Final Fantasy character jobs: Difference between revisions

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'''''Mimes''''' can replicate the previous action of another party member with the '''Mimic''' command.<ref name="FF5Manual22"/> In ''Final Fantasy V'', Mimes can equip most weapons and be given other previously-learned abilities and commands.<ref name="FF5Manual22"/> In ''Final Fantasy VI'', [[Gogo (Final Fantasy)|Gogo]] can be given up to three special commands that the other characters have.<ref name="FF6Manual"/> In ''Final Fantasy VII'', the characters equipped with the "Mime" [[Materia]] can mimic the most recent action performed by another party member--even potentially mimicking their own limit breaks. In ''Final Fantasy Tactics'', the Mime is the final unlockable class, available to a character once they unlock all other jobs and achieve certain levels in those other jobs. Although the class does not appear in ''Final Fantasy X'', players can learn a move called "Copycat", which allows the player to perform any previous action of an ally excluding an overdrive or a summon.
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===Corsair===
The '''Corsair''' (COR) is one of the new jobs included in the newest expansion pack, ''[[Final Fantasy XI: Treasures of Aht Urghan|Treasures of Aht Urhgan]]''. They are descendants of the dauntless pirates that once scourged the seas of the Near East. Corsairs rely on the “Hexagun,” a multi-barreled revolver, and elaborate luck-based abilities to alter the stakes of battle. Corsairs serve mainly as a support role in parties using their luck based skills (known as Phantom Rolls) to increase the other parties abilities, much like a [[#Bard|Bard]]. However, the Corsair has a different selection of abilities and has greater capabilities to inflict damage on enemies with the use of ranged weapons, much like a [[#Ranger|Ranger]]. Mid level Corsairs learn ''Quick Draw'' to shoot elemental cards with their guns. This attack requires additional Card items, much like a [[#Ninja|Ninja]] uses Tools. ''Quick Draw'' can not only provide high magical damage, but also increases the effect of debuffs already on the monster, and can be used to inflict Sleep or Dispel. Corsair's two hour is called ''Wild Card'' and produces a different effect depending on the number (1-6) rolled. It is interesting to note that, should a 6 be rolled, all job ability cool downs are reset, allowing for other jobs abilities (including non-Corsair 2 hours) to be immediately used. Ranger is the most common subjob to increase a Corsair's damage output, though some feel that Ninja is also useful; White Mage is sometimes used to make Corsairs more supportive, but this can greatly hamper their damage.
 
===Puppetmaster===
The '''Puppetmaster''' (PUP) was revealed at the ''2006 Final Fantasy Fan Festival'' to be the final new job that will be included in the latest expansion pack, ''[[Final Fantasy XI: Treasures of Aht Urhgan|Treasures of Aht Urhgan]]''.<ref>{{cite web | title= FFXI Fan Festival 2006 Info| publisher= Somepage.com | year=March 11, 2006 | url=http://ffxi.somepage.com/news/252 | accessdate=2006-03-14}}</ref>. Players are able to control a puppet, known as an automaton, to undertake actions in battle. The puppet is semi-autonomous, though players can exert a great deal of influence over the actions the puppet performs. The type and fighting style of the puppet can be adjusted through mixing model pieces. At the present time, 4 different models are available with a separate head and body piece for each of them. Improvements and abilities can be added by equipping attachments that add abilities, or increase the frequency that the automaton performs certain actions. The job also has some limited skills in hand-to-hand combat which can aid their puppet in battle. The Puppetmaster's two hour ability is called "Overdrive" and increases the fighting ability of the automaton to its maximum level. In low levels Monk is a common subjob to increase Hand to Hand skills, though Warrior becomes common once they learn those Martial Arts traits themselves.
 
==See also==