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"[[A Story About A Tree]]" is a short essay written by [[Raph Koster]] regarding the death of a ''[[LegendMUD]]'' player named Karyn, raising the subject of inter-human relationships in virtual worlds.
Observations of MUD-play show [[Bartle Test|styles of play]] that can be roughly categorized. Achievers focus on concrete measurements of success such as [[Experience point|experience points, levels]], and wealth; Explorers investigate every nook and cranny of the game, and evaluate different [[Game mechanics|game mechanical]] options; Socializers devote most of their energy to interacting with other players; and then there are Killers who focus on interacting negatively with other players, if permitted, killing the other characters or otherwise thwarting their play. Few players play only one way
Research has suggested that various factors combine in MUDs to provide users with a sense of ''presence'' rather than simply communication.{{R|towell}}
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