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In [[computer science]], a '''one-way function''' is a [[function (mathematics)|function]] that is easy to compute on every input, but hard to [[Inverse function|invert]] given the [[image (mathematics)|image]] of a random input. Here, "easy" and "hard" are to be understood in the sense of [[computational complexity theory]], specifically the theory of [[polynomial time]] problems. Not being [[One-to-one function|one-to-one]] is not considered sufficient for a function to be called one-way (see [[#Theoretical definition|Theoretical definition]], below).
The existence of such one-way functions is still an open [[conjecture]]. Their existence would prove that the [[complexity classes]] [[P = NP problem|P and NP are not equal]], thus resolving the foremost unsolved question of theoretical computer science.<ref name=Goldreich>[[Oded Goldreich]] (2001). Foundations of Cryptography: Volume 1, Basic Tools
In applied contexts, the terms "easy" and "hard" are usually interpreted relative to some specific computing entity; typically "cheap enough for the legitimate users" and "prohibitively expensive for any [[Black hat hacking|malicious
==Theoretical definition==
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