High-dynamic-range rendering: Difference between revisions

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History: | Alter: journal. Add: s2cid, pages, year, title, chapter, authors 1-4. | Use this tool. Report bugs. | #UCB_Gadget
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Line 69:
| author-link=Paul E. Debevec
| title= Rendering synthetic objects into real scenes: bridging traditional and image-based graphics with global illumination and high dynamic range photography
| journal=SiggraphSIGGRAPH
| year=1998
| url = http://www.debevec.org/Research/IBL/ }}</ref> These two papers laid the framework for creating HDR ''light probes'' of a ___location, and then using this probe to light a rendered scene.