Live distributed object: Difference between revisions

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'''Live distributed object''' (also abbreviated as ''live object'') refers to a running instance of a [[distributed computing|distributed]] multi-party (or [[peer-to-peer]]) [[protocol (computing)|protocol]], viewed from the [[object-oriented programming|object-oriented]] perspective, as an entity that has a distinct [[identity (object-oriented programming)|identity]], may [[Encapsulation (computer science)|encapsulate]] internal [[State (computer science)|state]] and [[Thread (computer science)|threads of execution]], and that exhibits a well-defined externally visible behavior.
 
==Key Conceptsconcepts==
The key [[programming language]] concepts, as applied to live distributed objects, are defined as follows: