#REDIRECT [[Source (game engine)#Source Dedicated Server]]
The '''Source Dedicated Server''' or '''SRCDS''' is a tool that runs the server component of a [[Source (game engine)|Source]] game without the client component. In other words, it simulates the game without drawing it. SRCDS is chiefly used by server providers who want to serve up as many games from the same computer as they can.
== Connectivity ==
The ports SRCDS officially uses are:
* 27015 TCP/UDP (game transmission, pings and [[RCON]])
* 27020 UDP ([[SourceTV]] transmission)
SRCDS has also been spotted opening connections on 27005 and 51840 UDP, but these may be outbound only.
== Installation ==
See [[SteamCMD]] for most games. See [[HLDSUpdateTool]] for games that haven't been updated in a long time.
== See also ==
* [https://developer.valvesoftware.com/wiki/HLDSUpdateTool/ HLDSUpdateTool]
* [[Half-Life Dedicated Server]]
== External links ==
* [https://support.steampowered.com/kb_article.php?ref=6758-TCMF-2234 Setting up a Standalone Dedicated Server]
* [https://support.steampowered.com/kb_article.php?ref=7017-UJBN-6785 Setting up a Steam Source Dedicated Server]
* [https://support.steampowered.com/kb_article.php?ref=5386-HMJI-5162 Optimizing a Dedicated Server]
* [http://forums.steampowered.com/forums/forumdisplay.php?f=44 Official Source DS (Windows) forum]
* [http://forums.steampowered.com/forums/forumdisplay.php?f=45 Official Source DS (Linux) forum]
== References ==
<ref>https://developer.valvesoftware.com/wiki/Source_Dedicated_Server</ref>
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