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Needless advertising for Apple was removed and changed to reflect the current non-branded usage of multi modal applications and inputs. Tags: references removed Visual edit |
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{{distinguish|Mode (user interface)}}
In the context of [[human–computer interaction]], a '''modality''' is the classification of a single independent channel of
A system is designated unimodal if it has only one modality implemented, and [[multimodal interaction|multimodal]] if it has more than one.<ref name="HCI Overview2" /> When multiple modalities are available for some tasks or aspects of a task, the system is said to have overlapping modalities. If multiple modalities are available for a task, the system is said to have redundant modalities. Multiple modalities can be used in combination to provide complementary methods that may be redundant but convey information more effectively.<ref>{{Cite book|title = Interactive Systems. Design, Specification, and Verification|last1 = Palanque|first1 = Philippe|publisher = Springer Science & Business Media|year = 2001|isbn = 9783540416630|pages = [https://archive.org/details/springer_10.1007-3-540-44675-3/page/n50 43]|last2 = Paterno|first2 = Fabio|url = https://archive.org/details/springer_10.1007-3-540-44675-3}}</ref> Modalities can be generally defined in two forms: human-computer and computer-human modalities.
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