'' to explain why ''Kingdom Hearts II Final Mix+'' was so popular.<ref name="bbs">{{cite book |script-title=ja:キングダム ハーツ バース バイ スリープ アルティマニア|year=2010 |isbn=978-4-7575-2788-1 |language=ja | publisher=Square-Enix }}</ref> Nevertheless, in a ''Famitsu'' poll in July 2011, ''Kingdom Hearts II Final Mix'' was voted the most popular entry so far.<ref name="famitsupoll">{{cite web |title=Famitsu's Readers Want Kingdom Hearts on PS3 |url=http://andriasang.com/comwze/kingdom_hearts_survey// |author=Gantayat, Anoop |work=Andriasang |date=July 13, 2011 |access-date=July 13, 2011 |archive-date=September 30, 2012 |archive-url=https://web.archive.org/web/20120930235152/http://andriasang.com/comwze/kingdom_hearts_survey/ |url-status=live }}</ref>
===The Nobody===
They have an insignia on them that contains the same insignia as the XIII Order and part of a heart which people assume to be part of the Heartless insignia. It is said that they are thirteen types, each controlled by a member of the XIII Order. However, it is unlikely that all 13 types will appear, since 5 members of the Order died during the events of ''Chain of Memories''.
 
It was released for the first time outside Japan as part of ''[[Kingdom Hearts HD 2.5 Remix]]''.<ref name="HD 2.5 Remix">{{cite web|url=http://www.ign.com/articles/2013/10/14/kingdom-hearts-hd-25-remix-coming-to-ps3-in-2014|title=Kingdom Hearts HD 2.5 Remix coming to PS3 in 2014|last=Karmali|first=Luke|publisher=IGN|date=October 14, 2013|access-date=October 14, 2013|archive-date=October 14, 2013|archive-url=https://web.archive.org/web/20131014105959/http://www.ign.com/articles/2013/10/14/kingdom-hearts-hd-25-remix-coming-to-ps3-in-2014|url-status=live}}</ref>
According to a quote from the secret movie Deep Dive, "the third enemy is Nobody... they are the nonexistent ones," or the cast off shells referred to in Ansem's 13th report from Final Mix (Source: Another Side, Another Story [deep dive]). Nobodies are the result of when a heartless tries to steal the heart of someone with a brave heart. The heart and soul become a Heartless, while the body becomes a Nobody. It is said that all the members of the XIII Order are Nobodies.
 
===Printed adaptations===
*'''Dusk''': These white agile creatures have been shown in Twilight Town, Beast's Castle and the Land of Dragons. That are easily compared to the Neo-Shadows.
A manga series based on the game started its serialization in the June 2006 issue of the magazine ''[[Monthly Shōnen Gangan]]'', published by Square Enix. The artist is Shiro Amano, who also did the ''Kingdom Hearts'' and ''Chain of Memories'' manga series. The first volume was released in Japan in December 2006.<ref>{{cite book| language = ja| title = キングダムハーツ2 1 (1) (コミック)| id = {{ASIN|4757518323|country=jp}} {{ASIN|4757518323|country=jp}}}}</ref> As a result of Amano working in the ''[[Kingdom Hearts 358/2 Days]]'' manga, the series has been on hiatus and resumed publication in October 2012.<ref>{{cite web|url=http://www.animenewsnetwork.com/news/2012-08-11/kingdom-hearts-ii-manga-to-return-in-japan|title=Kingdom Hearts II Manga to Return in Japan|publisher=Anime News Network|date=August 11, 2012|access-date=August 12, 2012|archive-date=August 13, 2012|archive-url=https://web.archive.org/web/20120813174612/http://www.animenewsnetwork.com/news/2012-08-11/kingdom-hearts-ii-manga-to-return-in-japan|url-status=live}}</ref> [[Tokyopop]] licensed the manga and released volume one in North America on July 3, 2007.<ref name="KH2-1-Manga">{{cite book| title = Kingdom Hearts II Volume 1 (Kingdom Hearts (Graphic Novels)) (Paperback)| date = July 10, 2007| publisher = [[Amazon.com]]| isbn = 978-1427800589| url-access = registration| url = https://archive.org/details/isbn_9781427807816}}</ref> The second volume was released the following year.
 
The game has also been novelized by Tomoco Kanemaki and illustrated by Shiro Amano. The first volume, titled "Roxas—Seven Days", was released on April 22, 2006<ref>{{cite book| title = Game Novels キングダム ハーツII Vol.1 Roxas-Sevendays (単行本)| year = 2006| publisher = [[Amazon.com]]| language = ja|isbn=4757516797 }}</ref> and covers Roxas' story to when Sora wakes up and leaves Twilight Town. The novel depicts extra scenes that were added in the ''Final Mix'' version, such as interaction between Organization XIII members and between Axel, Naminé, and Riku. The second book, "The Destruction of Hollow Bastion", was released on July 16, 2006,<ref>{{cite book| title = Game Novels キングダム ハーツII Vol.2 The Destruction of Hollow Bastion (新書)| date = July 2006| publisher = [[Amazon.com]]| language = ja|isbn=4757517157 }}</ref> the third book, "Tears of Nobody", revolving around Roxas' past, was released on September 29, 2006,<ref>{{cite book| title = Game Novels キングダム ハーツII Vol.3 Tears of Nobody (新書)| date = September 2006| publisher = [[Amazon.com]]| language = ja|isbn=4757517920 }}</ref> and the fourth book, "Anthem—Meet Again/Axel Last Stand", came out in February 2007.<ref>{{cite book| title = Game Novels キングダム ハーツII Vol.4 Anthem-Meet Again/Axel Last Stand (単行本)| date = February 2007| publisher = [[Amazon.com]]| language = ja|isbn=978-4757519640 }}</ref>
*????: A large white creature shown confronting BHK in his awakening. It can be compared to the Darkside Heartless.
 
===''HD 2.5 Remix''===
*????: Nobody that are dragon-like in appearance and brandish lances. Also known as "Dragon Knights".
{{Main|Kingdom Hearts HD 2.5 Remix}}
In the credits of ''HD 1.5 Remix'', clips of ''Kingdom Hearts II Final Mix'' were shown, hinting at its inclusion in another collection.<ref name="HD 2.5 Remix" /> On October 14, 2013, Square Enix announced ''[[Kingdom Hearts HD 2.5 Remix]]'', a second compilation exclusively for the PlayStation 3 after ''[[Kingdom Hearts HD 1.5 Remix|HD 1.5 Remix]]'', that includes both ''Kingdom Hearts II Final Mix'' and ''[[Kingdom Hearts Birth by Sleep Final Mix]]'' in HD and trophy support. Additionally, the collection includes HD cinematic scenes from ''[[Kingdom Hearts coded#Kingdom Hearts Re:coded|Kingdom Hearts Re:coded]]'' and was released in Japan on October 2, 2014,<ref name="HD 2.5 Remix" /><ref>{{cite web|url=http://www.siliconera.com/2014/06/06/kingdom-hearts-2-5-hd-remix-arrives-japan-october-collectors-pack/|title=Kingdom Hearts HD 2.5 Remix Heads To Japan In October With A Collector's Pack|author=Spencer|publisher=Siliconera|date=June 6, 2014|access-date=June 6, 2014|archive-date=June 8, 2014|archive-url=https://web.archive.org/web/20140608004022/http://www.siliconera.com/2014/06/06/kingdom-hearts-2-5-hd-remix-arrives-japan-october-collectors-pack/|url-status=live}}</ref> North America on December 2, 2014, Australia on December 4, 2014, and Europe on December 5, 2014.<ref>{{cite web|url=http://www.ign.com/articles/2014/06/06/ps3as-kingdom-hearts-hd-25-remix-gets-a-release-date|title=PS3'S Kingdom Hearts HD 2.5 ReMIX Gets A Release Date|last=Moriarty|first=Colin|publisher=IGN|date=June 5, 2014|access-date=June 5, 2014|archive-date=June 6, 2014|archive-url=https://web.archive.org/web/20140606220155/http://www.ign.com/articles/2014/06/06/ps3as-kingdom-hearts-hd-25-remix-gets-a-release-date|url-status=dead}}</ref><ref>{{cite web |url=https://www.hardcoregamer.com/2014/11/26/kingdom-hearts-hd-2-5-remix-gets-two-new-trailers/119351/ |title=Kingdom Hearts HD 2.5 ReMIX Gets Two New Trailers |first=James |last=Kozanitis |date=November 26, 2014 |website=Hardcore Gamer |access-date=July 15, 2019 |archive-date=July 15, 2019 |archive-url=https://web.archive.org/web/20190715143513/https://www.hardcoregamer.com/2014/11/26/kingdom-hearts-hd-2-5-remix-gets-two-new-trailers/119351/ |url-status=live }}</ref>
 
==See also==
*????: Knightish creatures that have only been seen so far in a scene in one trailer, occurring in the Deep Dive city.
* [[List of Disney video games]]
 
==Disney cameosNotes==
{{Notelist}}
Besides Mickey, Donald, Goofy, Pete, Minnie and Daisy some of the Disney Characters that were in ''Kingdom Hearts'' are returning with additional characters from their movies namely Meg, Pegasus, Pain, Panic and the Hydra from ''Hercules'', Lumiere, Cogsworth, Mrs. Potts, Chip and the Wardrobe from ''Beauty and the Beast'', the Peddler from ''Aladdin'', Eric from ''The Little Mermaid'', [[Santa Claus]] as depicted in ''The Nightmare Before Christmas'' and the entire cast of ''Mulan'', ''Pirates of the Caribbean'' and ''The Lion King''. Except for Mushu and Simba because they have both appeared in KH and KH:CoM as summon creatures.
 
==References==
There will more than likely be additional characters as well, however these have yet to be revealed.
{{Reflist}}
 
==Final Fantasy cameos==
At least eight characters from the ''[[Final Fantasy]]'' series will appear. [[Auron]] of ''[[Final Fantasy X]]'' has been confirmed to appear as a party member in Hercules' world. Selphie and Leon (Squall) of ''[[Final Fantasy VIII]]'' and Cloud Strife as depicted in ''[[Final Fantasy VII: Advent Children]]'' are reported to return as cameos. Seifer, Fujin, and Raijin--also from ''[[Final Fantasy VIII]]''-- will also be present in the game. It is assumed that, since Selphie, Squall, and Cloud are present, their contempararies (Tidus and Wakka from ''[[Final Fantasy X]]'' with Selphie; Yuffie, Aerith, and Cid from ''[[Final Fantasy VII]]'' because of Squall and Cloud) will appear as well. Other Final Fantasy characters that are rumoured to appear are [[Yuna]] from ''[[Final Fantasy X]]'' and [[Vincent Valentine]], and [[Sephiroth_%28Final_Fantasy_VII%29|Sephiroth]] from ''[[Final Fantasy VII]]''.
 
It has also been supposedly stated by Nomura himself, that although the first game strictly stuck to characters Nomura designed, this time around they're going to "take some risks". What this means is anyone's guess, however, even the possibility of non-Nomura created characters such as those of ''[[Final Fantasy VI]]'' or ''[[Final Fantasy IX]]'' would definitely be enough to spark the interests of many.
 
It has been speculated for many months, that the possibility of ''[[Enix]]'' making an appearance is more possible than most think, however the chances of this happening are still rather low.
 
It has been confirmed by Nomura himself that Cloud Strife (FF VII) will have his own side story. It is known that his story will involve light and dark. It has no importance to the main story. It is possible now, perhaps even likely, that Sephiroth will make a reappearance.
 
==Voice Cast==
''(Note that these are subject to change at a moment's notice. The lists you see here may or may not be the correct list for the final product. Many of the returning characters are most likely to be played by the same people who voiced them in Kingdom Hearts.)''
 
<div style="float:left; width:48%;">
===English language version (tentative)===
*[[Haley Joel Osment]] ... as Sora
*[[Tony Anselmo]] ... as Donald Duck
*[[Bill Farmer]] ... as Goofy
*[[David Gallagher]] ... as Riku
*[[Eddie Carroll]] ... as Jiminy Cricket
*[[Wayne Allwine]] ... as Mickey Mouse
*[[Jim Cummings]] ... as Pete, Winnie the Pooh, Tigger, Scar, Ed
*[[Hayden Panettiere]] ... as Kairi
*[[David Boreanaz]] ... as Leon ([[Squall Leonhart]])
*[[Steve Burton]] ... as [[Cloud Strife]]
*[[Mandy Moore]]... as [[Aerith Gainsborough|Aerith]]
*[[Molly Keck]] ... as [[Selphie Tilmitt|Selphie]]
*[[Christy Carlson Romano]]... as [[Yuffie]]
*[[Sean Astin]] ... as Hercules
*[[Susan Egan]] ... as Megara
*[[Robert Castanzo]] ... as Philoctetes
*[[James Woods]] ... as Hades
*[[Bob Goldthwait]] ... as Pain
*[[Matt Frewer]] .... as Panic
*[[Matt Mckenzie]] ... as Auron
*[[Robby Benson]] ... as Beast
*[[Paige O'Hara]] ... as Belle
*[[David Ogden Stiers]]... as Cogsworth
*[[Angela Lansbury]]... as Mrs. Potts
*[[Bradley Pierce]]... as Chip
*[[Scott Weinger]] ... as Aladdin
*[[Jonathan Freeman]] ... as Jafar
*[[Linda Larkin]] ... as Jasmine
*[[Dan Castellaneta]] ... as Genie
*[[Gilbert Gottfried]] ... as Iago
*[[Ming-Na]] ... as Mulan
*[[Mark Moseley]] ... as Mushu
*[[B.D. Wong]] ... as Shang
*[[Harvey Fierstein]] ...as Yao
*[[Gedde Watanabe]] ...as Ling
*[[Jerry Tondo]] ...as Chien Po
*[[Miguel Ferrer]] ... as Shan Yu
*[[Pat Morita]] ... as the Emperor
*[[Chris Sarandon]] ... as Jack Skellington
*[[Rita Rudner]] ... as Sally
*[[Ed Ivory]] ... as Santa Claus
*[[Ken Page]] ... as Oogie Boogie
*[[Jess Harnell]].. as Dr. Finklestein, Lock
*[[Jeff Bennett]].. as Mayor, Barrel
*[[Kath Soucie]] ..as Shock
*[[Johnny Depp]]...Captain Jack Sparrow
*[[Keira Knightley]]...Elizabeth Swann
*[[Orlando Bloom]]...William Turner
*[[Geoffrey Rush]]...as Captain Barbossa
*[[Russi Taylor]]... as Minnie Mouse
*[[Tress MacNeille]]... as Daisy Duck, Shenzi
*[[Jodi Benson]] ... as Ariel
*[[Rob Paulsen]] ... as Eric, Banzai
*[[Kenneth Mars]] ... as King Triton
*[[Pat Carroll]] ... as Ursula
*[[Kevin Michael Richardson]] ... as Sebastian
*[[Eli Russell Linnetz]] ... as Flounder
*[[Corey Burton]] ... as Flotsem, Jetsem
*[[Cam Clarke]]... as Simba
*[[Matt Weinberg]] ... as Simba(cub)
*[[Vanessa Marshall]]... as Nala
*[[Ernie Sabella]] .... as Pumbaa
*[[Nathan Lane]] .... as Timon
*[[Robert Guillaume]] .... as Rafiki
*[[James Earl Jones]] ... Mufasa
*[[Billy Zane]]... as [[Ansem]]/DiZ
*[[Kristen Rutherford]]... ?????[http://kristenrutherford.nowcasting.com/]
 
</div><div style="float:right; width:48%;">
 
===Japanese language version (tentative)===
*[[Miyu Irino]] ... as Sora
*[[Koichi Yamadera]] ... as Donald Duck, Genie, Mushu, Beast, Sebastian
*[[Yutaka Shimaka]] ... as Goofy
*[[Kaneta Kimotsuki]] ... as Jiminy Cricket
*[[Mamoru Miyano]] ... as Riku
*[[Yakashi Aoyagi]] ... as Mickey Mouse
*[[Toru Ohira]] ... as Pete
*[[Risa Uchida]] ... as Kairi
*[[Keiji Fujiwara]] ... as Axel
*[[Hideo Ishikawa]] ... as Leon, Auron
*[[Takahiro Sakurai]] ... as Cloud Strife
*[[Maaya Sakamoto]] ... as Aerith
*[[Mayuko Aoki]] ... as Selphie
*[[Yasunori Matsumoto]] ... as Hercules
*[[Ichiro Nagai]] ... as Philoctetes
*[[Shinichiro Miki]] ... as Aladdin
*[[Akira Takarada]] ... as Jafar
*[[Akira Kamiya]] ... as Iago
*[[Hiroshi Fujioka]]... as Shan Yu
*[[Masachika Ichimura]] ... as Jack Skellington
*[[Hiroshi Hatanaka]] ... as Oogie Boogie
*[[Yuko Doi]] ... as Shock
*[[Shintaro Sono'oka]] ... as Lock
*[[Shigeo Matsuzawa]] ... as Barrel
*[[Hiroaki Hirata]] ... Captain Jack Sparrow
*[[Yuko Mizutani]] ... as Minnie Mouse
*[[Mika Doi]] ... as Daisy Duck
*[[Mayumi Suzuki]] ... as Ariel
*[[Yuki Tokiwa]] ... as Flounder
*[[Taro Ishida]] ... as King Triton
*[[Kujira]] ... as Ursula
*[[Shun Yashiro]] ... as Winnie the Pooh
*[[Tessho Genda]] ... as Tigger
*[[Kiyoshi Komiyama]] ... as Piglet
*[[Akio Otsuka]] ... as Ansem/DiZ
</div><br clear="all">
 
==Theme song==
The theme song, ''Passion'', is performed by [[Utada Hikaru]].
 
''Passion'' will tie in even more closely with the game's story than ''Simple and Clean'' did with KH1 and KH:CoM, [http://www.rpgfan.com/news/2005/1701.html as Tetsuya Nomura has stated].
 
The CD single for the song is expected to be released on [[December 14]] [[2005]].
 
==External links==
{{Wikiquote|Kingdom Hearts II}}
* [http://www.square-enix.co.jp/kingdom2 ''Kingdom Hearts II'' Official Japanese Site of Square-Enix]
* [httphttps://buenavistagamesweb.goarchive.comorg/productweb/kingdomHeartsPS220060703031754/http://www.html Buena Vista Games' Official Englishsquare-enix.co.jp/kingdom2/ ''Kingdom Hearts II'' Siteofficial website] {{in lang|ja}}
* [http://www.disneysquare-enix.co.jp/interactivekingdom2fm/kingdom/2.html Official''Kingdom JapaneseHearts SiteII ofFinal DisneyMix+'' Interactiveofficial website] {{in lang|ja}}
* [https://web.archive.org/web/20070323000613/http://ps2na.ignsquare-enix.com/objectsgames/550kingdomhearts/kh2/550308.html IGN ''Kingdom Hearts II'' Pageofficial website] {{in lang|en}}
* {{IMDb title|0390163}}
* [http://www.gamespot.com/ps2/rpg/kingdomhearts2/ Gamespot ''Kingdom Hearts II'' page]
{{Portal bar|2000s|Disney|Speculative fiction|Video games}}
* [http://www.ansemreport.com/ The Ansem Report]
{{Tetsuya Nomura}}
* [http://www.kh2.co.uk/ ''Kingdom Hearts'' Ultimania]
{{Kingdom Hearts series}}
* [http://www.khinsider.com/ ''Kingdom Hearts'' Insider (Formerly www.kingdomhearts2.net)]
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