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'''Computer-aided sports scouting''' is the use of data analysis by computer to assist sports [[Scout (sport)|scouts]] to identify and recruit new talented players. Pioneers like [[Bill James]] began to analyze the data and apply mathematical principals and new non-conventional formulas to predict success and failures of a baseball player or team, a development called [[sabermetrics]]. The foundation of computer-aided scouting is statistics.
==Critics
[[MLB]] and
▲MLB and thee NBA begin to employ these analysis and move them into prominent roles inside their teams as Scouts to even General Managers. The marriage between Computer-aided Scouting and human eye Scouting has been at odds for over a decade. Both ways of scouting have proven to be as viable and valuable as the other.
▲''Computer-aided Scouting'' has adapted many unique mathematical formulas by taken into account an existing or potential players value to his team, his physical attributes, and even projected success/failures against a variety of situations and potential opponents. Many of the actual formulas can be found in many books and articles that are written by members are founders of [[Sabermetrics]] for baseball and [[APBRmetrics|APBR]] for basketball.
==References==
{{Reflist}}
==External links==
* [http://www.hoopsworld.com/ HoopsWorld]
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* [http://82games.com/ 82games]
* [https://web.archive.org/web/20080817032744/http://search.espn.go.com/john-hollinger/ John Hollinger Espn]
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