Geocode: Difference between revisions

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m fixed Dymaxion syntax
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|[[Dymaxion Geographic Encoding]] || 2024 || globe || encode(latLonx,precisiony,z) || open standard || triangle
| Based on the Dymaxion map projection, uses a 64-bit unsigned integer to represent locations. Provides global coverage with high precision, achieving nearly 100% utilization of the available bit space. Uses an icosahedron-based triangular grid.
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