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{{Short description|Methods of software reconstruction}}
'''Software architecture recovery''' is a set of methods for the extraction of architectural information from lower level representations of a [[software]] system, such as
Software architecture recovery may be required as part of software retrofits.<ref name="ieeesw">{{Cite journal |doi=10.1109/MS.2016.49 | title = Software Retrofit in High-Availability Systems: When Uptime Matters | journal = IEEE Software |volume = 32 |issue = 3 |pages = 11–17 |year = 2015 |last=Ronzon |first=T. }}</ref>
== Approaches ==
Most approaches to software architecture recovery has been exploring the [[static program analysis|static analysis]] of systems. When considering object-oriented software, which employs a lot of polymorphism and dynamic binding mechanisms, [[dynamic program analysis|dynamic analysis]] becomes an essential technique to comprehend the system behavior, object interactions, and hence to reconstruct its architecture.
In this work, the criteria used to determine how source code entities should be clustered in architectural elements are mainly based on the dynamic analysis of the system, taking into account the occurrences of interaction patterns and types (classes and interfaces) in [[Use-case analysis|use-case realizations]]. <ref>{{cite book |first=T. |last=Lutellier |first2=D. |last2=Chollak |first3=J. |last3=Garcia |first4=L. |last4=Tan |first5=D. |last5=Rayside |first6=N. |last6=Medvidovic |first7=R. |last7=Kroeger |chapter=Comparing Software Architecture Recovery Techniques Using Accurate Dependencies == See also ==
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* [[Software archaeology]]
* [[Software architecture]]
* [[System appreciation]]
== References ==
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