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The Speex project is an attempt to create a free software speech coder, unemcumbered by patent restrictions. |
In addition, most speech applications require low coding delay, as long coding delays interfere with speech interaction. |
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The techniques used in speech coding are similar to that in [[audio compression]] and [[audio coding]] where knowledge in [[psychoacoustics]] is used to transmit only data that is relevant to the human auditory system. For example, in narrow-band speech coding, only information in the frequency band 400Hz to 3500Hz is transmitted but the reconstructed signal is still adequate for illegbility [intelligibility?].
However, speech coding differs from audio coding in that there is a lot more statistical information available about the properties of speech. In addition, some auditory information which is relevant in audio coding can be unneccesary in the speech coding context. In speech coding, the most important criterion is always preservation of intelligibility of speech, with a constrained amount of transmitted data.
In addition, most speech applications require low coding delay, as long coding delays interfere with speech interaction.
The most common speech coding scheme is Code-Excited Linear Predictive (CELP) coding, which is used for example in the [[GSM]] standard. In CELP, the modelling is divided in two stages, a [[linear prediction|linear predictive]] stage that models the spectral envelope and code-book based model of the residual of the linear predictive model.
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