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* Process models used in [[workflow application]]s
* [[Software prototyping|Prototypes]] and ___domain-specific programs written by businesspeople, engineers, and scientists to demonstrate or test specific theories
* Robot behaviour<ref>{{cite book|last1=Leonardi|first1=Nicola|last2=Manca|first2=Marco|last3=Paternò|first3=Fabio|last4=Santoro|first4=Carmen |
* Scientific models used in [[computer simulation]]
* Scripts and macros added to extend or automate [[Office suite|office productivity suites]] and [[Graphics software|graphics applications]].
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In this collaboration, various approaches such as the Software Shaping Workshop<ref>{{Cite book|title=End User Development|last1=Lieberman|first1=Henry|last2=Paternò|first2=Fabio|last3=Klann|first3=Markus|last4=Wulf|first4=Volker|date=2006-01-01|publisher=Springer Netherlands|isbn=9781402042201|editor-last=Lieberman|editor-first=Henry|series=Human-Computer Interaction Series|pages=[https://archive.org/details/enduserdevelopme0000unse/page/1 1–8]|language=en|doi=10.1007/1-4020-5386-x_1|s2cid=15559793 |editor-last2=Paternò|editor-first2=Fabio|editor-last3=Wulf|editor-first3=Volker|url=https://archive.org/details/enduserdevelopme0000unse/page/1}}</ref> are proposed to bridge the communication gap between professional developers and end-user developers. These approaches often provide translucency according to the social translucence model,<ref>{{Cite journal|last1=Erickson|first1=Thomas|last2=Kellogg|first2=Wendy A.|date=2000-03-01|title=Social Translucence: An Approach to Designing Systems That Support Social Processes|journal=ACM Trans. Comput.-Hum. Interact.|volume=7|issue=1|pages=59–83|doi=10.1145/344949.345004|s2cid=5943805 |issn=1073-0516}}</ref> enabling everyone in the collaboration to be aware of changes made by others and to be held accountable of their actions because of the awareness.
Besides programming collaboration platforms like GitHub, which are mostly utilized by expert developers due to their steep learning curve, collaborations among end-user developers often take place on wiki platforms where the software artifacts created are shared. End-user development is also often used for creating automation scripts or interactive tutorials for sharing “how-to” knowledge. Examples of such application include CoScripter<ref>{{Cite book|last1=Leshed|first1=Gilly|last2=Haber|first2=Eben M.|last3=Matthews|first3=Tara|last4=Lau|first4=Tessa
Online and offline communities of end-user developers have also been formed, where end-user developers can collaboratively solve EUD problems of shared interest or for mutual benefit. In such communities, local experts spread expertise and advice. Community members also provide social support for each other to support the collaborative construction of software.<ref>{{Cite journal|last1=Fischer|first1=G.|last2=Giaccardi|first2=E.|last3=Ye|first3=Y.|last4=Sutcliffe|first4=A. G.|last5=Mehandjiev|first5=N.|date=2004-09-01|title=Meta-design: A Manifesto for End-user Development|journal=Commun. ACM|volume=47|issue=9|pages=33–37|doi=10.1145/1015864.1015884|s2cid=11675776 |issn=0001-0782}}</ref>
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<blockquote>It’s simply unfathomable that we could expect security... from the vast majority of software applications out there when they’re written with little, if any, knowledge of generally accepted good practices such as specifying before coding, systematic testing, and so on.... How many X for Complete Idiots (where "X" is your favorite programming language) books are out there? I was initially amused by this trend, but recently I’ve become uneasy thinking about where these dabblers are applying their newfound knowledge.</blockquote>
This viewpoint assumes that all end users are equally naive when it comes to understanding software, although Pliskin and Shoval argue this is not the case, that sophisticated end users are capable of end-user development.<ref>{{cite journal |first=Nava |last=Pliskin |author2=Shoval, Peretz |title=End-user prototyping: sophisticated users supporting system development |journal=ACM SIGMIS Database |volume=18 |issue=4 |pages=7–17|year=1987|doi=10.1145/1017816.1017817|s2cid=18183262 |doi-access=free }}</ref> However, compared with expert programmers, end-user programmers rarely have the time or interest in systematic and disciplined software engineering activities,<ref>{{Cite book|last1=Brandt|first1=Joel|last2=Guo|first2=Philip J.|last3=Lewenstein|first3=Joel|last4=Klemmer|first4=Scott R.
In response to this, the study of '''end-user software engineering''' has emerged. It is concerned with issues beyond end-user development, whereby end users become motivated to consider issues such as reusability, security and verifiability when developing their solutions.<ref>{{cite web |url=http://eusesconsortium.org/findings.php |title=End-User Software Engineering: Empirical Findings| publisher=End Users Shaping Effective Software Consortium | access-date=2008-05-28 }}</ref>
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