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\vec{s}(u_{p-1})=\vec{d}_{p-1}</math>. We assume that ''u<sub>0</sub>, ..., u<sub>p-1</sub>'' are given to us along with <math>\vec{d}_0, \vec{d}_1, \dots, \vec{d}_{p-1}</math>. This problem is called [[interpolation]].
One approach to solving this problem is by [[spline (mathematics)|spline]]s. A spline is a curve that is piecewise ''n<sup>th</sup>'' degree polynomial. This means that, on any interval ''<nowiki>[</nowiki>u<sub>i</sub>
De Boor algorithm is an algorithm which, given ''u<sub>0</sub>, ..., u<sub>p-1</sub>'' and <math>\vec{d}_0, \vec{d}_1, \dots, \vec{d}_{p-1}</math>, finds the value of spline curve <math>\vec{s}(x)</math> at a point ''x''. It uses [[Big O notation|O]](n<sup>2</sup>) operations. Notice that the running time of the algorithm depends only on degree ''n'' and not on the number of points ''p''.
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