Content deleted Content added
m →Reception: oops |
VulcanSphere (talk | contribs) Rescuing 5 sources and tagging 1 as dead.) #IABot (v2.0.9.5 |
||
(43 intermediate revisions by 33 users not shown) | |||
Line 1:
{{Short description|2D animation software}}
{{
{{Infobox software
| screenshot = Autodesk-Animator -01.gif
| caption = Screenshot
| developer = [[Jim Kent]], [[Yost Group]], [[Autodesk]]
| released = {{Start date and age|1989}}
Line 12 ⟶ 13:
| genre = [[Animation software]]
| discontinued = yes
| website = {{URL|https://web.archive.org/web/20191227184119/http://www.animatorpro.org/}}
}}
[[File:Nature Clock.gif|thumbnail|Animation made with Animator Pro]]
'''Autodesk Animator'''
== Functionality ==
Animator gave the ability to do frame-by-frame animation (creating each frame as an individual picture, much like
Unlike other DOS software from that time, Animator was not restricted by the [[640k barrier|640 kilobyte]] [[conventional memory]] limitation as it utilized a [[DOS extender]] by [[Phar Lap (company)|Phar Lap]]. Animator's combination of twenty tools multiplied by twenty inks, 3D 'optics,' unparalleled palette handling, custom fonts and many other useful features (such as its own internal [[scripting language]] POCO), put it many years ahead of better known animation tools of the time.
== Development history ==
''Animator'' originates back to its author's [[Jim Kent]] earlier program ''Cyber Paint'' for the [[Atari ST]].<ref name="asterius">[http://www.asterius.com/atari/cyberpaint.html The Antic Cyber Graphics Software and the Pre-History of Autodesk 3D Studio and Discreet 3ds max] {{Webarchive|url=https://web.archive.org/web/20130501104131/http://www.asterius.com/atari/cyberpaint.html |date=2013-05-01 }}. Asterius.com. Retrieved on 2013-04-22.</ref> [[Jim Kent]] evolved in 1989 his software into ''Animator'' for [[Gary Yost]]'s "Yost Group" for [[80286]] [[Personal computer|PC]]s with [[MS-DOS]].<ref>[http://www.randelshofer.ch/animations/anims_atari/jim_kent/Tesla.anim.html jim_kent/Tesla] {{Webarchive|url=https://web.archive.org/web/20170218070611/http://www.randelshofer.ch/animations/anims_atari/jim_kent/Tesla.anim.html |date=2017-02-18 }} on randelshofer.ch</ref><ref name="mussy">[https://drmussey.wordpress.com/2010/11/08/the-first-pioneer-in-pc-animation-autodesk-animator/ The First Pioneer in PC Animation: Autodesk Animator] by Dr. Mussy ''"October – November, marks an interesting anniversary for animation: 21 years ago, animation became available for the PC platform."'' (November 8, 2010)</ref> ''Animator'' was then licensed to [[Autodesk]], who published the software as ''Autodesk Animator''.
=== Releases ===
''Animator'' was debuted at [[SIGGRAPH]] 1989,<ref>[http://excelsior.biosci.ohio-state.edu/~carlson/history/tree/ani-software.html Animation Software Companies and Individuals] {{Webarchive|url=https://web.archive.org/web/20161219222707/http://excelsior.biosci.ohio-state.edu/~carlson/history/tree/ani-software.html |date=2016-12-19 }} ''"At the 1989 SIGGRAPH in Boston, Autodesk unveiled a new PC based animation package called Autodesk Animator."'' by Wayne Carlson on [[Ohio State University]]</ref> featuring a VGA [[graphics mode]] of [[Mode 13h|320×200]] pixels with [[256 colors]].
In July 1991, the successor '''Animator Pro''' was released, with the significant improvement of allowing almost any resolution and [[color depth]]. The software was sold for
The 1995 released '''Animator Studio''
===
Eventually [[End-of-life (product)|development of the product ended]] and
▲As Jim Kent kept [[copyright]]s to the 300,000 lines [[source code]] base of Animator Pro, he allowed to make it available to public under the [[open source]] [[BSD license]] in 2009.<ref name="license">[https://github.com/AnimatorPro/Animator-Pro animator pro] on github ''"All source code (unless otherwise marked, or if better information becomes available) is ©1989-1994 Jim Kent and is available here under the BSD license"''</ref><ref>{{cite web|url=http://bustingseams.blogspot.de/2009/05/autodesk-animator.html |title=Autodesk Animator - UPDATE: New website, animatorpro.org , Source code now online. |date=2009-05-08 |quote="he kept his rights to the source code, and now, he is granting me access to the source code, to make it available to you all! Well not so fast. He also asked me to get in touch with Gary Yost to ensure that he didn't object. [...] But I managed, and I got his support too! So now that all the relevant parties are up to speed with my idea let's go" |author=Breton Slivka}}</ref> The original 256 color ''Animator'' version for DOS is also provided as [[Freeware]] download.<ref>[https://github.com/AnimatorPro/Animator-Pro/downloads downloads] on github.com</ref> After some initial [[code review]]<ref>[http://stackoverflow.com/questions/4911160/porting-autodesk-animator-pro-to-be-cross-platform/ porting-autodesk-animator-pro-to-be-cross-platform] on [[Stackoverflow]]</ref> [[Source port|porting]] to modern platforms was started on github.<ref>[https://github.com/AnimatorPro/Animator-Pro Animator-Pro] on github.com</ref> As of April 2014 most of the [[assembly language]] source code was ported to [[Cross platform|platform-agnostic]] [[C (programming language)|C]] code and [[Simple DirectMedia Layer|SDL]] was used as target back-end framework.<ref>[https://github.com/AnimatorPro/Animator-Pro/commit/b63d1d862ec6ab45db776e69d58c970e7000e030 PJ: remove add_check_tflx_toram and rem_check_tflx_toram.] by wangds on github.com/AnimatorPro (23 April 2014)</ref>
== Reception ==
Animator was considered to be groundbreaking in the field of [[computer animation]] when it was initially released
Also, [[video game developer]]s used the software for intros and other animated sequences in their games, for instance [[Formula One Grand Prix (video game)|Formula One Grand Prix]] (1991, [[MicroProse]]),
Animator Studio attempted to do more than previous versions of the program, yet it had limited success. It also lost the ergonomic fluidity that the DOS versions had and was overshadowed by [[Toonz]] in terms of features and functionality. Animator Pro, though, was by far the most useful, and was exceptionally fast compared with today's animation programs.{{citation needed|date=July 2020}}
The program worked so well and had enough of an impact, that it convinced [[James Cameron]] that [[Computer-generated imagery|CGI]]
There were also books written about Animator for instance "Inside Autodesk Animator: The Complete Guide to Animation on a PC" by [[New Riders Publishing]] in 1990.<ref>{{cite book|publisher=New Riders Publishing|
==See also==
Line 55:
== References ==
{{
== External links==
{{Commons category}}
* {{
* [http://low.fi/~visy/fli/ Gallery with examples of Animator created animations]
* [https://www.youtube.com/@Jecarci/videos Examples of animations made with Autodesk Animator Pro by Jecarci]
{{Animation editors}}
{{Autodesk products}}
[[Category:2D animation software]]
[[Category:Autodesk discontinued products]]
[[Category:1989 software]]
[[Category:Formerly proprietary software]]
|