Human-centered computing: Difference between revisions

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{{other uses|Human-centered computing (disambiguation)}}
 
'''Human-centered computing''' ('''HCC''') studies the design, development, and deployment of mixed-initiative human-computer systems. It is emerged from the convergence of multiple disciplines that are concerned both with understanding human beings and with the design of computational artifacts.<ref name=":2">{{cite journal | url=https://www.cs.cmuresearchgate.edunet/~kieslerpublication/publications/1997pdfs/1997_HCS-Perspectives-Org-Social-Informatics.pdf242103770 | title=Human -centered systemscomputing: intoward thea perspectivehuman of organizational and social informaticsrevolution | journal=Acm Sigcas Computers and SocietyComputer | volume=2840 | issue=15 | pages=22–2930–34 | date=MayNov 20, 19972007 |author1=KlingAlejandro RobJaimes |author2=SusanDaniel LeighGatica-Perez |author3=Nicu Sebe |author4=Thomas S. Huang | doi=10.1109/MC.2007.169 | s2cid=2180344 Star}}</ref> Human-centered computing is closely related to [[human-computer interaction]] and [[information science]]. Human-centered computing is usually concerned with systems and practices of technology use while human-computer interaction is more focused on [[ergonomics]] and the [[usability]] of computing artifacts and information science is focused on practices surrounding the collection, manipulation, and use of [[information]].
 
Human-centered computing researchers and practitioners usually come from one or more of disciplines such as [[computer science]], [[human factors]], [[sociology]], [[psychology]], [[cognitive science]], [[anthropology]], [[communication studies]], [[graphic design]] and [[industrial design]]. Some researchers focus on understanding humans, both as individuals and in social groups, by focusing on the ways that human beings adopt and organize their lives around computational technologies. Others focus on designing and developing new computational artifacts.