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Swing introduced a mechanism that allowed the [[look and feel]] of every component in an application to be altered without making substantial changes to the application code. The introduction of support for a [[pluggable look and feel]] allows Swing components to emulate the appearance of native components while still retaining the benefits of platform independence.
Originally distributed as a separately downloadable library, Swing has been included as part of the [[Java Platform, Standard Edition|Java Standard Edition]] since release 1.2.<ref>{{cite web|url=http://www.sun.com/smi/Press/sunflash/1998-12/sunflash.981208.9.xml |title=SUN DELIVERS NEXT VERSION OF THE JAVA PLATFORM |date=August 2007 |publisher=[[Sun Microsystems]] |quote=''The Java Foundation Classes are now core to the Java 2 platform and includes:The Project Swing set of GUI components, Drag & Drop, Java 2D API which provides new 2D and AWT graphics capabilities as well as printing support, The Java look and feel interface, A new Accessibility API '' |access-date=2012-01-08 |url-status=unfit |archive-url=https://web.archive.org/web/20070816170028/http://www.sun.com/smi/Press/sunflash/1998-12/sunflash.981208.9.xml |archive-date=August 16, 2007 }}</ref> The Swing classes and components are contained in the {{Javadoc
Development of Swing's successor, [[JavaFX]], started in 2005, and it was officially introduced two years later at JavaOne 2007.<ref>{{Cite web|url=https://jaxenter.com/jdk-11-javafx-separate-module-142186.html|title=JDK 11 update: JavaFX will be decoupled from the JDK}}</ref> JavaFX was open-sourced in 2011 and, in 2012, it became part of the Oracle JDK download. JavaFX is replacing Swing owing to several advantages, including being more lightweight, having [[Cascading Style Sheets|CSS]] styling, sleek design controls, and the use of [[FXML]] and Scene Builder.<ref>{{Cite web|url=https://opensourceforu.com/2017/07/developing-basic-gui-application-using-javafx-eclipse/|title=Developing a basic GUI application using JavaFX in Eclipse}}</ref> In 2018, JavaFX was made a part of the OpenJDK under the OpenJFX project to increase the pace of its development.<ref>{{Cite web|url=https://blogs.oracle.com/java-platform-group/the-future-of-javafx-and-other-java-client-roadmap-updates|title=The Future of JavaFX and Other Java Client Roadmap Updates|last=Smith|first=Donald|date=March 7, 2018}}</ref>
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====Extensible====
Swing is a highly modular-based architecture, which allows for the "plugging" of various custom implementations of specified framework interfaces: Users can provide their own custom implementation(s) of these components to override the default implementations using Java's inheritance mechanism via {{Javadoc
Swing is a '''component-based framework''', whose components are all ultimately derived from the {{Javadoc
====Configurable====
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Swing's high level of flexibility is reflected in its inherent ability to override the native host [[operating system]] (OS)'s GUI controls for displaying itself. Swing "paints" its controls using the Java 2D APIs, rather than calling a native user interface toolkit. Thus, a Swing component does not have a corresponding native OS GUI component, and is free to render itself in any way that is possible with the underlying graphics GUIs.
However, at its core, every Swing component relies on an [[Abstract Window Toolkit|AWT]] container, since (Swing's) {{Javadoc
This transposition and decoupling is not merely visual, and extends to Swing's management and application of its own OS-independent semantics for events fired within its component containment hierarchies. Generally speaking, the Swing architecture delegates the task of mapping the various flavors of OS GUI semantics onto a simple, but generalized, pattern to the AWT container. Building on that generalized platform, it establishes its own rich and complex GUI semantics in the form of the {{Javadoc
====Loosely coupled and MVC====
The Swing library makes heavy use of the [[model–view–controller]] software [[design pattern (computer science)|design pattern]],<ref>{{cite web |last1=Fowler |first1=Amy |url=https://www.oracle.com/java/technologies/a-swing-architecture.html |title=A Swing Architecture Overview |publisher=[[Sun Microsystems]] |access-date=2020-07-26}}</ref> which conceptually decouples the data being viewed from the user interface controls through which it is viewed. Because of this, most Swing components have associated ''models'' (which are specified in terms of Java [[interface (computer science)|interfaces]]), and the programmers can use various default implementations or provide their own. The framework provides default implementations of model interfaces for all of its concrete components. The typical use of the Swing framework does not require the creation of custom models, as the framework provides a set of default implementations that are transparently, by default, associated with the corresponding {{Javadoc
Typically, Swing component model objects are responsible for providing a concise interface defining events fired, and accessible properties for the (conceptual) data model for use by the associated JComponent. Given that the overall MVC pattern is a loosely coupled collaborative object relationship pattern, the model provides the programmatic means for attaching event listeners to the data model object. Typically, these events are model centric (ex: a "row inserted" event in a table model) and are mapped by the JComponent [[Subclass (computer science)#Subclasses and superclasses|specialization]] into a meaningful event for the GUI component.
For example, the {{Javadoc
The view component of a Swing JComponent is the object used to graphically represent the conceptual GUI control. A distinction of Swing, as a GUI framework, is in its reliance on programmatically rendered GUI controls (as opposed to the use of the native host OS's GUI controls). Prior to [[Java version history#Java SE 6|Java 6 Update 10]], this distinction was a source of complications when mixing AWT controls, which use native controls, with Swing controls in a GUI (see [[Abstract Window Toolkit#Mixing AWT and Swing components|Mixing AWT and Swing components]]).
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By contrast, Swing components are often described as ''lightweight'' because they do not require allocation of native resources in the operating system's windowing toolkit. The AWT components are referred to as ''heavyweight components''.<ref>{{cite web |last1=Zakhour |first1=Sharon |last2=Petrov |first2=Anthony |date=April 2010 |df=mdy |url=https://www.oracle.com/technical-resources/articles/java/mixing-components.html |title=Mixing Heavyweight and Lightweight Components |publisher=[[Oracle Corporation|Oracle]] |access-date=2020-07-26}}</ref>
Much of the Swing API is generally a complementary extension of the AWT rather than a direct replacement. In fact, every Swing lightweight interface ultimately exists within an AWT heavyweight component because all of the top-level components in Swing ({{Javadoc
The core rendering functionality used by Swing to draw its lightweight components is provided by [[Java 2D]], another part of JFC.
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The first '''<code>import</code>''' includes all the public classes and interfaces from the '''{{Javadoc
The <code>'''Hello'''</code> class <code>'''extends'''</code> the '''{{Javadoc
The <code>'''Hello()'''</code> [[constructor (object-oriented programming)|constructor]] initializes the frame by first calling the superclass constructor, passing the parameter <code>"hello"</code>, which is used as the window's title. It then calls the '''{{Javadoc
The <code>'''main()'''</code> method is called by the Java virtual machine when the program starts. It [[Object (computer science)|instantiates]] a new '''<code>Hello</code>''' frame and causes it to be displayed by calling the '''{{Javadoc
===Window with Button===
[[File:Swing example on Windows 7.png|thumb|right|The basic example code running on [[Windows 7]]]]
The following is a rather simple Swing-based program. It displays a window (a {{Javadoc
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