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===TinyMUD===
''Monster'' was a multi-user adventure game created by [[Richard Skrenta]] for the [[VAX]] and written in [[OpenVMS|VMS]] Pascal. It was publicly released in November 1988.{{R|monster-release|monster-home}} ''Monster'' was disk-based and modifications to the game were immediate. ''Monster'' pioneered the approach of allowing players to [[online creation|build the game world]], setting new puzzles or creating dungeons for other players to explore.{{R|monster-introduction}} Monster, which comprised about 60,000 lines of code, had a lot of features which appeared to be designed to allow ''[[Colossal Cave Adventure]]'' to work in it. Though there never were many network-accessible Monster servers, it inspired [[James Aspnes]] to create a stripped-down version of ''Monster'' which he called TinyMUD.{{R|mud-info}}
TinyMUD, written in C and released in late 1989, spawned [[TinyMUD family tree|a number of descendants]], including [[TinyMUCK]] and [[TinyMUSH]]. TinyMUCK version 2 contained a full programming language named [[MUF (programming language)|MUF]] (Multi-User [[Forth (programming language)|Forth]]), while [[MUSH]] greatly expanded the command interface. To distance itself from the combat-oriented traditional MUDs it was said that the "D" in TinyMUD stood for Multi-User "Domain" or "Dimension"; this, along with the eventual popularity of acronyms other than MUD (such as MUCK, MUSH, MUSE, and so on) for this kind of server, led to the eventual adoption of the term [[MU*]] to refer to the [[TinyMUD family tree|TinyMUD family]].{{R|bartle-acronym|hahn-acronym}} UberMUD, UnterMUD, and [[MOO]] were inspired by TinyMUD but are not direct descendants.{{R|burka-mudline-tinymud}}
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