Open Dynamics Engine: Difference between revisions

Content deleted Content added
Template
m Added Assetto Corsa to the games using ODE.
Line 22:
The '''Open Dynamics Engine''' ('''ODE''') is a [[physics engine]] written in C/C++. Its two main components are a [[rigid body dynamics]] simulation engine and a [[collision detection]] engine. It is [[free software]] licensed both under the [[BSD license]] and the [[LGPL]].
 
ODE was started in 2001 and has already been used in many applications and games, such as ''[[Assetto Corsa]]'', ''[[BloodRayne 2]]'', ''[[Call of Juarez]]'', ''[[S.T.A.L.K.E.R.]]'', ''[[Titan Quest]]'', ''[[World of Goo]]'', ''[[X-Moto]]'' and ''[[OpenSimulator]]''.
 
==Overview==