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SafariScribe (talk | contribs) Adding local short description: "Programming paradigm for improving clarity and development time of a computer program", overriding Wikidata description "programming paradigm aimed at improving programming via a structured approach to concurrent programming" |
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{{Short description|Programming paradigm for improving clarity and development time of a computer program}}
{{Programming paradigms}}▼
'''Structured concurrency''' is a [[programming paradigm]] aimed at improving the clarity, quality, and development time of a [[computer program]] by using a structured approach to [[concurrent computing|concurrent programming]].
Structured concurrency is analogous to [[structured programming]], which uses control flow constructs that encapsulate sequential statements and subroutines.
== History ==
The concept was formulated and named "structured concurrency" in 2016 by Martin Sústrik (creator of [[ZeroMQ]])<ref>{{cite web |last1=Sústrik |first1=Martin |title=Structured Concurrency |url=http://250bpm.com/blog:71 |date=7 February 2016 |accessdate=1 August 2019}}</ref>. Without knowledge of Sústrik's work{{Citation needed}}, the concept was independently offered in April 2018 by Nathaniel J. Smith, who implemented it in the [https://trio.readthedocs.io/en/stable/ Trio] library for Python<ref>{{cite web |last1=Smith |first1=Nathaniel J. |title=Notes on structured concurrency, or: Go statement considered harmful |url=https://vorpus.org/blog/notes-on-structured-concurrency-or-go-statement-considered-harmful/ |date=25 April 2018 |accessdate=1 August 2019}}</ref>, and in September 2018 by Roman Elizarov, while developing an experimental coroutine library for the Kotlin language<ref>{{cite web |last1=Elizarov |first1=Roman |title=Structured concurrency |url=https://medium.com/@elizarov/structured-concurrency-722d765aa952 |date=12 September 2018 |accessdate=21 September 2019}}</ref>. (Smith happened to give the same name to concept, while Elizarov adopted the name after reading Smith's article, shortly before publishing his own work for Kotlin<ref>{{cite AV media |people=Elizarov, Roman |date=July 2019 |title=Structured concurrency |medium=Videotape |language=en |url=https://youtube.com/watch?v=Mj5P47F6nJg&t=2538 |access-date=21 September 2019 |publisher=Hydra Distributed computing conference |minutes=42 minutes in |quote="[...] we needed a name and we needed to finalize this whole concept [...] and [Nathaniel J. Smith] got a really good name for it, he called it structured concurrency."}}</ref>.)▼
The [[fork–join model]] from the 1960s, embodied by multiprocessing tools like [[OpenMP]], is an early example of a system ensuring all threads have completed before exit. However, Smith argues that this model is not true structured concurrency as the programming language is unaware of the joining behavior, and is thus unable to enforce safety.<ref>{{cite web |last1=Smith |first1=Nathaniel J. |title=Notes on structured concurrency, or: Go statement considered harmful |url=https://vorpus.org/blog/notes-on-structured-concurrency-or-go-statement-considered-harmful/ |date=25 April 2018 |access-date=1 August 2019}}</ref>
▲The concept was formulated
==See also==▼
In 2021, [[Swift (programming language)|Swift]] adopted structured concurrency.<ref>{{cite web |first1=John |last1=McCall |first2=Joe |last2=Groff |first3=Doug |last3=Gregor |first4=Konrad |last4=Malawski |access-date=3 March 2022 |title=Swift Structured Concurrency Proposal |website=Apple's Swift Evolution repo |publisher=GitHub |url=https://github.com/apple/swift-evolution/blob/main/proposals/0304-structured-concurrency.md}}</ref> Later that year, a draft proposal was published to add structured concurrency to [[Java (programming language)|Java]].<ref>{{cite web |last1=Pressler |first1=Ron |website=[[OpenJDK]] |publisher=Oracle |access-date=3 March 2022 |title=JEP draft: Structured Concurrency (Incubator) |url=https://openjdk.java.net/jeps/8277129}}</ref>
== Variations ==
A major point of variation is how an error in one member of a concurrent thread tree is handled. Simple implementations will merely wait until the children and siblings of the failing thread run to completion before propagating the error to the parent scope. However, that could take an indefinite amount of time. The alternative is to employ a general cancellation mechanism (typically a cooperative scheme allowing program invariants to be honored) to terminate the children and sibling threads in an expedient manner.
▲== See also ==
* [[Structured programming]]
== References ==
{{Reflist}}
* [https://vorpus.org/blog/notes-on-structured-concurrency-or-go-statement-considered-harmful/ Notes on structured concurrency, or: Go statement considered harmful] by Nathaniel J. Smith
* [https://trio.discourse.group/c/structured-concurrency Structured concurrency forum], cross-computer-language discussion of structured concurrency with participation by Sústrik, Smith, and Elizarov
* [https://archive.fosdem.org/2019/schedule/event/structured_concurrency/ FOSDEM 2019: Structured Concurrency], lightning talk by Martin Sustrik with links to some implementations
▲{{Programming paradigms navbox}}
[[Category:Programming paradigms]]
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